<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'casual, GameCube' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/casual/GameCube/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'casual, GameCube' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'casual, GameCube' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/casual/GameCube/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Sonic the Hedgehog 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sonic2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dbabb623a1651fa504a29d1d84d8f555_sq.gif" title="Sonic the Hedgehog 2 Image" /> Sonic the Hedgehog 2 (1992) is about the return of Sega's mascot, Sonic and introduction to the blue hero's friend, sidekick and surrogate brother Miles 'Tails' Prower.<br />
Dr Eggman/Robotnik is at it again, attempting to take over the world with his army of robots (each one containing one of Sonic's captured friends as before), a deadly new weapon, the Death Egg and now he just needs the seven Chaos Emeralds to complete his plan. Naturally, Sonic simply can't stand by and let this happen, so he goes after the Doctor again, with Tails in tow to retrieve the Emeralds and put a stop to Robotnik's plan.<br />
Sonic 2's gameplay is vastly similar to that of Sonic's previous adventure, a simple run and jump play-style while still maintaining the speed aspects of Sonic 1. It also introduced new opportunities of play with the introduction of Tails, such as the memorable Sky Chase Zone and the fact that Tails could spin his trademark twin-tails and fly, though players were not given control of Tails' unique ability until Sonic the Hedgehog 3 (1994). Sonic 2 also deviated from the rotating maze-style Special Zone of Sonic 1 and introduced a half-pipe style Special Zone where the player can retrieve a Chaos Emerald, a format still used in modern Sonic games such as Sonic Heroes. And this was the also the first that really introduced an incentive for collecting the Emeralds; Only when you had all of the Emeralds could you see the real ending (as in Sonic 1) AND transform into Super Sonic who was much faster and invincible as long as you kept collecting those rings. It was also the first Sonic game to introduce a multiplayer mode, where you could either race a friend in split-screen mode, or your friend could jump into the main adventure and control Tails any time.<br />
Sonic 2 is well-renowned among gamers in general and Sonic-fans and is still regarded by many as a classic component of the early 90's gaming scene and some still refer to it as the greatest Sonic game to date.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 01:48:12</pubDate>		</item>		<item>			<title>Super Smash Bros. Melee</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/smashbros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f333bea8afc3e5355258a7af11adcd51_sq.jpg" title="Super Smash Bros. Melee Image" /> A huge cast of classic Nintendo characters come together in an all out brawl. Crazy multiplayer fun and a different fighting system from most fighting games makes Smash Bros a genuinely fun game.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:15:27</pubDate>		</item>		<item>			<title>Animal Crossing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/animalcrossing/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/547565c52cc3131124928c258c0262b9_sq.jpg" title="Animal Crossing Image" /> Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet.<br />
<br />
Time passes in Animal Crossing in real-time, as the month, day, season, and time of day matches that of the player's. Holiday seasons come and go in Animal Crossing, just as they would in the real world. Experience the freedom to fish, decorate your house, go bug catching, garden, write letters, and even play original Nintendo NES games in this imaginative, and addictive game.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Mar 2007 07:48:52</pubDate>		</item>		<item>			<title>Sonic The Hedgehog 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Sonic3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/590e4245b6b6e2a65e210420355fca5b_sq.jpg" title="Sonic The Hedgehog 3 Image" /> The storyline picks up shortly after the end of Sonic the Hedgehog 2: Dr. Robotnik's[1] space station, the Death Egg, has fallen out of orbit after his mech suit exploded in his final showdown with Sonic, causing critical damage to the ship.<br />
<br />
