<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'divine, flash' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/divine/flash/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'divine, flash' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'divine, flash' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/divine/flash/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>The Continuum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thecontinuum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b71474dd6876b4905f94f9c3dc7d0ae_sq.jpg" title="The Continuum Image" /> The Continuum combines classic turn-based wargaming, collectibility and RPG character development into one multi-player adventure that will change the way you game. Characters, abilities and equipment combine with in-game artifacts, epic battlefields, and changing scenarios to provide an experience that is at once familiar and all-new.<br />
<br />
Players will have a huge impact on the ultimate design, features, and direction that the game takes as the beta rolls out.  Pre-registration for the beta is open at the official website for <a href="http://www.thecontinuum.com" target="_blank" rel="nofollow">The Continuum</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2007 01:28:46</pubDate>		</item>		<item>			<title> The Last Stand</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheLastStand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/361ac18c550eea1968399dd373bd5b91_sq.jpg" title=" The Last Stand Image" /> In The Last Stand, your objective is to protect a barricade against the oncoming hordes. Manage your time during the daylight to search for weapons, survivors and repair.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jul 2007 05:34:55</pubDate>		</item>		<item>			<title>The Fancy Pants Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thefancypantsadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/868d3933117b766ca883a7d0aea06f9b_sq.jpg" title="The Fancy Pants Adventure Image" /> Fancy Pants Adventure is a smooth, flowing side scroller.  You can do back flips, roll down hills, and run up walls all while wearing your fancy pants.  There are three levels that end with a final boss fight.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 04:45:57</pubDate>		</item>		<item>			<title>Triplejack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/triplejack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/662d737689d6dfe374d206dbb3025461_sq.jpg" title="Triplejack Image" /> Throw pies at your opponents in this wild new free multi-player poker game. You don't need to be a poker pro to play at Triplejack. Learn how to play while making new friends in this interactive multi-player game that takes poker to a new level. Earn badges and medals, throw pies, tomatoes and bombs at other players and you can even win prizes from cash to laptop computers!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 12:06:10</pubDate>		</item>		<item>			<title>You Don't Know Jack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ydkj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5a7e8c4c896e52f329cb81050b1710d_sq.jpg" title="You Don't Know Jack Image" /> <div class="user_quote"><blockquote class="user_quote"><h3><em>You Don't Know Jack</em>: the show where high culture and pop culture collide!</h3></blockquote></div>
<br />
<em>You Don't Know Jack</em> is a series of quiz show-inspired computer games which combine trivia and comedy. The games are known for their humor and challenge, as well as simple presentation. The games rarely use graphics, relying heavily on voice acting and text.<br />
<br />
The games have recently been revived at the <a href="http://www.youdontknowjack.com/" target="_blank" rel="nofollow">YDKJ official website</a>, where new episodes are released every weekday. These are developed in Flash and are available to play for free within your web browser.<br />
<br />
<strong>Category:</strong> Quiz<br />
<br />
<strong>Release Date:</strong> Varied<br />
<br />
<strong>Developer:</strong> Jellyvision<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:13:20</pubDate>		</item>		<item>			<title>Metaphysik</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/metaphysik/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/64d4e7304880691356d9303ce7843c44_sq.jpg" title="Metaphysik Image" /> Use the arrow keys to guide yourself to the warp point. Avoid the walls. Takes some skill and a delicate touch to beat this one.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 03:39:25</pubDate>		</item>		<item>			<title>Click Drag Type</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/clickdragtype/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a94238864babb80a1a47eb0ffdb215c8_sq.jpg" title="Click Drag Type Image" /> Click, drag, and type your way through 10 mind bending puzzles.  Use trial and error to see if you can figure out what is going on, and eventually solve the puzzle.  You can play the puzzles in any order, and you are timed to see how long it takes you to finish them all.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 01:22:02</pubDate>		</item>		<item>			<title>Corpus Aegrus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/corpus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/22071af6b48074a87a0685b2db6c960d_sq.jpg" title="Corpus Aegrus Image" /> Try to survive in a city full of zombies, in this panoramic horror-adventure game!<br />
