<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'city, social' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/city/social/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'city, social' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'city, social' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/city/social/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Get a Life Show</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/getalife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b8cf920dddf4ff16357e1cb06213f405_sq.jpg" title="Get a Life Show Image" /> Get a Life Show is a PC game that represents the hottest TV Show of this season. The player get inside a reality show in which the entrants have to compete like they never did before. The winner will be the best in managing an equilibrate lifestyle with success and charisma.<br />
<br />
Get a Life Show has 3 impressive TV studios that represent real urbanizations where the competition is transmitted to the world. Each TV studio recreate a hole virtual life in there. The sets available are Paris, New York and Buenos Aires.<br />
<br />
The main objectives of the competition consist on reaching the highest levels of education, career, cash, health and happiness.<br />
<br />
To reach that, the players have to live their lives using complex electronic systems in which they will take important decisions of their everyday actions. Those devices will be the access to the different locations available on the show, like your own home, a bank, a shopping mall, even a casino (in which the player can play some games trying to win easy money, or lose easily the money already has), between others.<br />
<br />
The players also can learn special abilities, buy unusual items and use those to interact with their rivals, helping or obstructing their way to success. The elimination system will allow to vote your rivals to abandon the show. The public will decide who stay based on they actions during the game.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 05:44:11</pubDate>		</item>		<item>			<title>LinCity</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lincity/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b3c12d0888e17a8548591bdbc8a54cd0_sq.jpg" title="LinCity Image" /> <h1>Overview</h1>
<br />
LinCity is an open-source free city construction game. Unlike SimCity, players build specific industries, rather then zones. The game focuses heavily on managing an economy and research development, the first leading to the latter. The game also differentiates itself through finite natural resources, such as ore, that players must extract.<br />
<br />
<h1>Gameplay</h1>
<br />
Players begin the game with only a few buildings unlocked, residential sections, farms, and communes (charcoal burners). By managing this limited economy, the player must earn money to run an education system. Once this is developed, more complex structures become unlocked such as blacksmiths, manufacturing plants (light industry and mills), steel mills (heavy industry), hospitals, cricket fields, and universities. The end-game goal of LinCity is to construct space shuttle launchpads and evacuate the planet, before resources run out. However, an alternate &quot;victory&quot; can be won through the construction of renewable energy power plants and recycling centers, if a sustainable economy independent of coal and ore is acheived.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 05:15:55</pubDate>		</item>	</channel></rss>