<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'casual, Pocket, PSP' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/casual/Pocket/PSP/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'casual, Pocket, PSP' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'casual, Pocket, PSP' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/casual/Pocket/PSP/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Lumines II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lumines2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cfd38f8a26d8f8f56f0a374f4c2f0f36_sq.jpg" title="Lumines II Image" /> The game was released on November 7, 2006 in North America.<br />
<br />
The gameplay in Lumines II is very similar to its predecessor, Lumines. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same colour. This all must be done before a &quot;timeline&quot; crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines for more details).<br />
<br />
Q Entertainment has announced that there will be no Infrastructure gameplay in &quot;Lumines II&quot;. The game is visually similar to Lumines Live during both gameplay and in the menus.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 12:02:34</pubDate>		</item>		<item>			<title>Lumines</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lumines/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/813063b00ef0dda27f218f49b478621a_sq.jpg" title="Lumines Image" /> Another puzzle game that revolves around blocks - however, this is no Tetris clone. Stack blocks up and form squares of the same color. This might seem a little dull at first, but as you play through the game you will unlock &quot;skins&quot; - each with their own special musical and graphical style.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:02:01</pubDate>		</item>		<item>			<title>LocoRoco</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/locoroco/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fefe3fc3477d2356bcb92a4bac89cbdb_sq.jpg" title="LocoRoco Image" /> Welcome to the world of the LocoRoco - a peaceful place, where the tiny inhabitants spend their days singing cheery songs in an unusual jumbled language.<br />
<br />
All is wonderful, until one day the LocoRoco are attacked by an evil alien race - the Moja. Of course, the LocoRoco are too friendly to fight off the invasion. Here's where you come in: you tilt the planet back and forth to guide the LocoRoco across 40 charming levels, repopulating the LocoRoco and fighting back against the Moja.<br />
<br />
The game is short and simple, but remains an incredibly fun and charming experience.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 12:56:17</pubDate>		</item>		<item>			<title>Super Mario War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariowar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32da5a7085e1fab227a261c8ff17e1e5_sq.jpg" title="Super Mario War Image" /> Made with Microsoft's Game Studio Express by loving fans. This is basically a 2-D version of the 64's Smash Bros. game. The game supports up to 4 players going head to head and has various modes such as: capture the flag, race, deathmatch and more. The game also comes packaged with a level editor so you can make new levels to smash your friends! This game is tremendously fun and is definitely worth a download, especially because the full game is completely FREE!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 12:54:52</pubDate>		</item>		<item>			<title>Breath Of Fire III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breathoffireIII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dc7d6c097783486997b1b789217a939a_sq.jpg" title="Breath Of Fire III Image" /> Breath of Fire III is the third RPG in the Breath of Fire series. It was originally released for the PlayStation in Japan in 1997 by Capcom, and was later brought to North America and Europe in 1998. It was ported to the PSP and was released in Japan in August 2005 and in Europe in February 2006.<br />
<br />
The game follows the adventures of Ryu (the protagonist) who is the sole survivor of the Dragon Clan, as he struggles to discover why his clan was wiped out. The adventure takes him to many places, on journeys thought impossible, and in the end he will discover power in the ability to choose his own future.<br />