<br />
I just added a special demo which let's you enjoy few locations and puzzles in the game, check out the &quot;Links&quot; section!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 08:24:08</pubDate>		</item>		<item>			<title>Solitaire Pop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solpop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b01bb10c1c110b76201ba0742f6a3419_sq.jpg" title="Solitaire Pop Image" /> Take on the role of a famous archaeologist who must unearth amazing real-life artifacts from around the globe.  As you clear cards off the board by creating solitaire hands, you'll dig up ancient coins, pendants, and statues, and learn intruguing facts about the oracle of Delphi, the first emperor of China, Viking beserkers, and much more.  Collect all the artifacts you excavate in your very own museum!<br />
<br />
Much effort went into this game to really immerse players into each country's past, both visually and aurally.  Players view beautiful photos and artistic portrayals of the actual ancient inhabitants of each dig site, and rich background graphics nicely depict each site's natural environment.  The game's music was created using authentic samples of ethnic instruments from each country, and was composed adhering to the latest research on the structure and instrumentation of music that was actually played by these ancient civilizations.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Dec 2006 09:27:30</pubDate>		</item>		<item>			<title>Wetdike</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WetDike/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0cb3186ac26a9732ed638252c7a5ae06_sq.jpg" title="Wetdike Image" /> A version of klondike / patience / solitaire . Sort the cards into piles in the top right hand corner of the screen. Try and get the highest score whilst doing so.<br />
<br />
Music player is hidden in the top right hand of the screen, move the mouse over it to bring it up. It is an XSPF based player that streams from www.projectopus.com<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 05:08:37</pubDate>		</item>		<item>			<title>Fraser's Ride</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frasersride/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a58f379c527edb3afa2a26e84a30eaf5_sq.jpg" title="Fraser's Ride Image" /> FROM THE TEAM THAT BROUGHT YOU FANCY PANTS ADVENTURES (Tommy did some stuff too)<div style="clear:both;"></div> ]]></description>			<pubDate>07 May 2007 08:04:43</pubDate>		</item>		<item>			<title>Fingerjig</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fingerjig/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85ee40ceeb0de3e76994178d148031a8_sq.jpg" title="Fingerjig Image" /> Fingerjig is a 6 minute game that tests your typing prowess. Words are randomly chosen from a dictionary of over 70,000. You must try to type them as quickly and accurately as you can!<br />
<br />
    <li class="user_li">Typing fast will rack up points but keep an eye on how many mistakes you're making.<br /></li>    <li class="user_li">Try to improve your net words per minute by making fewer typing mistakes - experiment with typing a bit slower.<br /></li>    <li class="user_li">Touch typing is much faster than hunting and pecking!<br /></li>    <li class="user_li">Taking a moment to read each word can help reduce typing mistakes.<br /></li>    <li class="user_li">Use a keyboard you feel comfortable with. I particularly like the Natural Ergonomic Keyboard 4000.<br /></li>    <li class="user_li">Practise! You may also find that since the words are picked randomly some selections will suit you better than others.<br /></li>    <li class="user_li">Remember to take a break now and then to avoid repetitive strain injury.<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>05 Jun 2007 04:40:16</pubDate>		</item>		<item>			<title>Turbulence</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/turbulence/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c228f5483f5b262d73e72cf75611a99c_sq.jpg" title="Turbulence Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Aug 2007 12:06:21</pubDate>		</item>		<item>			<title>N</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nthegame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc3696ea247654cd9db0970bf9b943ad_sq.gif" title="N Image" /> N - 2005 by Metanet Software<br />
<br />
N has been described as reminiscent of lode runner -- you're a little dude running around in a puzzle-y world inhabited by enemies.<br />
<br />
But in N, there's a twist: the ninja is driven not only by a thirst for gold, but also by a physics simulation.<br />
<br />
Death, which happens often, is quite animated.<br />
<br />
<strong>note:</strong> death never felt so good -clint<br />
<br />
.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:26:59</pubDate>		</item>		<item>			<title>Flash Element TD</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FlashElementTD/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a4ad8c1eb85f03aa2dc7eea5776d1b8f_sq.jpg" title="Flash Element TD Image" /> This addictive little flash game uses the Warcraft defensive towers to protect your little strip of land from wave after wave of &quot;creeps&quot;.<br />
