<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'wwII, Mac' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/wwII/Mac/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'wwII, Mac' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'wwII, Mac' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/wwII/Mac/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Combat Mission: Afrika Korps</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cmak/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9e826859fbb444d44ea4ba23d0024831_sq.jpg" title="Combat Mission: Afrika Korps Image" /> Combat Mission: Afrika Korps (CMAK) is the latest game in the award winning Combat Mission series. Based on the same engine as Combat Mission: Barbarossa to Berlin (Wargame of the Year 2002 - Computer Gaming World and the 2002 Best Turn Based Strategy Game - PC Gamer), it introduces a number of important upgrades and changes relevant for the fighting in the North African deserts, the Italian mountains and the island of Crete, such as multi-turreted tanks, dust clouds kicked up by artillery and moving vehicles plus much more.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 04:16:03</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>Battlefield 1942</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bf1942/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d155d6b795a2e15b09454a9b182ac338_sq.jpg" title="Battlefield 1942 Image" /> Battlefield 1942 combines high polygonal and high texture resolution 3D computer graphics with extensive gameplay. Players are able to fly World War Two era fighter aircraft and bombers, navigate capital ships and aircraft carriers, man coastal defenses, drive tanks and jeeps, control stationary weapons on the battlefield or aboard vehicles or just fight as one of five classes of infantry. Some argued that Battlefield 1942 had one of the most realistic physics and game engines available in FPSs on the market when it came out in 2002; others however, find this debatable because of certain details. For example, tanks tended to lob their projectiles (which should have had a very flat trajectory) and target leading was arguably due to game and network lag rather than programmed physics.<br />
<br />
Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the Pacific, European, North African and Eastern Fronts. While the combat is always Axis Powers versus Allies, the location determines which specific armies are used (for example, on the Iwo Jima map, it is Japan versus the United States, while on the Battle of Britain map, it is Germany versus the United Kingdom). The maps in Battlefield 1942 are based on real battles, but are not necessarily realistically portrayed; an example of this is the presence of American forces on the Operation Market Garden map, even though, in reality, the Americans had no participation in the battle at Arnhem where this particular map takes place.<br />
<br />
<a href="http://en.wikipedia.org/wiki/Battlefield_1942" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>12 Mar 2007 01:40:14</pubDate>		</item>		<item>			<title>Call of Duty 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cod2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e664a0bbf9bd63e5da21b6ee603c2e92_sq.jpg" title="Call of Duty 2 Image" /> Call of Duty 2 redefines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to 2003's Call of Duty, winner of over 80 Game of the Year awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new COD engine.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:37:45</pubDate>		</item>		<item>			<title>Hearts of Iron 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hoi2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/df211911988b55088e5dc290c17c4206_sq.jpg" title="Hearts of Iron 2 Image" /> Hearts of Iron 2 is the sequel to the most appreciated World War II PC game of true Grand Strategic scope ever made. As in its forbear, the map spans the entire world and allows you to play one of over 175 countries during the course of World War II. The game is completely revised with an updated combat system, a new map, revised and easy-to-use interface, new technology tree and hundreds of other updates and improvements.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 12:54:59</pubDate>		</item>		<item>			<title>Close Combat: A Bridge Too Far</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Close-Combat2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8a11ff6aa4b6bf994db7b8fa8380e7ec_sq.jpg" title="Close Combat: A Bridge Too Far Image" /> Real-time strategy/war game that recreates Operation Market Garden during the Second World War. You can choose to play either side in the conflict. You can also select from a variety of game options including stand-alone scenarios and the full campaign. Each scenario comes with several objectives. The game can be multi-played via LAN or Net connection. <br />
<br />
The $15.00USD that Amazon is asking is way too high. You might get away with getting it on eBay for less.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 09:34:06</pubDate>		</item>		<item>			<title>Call of Duty United Offensive</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/coduo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e6040f752f5459ff0a61c5bfefae66a0_sq.jpg" title="Call of Duty United Offensive Image" /> Call of Duty: United Offensive is an expansion pack for the popular first-person shooter computer game, Call of Duty. It is developed by Gray Matter Interactive, with contributions from Pi Studios, and published by Activision. It was released for Microsoft Windows on September 14, 2004.<br />
<br />
Since the October 13, 2006, the game has also been available to buy on Valve's content delivery platform, Steam. This comes after an agreement with its developer, Activision. Also available so far are: its original, Call of Duty, the sequel, Call of Duty 2, and the western, GUN.'<br />
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Continuing from the original game, much of the American Campaign is influenced by Band of Brothers. The Sicily mission is arguably influenced by The Guns of Navarone.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 12:13:46</pubDate>		</item>		<item>			<title>Close Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Close-Combat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8b828644ba6c64a97095b8bae4e8452_sq.jpg" title="Close Combat Image" /> <div class="user_quote"><blockquote class="user_quote">It's 4 a.m. Your men are dog-tired. They're desperately trying to take the bridge. They're under heavy fire.  Casualties are mounting. You order your armor to move up. Two platoons of infantry to follow. But some of your men won't budge. Some are even retreating. You've got to take that bridge and time's running out. What do you do?</blockquote></div>
