<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'wwii' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/wwii/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'wwii' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'wwii' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/wwii/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Company of Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/coh/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8c3c4a10cb097466a1fb1b57c19c51a6_sq.jpg" title="Company of Heroes Image" /> This RTS is set in WWII in the fight between the Axis and Allied forces. It is one of the most advanced RTS's to date, with a highly detailed, fully destructable world, and its own physics engine, and complete camera control, players of this game can feel involved like never before. The level of realism in the game means that unlike most other RTS's, the tactical use of your units is more important than simply outnumbering the enemy.<br />
<br />
The campaign mode follows the allies following the assault at Normandy. The missions are nicely varied in objectives and game style, with badges to collect as bonusses at each level.<br />
<br />
Online, you can play both tournament style and casually, with a max of 4v4. The maps are varied nicely, meaning players need to adapt their style of play to each one. Each map can be played as either annihilation, where the objective is the destroy the enemy, or as victory point, where players can also win by holding points for a length of time.<br />
<br />
The online section of the game also includes a community with news updates, chatrooms and a buddies system.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jan 2007 07:09:59</pubDate>		</item>		<item>			<title>Monkey on Your Back</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/monkeyonyourback/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8715e0b0e9a3ac5da29697e06ac64014_sq.gif" title="Monkey on Your Back Image" /> On a small, uncharted island a mysterious organization is breeding Bio-Enhanced Animal-Cyborgs at the bidding of the brilliant, albeit evil, Dr. Randolph Montague Krenwinkle. In a small cage down in the deepest level sits Nim, a rebellious test monkey who has acquired a secret and powerful ability. An experimental treatment has given Nim enhanced psychic powers that allow him to take control of any human simply by jumping on their backs! Now is his one chance to escape. Use Nim&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;s ability to take control of scientists, soldiers and A-Bots! Blast and sneak your way through the Krenwinkle facility in a desperate attempt for freedom! Revel in the ironic justice of using your enemies against each other! Experience innovative action gameplay on your phone and with a monkey!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 12:23:01</pubDate>		</item>		<item>			<title>Red Orchestra: Ostfront 41-45</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RO4145/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4bb28586cecfc8e9f40dcd74d1a06a29_sq.png" title="Red Orchestra: Ostfront 41-45 Image" /> Fight in the theater of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armored combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2007 06:39:39</pubDate>		</item>		<item>			<title>Day of Defeat: Source</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dayofdefeatsource/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/234ecabfd00d7e5aa1facebedc7f3e94_sq.jpg" title="Day of Defeat: Source Image" /> Day of Defeat: Source is a FPS style gamed themed about WWII with emphasis on the fight between Germany and the USA. This source version includes major upgrades to the physics and graphics engines with the port to the Source Engine by Valve. Though it is still very similar to the original. Combat takes place in several locations presumably in Germany. There are 2 main modes for playing. The classic Capture the Flag and the new Plant the Bomb style. Both modes carry the same risks with constant fire from either side. Each side has 5 types of soldiers: Assult and Support to name a few. Each type has their own specialty from sniper to machine gunner. Each map generally has 5 flag locations or 2 bombing targets. The goal is to either capture all flags or destroy all targets. Once you die you must wait a certain length of time then you are placed back in your spawn location and allowed to rejoin combat.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 07:22:34</pubDate>		</item>		<item>			<title>Combat Mission: Afrika Korps</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cmak/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9e826859fbb444d44ea4ba23d0024831_sq.jpg" title="Combat Mission: Afrika Korps Image" /> Combat Mission: Afrika Korps (CMAK) is the latest game in the award winning Combat Mission series. Based on the same engine as Combat Mission: Barbarossa to Berlin (Wargame of the Year 2002 - Computer Gaming World and the 2002 Best Turn Based Strategy Game - PC Gamer), it introduces a number of important upgrades and changes relevant for the fighting in the North African deserts, the Italian mountains and the island of Crete, such as multi-turreted tanks, dust clouds kicked up by artillery and moving vehicles plus much more.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 04:16:03</pubDate>		</item>		<item>			<title>Sudden Strike</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/suddenstrike/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d4d9e9ac4d21eb7336c21d02ddff14c_sq.jpg" title="Sudden Strike Image" /> Sudden Strike is a real-time strategy game that takes place during World War II and has lots of little soldiers, tanks, and artillery pieces. And that's it. The game might initially rekindle nostalgic childhood memories of playing with plastic toy soldiers, thanks to its clean graphics and its variety of authentic-looking World War II military units. However, Sudden Strike's simplistic, straightforward gameplay prevents the game from staying interesting for very long.<br />
<br />