<br />
Place your towers around the track to prevent the creeps from reaching the end.  You earn interest based on the amount of gold you have left at the end of each turn, so place your towers sparingly.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 12:07:07</pubDate>		</item>		<item>			<title>Desktop Tower Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/desktoptd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/122fa68f70fa30156cf3f0bce2cf1aef_sq.png" title="Desktop Tower Defense Image" /> Desktop TD is a fun flash based puzzle / strategy game where you have to protect your desktop from invaders by spending money on attacking pieces and building a maze for them to follow. Strangely addictive yet stress relieving... how many levels can you survive?<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jul 2007 01:44:20</pubDate>		</item>		<item>			<title>Peasant's Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/peasantsquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/38fb7c4b35c2e899a7e97dff5922e93d_sq.png" title="Peasant's Quest Image" /> &quot;Control a short-panted 'peasant' named Rather Dashing as he stumbles through Peasantry in his 'quest' to get revenge on a dragon thing.&quot; -Videlectrix<br />
<br />
A real long time ago, in the peasant kingdom of Peasantry, some people lived... in fear. You are Rather Dashing, a peasant wearing short pants, who returns from his vacation to find his thatched cottage BURNiNATED! You set out on a quest to get revenge on Trogdor once and for all. So will he stay alive and protect this peasant kingdom from burnination? YOU decide!!!<br />
<br />
This game was made by Mike and Matt Chapman of Homestar Runner fame, and by programmer Jonathan Howe.  There are several in-jokes in the game that also commonly appear on the Homestar Runner site.  It's clearly inspired by older adventure games like Sierra's King's Quest series.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 03:47:49</pubDate>		</item>		<item>			<title>Poker Pop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pokerpop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9357d241f274347a096bd207b8738346_sq.jpg" title="Poker Pop Image" /> A unique casual game that combines elements of world travel, strategic tile matching, and of course poker.  Players play winning hands to travel from city to city in Japan, France, Australia, and more, avoiding perils along the way.  Players are immersed in rich music and graphics representing each country visited, and learn some interesting facts about each location from a colorful postcard they get to send home at the end of every level.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 05:08:34</pubDate>		</item>		<item>			<title>Shuffle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shuffle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/584d6f963515233061a64f381a18eead_sq.jpg" title="Shuffle Image" /> Somewhere between marbles and shuffleboard lies the concept for this awesome online puzzle game. Use your mouse to aim and shoot the red balls and knock the yellow balls off the board. Remove all the yellow balls from the board before the red balls are eliminated, and you'll advance to the next level. But there's a catch: the winner gets fewer balls in the next round. Try it now!<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jun 2007 05:01:13</pubDate>		</item>		<item>			<title>Metal Slug Special Mission</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MetalSlugSpecialMission/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34731c5b20330f241cb9549e925db76d_sq.jpg" title="Metal Slug Special Mission Image" /> Metal Slug Special Mission,  takes shooter enthusiasts to all new heights. With unparalleled game play and special features. This game is in chinese so you have to click the middle button on the start screen. On the instructions screen, click the button in the bottom right hand corner. This is one of the best flash games ever made. The gameplay is unreal!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jun 2007 12:41:51</pubDate>		</item>		<item>			<title>Stinkoman 20X6</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stinkoman20x6/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57ccae986cad36bedfa4ada3c44f443f_sq.png" title="Stinkoman 20X6 Image" /> &quot;Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!&quot; -Videlectrix<br />
<br />
Stinkoman 20X6 is a side-scrolling platformer game which stars Stinkoman, an anime version of the popular Homestar Runner character Strong Bad. This game is based on the classic Capcom Mega Man series. It also parodies the poor Japanese to English translations common to video games of that era.<br />
<br />
This game was released in installments, beginning in March 2005 with the last update in September 2005.  Creators Mike and Matt Chapman have previously said that a tenth and final level would be released, but this has yet to happen.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 04:34:37</pubDate>		</item>		<item>			<title>Bejeweled 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Bejeweled2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6af42b0d7934e3aef943d8f13ec64111_sq.jpg" title="Bejeweled 2 Image" /> Bejeweled 2 continues the tradition of Bejeweled, with more gameplay, faster graphics, mystery gems, more play modes, and 3D Accelerated graphics.<br />
