<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'rogue' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/rogue/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'rogue' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'rogue' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/rogue/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Rogue</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rogue/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d37ed91c9f6f09c8c26e673f428cce6b_sq.png" title="Rogue Image" /> Rogue was one of the earliest computer games in any form. Based on materials from fantasy writers and the Dungeons &amp; Dragons gaming system, Rogue took the text display of a console window and converted it into an underground complex filled with creatures, treasures, and constant peril.<br />
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Easy to pick up, Rogue soon shows its depth with the variety of items and monsters that await discovery. The dungeons are randomly generated and the amount of material to be uncovered is huge, so there is a great deal of replay value as well.<br />
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Rogue has spawn many offspring and imitators in the years that followed, many of which are still in active development today. If you want games that are both challenging and enjoyable, and which rely on imagination more than 3D rendering, start with Rogue and work your way into the realm of roguelike gaming.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 08:37:38</pubDate>		</item>		<item>			<title>Star Wars Rogue Squadron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/StarWarsRogueSquadron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5e0e67944e4ff4814620e34dffb05896_sq.jpg" title="Star Wars Rogue Squadron Image" /> Planetary battles is what Star Wars: Rogue Squadron is all about. Based on the novel and comic book series by the same name, Rogue Squadron follows the adventures of a daring group of pilots led by Luke Skywalker and (later on) Wedge Antilles. In Rogue, players take on the role of Luke Skywalker (and Wedge in the last mission) and set out to fight the evil Empire in more than 15 missions in familiar and new Star Wars locations. The battles all take place in extensive 3D worlds on planetary surfaces (there are no space battles) ranging from the hot sands of Tatooine to the spice mines of Kessel and even the oceans of the Mon Calamari. In addition to the 15 regular missions, there are also a few hidden ones that have to be unlocked.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 04:44:56</pubDate>		</item>		<item>			<title>Egoboo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/egoboo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/631105ff78772689b5cf86362ee57c62_sq.jpg" title="Egoboo Image" /> Egoboo is a top down rpg in the spirit of Nethack and other games of the Roguelike genre.  It uses Open GL graphics and will have randomly generated maps and customizable characters.  The objective of the project is to bring the fun and depth of roguelike gameplay, kicking and screaming,  into the third dimension.  It is still in development, but is at a playable state.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Mar 2007 10:06:20</pubDate>		</item>		<item>			<title>007 GoldenEye: Rogue Agent</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/007RogueAgent/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f5eccc82ca2ea63498382c91fb551ea0_sq.jpg" title="007 GoldenEye: Rogue Agent Image" /> Why save the world when you can rule it? Going where no previous James Bond game has dared to tread, GoldenEye: Rogue Agent breaks all the rules by transporting players to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain. As an aspiring 00 agent dismissed from MI6 for reckless brutality, you hired as an enforcer by Auric Goldfinger, the wealthy super-villain with a lust for all things gold. Cross paths with such legendary allies and enemies as Oddjob, Scaramanga, Xenia Onatopp, and, of course, Pussy Galore on globe-spanning missions of vengeance and demolition as you make your unrelenting rise through the ranks to the top of the villain world. Featured modes include story-driven campaign missions, deathmatch style simulator trials, and objective-based war games for single and multi-player play.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 06:03:31</pubDate>		</item>	</channel></rss>