<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'deathmatch, indie, Action, free' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/deathmatch/indie/Action/free/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'deathmatch, indie, Action, free' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'deathmatch, indie, Action, free' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/deathmatch/indie/Action/free/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Monochrome</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/monochrome/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5ab2935b2819887839cb6fc443e65d54_sq.jpg" title="Monochrome Image" /> Monochrome is a top-down multiplayer game inspired by Tank Wars, Soldat and Crimsonlands. Players face off against each other in free-for-all mayhem. Gameplay is fast and furious with room for skill and tactical play, given the right group of players.<br />
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The game links size directly to health: If you're healthy you're big and easy to hit; If you're low on health you're tiny and can squeeze through narrow areas to get out of danger.<br />
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There are 5 weapons, each following a specific elemental theme, with a primary and secondary attack mode per weapon. They're designed to compliment each other and enable specific playstyles: A close-quarters fighter is going to enjoy the Flamer's high damage output and it's secondary ability to lay down globs of napalm to herd players and keep them from running away; Whereas a more timid player might prefer to stick to the Earth weapon's bouncing projectiles and grenades...<br />
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WASD + Spacebar to leap, mouse-aiming with LMB and RMB to fire.<br />
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Updated for Vista compatibilty. Please report any further bugs or issues...<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 09:11:13</pubDate>		</item>	</channel></rss>