However, instead of impacting the planet, the Death Egg crash-landed on Angel Island[2][3], a mystical floating landmass previously believed to exist only in legend. As Dr. Robotnik repairs the ship he meets up with the Island&acirc;&euro;&trade;s sole inhabitant, Knuckles the Echidna. Knuckles is the last surviving member of an ancient civilization, whose ruins and relics are scattered throughout the island. He is also the guardian of a set of Chaos Emeralds, which are the source of the island&acirc;&euro;&trade;s levitation powers.<br />
<br />
Knowing Sonic and Tails will try to track him down, and realizing he can use the Chaos Emeralds to power the ship, Robotnik deceives Knuckles into believing Sonic is trying to steal his emeralds, and he&acirc;&euro;&trade;s come to help him. Shortly after, Super Sonic and Miles &acirc;&euro;&oelig;Tails&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 02:29:37</pubDate>		</item>		<item>			<title>Lego Star Wars 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/legostarwars2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/de6064e9f1ac711ba782873ab79a0702_sq.jpg" title="Lego Star Wars 2 Image" /> Lego Star Wars 2 is perfect for that lover of the first Lego Star Wars.  Yes, the second one is now out!  This time, with the ability to mix and match characters, Lego Star Wars 2 hosts the original trilogy.  This game also has a key feature of vehicles in the game.  When your finished with all the action of fighting for characters and studs, go play free play and use ships to blast down the death star.  Available for two player action... Lego Star Wars, well, kicks butt!<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 02:54:31</pubDate>		</item>		<item>			<title>Sonic Mega Collection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SonicMega/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7fed68763eef24271c96d49e1b847e15_sq.jpg" title="Sonic Mega Collection Image" /> This was the first Sega game to reunite the classic &quot;SE-GA&quot; chant since the early-late 90s' (Sonic 3D Blast has the &quot;SEGA!!&quot; scream), likely included due to the retro nature of the compilation.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 06:40:04</pubDate>		</item>		<item>			<title>Pokemon XD: Gale of Darkness</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pokemonxd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/72278b22db1e42d25a6545ec3e109a23_sq.jpg" title="Pokemon XD: Gale of Darkness Image" /> This is the sequel to Pokemon Colosseum. It takes place in the same region, and you start with eevee. Cipher is back and you must rescue Lugia from them.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>06 Mar 2007 01:11:51</pubDate>		</item>		<item>			<title>Sonic Gems Collection</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SonicGems/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/899a04ec0bc485544d7f8f4d39c25ad5_sq.jpg" title="Sonic Gems Collection Image" /> Sonic Gems Collectionis a GameCube and (in Japan and Europe) PlayStation 2 compilation of the more obscure games of the Sonic series. It could be considered a sequel to Sonic Mega Collection and, to a lesser extent, Sonic Jam.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 06:26:57</pubDate>		</item>		<item>			<title>pacman vs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pacmanvs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/72eebed2fc1fd4425f7befca8e5f1ae5_sq.jpg" title="pacman vs Image" /> Pac-Man vs. is a multiplayer game for the GameCube which utilizes the GC-GBA connectivity.<br />
<br />
One person uses the GBA screen to play pacman in the classic way whereas your friends are playing on the tv as ghosts in a 3D maze trying to get you.  The aim is to get a set amount of points by collecting as many pellets as you can.  When a ghost does get pacman, the person who caught pacman and the person playing pacman swap pads.<br />
<br />
This is a fantastic game which is one of the best multiplayer games around.<br />
<br />
(screenshots taken from nintendo.com)<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 01:29:42</pubDate>		</item>		<item>			<title>Lego Star Wars 2, The Original Trilogy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/LSW2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5cfc25c1075369bc7e1def51fb8888da_sq.jpg" title="Lego Star Wars 2, The Original Trilogy Image" /> Lego Star Wars II is the sequel to Lego Star Wars. <br />
<br />
You will make your way through the different episodes, collecting Minikits, Power Bricks and Studs. And also unlocking new characters to use or to buy.<br />
<br />