Despite how it looks, Sudden Strike is not a realistic war simulation. There may be a superficial resemblance to the Close Combat series, but Sudden Strike doesn't attempt to model any of the factors - weapon lethality, vehicle armor thickness, and unit morale - that made Close Combat a real-time wargame. Sudden Strike takes the conventional 2D isometric real-time strategy perspective and, instead of filling it with aliens or futuristic tanks, fills it with the sights and sounds of World War II. It's an interesting setting, and it gives a great first impression. However, though the graphics are superficially attractive, it can be somewhat difficult to discern different infantry types, especially behind obstacles. Nevertheless, the game does superbly reproduce a number of historical units, and this helps give Sudden Strike its realistic appearance. But that realism doesn't carry through to the gameplay, which would be fine if the gameplay had something else to recommend it. Unfortunately, it doesn't.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 05:48:07</pubDate>		</item>		<item>			<title>Call of Duty: Operation Market Garden</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/codomg/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b7785d635941d58cb1c2f8aa0992441_sq.jpg" title="Call of Duty: Operation Market Garden Image" /> Call of Duty: Operation Market Garden mod.<br />
Quality-wise, this is probably the best total conversion mod you'll find for <a href="http://www.greatgamesexperiment.com/game/callofduty1" target="_blank" rel="nofollow">Call of Duty</a>, and quite a bit is included for you to check out! <br />
<br />
There are seven new multi-player maps for you and your buddies to battle it out on, and they're all excellently produced.<br />
<br />
Apart from that, CoD:OMG features a full singleplayer campaign, spanning several missions, featuring the characters from the original game, and is bound to keep you on the edge of your seat!<div style="clear:both;"></div> ]]></description>			<pubDate>17 Feb 2007 11:50:59</pubDate>		</item>		<item>			<title>Call Of Duty</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/callofduty1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9858f63d130f9d8c7276c88bdd124877_sq.jpg" title="Call Of Duty Image" /> Call of Duty is an intense first-person action game that allows players to experience the movie-like intensity and gripping combat of World War II as never before--through the eyes of ordinary soldiers, fighting as part of a squad through the chaos of battle.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 03:05:00</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>Battlefield 1942</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf1942/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d155d6b795a2e15b09454a9b182ac338_sq.jpg" title="Battlefield 1942 Image" /> Battlefield 1942 combines high polygonal and high texture resolution 3D computer graphics with extensive gameplay. Players are able to fly World War Two era fighter aircraft and bombers, navigate capital ships and aircraft carriers, man coastal defenses, drive tanks and jeeps, control stationary weapons on the battlefield or aboard vehicles or just fight as one of five classes of infantry. Some argued that Battlefield 1942 had one of the most realistic physics and game engines available in FPSs on the market when it came out in 2002; others however, find this debatable because of certain details. For example, tanks tended to lob their projectiles (which should have had a very flat trajectory) and target leading was arguably due to game and network lag rather than programmed physics.<br />
<br />
Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the Pacific, European, North African and Eastern Fronts. While the combat is always Axis Powers versus Allies, the location determines which specific armies are used (for example, on the Iwo Jima map, it is Japan versus the United States, while on the Battle of Britain map, it is Germany versus the United Kingdom). The maps in Battlefield 1942 are based on real battles, but are not necessarily realistically portrayed; an example of this is the presence of American forces on the Operation Market Garden map, even though, in reality, the Americans had no participation in the battle at Arnhem where this particular map takes place.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_1942" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>12 Mar 2007 01:40:14</pubDate>		</item>		<item>			<title>Call of Duty 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cod2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e664a0bbf9bd63e5da21b6ee603c2e92_sq.jpg" title="Call of Duty 2 Image" /> Call of Duty 2 redefines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to 2003's Call of Duty, winner of over 80 Game of the Year awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new COD engine.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:37:45</pubDate>		</item>		<item>			<title>IL-2 Sturmovik</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/IL-2Sturmovik/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c0ccd63049ab6c735b4c46f14bb44aa_sq.jpg" title="IL-2 Sturmovik Image" /> The Ilyushin Il-2 Sturmovik was a legendary Russian ground attack aircraft, and appears in this WW2 combat flight sim in 10 variations representing 1941 through 1943.  The game also features a host of other allied and enemy aircraft, many of them flyable.<br />
<br />
<br />
IL-2 Sturmovik was developed by Maddox Games of Russia's software giant 1C, who published the game there.  Ubisoft published the game in the rest of the world in 2001.<br />
<br />
Most IL-2 players opt to include the subsequent expansions Forgotten Battles, Ace Expansion Pack and Pacific Fighters in the installation, as it's become nearly a requirement for many of the remaining game servers.<br />
<br />
<span style="font-weight: bold;color: blue;">Additional Game Features</span><br />
<ul class="user_list"><br />
    <li class="user_li"> 1. Fly 31 types of Russian, German and American planes.  See them in different camouflage and paint schemes for different times of the year (at least summer and winter) <br /></li>    <li class="user_li">2. Fly pilot or rear gunner (IL-2 plane types only)<br /></li>    <li class="user_li">3. Choose between realistic and simple flight models with many adjustments to various realism settings.<br /></li>    <li class="user_li">4. See 40 other types of aircraft engaged in large air battles.<br /></li>    <li class="user_li">5. Engage in air-to-air and air-to-ground battles<br /></li>    <li class="user_li">6. Destroy any ground object, such as buildings, bridges, airfields, etc...