<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'indie, playable, experimental' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/indie/playable/experimental/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'indie, playable, experimental' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'indie, playable, experimental' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/indie/playable/experimental/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Darwinia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darwinia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/74308b6ee91c5954d834174564616e85_sq.gif" title="Darwinia Image" /> The world of Darwinia is a virtual themepark, running entirely inside a computer network and populated by a sentient evolving life form called the Darwinians. Unfortunately Darwinia has been overrun by a computer virus which has multiplied out of control. Your task is to destroy the Viral Infection and save the Darwinians from extinction.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 03:37:52</pubDate>		</item>		<item>			<title>Toblo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toblo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/015a382c248ef0eb7120740e72685a2e_sq.png" title="Toblo Image" /> Toblo is a free, fast-paced capture the flag game that has two teams using the world as weaponry, throwing bombs, and generally destroying things. During the course of a Toblo capture the flag match, the structures in the wild and wacky world full of colorful blocks are reduced to block rubble.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 06:41:34</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
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Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>Defcon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/defcon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d3635013ac7c4e32cdda1cabd4b1851b_sq.jpg" title="Defcon Image" /> You play the role of a military Commander hidden deep within an Underground bunker. Your mission - to successfully exterminate your enemy's civilian population whilst disabling their ability to attack your own. Start by launching your battleships, subs and bombers in order to decimate your opponent's defences. Scramble together your alliances but remember only one can stand victorious.<br />
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Prepare your pre-emptive strike before one of your supposed allies gets the same idea. Choose the perfect moment for betrayal, obliterating your opponents with an apocalyptic thermonuclear barrage, but get it wrong and their devastating counter attack will bring you to your knees!<br />
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<strong>It's Global Thermonuclear War, and nobody wins. But maybe - just maybe - you can lose the least.</strong><div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 03:32:09</pubDate>		</item>		<item>			<title>Rumble Box</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rumblebox/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/77b161aeb9f40228063e98e60b2cd2a5_sq.png" title="Rumble Box Image" /> Rumble Box is a fast paced 3D action beat-em-up with a unique premise: all of the characters are made of simple objects which stay around in the level even after the character is defeated. The objects pile up, changing the gameplay landscape and altering your combat tactics.<br />
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The game takes place inside a giant box, and the ultimate goal of the game is to pile up enough defeated enemies to get out of the box.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 01:17:32</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>NERO</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/206a350d25562ef18e410b238e0c26cd_sq.png" title="NERO Image" /> Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:23:36</pubDate>		</item>		<item>			<title>Truck Dismount - Rekkaturvat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/truckdismount/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/58ccf2e144659446377bd0c396df4886_sq.png" title="Truck Dismount - Rekkaturvat Image" /> In this sequel to <a href="/game/stairdismount" class="game_link">Stair Dismount - Porrasturvat</a>, the player has to try to inflict as much damage as possible to a ragdoll stickman initially sitting in a truck. Things influencing how the ragdoll will behave is influenced by the placing of ramps, the figure itself and the speed of the truck, all set by the player.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 11:07:32</pubDate>		</item>		<item>			<title>.kkrieger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kkrieger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c77e470e7d9c0678e1e28f0f6a8466db_sq.jpg" title=".kkrieger Image" /> A really, really, really tiny first-person shooter, at least when it comes to download size, being under 100kB.<br />
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The game features a number of different textures, enemies and weapons.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:33:02</pubDate>		</item>		<item>			<title>Stair Dismount - Porrasturvat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stairdismount/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8aa9b640cf09b5b5c5f39f5f04d1d95_sq.png" title="Stair Dismount - Porrasturvat Image" /> It is a physics game where the goal is maximising the 'damage' done to a 3D stick figure; the player causes damage by briefly applying a force to the figure to make it fall down a staircase.<br />
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Made by the same developer as <a href="/game/truckdismount" class="game_link">Truck Dismount - Rekkaturvat</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 11:00:02</pubDate>		</item>		<item>			<title>Zen bondage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zenbondage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/413ad9995ed541a521d5cb5c784ecfa9_sq.png" title="Zen bondage Image" /> In Zen Bondage you cover blocks of wood shaped like various animals with rope. You have a limited amount of rope to cover the block in, which you do by twisting and turning the figure.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:45:00</pubDate>		</item>		<item>			<title>Facade</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/facade/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e2a4aff50e766561ea17a3725c9f0a90_sq.jpg" title="Facade Image" /> You, the player, using your own name and gender, play the character of a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties. During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Trip's marriage. No one is safe as the accusations fly, sides are taken and irreversible decisions are forced to be made. By the end of this intense one-act play you will have changed the course of Grace and Trip's lives - motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jan 2007 03:43:06</pubDate>		</item>		<item>			<title>Cloud</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cloud/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/90b120c52888e5826b8afd71cd20f0e3_sq.jpg" title="Cloud Image" /> Cloud is a third-person puzzle game based around weather and atmospheric aesthetics.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 03:50:56</pubDate>		</item>		<item>			<title>Cloak, Dagger and DNA</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cddna/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e3cd5ee6c851e701aa33bfb345e6bac1_sq.png" title="Cloak, Dagger and DNA Image" /> Cloak, Dagger and DNA is if not the first then at least one of the first games ever to use make use of genetic algorithms. Each player (human or computer) controls an army which can be split up into smaller units and has to try to conquer the playing field and its resource-generating factories in a Risk-style manner of play.<br />
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Cloak, Dagger and DNA was developed by Oidian Systems and was planned to be part of a family of games around the theme of genetic algorithms, unfortunately interest was lacking and Oidian went out of business. Since then Don O'Brien (designer of the game) has released it as freeware.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Feb 2007 03:54:15</pubDate>		</item>	</channel></rss>