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As the last survivor of the Dragon Clan, Ryu must continue his struggle against the evil goddess Myria, who has taken over the world and now controls it.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 06:23:52</pubDate>		</item>		<item>			<title>Puzzle Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puzzlequest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7a0f5c99b0248750ecd90b4ef89a9c4a_sq.gif" title="Puzzle Quest Image" /> Puzzle Quest: Challenge of the Warlords is a brand new, genre-bending title that ups the ante on traditional puzzle games by incorporating strategy, role-playing elements and a persistent storyline. Set in the Warlords universe, the game challenges players to save the land of Etheria from evil Lord Bane as gamers engage in battles fought by means of competitive, head-to-head &quot;match-three&quot; style puzzle games in one of three gameplay modes: Single-player, Instant Action or Multiplayer. Victory will advance a player's customisable hero, magical arsenal, creature companions and more&acirc;&euro;&rdquo;ultimately rewarding gamers at nearly every turn and deepening their immersion into the richly diverse world. The game's remarkable mix of classic puzzle gameplay and an abundant suite of characters, customisations, spells, companions, tameable monsters and more provides a fresh take on the puzzle genre that offers endless hours of replayability. Designed specifically for handheld gaming systems, Puzzle Quest can be enjoyed in long or short doses, cultivating a casual but deeply satisfying and compelling gameplay experience.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Mar 2007 09:08:10</pubDate>		</item>		<item>			<title>Guilty Gear XX #Reload</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/guiltygearxxreload/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12c31ad75aaf9bc269097078475b6f26_sq.gif" title="Guilty Gear XX #Reload Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Aug 2007 01:05:07</pubDate>		</item>		<item>			<title>Rampage World Tour</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RampageWorldTour/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2a378dc4a5b538ef4bc72a2a96273bf3_sq.jpg" title="Rampage World Tour Image" /> Rampage World Tour was a reinvention of the original arcade classic; created for Midway Mfg. by the original designers, Jeff Nauman and Brian Colin and the crew at Game Refuge Inc. <br />
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The game follows George Lizzy and Ralph as they smash and fight their way through hundreds of cities around the Globe. This update game added dimension to the characters andadvanced the storyline, but stayed true to the user-friendly &quot;there's no wrong way to play it&quot; gameplay mechanic of the original.<br />
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Though incredibly violent, the game treats all interaction with a cartoony, blood-free, tongue-in-cheek approach that keeps the action light-hearted and appealing to players of all ages.<br />
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This &quot;Sequal&quot; has spun off a number of additional &quot;Rampages&quot; on a number of platforms .. but many feel that RWT was the best of the lot.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 11:06:40</pubDate>		</item>		<item>			<title>Every Extend</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EveryExtend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63d45d9e413394bcf1d679f2da8314bc_sq.jpg" title="Every Extend Image" /> Every Extend features such a unique twist on the shooter genre that it almost defines a new category of it's own.  Do I need to qualify that statement?    <br />
<br />
Well, can you name another shooter-ignore REZ for the moment-featuring a psychedelic techno score that would make Yanni blush?  Figured as much. When was the last time you played a shooter where the primary objective is to self destruct and thereby eliminate enemy ships in order to chain combos?  <br />
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Nothing comes to mind?  Can you name another shooter in which you can do all this whilst a kindly Japanese man whispers &quot;extend&quot; in your ear as you collect power-ups?  Nuff said.<br />
<br />
Although Every Extend has recently released on PSP you may or may not know that the original PC game is widely available for download: due to language barriers we've taken the liberty of directly linking you to the files so don't miss out.  Remember OK is usually on the left and blue ?????? are your friends.<br />
<br />
<strong>DOWNLOAD INSTRUCTIONS</strong><br />
<br />
 For the enhanced PSP grade version click here<br />
http://dl.qj.net/every-extend-extra-pc-demo-formatted-for-computer-psp-media/<br />
pg/12/fid/8845/catid/143<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 06:41:14</pubDate>		</item>		<item>			<title>GUN</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/80f1e19cd863e89e38b8c0842d987a3f_sq.jpg" title="GUN Image" /> GUN is an action-packed game set in the wild west.<br />
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You start off as a hunter Colton White who works with his father Ned (voice by kris kristofferson) until something changes Colton's life forever.  A long winding plot unfolds as you have to explore the lawless West to uncover the dark truth.<br />
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GUN is a fantastic 3rd person shooter with plenty of side missions to break up the main story.  There is plenty of Old Western movie references and the atmosphere of the West is captured perfectly.<br />