<br /></li>    <li class="user_li">7. Play quick missions using full mission parameter settings <br /></li>    <li class="user_li">8. Play different types of single missions<br /></li>    <li class="user_li">9. Play campaign missions and track your career (with ranks and awards) <br /></li>    <li class="user_li">10. Fight against intelligent AI opponents<br /></li>    <li class="user_li">11. Play two different multiplayer modes: dog-fighting or cooperative missions across a LAN or the Internet with dedicated servers for online play<br /></li>    <li class="user_li">12. Multiplay: with up to 32 players in dogfight and 16 players in cooperative missions. Use custom paint schemes, squadron nose art, numbering on wings, and national markings for each single plane.<br /></li>    <li class="user_li">13. Record a flight track of any of your flights and edit these tracks. Then play and enjoy or send this track file to others.<br /></li>    <li class="user_li">14. Use Network and Internet voice communications for multiplayer sessions<br /></li>    <li class="user_li">15. Build new missions and scenarios with an easy to use mission builder. Use missions for single or multiplayer sessions<br /></li>    <li class="user_li">16. Play new scenarios designed by other players<br /></li>    <li class="user_li">17. See exceptionally high quality aircraft and ground unit graphics<br /></li>    <li class="user_li">18. See massive air and ground battles between German and Russian airplanes and tanks<br /></li>    <li class="user_li">screenshot19. See realistic dynamic damage modeling<br /></li>    <li class="user_li">20. See realistic 3D world environment, including terrain, sky, unique clouds and weather conditions<br /></li>    <li class="user_li">21. See realistic smoke, explosions, fire and other special effects<br /></li>    <li class="user_li">22. Hear immersive radio chatter <br /></li></ul>
<br />
<span style="color: green;">Trivia!  The Soviet Union produced a total of 36,163 of Ilyushin Il-2 Shturmovik combined with it's successor the Il-10, making it the most produced aircraft design in aviation history.</span><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 09:46:16</pubDate>		</item>		<item>			<title>Commandos 2: Men of Courage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Commandos2MenOfCourage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/abce7cb9023bafbb8b2e224f185f5edf_sq.gif" title="Commandos 2: Men of Courage Image" /> The sequel to the '98 Commandos:Behind Enemy Lines left the tactics of the original game mostly intact, but &quot;tightened it up on the graphics&quot;. <br />
<br />
Set in different battle arenas in WWII, you play a slection of crack commandos, each with his or her own qualities. <br />
<li class="user_li">Jack &quot;Butcher&quot; O'Hare is huge, knows how to wield a knife and isn't afraid to use it (Green Beret);<br /></li><li class="user_li">Rene &quot;Frenchy&quot; Duchamp can infiltrate the German ranks and drug people (Spy); <br /></li><li class="user_li">Thomas &quot;Fireman&quot; Hancock can locate, disarm and replace mines and other explosive devices (Sapper);<br /></li><li class="user_li">James &quot;Fins&quot; Blackwood can infiltrate over land, but better yet: under water (Marine);<br /></li><li class="user_li">Samuel &quot;Brooklyn&quot; is your regular Joe. Except that he likes to play with grenades (Driver);<br /></li><li class="user_li">Sir Francis T. &quot;Duke&quot; Woolridge remains self-controlled at all times: even when he puts a bullet through your skull at a thousand paces (Sniper);<br /></li><li class="user_li">Natascha &quot;La Seductora&quot; Nikochevski: long legs, pucker lips, sexy clothes and a .45: you're always going to be in heaven (Temptress);<br /></li><li class="user_li">Paul &quot;Lupin&quot; Toledo is a regular circusact. Only he uses it to climb into your house and take you out (Thief).<br /></li><li class="user_li">and finally, Whiskey the dog. Faithful, playful, but watch out for the carpet!<br /></li><br />
In C2:MOH, there are 8 missions that take you all over the world: From the North Pole to India to gay Paris. Each mission takes place in a sandbox area filled with enemies, setting you different goals. Goals might be to gain control over a airplane, to rescue prisoners, to blow up a bridge and even save the Eiffeltower! <br />
<br />
Not all characters are available in all missions, so it's your job to pick a strategy. Have Fins swim in and take out the guards so that the Sapper can take out the mines in order for Frenchy to distract the guards so that Lupin can steal the documents is just one of the many options you have. Going in all guns blazing is never a good idea. Finished a level? Now try it without shooting anyone!<br />
<br />
Next to the missions there are puzzle pieces hidden throughout the levels. Search every house, every crate and you will find the piece of a photograph that will help you unlock a bonus level. It's these kind of elements that will make you replay this game over and over again...<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 03:29:33</pubDate>		</item>		<item>			<title>Freedom Force vs The Third Reich </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Freedom-Force-vs-The-Third-Reich/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6ef5c845c9f27c9440e4dd4f400ac21e_sq.jpg" title="Freedom Force vs The Third Reich  Image" /> <div class="user_quote"><blockquote class="user_quote">When Nuclear Winter returns with a plot to destroy Freedom Force and the free world, gaming's greatest heroes must team up with a flurry of fresh faces!  As the sinister soviet's plan unfurls, patriot city's finest find themselves flung through time into the greatest conflict the planet has ever seen:  World War 2!</blockquote></div>  <br />
<br />
The second of the series, Freedom Force vs. the Third Reich is a superhero tactical-rpg/strategy game with an extensive character customisation system.  As in the original Freedom Force game, the interface is intuitive and easy to use, the storyline is lighthearted and humorous, and there are excellent character development tools.  <br />
<br />
Missions are framed within stylish cutscenes that are highly reminiscent of the golden age of comics.  Nearly all of the action and movement in the game can be controlled by mouse, but shortcut keys are also functional. Gameplay is in real time by default, but with a turn based aspect, as with a tap of the spacebar you can pause the game and issue orders.  <br />
<br />
<br />
<span style="color: blue;">Additional game features</span><br />
<ul class="user_list"><br />
<li class="user_li">A brand new chapter in the ever-expanding Freedom Force universe.		<br /></li>		<br />
<li class="user_li">Six new playable heroes from two distinct eras of comic books.<br /></li>	    		<br />
<li class="user_li">A hoard of new villains bent on world domination.	<br /></li>		<br />