The place where you buy things is in Mos Eisley Cantina, as Dexters Diner is not in the trilogy.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jan 2007 10:17:49</pubDate>		</item>		<item>			<title>Tales Of Symphonia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/talesofsymphonia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/64637202543b287c1a7cb51d5b48986a_sq.jpg" title="Tales Of Symphonia Image" /> Quotes lifted from Wikipedia.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">Tales of Symphonia (&Atilde;&pound;&AElig;&rsquo;&acirc;&euro;&nbsp;&Atilde;&pound;&acirc;&euro;&scaron;&Acirc;&curren;&Atilde;&pound;&AElig;&rsquo;&Acirc;&laquo;&Atilde;&pound;&acirc;&euro;&scaron;&Acirc;&ordm; &Atilde;&pound;&acirc;&euro;&scaron;&Acirc;&ordf;&Atilde;&pound;&AElig;&rsquo;&acirc;&euro;&ldquo; &Atilde;&pound;&acirc;&euro;&scaron;&Acirc;&middot;&Atilde;&pound;&AElig;&rsquo;&Acirc;&sup3;&Atilde;&pound;&AElig;&rsquo;&acirc;&euro;&cent;&Atilde;&pound;&acirc;&euro;&scaron;&Acirc;&copy;&Atilde;&pound;&AElig;&rsquo;&acirc;&euro;&sup1;&Atilde;&pound;&acirc;&euro;&scaron;&Acirc;&cent;, Teiruzu obu Shinfonia?) is a video game first released for the Nintendo GameCube and later for the PlayStation 2. It debuted in Japan on August 29 2003, in Canada and the United States on July 13 2004, and in Europe on November 19 2004. The game received a Japanese-only PlayStation 2 release on September 22, 2004.[1] The game sold 118,000 copies during its first two weeks of sales in the U.S.[2] and went on to sell over 1.2 million copies worldwide.[3][4]<br />
<br />
The game was produced by Akira Yoshizumi, a producer from Namco. It is the fifth main installment in the Tales RPG series, taking place long before Tales of Phantasia (hence a distant prequel), and was the third in the series to be officially released in the U.S. in many years. One notable characteristic of the game is its art direction by Kosuke Fujishima, a renowned Japanese mangaka (comic-book artist).<br />
<br />
In 2007, Ufotable will release an OVA in Japan based on the events of Symphonia.[5]</blockquote></div>
<br />
<div class="user_quote"><blockquote class="user_quote">The game begins in the world of Sylvarant, a land that is dying due to a steady loss of mana, the energy source that is needed both for magic and to support life itself. As the crops begin to wither and hardship sets in, the people turn their hopes to the Chosen One, a servant and messiah of the Goddess Martel, who can reverse the ills of the world by completing the Journey of World Regeneration. The current Chosen is a girl named Colette Brunel, who is protected by her childhood friends Lloyd Irving and Genis Sage, her teacher and Genis' older sister Raine Sage, and Kratos Aurion, a mercenary with a mysterious past. Later on in the game, the party is joined by four other people: Presea Combatir, a strong but strange girl, Zelos Wilder, an arrogant playboy, Sheena Fujibayashi, a female ninja, and Regal Bryant, a quiet ex-convict.<br />
<br />
Such a quest is undertaken when the world is in an extreme state of decline. In order to regenerate the world, the Chosen must travel from continent to continent, awakening the Summon Spirits that sleep at ancient shrines known as &quot;seals&quot;. With every seal released, the Chosen comes closer and closer to becoming an angel. Once the Chosen fully transforms into an angel, the world will be regenerated.</blockquote></div>
<br />
[quote]Like previous games in the Tales series, Tales of Symphonia uses a version of the Linear Motion Battle System &Atilde;&cent;&acirc;&sbquo;&not;&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 04:17:47</pubDate>		</item>		<item>			<title>Time Splitters 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/timesplitters2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff40965221ff448db7dbec68c66c8734_sq.gif" title="Time Splitters 2 Image" /> Timesplitters 2 narrates the humans' attempts to stop the Timesplitters from messing with human history once and for all. After attempting to destroy humanity's past, present, and future in the original, the Timesplitters are still at it. This time, they're using Time Crystals to travel through time again, housing the portal in a space station above a ruined Earth. Sgt. Cortez, Corp. Hart, and a team of marines are sent in to raid the space station in an attempt to stop the Timesplitters, but the raid goes horribly wrong! The Splitters detect them early, and throw the Time Crystals into a time portal. Cortez and Hart lock the doors to the portal room just as the splitters are about to get them. Now its time to retrieve the Crystals. Corp. Hart must man the controls whole Cortez goes searching through all of history trying to find the missing Time Crystals. Humanity's past, present, and future depends on it!<br />