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The action never stops. If riding horseback and shooting outlaws is your thing, then this is definitely your type of game!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 06:04:11</pubDate>		</item>		<item>			<title>Me and My Katamari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/meandmykatamari/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f7cc933a561267c189754fbb47ae948d_sq.jpg" title="Me and My Katamari Image" /> The King of All Cosmos and the Royal Family decide to take some time off from their celestial construction and travel to Earth for a well-earned (for the Prince at least) tropical summer vacation on their own sunny island. Unfortunately, the King's over-exuberance creates a tsunami that strikes and devastates nearby Paradise Commonwealth Island. One of the residents, a turtle, washes ashore next to the Royal Family and tells them his tale. The King then decides to make new islands for the animals of the Commonwealth with several katamari. Similar to the previous Katamari titles, the King sends the Prince to the Sunflower Continent, which is full of the paraphernalia used to create new landmasses.<br />
<br />
Gameplay is much like that of the previous Katamari titles. Controls differ from those of the PS2 games given that the PSP lacks the DualShock 2 dual analog sticks. The player uses the D-pad and the four face buttons to imitate the analog controls. Often forgotten, as the creators added this only for the American release, is the ability to use the thumb-nub instead of the D-pad (the previous Japanese version only uses the thumb-nub to move the camera). The L and R buttons are used for tight turns.<br />
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Each player has his or her own island, which they name. A maximum of three of the player's friends can visit the island, via ad hoc network. The visitor can challenge the player in a contest of rolling the most valuables, like the Saving Red Panda stage in We &acirc;&trade;&yen; Katamari.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 08:39:41</pubDate>		</item>		<item>			<title>Vector Infector PSP</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vipsp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d9a4d451b7deb3afaca95b1823e722d_sq.jpg" title="Vector Infector PSP Image" /> A PSP remake of Oddbob's fantastically psychedelic arena shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 11:00:28</pubDate>		</item>		<item>			<title>Ozone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ozone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/72dae514108b7ffc0644dca992cc7357_sq.png" title="Ozone Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Jul 2007 04:51:56</pubDate>		</item>		<item>			<title>Exit</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Exit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/11f4fbe4e1daea9bef7c7e0332baf1ba_sq.jpg" title="Exit Image" /> A great puzzle game and one of the few great games for the PSP.  As Mr. Esc the Professional Escapologist you'll have to find your way through burning buildings, submerged subways and many other kinds of dangers.  But you can't finish on your own, you'll need to enlist the help of any survivors you may come across.  A great puzzle game that went largely unnoticed but a must have for any fan of puzzles.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Feb 2007 10:04:52</pubDate>		</item>		<item>			<title>Transformers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/transformers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/44521bf53d74e3b6290e5bbf7f276ce2_sq.jpg" title="Transformers Image" /> Transformers: The Game is a video game based on the 2007 Transformers movie. Activision and Traveller's Tales are currently developing the game, which allows people to play as either one of nine Autobot or Decepticons including characters not in the film.<br />
<br />
The gameplay consists of &quot;free roaming action adventure which draws upon racing, flying, combat, shooter and exploration elements.&quot; <br />
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Peter Cullen and Frank Welker will reprise their roles as Optimus Prime and Megatron.<br />
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There may be different play styles and abilities depending on the platform of choice.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 04:26:56</pubDate>		</item>		<item>			<title>Hexaxis XXI</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hexaxis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3675f50b436c5a1d5d0ada94631a7232_sq.jpg" title="Hexaxis XXI Image" /> Hexaxis XXI is an addictive dice based puzzle game. If you enjoy Lumines, or Bombastic, you are in for a treat. More complicated than both games combined but so intuitive once you learn the simple techniques. Line up the dice by the number of the sides, 2 two's, 3 three's,all the way to 6 sixes. Combos 'wipe out' when the wipe line crosses over them. Try your hardest not to drop a 1 as it will flip the screen around and usually happens when you are nearing the top of the grid! Simple as Dice? Think again!<br />