<br />
Included within is the new puzzle mode, requiring users to carefully choose their moves<div style="clear:both;"></div> ]]></description>			<pubDate>04 Mar 2007 05:39:06</pubDate>		</item>		<item>			<title>Samorost 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/samorost2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b85c04174f333ec1c53721415d0533e6_sq.png" title="Samorost 2 Image" /> The inhabitant of an asteroid must rescue his dog from kidnapping aliens.  A simple yet elegant point-and-click game of puzzle solving. Winner of <br />
<br />
&quot;Best Web Browser Game&quot; - 2007 Independant Game Festival. <br />
<br />
&quot;Best Original Sound&quot; - Flashforward Film Festival 2006.<br />
<br />
&quot;Best Web Work&quot; - Seoul Net Festival 2006<div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2007 11:14:04</pubDate>		</item>		<item>			<title>Indestructo Tanko</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/indestructotank/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c22c2aed369a7e6b36e859d28c60386_sq.jpg" title="Indestructo Tanko Image" /> This flash game is when an army of enemies march to kill you.<br />
<br />
A sidescroller with a difference. In IndestructoTank, your only weapon against the enemy is you--launch yourself at the enemy in this simple physics based game.<br />
<br />
Bounce from bombs to enemy planes and destroy them in mid-air. After you &quot;land&quot; you will get exp points. When you have enough points, you can upgrade the number of enemies that appear, which allows for longer combos as you juggle your tank from enemy to enemy. <br />
<br />
Your tank can't be destroyed unless it runs out of fuel, so crash and smash your way to victory before you run dry!<div style="clear:both;"></div> ]]></description>			<pubDate>02 May 2007 02:10:25</pubDate>		</item>		<item>			<title>Boomshine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/boomshine/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d0d9f13fc3ed6f62115648ec8c60c2a_sq.gif" title="Boomshine Image" /> Boomshine is a simple game in which you set off a chain reaction to try and &quot;pop&quot; a set amount of colored balls on each level. The higher the level the more balls you are expected to catch in your chain reaction. The final level is insanely hard, but getting there isn't that easy either.<div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2007 12:38:24</pubDate>		</item>		<item>			<title>Dolphin Olympics</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dolphinolympics/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89568137043e9057e3263e8b9ca83a94_sq.jpg" title="Dolphin Olympics Image" /> You are a dolphin who just can't wait to show off its moves. Use the arrow keys to navigate your dolphin, launch out of the water and pull off some sick tricks. Perform combo moves by immediately jumping out of the water after re-entry. After enough combos, you can soar into the cosmos and watch the celebration. <br />
<br />
Endless enjoyment, dolphin flips, peaceful ocean soundtrack: what more could you ask for?<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 03:23:05</pubDate>		</item>		<item>			<title>Gamma Bros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gammabros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a44e481deb6aa0aaf794c1a0467a9c_sq.jpg" title="Gamma Bros Image" /> The Gamma Brothers spend their days working in a huge space station near Jupiter.  No one works harder than Buzz and Zap. What could they possibly be working on? Something very important, no doubt.<br />
<br />
The Gamma Brothers also understand the importance of not working.  Every day at quitting time they hop into their commuter vehices for the long, difficult journey back to earth.  Every day on their way home, they are attacked by ships and creatures of unknown origin. Every day, to and from work, they must survive many vicious and clever alien attacks! <br />
<br />
It is up to YOU to guide the Gamma Brothers home.  Prepare yourself for the ultimate space commute battle!  After all, it is dinner time on earth, and the Gamma Brothers' families will not be pleased if you don't get Buzz and Zap home safely.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:41:00</pubDate>		</item>		<item>			<title>Dad n Me</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Dadme/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6e2e4bbaab745106e8af1492f753b8d9_sq.jpg" title="Dad n Me Image" /> <span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;">--Dad N' Me--<br />
.................<div style="clear: both"></div></span><br />
<br />
[style=center] A Side-scroller by the artistry of Dan Paladin, you play either a grown &quot;man&quot; or his &quot;boy&quot;- really anamorphic beings who are all purple and wear their skulls on the outside), as they seem to do in most Newgrounds games- kill anything that moves.<br />
<br />
