<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'ocean' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/ocean/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'ocean' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'ocean' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/ocean/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>The Great Escape (Ocean)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheGreatEscape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b76d75bd1be4784d11c4e6f89cf5f41_sq.gif" title="The Great Escape (Ocean) Image" /> The Great Escape is a video game which shares a title and similar plot to the movie The Great Escape. It was programmed by Denton Designs, who went on to produce the similarly acclaimed Where Time Stood Still. It was published by Ocean in 1986 for ZX Spectrum, Commodore 64 and Amstrad CPC.<br />
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This game is an isometric-viewed arcade adventure, and even now is still considered a classic, due to innovations such as your morale diminishing (represented by a decending flag on a pole) the more time you spent in solitary after each failed escape attempt, a 'default' mode whereby your character goes into autopilot and follows the routine of the camp when either left alone for a period of time, or the morale level became irreversably low, and like the game M.O.V.I.E, a genuinely interactive isometric environment.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 05:09:06</pubDate>		</item>		<item>			<title>Baten Kaitos: Eternal Wings and the Lost Ocean</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/batenkaitos/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/66205b1b8e8556a3f0c039ef6bf7c713_sq.jpg" title="Baten Kaitos: Eternal Wings and the Lost Ocean Image" /> Baten Kaitos follows Kalas and his friends in their attempt to gather the &quot;End Magnus&quot; and foil the plots of the evil empire.  They travel over many extensive and colorful worlds trying to gather all of them, and along the way gather more people for their party or more enemies from the Empire.  Each city has a specific theme to it (one is apparently made entirely out of candy and baked treats)<br />
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A Magnus is card with something's essence trapped within it.  It can be anything from a powerful sword to an apple for restoring health.  You fight with the battle magnus in a strange turn-based combat system.  During your turn you may attack with your magnus, as you level you can attack with more of them at once.  Each magnus has a number in the corner and if you create a combo with the numbers (ie. 1-2-3-4-5-6-7) it will do increased damage.  The element of the magnus and monster in question can also affect damage done.  But on your opponent's turn you can ALSO move by using your defense magnus to try and cancle out most of their damage.<br />
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But don't think too long about it, because you only have a few precious seconds to decide what magnus you want to use.  It takes a great deal of skill and practice to master the best possible way to master the magnus cards.<br />
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You can have up to four people fighting together in the battle, it is wise to properly combine fighters to have the best offence and defence!<div style="clear:both;"></div> ]]></description>			<pubDate>21 May 2007 11:22:08</pubDate>		</item>		<item>			<title>Star Ocean: Till the End of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/so3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b13c40c8b86df7d5b0258ae33a66877d_sq.jpg" title="Star Ocean: Till the End of Time Image" /> The third main game in the Star Ocean video game series. The game was developed by tri-Ace and published by Square Enix for the PlayStation 2 console system. It was released in Japan, North America, and the PAL territories. The original Japanese release date was in February of 2003 by Enix, shortly before its merger to become Square Enix. It was re-released in 2004 as a &quot;Director's cut&quot; version, which the North American and European ports are based on. The game takes place four hundred in-universe years after the first two Star Ocean games.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 10:15:55</pubDate>		</item>		<item>			<title>Hidden Expedition Titanic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HiddenExpeditionTitanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d27b021019dc9f396654cf78baaca7f5_sq.png" title="Hidden Expedition Titanic Image" /> On April 14, 1912, the great steamship RMS Titanic struck an iceberg and within hours it sank to the bottom of the Atlantic Ocean. <br />
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As part of the Hidden Expedition Adventure League, it's your job to explore the wreckage of this once-majestic ship and collect antique artifacts for the Titanic Museum. <br />
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Through 14 diving missions you will scour 17 locations on the ship for cleverly-hidden clues that will lead you to the ultimate artifact: The Crown Jewels. Get ready to lose yourself in a historic adventure of epic proportions!<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jun 2007 02:56:32</pubDate>		</item>	</channel></rss>