<br />
<br />
Features:<br />
17 unique levels with completely different effects and colors<br />
20 unique music tracks of varying style.<br />
Training mode for learning how to play and teaching techniques<br />
Quick Play mode for a 3-minute challenge<br />
Advanced and Standard mode for a longer challenge<br />
High Score table keeps track of all the multipliers, high scores and streaks<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 12:12:07</pubDate>		</item>		<item>			<title>Final Fight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/finalfight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d1b46653bc862473aa7ff07c78d4e3d9_sq.jpg" title="Final Fight Image" /> Final Fight is a classic beat 'em up series from Capcom. It is considered to be Street Fighter's &quot;cousin&quot;, and the two series are set in the same universe (characters like Guy, Hugo Andore, Rolento, Cody Travers and Poison have all appeared in later Street Fighter installments). Final Fight was originally released as an arcade game and was ported to several platforms, including the Super NES, Sega Mega-CD, Sharp X68000 and Game Boy Advance. It features former wrestler (as seen in Saturday Night Slam Masters), and mayor of Metro City (Capcom's fictitious city, modeled after New York City), Mike Haggar.<br />
<br />
The story of Final Fight involves the abduction of Haggar's daughter, Jessica, because he would not work with Mad Gear to ensure their dominance of the streets. When the Mad Gear thug Damnd contacts Haggar and informs him, Haggar calls up his daughter's boyfriend Cody and his sparring partner Guy, and the three vigilantes head into the streets to bust Mad Gear's skulls, fighting their way through the hordes of goons littering the city (including the Rastafarian thug Damnd, the &quot;Japanophile&quot; Sodom, former Red Beret and militia leader Rolento, corrupt cop Edi. E, and the ill-tempered Abigail), to get to Mad Gear's boss, Belger.<br />
<br />
Final Fight, whilst following in the footsteps of Double Dragon, was an innovative and balanced game. Unlike several beat 'em ups before it, Final Fight featured very large and detailed sprites for its day, and the controls were quite fluid and simple. Beginners could take to the game quickly, yet the game was balanced and difficult enough to ensure even experts could always expect a challenge for every new play. The game also began the strength-based, speed-based, and average character variety that countless other beat 'em up and other genres derived, as one controls Haggar (very powerful yet very slow and vulnerable to attack), Guy (very agile and can use hit-and-run, yet has weak offensive power), or Cody (who balances strength and speed, being an excellent choice for beginners). It also featured very long levels and various powerful enemies that could easily crowd the screen and had several fighting tactics against the player. It was not uncommon to hear people talk of how crowds would gather to watch whoever was playing the machine at the time.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 11:59:05</pubDate>		</item>		<item>			<title>Taiko Drum Master</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/taiko/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2b771a25819c985b7d1072874f6df1b_sq.gif" title="Taiko Drum Master Image" /> Guitar Hero may be all the rage for the American fan, but in Japan, Taiko drums is what it's all about.  Called &quot;Taiko No Tatsujin&quot; in Japan, Taiko Drum Master allows you to become a Japanese drum festival superstar by allowing you to bang the taiko controller to your heart's content and your neighbors' dismay.  The main characters, Don and Katsu, are named after the Japanese sound of Taiko drums and lead you through your musical adventure.  <br />
<br />
Go for it, Taro!  Be a festival superstar!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 01:17:47</pubDate>		</item>		<item>			<title>Comix Zone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ComixZone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff10fade3bce76600326b3ad3dd968f8_sq.jpg" title="Comix Zone Image" /> Comix Zone is a unique and artistically rich beat 'em up originally developed for the Sega Mega Drive. It was also ported to the PC and GBA and is available in emulated form on the PS2, PSP and the Wii. The game was released in 1995 and was noted for its original premise and amazing graphics and sound which pushed Sega's 16-bit machine to its limits. <br />
<br />