<li class="user_li">Radically enhanced graphics running on a brand new engine (Gamebryo).<br /></li>	<br />
<li class="user_li">Vastly improved multiplayer, including several completely new modes.<br /></li>	    <br />
<li class="user_li">For the first time in gaming, a trip to the Golden Age of comics.<br /></li><br />
<li class="user_li">Create your own comic battles with story-based multiplayer.<br /></li><br />
<li class="user_li">Fully destructable environments.<br /></li><br />
<li class="user_li">Real-time shadows, dynamic lights and more new rendering features.<br /></li><br />
<li class="user_li">Create your own hero with the hero editor.<br /></li><br />
<li class="user_li">Robust Modding tools.<br /></li></ul>
<br />
<br />
<div class="user_quote"><blockquote class="user_quote">Computer Gaming World's Strategy Game of the Year 2002!</blockquote></div>
<br />
<br />
Developed by Irrational Games, and released in the U.S. on March 8, 2005 by publisher Vivendi Universal Games.<br />
<br />
<span style="color: blue;">System Requirements:</span><br />
733 MHz P3 or Athlon processor or equivalent.  128MB RAM, ATI Radeon 7000 or NVIDIA Geforce GTS or equivalent DirectX 9.0c compliant 32MB video card with hardware T&amp;L.  700MB hard disk space.  DirectX compatible sound card.  56K modem or broadband internet connection for online play.  Windows 98/ME/2000/XP<div style="clear:both;"></div> ]]></description>			<pubDate>16 Dec 2006 03:04:54</pubDate>		</item>		<item>			<title>Medal of Honor Allied Assault</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/medalofhonoralliedassault/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/746bb44f01973e9e37e9b6b9fb5ba2a8_sq.jpg" title="Medal of Honor Allied Assault Image" /> <em>From the Developer's web site:</em><br />
<br />
Prepare For Your Finest Hour<br />
As Lt. Mike Powell, member of the famed 1st Ranger Battalion, you'll battle through over 20 levels based on historical military campaigns of World War II.<br />
<br />
Fire period weapons and command authentic war vehicles as you silence the gun batteries at Port Arzew, survive the Omaha Beach landing, and more.<br />
<br />
<em>From the contributor:</em><br />
<br />
Medal of Honor Allied Assault was the first in a series of games under this franchise. At the time, it's style and feel were unique and in many ways ground breaking with many similar games coming after it. This is not to say that it was the first or run-away best, but one of the most common compliments seems to be that it was the first to really capture the &quot;right feel&quot;. The weapons look, sound and play incredibly true to their real world counterparts and the settings for the missions are beautiful. If you are a fan of the genre, this is a must play.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 08:23:06</pubDate>		</item>		<item>			<title>Day of Defeat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dayofdefeat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a94caf7f7b9557ebc6c2e005fc02dcc2_sq.jpg" title="Day of Defeat Image" /> Day of Defeat is a FPS style gamed themed about WWII with emphasis on the fight between the Axis (Germany) and the Allies (USA and UK). Combat takes place in several locations presumably in Germany. The main style of play is detonating targets with TNT. Each side has 5 main types of soldiers: Assult and Support to name a few. Each type has their own specialty from sniper to machine gunner. Once you die you must wait a certain length of time then you are placed back in your spawn location and allowed to rejoin combat.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 07:07:55</pubDate>		</item>		<item>			<title>Aces Over Europe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/acesovereurope/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a2aa3bbd659e47c3b0287b0fa549c5ce_sq.jpg" title="Aces Over Europe Image" /> Control the sky in the sequel to Aces of the Pacific.  Aces Over Europe takes place in the Western Theater of WWII, and gives you the opportunity to fly for three different countries (US, Germany, or England).  There are a variety of different mission types, and they can be played in either campaign or single mission mode.  Each side had it's own campaign mode, and there were many different planes to choose from.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:14:45</pubDate>		</item>		<item>			<title>Hearts of Iron 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hoi2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/df211911988b55088e5dc290c17c4206_sq.jpg" title="Hearts of Iron 2 Image" /> Hearts of Iron 2 is the sequel to the most appreciated World War II PC game of true Grand Strategic scope ever made. As in its forbear, the map spans the entire world and allows you to play one of over 175 countries during the course of World War II. The game is completely revised with an updated combat system, a new map, revised and easy-to-use interface, new technology tree and hundreds of other updates and improvements.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 12:54:59</pubDate>		</item>		<item>			<title>Danger from the Deep</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dangerfromthedeep/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8845c3fb99c527ccbb3b0bea66b07dfc_sq.png" title="Danger from the Deep Image" /> Danger from the Deep is a World War II german submarine simulator. The goal is to make a simulation game with strong emphasis on strategy and realism, that never the less is interesting to play.<br />
<br />
While the game can be downloaded and played, it should be noted that the game is still in an early development stage.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 08:08:23</pubDate>		</item>		<item>			<title>Brothers In Arms: Road To Hill 30</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biarth30/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b1c69d9eba33373d590447608ee4b699_sq.gif" title="Brothers In Arms: Road To Hill 30 Image" /> Based on a true story.<br />
<br />
In a game set during the famous airdrop before the invasion at Normandy, Sgt. Matt Baker and his squad of 101st Airborne Paratroopers are scattered over the French countryside. As the story unfolds, the player (Baker) must choose between the success of his mission and the lives of his men - his brothers in arms.<br />
<br />