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Real Men. Real Consequences.<br />
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In the award-winning Close Combat games, you must unify your men for one mission; to bring the enemy alliance to its knees.  In this, the first of the series, you fight six operations, each composed of several battles.  You begin with the U.S. 29th Infantry Division moving from Omaha beach into the Norman countryside.  Other operations include Across the Aure, Hedgerows!, Purple Heart Draw, Hill 192 and on to Saint-Lo where the German commander has dug in deep, forcing you to claim the ground in house-to-house fighting.  <br />
<br />
It's raining hellfire. Your squads are hungry and tires. You're in command. But will they follow your orders? To succeed, you must lead your men through WWII's bloodiest battlefronts based on the strengths, stamina and psychological profile of each soldier.<br />
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Experience the heat of battle with continuous real-time action.  Keep your eyes open and your head down. Great graphics, animation, and sound effects help make the battlefield come alive as you command the Americans or the Germans.  Test yourself on the battlefield under authentic conditions.  <br />
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See how well you command under the same conditions faced by World War II commanders as you fight through historically accurate battle situations. Deploy realistic weapons, vehicles, and troops that come with detailed information on each.<br />
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Defeat the enemy in nonstop World War II battle action. Lead your men through the terror, fatigue, and hell of war on to victory. Only you can bring 'em back alive!<br />
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<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Direct and indirect fire with limited ammunition.<br /></li><br />
<li class="user_li">Relive World War II with archival film footage and still photos.<br /></li><br />
<li class="user_li">Point-and-click control lets you execute commands and access information quickly and easily from a 2D top-down viewpoint.<br /></li><br />
<li class="user_li">Go head-to-head with other desktop commanders in two-player mode.<br /></li><br />
<li class="user_li">You deploy your forces before the battle begins. Your leadership and strategic skills make the difference between victory and defeat.<br /></li><br />
<li class="user_li">Modify the battlefield-blast holes in buildings and hedgerows, and dot the landscape with mortar craters.<br /></li><br />
<li class="user_li">Play as the Americans or the Germans.<br /></li><br />
<li class="user_li">4 combat game types include boot camp, maneuvers, campaigns and replays.  Replays can be created at the end of any maneuver or campaign battle.  Start the replay to review your battle and jump in at anytime you wish to achieve a new outcome!<br /></li><br />
<li class="user_li">Head-to-head play over LAN or by modem.<br /></li></ul>
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Developer:  Atomic Games<br />
Publisher:  Microsoft<br />
Released:  July, 1996<br />
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<span style="color: blue;">PC Minimum System Requirements</span><br />
<li class="user_li">Multimedia PC with a Pentium or higher processor, 8 MB RAM, 20 MB of HD space, 2X CD-ROM drive  <br /></li><li class="user_li">SuperVGA 256-color display (800x600 or higher resolution strongly recommended)<br /></li><li class="user_li">Windows 95<br /></li><li class="user_li">Windows 95 compatible sound board plus speakers or headphones required to hear audio<br /></li><li class="user_li">Head-to-head network or modem play requires a TCP/IP connection (9600 baud modem or higher)<br /></li><br />
<span style="color: blue;">Macintosh Minimum System Requirements</span><br />
<li class="user_li">Macintosh with PowerPC processor, 12MB RAM, 20MB of hd space, 2X CD-ROM Drive<br /></li><li class="user_li">13-inch monitor (15-inch or higher recommmended)<br /></li><li class="user_li">Sound Manager 3.1 <br /></li><li class="user_li">9600-baud modem and MacTCP 2.0.6 (for dial-up head-to-head play)<br /></li><br />
<span style="color: green;">The Close Combat game series is based  upon the Avalon Hill boardgame Advanced Squad Leader.</span><div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 09:56:20</pubDate>		</item>		<item>			<title>Target Tobruk</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/targettobruk/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7b4a41b5e4af68fec5da7b64a9a0b7ef_sq.jpg" title="Target Tobruk Image" /> Very challenging and realistic multiplayer combat flight simulation focusing on lesser known fighters of the Mediterranean Theater, with particular emphasis on Italian aircraft, although RAF and luftwaffe types are well represented. Fantastic aircraft art and realistic flight models characterize the series. Would be pilots will be challenged by the detailed engine and systems management, which varies from type to type.<br />
<br />
A Targetware Mod.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Jun 2007 02:16:50</pubDate>		</item>		<item>			<title>Endless War 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/endlesswar3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01dfc893e02ef820e0d60c30f11a08aa_sq.jpg" title="Endless War 3 Image" /> Endless War 3 is a top down shooter.  Control your character movement with WSAD, and aim your gun with the mouse.  Your soldier has access to guns, grenades, and knives.  You have to fight your way through multiple levels and multiple different wars.  The wars range from WWII, to a future alien war.  Endless War 1 and 2 are also included in this game, so there are a multitude of campaigns to play through.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 06:23:11</pubDate>		</item>	</channel></rss>