The game is essentially a one-player side-scrolling beat 'em up with a twist. The unique aspect of the game is quickly revealed to be its presentation. The player is in control of Sketch Turner, a comic book artist who is trapped within his own comic creation. The levels are literally panels of Sketch's comic. Each level consists of two pages some with alternate routes, each with different art and puzzles. Powerups and secrets are revealed by literally ripping paper and Sketch can even find help in the form of his pet rat Roadkill, who is trapped with Sketch and can be used in a fight or to help with solving a puzzle.<br />
<br />
There are three episodes containing two levels, each with unique backgroud art consistent with real-life comic books. Dialouge is even displayed within speech bubbles that help forward the story without breaking the comic book mould.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 09:03:02</pubDate>		</item>		<item>			<title>Ghost Rider</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostrider/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa4820147c1b033f165a4589bf959aef_sq.jpg" title="Ghost Rider Image" /> You play as Johnny Blaze aka Ghost Rider.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jul 2007 11:34:44</pubDate>		</item>		<item>			<title>Gamoliyas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gamoliyas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0afcfcc62072296a87603fe5e01e618_sq.gif" title="Gamoliyas Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Aug 2007 02:20:10</pubDate>		</item>		<item>			<title>TOCA Race Driver 3 Challenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tocard3c/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88d8bbffa869108ad655e0cac4a823ba_sq.jpg" title="TOCA Race Driver 3 Challenge Image" /> TOCA Race Driver 3 Challenge roars in with a cavalcade of officially licensed racecars, world-famous tracks and a new, progressive central game mode &acirc;&euro;&ldquo; the World Challenge. As the piston-pumping heart of the game, the World Challenge has players competing through a series of international championship tiers, each packed with skill tests, specialised events and championships that span different racing styles.<br />
<br />
Each World Challenge tier is designed to enhance and expand your race driving skills and experience. First, a series of tests and events will build your racing prowess in areas such as damage control, using the racing line, manoeuvring, timely pit stops and braking accuracy. Now you&acirc;&euro;&trade;re ready for the main event: the tier&acirc;&euro;&trade;s specialist Championship season with a series of closely-fought multiple car races on different circuits. Come first overall in the championship and you&acirc;&euro;&trade;ll move up to compete in the next tier of the World Challenge.<br />
<br />
Throughout TOCA Race Driver 3 Challenge, you&acirc;&euro;&trade;ll be racing the world as each tier has its own international location and theme: from the British GP, to the heavyweight touring cars of Australia&acirc;&euro;&trade;s V8 Supercars and Germany&acirc;&euro;&trade;s DTM events, through to American Race series across the USA and then to a global Masters championship tier where you&acirc;&euro;&trade;ll compete against the best of the best.<br />
<br />
Of course, with all this competitive racing, TOCA Race Driver 3 Challenge features spectacular collisions thanks to its realistic damage system; sparks fly when you bottom out, smoke billows from tyres, doors flap, windscreens shatter, wings get ripped off, spoilers break and fly from the car and bodywork realistically deforms with every impact.<br />
<br />
In addition to the World Challenge, TOCA Race Driver 3 Challenge comes loaded with additional play modes including Free Race and Time Trial. There&acirc;&euro;&trade;s also wireless WLAN multiplayer action play for up to a staggering 12 players simultaneously and further multiplayer action via Game Share, enabling up to four players to enjoy fantastic WLAN racing from just one UMD.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Mar 2007 04:03:30</pubDate>		</item>		<item>			<title>Snail Alert 2: The Revenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/snailalert2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/56c45bf23636d0ffa11b4440d7758aa9_sq.jpg" title="Snail Alert 2: The Revenge Image" /> Snail Alert 2 was born in a 48 hours competition and I decided to make it a bit better since people enjoyed it much.<br />
In this game you control a small, round ship attached to a parachute which will help you to keep yourself in the air. <br />
The objective of the game is avoid that the snails climb to the roof and explode themselfs making the roof go down. You have to use pressured water to control the ship and to throw the snails down to the water.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jun 2007 11:14:44</pubDate>		</item>		<item>			<title>Yasmina's Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/yquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7cd0ae8b3326d223836ef3ced3a82303_sq.gif" title="Yasmina's Quest Image" /> Yasmina's Quest is an open source game (and motor) mix of graphical point-and-click adventure and text adventure written in PHP and DHTML (JavaScript, CSS and HTML) that uses mouse and keyboard optionally.<br />