Brothers In Arms: Road to Hill 30 will immerse players in the historic eight-day invasion of Normandy - with unparalleled imagery, authenticity, sound, and gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 04:00:54</pubDate>		</item>		<item>			<title>Brothers In Arms: Earned In Blood</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biaeib/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/373e33e4d5f2a4f60f9dd85a2069c223_sq.jpg" title="Brothers In Arms: Earned In Blood Image" /> Brothers In Arms: Earned In Blood is one of the most incredible World War II shooters around. Meet the men of the 101st Airborne and Sgt. Joe &quot;Red&quot; Hartsock. You'll lead him and his squad of paratroopers through some of the most intense missions of WWII as you fight for the liberation of Normandy. Arm yourself with new weapons like the M3 grease gun, and command new vehicles like the M10 Wolverine Tank Destroyer More challenging and dynamic combat, featuring close-quarter urban environments and a new, next-generation artificial intelligence system<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 03:43:21</pubDate>		</item>		<item>			<title>Return To Castle Wolfenstein</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rtcw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/68b1b11d7f8aa9530115b064d028fb23_sq.png" title="Return To Castle Wolfenstein Image" /> Return to Castle Wolfenstein (PC) is a first person shooter computer game published by Activision and released on November 20, 2001. The single player game was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. Id Software, the creators of the original game entitled Wolfenstein 3D, oversaw the development of the game and were credited as executive producers. The multiplayer side, developed by Nerve Software, eventually became the best reason to own the game, and it grandfathered in many features that online multiplayer FPS's have today.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 04:41:03</pubDate>		</item>		<item>			<title>Jagdgeschwader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/jagdgeschwader/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f7c62e77d26b793316affe289673df78_sq.jpg" title="Jagdgeschwader Image" /> This game was my entry for the 2005 <a href="http://www.pascalgamedevelopement.com" target="_blank" rel="nofollow">Pascal Game Developement</a> competition which was themed about dog-fights. It scored me the second place back then.<br />
<br />
In Jagdgeschwader two people can select from different WWII airplanes and then are pitted against each other till death. There are different scenarios, different planes, bonus crates to pick up and much more. <br />
<br />
The game is fully 3D (using OpenGL) and also has full sound effects and background music. It can be played on one PC via split-screen or over the network (2 players). For the  semi-realistic flight-model it's using the <a href="http://www.newtondynamics.com" target="_blank" rel="nofollow">Newton Game Dynamics Engine</a>.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">Including full source code for the game, written with Borland's Delphi</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 10:56:41</pubDate>		</item>		<item>			<title>Battlefield 1942 Secret Weapons of WWII</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf1942secretweapons/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/64cb352fb5a411b51ff001300ee94de4_sq.jpg" title="Battlefield 1942 Secret Weapons of WWII Image" /> Battlefield 1942: Secret Weapons of WWII<li class="user_li">lets you control the most bizarre and lethal top-secret weapons of the Second World War. Straight from Allied and Axis laboratories, many of these weapons never saw combat until now!<br /></li><br />
Defeat your enemies with a variety of experimental firepower, including the Wasserfall Guided Rocket, the Natter Rocket Plane, and the revolutionary Rocket Pack. Drop from a cargo plane behind enemy lines and prepare for close combat with one-shot-kill knives, new machine guns, and more. Give all of these weapons and vehicles a trial by fire on eight tough new battle maps.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Mar 2007 12:10:26</pubDate>		</item>		<item>			<title>Close Combat: A Bridge Too Far</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Close-Combat2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8a11ff6aa4b6bf994db7b8fa8380e7ec_sq.jpg" title="Close Combat: A Bridge Too Far Image" /> Real-time strategy/war game that recreates Operation Market Garden during the Second World War. You can choose to play either side in the conflict. You can also select from a variety of game options including stand-alone scenarios and the full campaign. Each scenario comes with several objectives. The game can be multi-played via LAN or Net connection. <br />
<br />
The $15.00USD that Amazon is asking is way too high. You might get away with getting it on eBay for less.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 09:34:06</pubDate>		</item>		<item>			<title>CALL OF DUTY 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/callofduty3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/286b43cbd7674ceaa1b52a1b33542bbd_sq.jpg" title="CALL OF DUTY 3 Image" /> In Call of Duty 3, get closer than ever to the fury of combat as an Allied soldier in World War II's most harrowing military operation, the Normandy Breakout Campaign. Melee combat and destructible cover bring you face-to-face with German forces. Multiple attack routes mean you decide whether to flank your enemy or hit him head on. Varied terrain, next-gen graphics and sound, and a dramatic story deliver Call of Duty's signature cinematic intensity.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 10:37:34</pubDate>		</item>		<item>			<title>Battlefield 1942 Road to Rome</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf1942roadtorome/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3468abd055f4bb667a63df783e44c522_sq.jpg" title="Battlefield 1942 Road to Rome Image" /> This multiplayer-focused expansion pack gives you more of what you demand from the original Battlefield 1942, including more maps, more vehicles, and more fighting forces.<br />
<br />
The Road to Rome focuses exclusively on the key Italian and Sicilian campaigns of WWII. Each map comes with highly detailed environments such as Italian houses, Mediterranean trees, and even the Monte Cassino Monastery. This expansion pack features eight new vehicles. These include the German BF-110 and British Mosquito twin-engine fighter-bombers as well as new Italian, British, and German tanks and anti-tank guns.<br />
<br />