This game offers alot in the realm of replayablity and some objects can be used against your enemies<div style="clear:both;"></div> ]]></description>			<pubDate>26 Feb 2007 06:28:51</pubDate>		</item>		<item>			<title>Tork</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tork/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/00074a5ac1d5b428c7ff3191c276abac_sq.gif" title="Tork Image" /> Your spacecraft crash lands on an alien planet. To escape, you must observe the culture and learn a new language to communicate with the inhabitants. <br />
<br />
Jay Is Games said &quot;Tork is remarkable in its originality and design, as well as well as its gameplay.&quot; http://jayisgames.com/archives/2004/12/tork.php<br />
<br />
Backwards City calls it Best Flash Game Ever!<br />
http://backwardscity.blogspot.com/2005_03_01_backwardscity_archive.html<br />
<br />
-------------------------------<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 05:56:23</pubDate>		</item>		<item>			<title>White Chamber</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/whitechamber/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/22d36065dab5f2a4879c80ec272fef1f_sq.png" title="White Chamber Image" /> White Chamber is an interactive game that you escape from this room by finding, using, and combining items you find in this room.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 02:41:47</pubDate>		</item>		<item>			<title>fl0w</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fl0w/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a1f394117291171a5efa08acdea3034e_sq.jpg" title="fl0w Image" /> flOw is a Flash game created by Jenova Chen and Nicholas Clark. The game involves the player guiding a tiny, aquatic worm-like microorganism through various depths of the ocean to consume other organisms and to evolve their organism as the player advances.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 04:25:56</pubDate>		</item>		<item>			<title>Alien Hominid</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alienhominid/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/854af4cec4ac6bd0126454d3df2235dc_sq.jpg" title="Alien Hominid Image" /> Play as a crash landed alien, searching for it's lost spaceship, slaughtering anything that gets in it's way.<br />
Featuring Metal Slug type gameplay, epic bosses, and smooth animations, you shoot, slice, and ride your way through 16 stages.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 02:23:02</pubDate>		</item>		<item>			<title>Caravaneer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Caravaneer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9485f19bd1c29db8671148c5131a283a_sq.jpg" title="Caravaneer Image" /> Set in a post apocalyptic world, you are required to transport goods between towns to gain money. Fallout style turn based battles with RPG stat system and party management. Quite a good little Flash based game for any Fallout/Wasteland fan.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 04:55:05</pubDate>		</item>		<item>			<title>RaidenX</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/raidenx/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a7837cb7954a91b8cf2b9524c6222534_sq.png" title="RaidenX Image" /> RaidenX follows the same formula of virtually every other shmup: Powerful weapons, lots of enemies, plenty of powerups. Collecting powerups of the same colour in a row will make your weapons more powerful!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 04:00:19</pubDate>		</item>		<item>			<title>Tower Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/towerdefense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c7d0c58993ca21ecbdf9d058dde1969b_sq.jpg" title="Tower Defense Image" /> Developer: Roman Sanine<br />
<br />
Since WarCraft 3 I have had a strange fascination with tower defense games. I really like slow strategic games with virtually infinite possibilities. To a passive onlooker tower defenses may not seem very in depth. It appears that you simply are placing towers next to paths to kill creatures before they can get to the center. In truth these games can be quite complex. You need to decide what towers to build, where, when and at what stage they should be upgraded. (and to which degree)<br />
<br />
Building the right tower a square in the wrong direction or a round to late can mean the difference between a stonewall and a leaky defense. If you are playing a team tower defense you will certainly be called a noob if you leak before the later rounds.<br />
<br />
This tower defense lacks tower diversity in that all towers only have a range and damage rating. It is much more exciting when you have towers that have special effects even if its as simple as a set of land and air towers. The one thing this TD does have that seems to be unique is a never ending cycle. Basically each round monsters get progressively stronger until they breach walls. This is great but it would be much better with a leader board.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 02:04:07</pubDate>		</item>		<item>			<title>Winterbells</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/winterbells/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/06a4fd01b1f7980786b6bcf1bff40688_sq.png" title="Winterbells Image" /> You control a rabbit with the mouse, and you have to guide him to the bells. He goes up and up, as he hits each bell, but if you fall down, youre back to square one. Try hitting the birds for double score.<br />