You can use the motor/engine/parser to create your own adventure if you know PHP and JavaScript.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 10:15:26</pubDate>		</item>		<item>			<title>La Carta Mas Alta</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lcma/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1737c8a4828d038c78041679307ec3ca_sq.gif" title="La Carta Mas Alta Image" /> La Carta Mas Alta is an open source card game totally written in PHP and HTML.<br />
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 10:40:44</pubDate>		</item>		<item>			<title>La villa del seis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lavilladelseis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c311c87de8c2cf0e7095fc65da53ad70_sq.gif" title="La villa del seis Image" /> La villa del seis is a multiplatform point-and-click graphical psychological terror adventure in PHP and DHTML that uses mouse and keyboard optionally.<br />
Also, you can play it like a text adventure (interactive fiction) on a text browser or without JavaScript.<br />
The game uses Yasmina's Quest motor but altered and improved.<br />
You can use the motor/engine/parser to create your own adventure if you know PHP and JavaScript.<br />
This cross-platform and cross-browser game was tested under PC (Windows, BeOS, Linux, FreeBSD, OpenBSD, NetBSD, Syllable, SkyOS, etc), MAC (Mac OS 7.1, Mac OS X), Amiga, console (Nintendo DS, PSP, Dreamcast, XBOX), etc.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2007 10:55:39</pubDate>		</item>		<item>			<title>Harry Potter and the Goblet of Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gobletoffire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/70bbecbd7766ddbb50ca212cf1561bc2_sq.jpg" title="Harry Potter and the Goblet of Fire Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Jul 2007 10:09:30</pubDate>		</item>		<item>			<title>Mega Man Maverick Hunter X</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megamanmaverickhunterxfanboy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5c766f90e69af716ea3e3958f0b47da7_sq.jpg" title="Mega Man Maverick Hunter X Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Dec 2007 02:38:36</pubDate>		</item>		<item>			<title>Disgaea: Afternoon of Darkness</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/disgaea-aod/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13d5c364487a1a7e6c72bafacc8627a7_sq.jpg" title="Disgaea: Afternoon of Darkness Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2008 09:12:39</pubDate>		</item>		<item>			<title>Outrun 2006 Coast 2 Coast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outrun2006fanboy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff14fa4f795d2b3dd11ef310e4d95660_sq.jpg" title="Outrun 2006 Coast 2 Coast Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2007 11:24:07</pubDate>		</item>		<item>			<title>Poke'mon </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonWolrd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://www.greatgamesexperiment.com/images/avatars/0pirate_sq.jpg" title="Poke'mon  Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>18 Aug 2008 06:51:47</pubDate>		</item>		<item>			<title>Seeds of Time Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/seedsoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5522d27052561c374ff487e9760f8975_sq.png" title="Seeds of Time Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2007 09:27:49</pubDate>		</item>		<item>			<title>Megaman Powered Up</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megamanpoweredupfanboy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e6eef664710391a77fe981281dd21d33_sq.jpg" title="Megaman Powered Up Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2007 09:07:46</pubDate>		</item>		<item>			<title>Retroid</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Retroid/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa42362911ead803d65e4e46f8ef4c78_sq.png" title="Retroid Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>03 Jan 2008 01:00:19</pubDate>		</item>		<item>			<title>Innocent Life: A Futuristic Harvest Moon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/innocent-life/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2fea56ade577b8c608b44b3fe4e5df7_sq.jpg" title="Innocent Life: A Futuristic Harvest Moon Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 May 2008 11:20:16</pubDate>		</item>		<item>			<title>Biniax-2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biniax/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d016a267f7f572b2c10420d1f6208e68_sq.png" title="Biniax-2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Apr 2008 02:01:56</pubDate>		</item>	</channel></rss>