The Road to Rome supports up to 64 gamers (on select maps), playing as several infantry classes, controlling many weapons available to the Axis and Allies, and commanding numerous land vehicles, ships, and aircraft.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Mar 2007 12:17:29</pubDate>		</item>		<item>			<title>Hidden &amp; Dangerous</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hiddenanddangerous/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bc704046d2ca926a9e964275155564e9_sq.png" title="Hidden &amp; Dangerous Image" /> Hidden &amp; Dangerous is a 3D action-strategy game, set during the Second World War. The player is able to control a group of Allies' paratroopers in special missions in enemy territories situated throughout Europe. Thanks to the three-dimensional depiction and chosen subject, we succeeded in dynamically combining the elements of 3D action and tactical strategy. The player can control any of four commando members from several 3D views and, at the same time, he can program on a tactical map the tasks for the rest of the team. Numerous new features and ideas give the game an original and absolutely unique atmosphere. The player is drawn right into the action.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 06:03:08</pubDate>		</item>		<item>			<title>Call of Duty United Offensive</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/coduo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e6040f752f5459ff0a61c5bfefae66a0_sq.jpg" title="Call of Duty United Offensive Image" /> Call of Duty: United Offensive is an expansion pack for the popular first-person shooter computer game, Call of Duty. It is developed by Gray Matter Interactive, with contributions from Pi Studios, and published by Activision. It was released for Microsoft Windows on September 14, 2004.<br />
<br />
Since the October 13, 2006, the game has also been available to buy on Valve's content delivery platform, Steam. This comes after an agreement with its developer, Activision. Also available so far are: its original, Call of Duty, the sequel, Call of Duty 2, and the western, GUN.'<br />
<br />
Continuing from the original game, much of the American Campaign is influenced by Band of Brothers. The Sicily mission is arguably influenced by The Guns of Navarone.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 12:13:46</pubDate>		</item>		<item>			<title>Code Name: Monster Island</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/codenamemonsterisland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c311445749b7243d42f4b6d3b7f9de6e_sq.jpg" title="Code Name: Monster Island Image" /> In 1948 a secret military research facility was built on a remote Pacific island. One year later all contact with the island was lost. Paratroopers were sent to discover what had happened there, they jokingly refered to the mission as &quot;Code Name: Monster Island&quot;...<br />
<br />
You enter the mission as Nick Russo, the only surviving member of his squad following the downing of their plane during a storm on the southern side of KaraWalli Island. You regain conciousness on a broad tropical beach, alone and with an entire island to cross to reach the research facilities and a working radio...and &quot;something&quot; just moved in the surrounding jungle...a lot of &quot;somethings&quot;...<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jan 2007 12:18:36</pubDate>		</item>		<item>			<title>Close Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Close-Combat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8b828644ba6c64a97095b8bae4e8452_sq.jpg" title="Close Combat Image" /> <div class="user_quote"><blockquote class="user_quote">It's 4 a.m. Your men are dog-tired. They're desperately trying to take the bridge. They're under heavy fire.  Casualties are mounting. You order your armor to move up. Two platoons of infantry to follow. But some of your men won't budge. Some are even retreating. You've got to take that bridge and time's running out. What do you do?</blockquote></div>
<br />
Real Men. Real Consequences.<br />
<br />
In the award-winning Close Combat games, you must unify your men for one mission; to bring the enemy alliance to its knees.  In this, the first of the series, you fight six operations, each composed of several battles.  You begin with the U.S. 29th Infantry Division moving from Omaha beach into the Norman countryside.  Other operations include Across the Aure, Hedgerows!, Purple Heart Draw, Hill 192 and on to Saint-Lo where the German commander has dug in deep, forcing you to claim the ground in house-to-house fighting.  <br />
<br />
It's raining hellfire. Your squads are hungry and tires. You're in command. But will they follow your orders? To succeed, you must lead your men through WWII's bloodiest battlefronts based on the strengths, stamina and psychological profile of each soldier.<br />
<br />
Experience the heat of battle with continuous real-time action.  Keep your eyes open and your head down. Great graphics, animation, and sound effects help make the battlefield come alive as you command the Americans or the Germans.  Test yourself on the battlefield under authentic conditions.  <br />
<br />
See how well you command under the same conditions faced by World War II commanders as you fight through historically accurate battle situations. Deploy realistic weapons, vehicles, and troops that come with detailed information on each.<br />
<br />
Defeat the enemy in nonstop World War II battle action. Lead your men through the terror, fatigue, and hell of war on to victory. Only you can bring 'em back alive!<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Direct and indirect fire with limited ammunition.<br /></li><br />
<li class="user_li">Relive World War II with archival film footage and still photos.<br /></li><br />
<li class="user_li">Point-and-click control lets you execute commands and access information quickly and easily from a 2D top-down viewpoint.<br /></li><br />
<li class="user_li">Go head-to-head with other desktop commanders in two-player mode.<br /></li><br />
<li class="user_li">You deploy your forces before the battle begins. Your leadership and strategic skills make the difference between victory and defeat.<br /></li><br />
<li class="user_li">Modify the battlefield-blast holes in buildings and hedgerows, and dot the landscape with mortar craters.<br /></li><br />
<li class="user_li">Play as the Americans or the Germans.<br /></li><br />
<li class="user_li">4 combat game types include boot camp, maneuvers, campaigns and replays.  Replays can be created at the end of any maneuver or campaign battle.  Start the replay to review your battle and jump in at anytime you wish to achieve a new outcome!<br /></li><br />
