<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Windows, core, fighting' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/core/fighting/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Windows, core, fighting' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Windows, core, fighting' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/core/fighting/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Kung Fu: Deadly Arts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kungfudeadlyarts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4cc71c25eb717763f1ea0bec6cf0ac4f_sq.jpg" title="Kung Fu: Deadly Arts Image" /> In the province of Hunan, in ancient China, a village has lost its leader and four brothers have lost their father. A tournament of hand to hand combat has been arranged to decide his successor. The four brothers, each deadly in their own style of fighting, must also compete against other Kung Fu artists who have also stepped up to claim the title of village elder. Now it is not only a fight to decide who rules, but a fight&acirc;&euro;&brvbar; to the death.<div style="clear:both;"></div> ]]></description>			<pubDate>15 May 2007 06:43:22</pubDate>		</item>		<item>			<title>Ragdoll Masters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ragdollmasters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f032b7c77162b607f0c8fbae96baa521_sq.png" title="Ragdoll Masters Image" /> Ragdoll Masters is an experiment in the world of 2D beat 'em' ups with the use of ragdoll physics. In this game you control a stylized martial arts master, making his way through stronger and stronger opponents with spectacular moves and impressive blows. It features some of the most sophisticated physics ever used in 2D games and plenty of other neat effects.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:40:12</pubDate>		</item>		<item>			<title>KwonHo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kwonho/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/911bdee3d639641d765c81620f1f90ff_sq.jpg" title="KwonHo Image" /> KwonHo: The Hero of Fist is a Korean online fighting game developed by Radio Games and is currently hosted by Hangame but is in the process of being translated and serviced for North America by their American counterpart ijji (Both of them owned by NHN). In Kwonho, the player has the role of creating his own character, choosing a fighting style and buying (or acquiring) clothing and/or items (such as tatoos, guitars, teddy bears and other miscellaneous items). A player's goal is to gain experience by fighting other players in a variety of game modes, or by fighting computer-controlled opponents in the Mission Mode. By winning these fights, a player acquires credits, which he can use to buy new techniques or items, and train to become the best fighter there is. However, there are items in the game that can only be purchased with Hangame/Ijji coins. These coins are available for purchase in the My Account section of the Ijji website.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 01:09:58</pubDate>		</item>		<item>			<title>Toribash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toribash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6e304c8e9faa630139beb878bfa30ed9_sq.gif" title="Toribash Image" /> Toribash is a turn-based fighting game. Create your own martial arts movies in single player sandbox mode, or join the competition in the multi player modes. Focus is on tactics rather than reaction and button mashing. <br />
<br />
The game features physics, full dismemberment, decapitation and comic style blood.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 10:55:41</pubDate>		</item>		<item>			<title>Star Wars Battlefront</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starwarsbattlefront/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa567add58e6d78ce797108248ab9927_sq.jpg" title="Star Wars Battlefront Image" /> Star Wars: Battlefront is a first-person shooter/third-person shooter (interchangeable) video game based around battles featured in the Star Wars films. It was developed by Pandemic Studios and LucasArts, and released on September 21, 2004 for Xbox, PlayStation 2, and Microsoft Windows, the same day as the release of the Star Wars Trilogy DVD set. Aspyr released a Mac port in July 2005. People can either play Battlefront online with up to 32 players on PC, Mac and Xbox, and 16 players on PS2, or offline with up to 2 players. The Xbox version is backwards compatible with the Xbox 360.<br />
<br />
A sequel, Star Wars: Battlefront II, was released on November 1, 2005 for Microsoft Windows, Xbox, PlayStation 2 and PlayStation Portable. In late 2004, LucasArts released the Star Wars Battlefront BFBuilder, an unsupported mod that allowed fans to create new battlefields for Battlefront.<br />
<br />
A second sequel, Star Wars: Battlefront III, is in development for the Xbox 360 by the developer Free Radical.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 06:19:13</pubDate>		</item>		<item>			<title>Mythic Blades</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mythicblades/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4c15a2a0a347a776950eab1588a5b322_sq.gif" title="Mythic Blades Image" /> Ares, the god of War, has challenged his father Zeus for control of Olympus, and now the war of the gods must be fought in the arenas of mortals. Heroes and monsters of Greek myth must come together in a clash of deadly combat to determine the fate of Olympus!<br />
<br />
Mythic Blades is a visually breathtaking 3D fighting game which places you in the role of a legendary hero or terrifying monster. It's a fast-action brawl across ten different arenas, with twelve different playable characters. While the gods may not be the ones fighting, you can invoke their powers through special Divine Attacks that cause devastating combos on your opponents.<br />
<br />
In addition to four levels of difficulty to challenge you in single-player, you may also play against a friend in &quot;Versus&quot; mode, and you can unlock secret characters and special bonuses as you play.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 03:44:49</pubDate>		</item>		<item>			<title>Cyber Gladiators</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cybergladiators/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b093271c30880da88e86f55c5dd524f4_sq.jpg" title="Cyber Gladiators Image" /> Cyber Gladiators is a 3D fighting game similar to Virtua Fighter or Battle Arena Toshinden.  There are 8 characters to choose from that each have around 50 moves to execute.  There are a few features that make the game different from others, however.  The game will keep tack of your fighting styler, and computer opponents will change their style accordingly.  So if you repeatedly punch your enemies in the face, they will eventually learn your style and counter you in the future.  There are also certain weapons that you can use depending on what arena you are fighting in.  For example, in some of the levels there will be spears thrown into the ring that you can pick up and throw.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 05:43:08</pubDate>		</item>		<item>			<title>Super Hurtball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/superhurtball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1390ee1b69bd5068645b656954684841_sq.jpg" title="Super Hurtball Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2008 10:08:01</pubDate>		</item>	</channel></rss>