<br />
Game made by Ferry Halim. More of his games can be found at www.ferryhalim.com/orisinal<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 05:57:57</pubDate>		</item>		<item>			<title>The Classroom 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theclassroom2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07231c5dc442d2612544b04e5be02ce2_sq.jpg" title="The Classroom 2 Image" /> <div class="user_quote"><blockquote class="user_quote">After one year since the accident, Alex still decided to continue his scholarship, and thus he decided to step within the university</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 02:15:13</pubDate>		</item>		<item>			<title>Letter Bomb</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/letterbomb/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa7fb18756093240499818344c51b461_sq.jpg" title="Letter Bomb Image" /> A simple, fun, and addictive test of typing speed, accuracy, and eye-hand coordination. Players type the letters as they descend from the top of the screen. As they are hit they get faster and faster until the game ends. It also has an online scoreboard so you can see just how fast you really are.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 03:42:29</pubDate>		</item>		<item>			<title>Sprout</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Sprout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/380f9525059f15f45fee6588e82d8dff_sq.gif" title="Sprout Image" /> Sprout is a creative and original adventure puzzle game created by Jeff Nusz. From the moment you lay eyes on it you know it's something special. The unique artwork for a Flash game has a paper-cut appearance that lends a storybook atmosphere to the game. This environment perfectly suits the role you play as a young seedling trying to find its way home. Sprout has everything we love to see in a Flash game: originality, a simple design, and a beautiful presentation. (qtd. from Jayisgames.com)<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 03:49:32</pubDate>		</item>		<item>			<title>Spybotics: The Nightfall Incident</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spybotics/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c55cdb56b40de1b6dd76ff68a82da830_sq.gif" title="Spybotics: The Nightfall Incident Image" /> Enter a world of high-stakes espionage and strategy in Spybot: The Nightfall Incident, a stylish and compelling singleplayer game for Lego.com. As an agent of S.M.A.R.T., it's your job to protect the Net from crime, and there's a rogue hacker in the system. You work by fighting DataBattles, in which you deploy and maneuver programs to defeat opposing software on the memory grid. Are you clever enough to outwit the hacker and prevent the on-line apocalypse of Nightfall?<div style="clear:both;"></div> ]]></description>			<pubDate>28 Dec 2006 09:38:28</pubDate>		</item>		<item>			<title>Senha</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/senha/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0907a1172559152aa78105c0f1addd2b_sq.jpg" title="Senha Image" /> Discover the password, by the tips offered.<br />
<br />
White tips = you hit the color, but wrong the position;<br />
Black tips = you hit the color and position.<br />
<br />
PS:<br />
Senha in portuguese is Password in English, or Se&Atilde;&plusmn;a in Spanish.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 11:09:09</pubDate>		</item>		<item>			<title>Rubik Cube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rubikcube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2e4c364e48f9107f39483e50ad0cb151_sq.jpg" title="Rubik Cube Image" /> Rubik Cube<br />
<br />
Solve the Rubik Cube with the help of the astronauts.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 05:13:27</pubDate>		</item>		<item>			<title>My House</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/myhouse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3fac012d631e164fcd812a01825cea68_sq.jpg" title="My House Image" /> A unique style puzzle game where you have to guide all your crabs back home at the same time without having them fall into the pits. <br />
<br />
Some of the levels will strain your brain quite a bit.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 04:33:00</pubDate>		</item>		<item>			<title>Stick Cricket</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stickcricket/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17e5a793e2febff9f3c6db9e973aece1_sq.jpg" title="Stick Cricket Image" /> Tell us about your game here<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:13:17</pubDate>		</item>		<item>			<title>Matrix Rayne</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/matrixrayne/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8dee09f907ecf31c3a231e491dd6d25c_sq.jpg" title="Matrix Rayne Image" /> Note: Graphics done by Djinn, Coding done by me, Djperegrine<br />
<br />
Matrix rayne is a modification of the madness interactive engine found at www.flecko.net<br />
<br />
it adds duel weld, all new art, pick up guys as shields and alot more.<br />
<br />
V.3.5 is up!<br />
<br />
<br />
here are the list of things I added:<br />
duel weld(two hands)<br />
parachoots<br />