<li class="user_li">Head-to-head play over LAN or by modem.<br /></li></ul>
<br />
Developer:  Atomic Games<br />
Publisher:  Microsoft<br />
Released:  July, 1996<br />
<br />
<span style="color: blue;">PC Minimum System Requirements</span><br />
<li class="user_li">Multimedia PC with a Pentium or higher processor, 8 MB RAM, 20 MB of HD space, 2X CD-ROM drive  <br /></li><li class="user_li">SuperVGA 256-color display (800x600 or higher resolution strongly recommended)<br /></li><li class="user_li">Windows 95<br /></li><li class="user_li">Windows 95 compatible sound board plus speakers or headphones required to hear audio<br /></li><li class="user_li">Head-to-head network or modem play requires a TCP/IP connection (9600 baud modem or higher)<br /></li><br />
<span style="color: blue;">Macintosh Minimum System Requirements</span><br />
<li class="user_li">Macintosh with PowerPC processor, 12MB RAM, 20MB of hd space, 2X CD-ROM Drive<br /></li><li class="user_li">13-inch monitor (15-inch or higher recommmended)<br /></li><li class="user_li">Sound Manager 3.1 <br /></li><li class="user_li">9600-baud modem and MacTCP 2.0.6 (for dial-up head-to-head play)<br /></li><br />
<span style="color: green;">The Close Combat game series is based  upon the Avalon Hill boardgame Advanced Squad Leader.</span><div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 09:56:20</pubDate>		</item>		<item>			<title>Aces of the Pacific</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/acesofthepacific/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/812e3fbc5918447c5eb60d57ef57a257_sq.jpg" title="Aces of the Pacific Image" /> <div class="user_quote"><span class="quote_from">Truman said,</span><blockquote class="user_quote">We must work to finish the war.  Our victory is but half won.  The West is free, but the East is still in bondage...</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 06:47:05</pubDate>		</item>		<item>			<title>Target Tobruk</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/targettobruk/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7b4a41b5e4af68fec5da7b64a9a0b7ef_sq.jpg" title="Target Tobruk Image" /> Very challenging and realistic multiplayer combat flight simulation focusing on lesser known fighters of the Mediterranean Theater, with particular emphasis on Italian aircraft, although RAF and luftwaffe types are well represented. Fantastic aircraft art and realistic flight models characterize the series. Would be pilots will be challenged by the detailed engine and systems management, which varies from type to type.<br />
<br />
A Targetware Mod.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Jun 2007 02:16:50</pubDate>		</item>		<item>			<title>Codename: Panzers Phase One</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/codenamepanzersphaseone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b9bd06e98e27532692b20bdbc8576a7_sq.jpg" title="Codename: Panzers Phase One Image" /> <em>From the Official web site:</em><br />
<br />
GAMEINFO<br />
<br />
Codename: Panzers thrusts you into the high-powered battles of World War II. Whether played in towns with bullet-riddled buildings, bleak mountain landscapes, or treacherous swamps, Codename: Panzers offers real-time combat rampages with awesome 3D graphics. Create your combat force from over 100 finely detailed units, from a flame-throwing squad to a Soviet Stalin organ rocket launcher to a German K&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&para;nigstiger battle tank. Be the commander - demolish the enemy with clever tactical maneuvers. Experience the nerve-jangling thrill of strategic gaming - in Codename: Panzers!<br />
<br />
<em>From the contributor:</em><br />
<br />
Codename: Panzers Phase One is a very satisfying RTS overall. There are a variety of mission styles and objectives and you can play through from 2 different sides. There is the occasional mission that doesn't makse sense or is frustrating, but by and large the experience is entertaining. It might not satisfy a die-hard RTS player, but is enjoyable for casual fans of the genre.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:30:45</pubDate>		</item>		<item>			<title>Hearts of Iron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/heartsofiron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f005f4f3fbc83687d31368c71bfafcce_sq.jpg" title="Hearts of Iron Image" /> From the Paradox Interactive site:<br />
<br />
Hearts of Iron is the first ever World War II PC game of true Grand Strategic scope. The game map spans the entire world and allows players to take the War to any new front of their choosing. Any nation in the world is playable, but the game focuses on the epic struggle between the great alliances of the new world orders Fascism, Communism and Democracy.<br />
<br />
Hearts of Iron is developed by the team behind the award winning sales success Europa Universalis I and II and brings the same super detail to a modern day gaming experience.<br />
<br />
Hearts of Iron aims to be no less than the definitive World War II strategic experience.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 08:16:21</pubDate>		</item>		<item>			<title>Blazing Angels  Squadrons of WWII</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BlazingAngels/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/324f86bb31aea9bf9b64a497cb588e42_sq.jpg" title="Blazing Angels  Squadrons of WWII Image" /> WWII Flight sim where you're the commander f the Blazing Angels. You start as a volunteer in WWII fighting with the british and French, then move on to other campaigns of the war such as Pearl Harbor, Guadalcanal, Normandy (D-Day), North Africa, and even a bombing raid on Tokyo. It's more of an arcade type game, with in air repairs, unlimited ammo, and simple commands, but it's fun and challenging, and there's plenty of unlocks through the campaign and even in arcade mode, and Ace Duels with AI opponents in the same type of aircraft you're flying.<br />
<br />
The Mutiplayer is where this game shines with several modes like Co-op, and duels, or simplay to see who can down the most aircraft. It's a fun title, but don't buy it new. Pick up a used copy and enjoy the game, as this title isn't for everyone.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jan 2007 05:21:18</pubDate>		</item>		<item>			<title>Sleeping Lion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sleepinglion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46f975852078776482a39b730115464a_sq.gif" title="Sleeping Lion Image" /> It's an FPS Game about the anti-japanese invasion in China in WWII.<br />
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Actually the war was started in 1931 and ended in 1945, during the war more than 35 million Chinese people were injured and killed. In the 4 week Nan Jing massacre, there were more than 300 thousands of Chinese people died.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 01:45:38</pubDate>		</item>		<item>			<title>Codename: Panzers Phase Two</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/codenamepanzersphasetwo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/416072fc3d48ce35a1f6d5a224d824cf_sq.jpg" title="Codename: Panzers Phase Two Image" /> <em>From the Developer's website:</em><br />
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Codename: Panzers Phase Two, the second game in Stormregion's successful series of RTS games in the Codename Panzers series.<br />
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Join us as we visit the war-torn battlefields of Africa, Southern Europe and the Balkans where players will fight as the Anglo-American Allies, the German-Italian Axis or the Yugoslavian resistance.<br />
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Players can battle online and offline as any of the three forces in the game (Anglo-American Allies, German-Italian Axis and the Yugoslavian resistance) in competitive and cooperative modes. Phase Two includes more than 20 new combat units, hundreds of fully destructible objects, new battlefield environments and a selection of new heroes to lead armies on the battlefield.<br />
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<em>From the contributor:</em><br />
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This game was purchased on the strength of the first title, Codename: Panzers, Phase One. Having only played a few missions, the first impression is that it is solidly more of the same well-crafted gameplay as seen in the original title.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:54:20</pubDate>		</item>		<item>			<title>WarCommander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WarCommander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3a390c098c4d71d5091d8e2cf134ea9a_sq.jpg" title="WarCommander Image" /> <em>From the Developer's web site:</em><br />
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Daybreak of 6 June 1944 finds you and your soldiers sitting ready for battle in a landing craft, under heavy artillery fire. All around you are crashes, detonations, desperation and chaos. The losses are already immense...<br />
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... and that's just the beginning! More decisive battles await you and your 2nd US Ranger battalion in France. You will face many intrepid missions within the operations &quot;Market Garden&quot;, &quot;Autumn Mist&quot; and &quot;Lumberjack&quot;, as well as special missions in selected war zones.<br />
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<em>From the contributor:</em><br />
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This game was recieved by way of a random drawing and has not yet been played. Please feel free to contribute any additional information, otherwise this profile will be updated when time permits playing the game.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 09:30:10</pubDate>		</item>		<item>			<title>Endless War 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/endlesswar3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01dfc893e02ef820e0d60c30f11a08aa_sq.jpg" title="Endless War 3 Image" /> Endless War 3 is a top down shooter.  Control your character movement with WSAD, and aim your gun with the mouse.  Your soldier has access to guns, grenades, and knives.  You have to fight your way through multiple levels and multiple different wars.  The wars range from WWII, to a future alien war.  Endless War 1 and 2 are also included in this game, so there are a multitude of campaigns to play through.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 06:23:11</pubDate>		</item>		<item>			<title>1942-plane attack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/1942planes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/705c77839e2a078d3f6b79719d0dc65c_sq.png" title="1942-plane attack Image" /> This is a shoot em up sidescrolling game. It is fun for a bit, then gets repetitive, but i posted for your enjoyment anyway.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 08:18:36</pubDate>		</item>		<item>			<title>Hitler's War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hitlerswar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d0501f08efe16e06d120340507e7779e_sq.gif" title="Hitler's War Image" /> This is a PC version of the classic Metagaming/Avalon Hill Boardgame Hitler's War. This mini masterpiece allows players to recreate World War Two in Europe. Players choose the Axis, Soviets or Allies in different scenarios of increasing complexity.<br />
Operation Barbarossa is the first scenario covering the Axis attack on the U.S.S.R. This scenario serves as an introduction to the game covering movement, combat and production.<br />
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The Fall Of Germany Scenario adds the Allies and rules for Sea Movement, Amphibious Invasions and Forts.<br />
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The two Campaign games cover the entire war from 1939 and add the rest of the rules chiefly Research, Nationality and special units such as Tactical Air and Paratroops.<br />
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The Windows version of the game has hot seat and network play for each of these scenarios. This means 2 or 3 friends can battle it out on the same computer or over a LAN or the internet. There is no AI player or EMail support at present.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Mar 2007 06:36:09</pubDate>		</item>		<item>			<title>A Path Beyond</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/APB/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e4706df18e0e5c3df87f33433e730c6_sq.gif" title="A Path Beyond Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Aug 2008 09:13:59</pubDate>		</item>		<item>			<title>Men of War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/menofwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/421ae3c59d8c2e52a0b4c9e9a8ce8d88_sq.jpg" title="Men of War Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2008 08:09:17</pubDate>		</item>	</channel></rss>