every single sound changed<br />
all art is modded<br />
pick up guys as shields<br />
new way of dying<br />
weather/time of day/rain<br />
helicopter<br />
shields<br />
colliders<br />
slower bullets<br />
Woosh effect in BT<br />
custom bullet images<br />
ducking<br />
dodging bullets<br />
characters[with stats]<br />
map<br />
in construnt you can switch levels with the arrow keys<br />
new challenges<br />
<br />
and more I think&acirc;&euro;&brvbar;.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 12:53:52</pubDate>		</item>		<item>			<title>Rootin' Tootin' Remake</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rootintootinremake/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/388f1dcd3369993bad3f517cafa6d75d_sq.png" title="Rootin' Tootin' Remake Image" /> A remake written for the Retro Remakes Competition 2004. Imagine a musical themed pacman which lets you fight back!<br />
<br />
Clear all the notes without getting caught by the enemies! <br />
16 single player stages, 10 multi player stages and an editor for even more!<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 02:49:44</pubDate>		</item>		<item>			<title>Animals at Home</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/animalsathome/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/35ff2e61d98d803622e0a179cbf5fab6_sq.jpg" title="Animals at Home Image" /> Hunt for the questions and then answer them to see the picture of the animal!<div style="clear:both;"></div> ]]></description>			<pubDate>01 Mar 2007 04:19:54</pubDate>		</item>		<item>			<title>Armor Blackjack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/armor-blackjack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d43af25e5d5e5a79c0f8b4f5854cea3_sq.png" title="Armor Blackjack Image" /> Blackjack, popular casino card game.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 11:59:45</pubDate>		</item>		<item>			<title>Tower Defense Extreme</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tdextreme/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3280434592a38c1fd304ca8966ea142d_sq.gif" title="Tower Defense Extreme Image" /> <h1><u>Flash Tower Defence</u></h1>
<br />
<h2><span style="color: #0E70B4;"><u>1)Intro, What is a TD ?</u></span></h2>
Well, some weeks ago I said I would update this section. I finally did.<br />
<br />
- For those who already know what a 'Tower Defense' is, I will just say, this one use the main features of them, but I'll also add my own.<br />
- For those who don't, Tower Defense consist of a map, on which monsters spawn from a defined spot, and walk on a path. You got to build towers along this path to kill those monsters. You can upgrade those towers, and research some advanced one.<br />
Tower defense was made popular by the warcraft 3 modification and '<a href="/game/masterofdefense" class="game_link">Master of Defense</a>'.<br />
<br />
<br />
<h2><span style="color: #0E70B4;"><u>2)Features</u></span></h2>
The game is still under development, but some features are already done (or at least 'playable').<br />
-You'll be able to choose several game mode, classical TD, contineous spawn, labyrinth, checkpoint and so on, i'll explain all of those once the game is released.<br />
-You start with the ability to build 4 basic towers: ground, air, ice, and a ground splash, from there you'll earn new towers as the level in research increase.<br />
-You can use 'knowledge' points, tu upgrade tower element (like fire, air, ice, etc...-, to sell tower for a more good price and earn more money on each kill. Those knowledge pool are also needed to the advanced and elite towers.<br />
-An editor, people who like the game will be able to make theyr own map, and it will become available for the community.<br />
-A random map generator: You can choose to play pre-made maps or to generate random maps, you won't play the same map twice if you don't want to!<br />
-Once the game is released, multiplayer support will be added, a tournament/ladder aswell.<br />
-All of those features will be available when the game is release, but once it is, i'll work on a multiplayer gamemode.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Mar 2007 05:30:39</pubDate>		</item>		<item>			<title>Sudoku eXpress</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sudokuexpress/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/47d1fb2a0ad2830ad69154816e8f50a9_sq.png" title="Sudoku eXpress Image" /> Sudoku is a logic-based number placement puzzle. The objective is to fill a 9x9 grid so that each column, each row, and each of the nine 3x3 boxes contains the digits from 1 to 9. The puzzle setter provides a partially completed grid.<br />
<br />
Completed Sudoku puzzles are a type of Latin square, with an additional constraint on the contents of individual regions. Leonhard Euler is sometimes cited as the source of the puzzle, based on his work with Latin squares.<br />
<br />
The modern puzzle was invented by an American, Howard Garns, in 1979 and published by Dell Magazines under the name &quot;Number Place&quot;. It became popular in Japan in 1986, when it was published by Nikoli and given the name Sudoku. It became an international hit in 2005.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Mar 2007 06:10:22</pubDate>		</item>	</channel></rss>