<br />
Timesplitters 2 is a first-person shooter that features a new, more collected campaign and story mode, with three different difficulty levels, superbly animated cutscenes, and even a co-op mode. You must go through time to different eras in human history to prevent the Timesplitters from sabotaging human history again and retirive the Time Crystals to stop them from doing it once and for all! TS:2 also features an expansive multiplayer mode with multiple modes of play such as Bag Tag, Vampire, Virus, Shrink, Assault, and Monkey Assistant. Choose from over 100 unlockable characters featuring the original cast of the original, and tons of new loveable characters you'll want to blast. There is also an arcade league and a challenge mode with strange and interesting matches that will allow you to unlock tons of characters, stages, game modes, and cheats.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 12:40:17</pubDate>		</item>		<item>			<title>Dr Robotniks Mean Bean Machine</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MeanBeanMachine/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f75ba10e424a1e3a8bf162392945ba1_sq.jpg" title="Dr Robotniks Mean Bean Machine Image" /> Dr Robotnik's Mean Bean Machine is a video game within the Sonic the Hedgehog universe. The game is a modified version of the Japanese puzzle game Puyo Puyo and has characters from the Adventures of Sonic the Hedgehog.<br />
<br />
Dr. Robotnik has hatched a plan to ensure that no music or fun remains on Mobius. To do this, he kidnaps the citizens of Beanville and stuffs them into a giant robotising machine called the Mean Bean-Steaming Machine (hence the name, Mean Bean Machine), so that they become his robot slaves. The player must now defeat each of the robot guards and Robotnik himself to foil his evil plans.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 04:30:07</pubDate>		</item>		<item>			<title>Jedi Knight II: Jedi Outcast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/jk2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/862843be3e69044b30aad5721010eed6_sq.jpg" title="Jedi Knight II: Jedi Outcast Image" /> Kyle Katarn, savior of the Valley of the Jedi, must once again wield the force to save the galaxy from the evil empire. While investigating a far-away imperial outpost, Kyle discovers a sinister plot to imbue Imperial soldiers with the force. And to top it all off, he has to re-learn all of his force powers as he goes.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jan 2007 10:36:44</pubDate>		</item>		<item>			<title>Rampage World Tour</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RampageWorldTour/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2a378dc4a5b538ef4bc72a2a96273bf3_sq.jpg" title="Rampage World Tour Image" /> Rampage World Tour was a reinvention of the original arcade classic; created for Midway Mfg. by the original designers, Jeff Nauman and Brian Colin and the crew at Game Refuge Inc. <br />
<br />
The game follows George Lizzy and Ralph as they smash and fight their way through hundreds of cities around the Globe. This update game added dimension to the characters andadvanced the storyline, but stayed true to the user-friendly &quot;there's no wrong way to play it&quot; gameplay mechanic of the original.<br />
<br />
Though incredibly violent, the game treats all interaction with a cartoony, blood-free, tongue-in-cheek approach that keeps the action light-hearted and appealing to players of all ages.<br />
<br />
This &quot;Sequal&quot; has spun off a number of additional &quot;Rampages&quot; on a number of platforms .. but many feel that RWT was the best of the lot.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 11:06:40</pubDate>		</item>		<item>			<title>Mappy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mappy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e874587feca7608c9c8fe57b25e99ea_sq.png" title="Mappy Image" /> <strong>Game play</strong><br />
<br />
The player guides Mappy the police mouse through the mansion of the cats called Mewkies (Meowky in the U.S. version) to retrieve stolen goods. The mansion has six floors of long hallways in which the items are stashed. The items come in pairs; should Mappy get the same items twice in a row, the player earns more points. In addition to Mewkies, the boss cat Nyamco (Goro in the U.S. version) also roams around. He is faster, but less clever, than the Mewkies. Should Mappy get an item wherein Nyamco is hiding behind, the player gets a bonus of 1000 points. He only hides behind an object for three seconds, though.<br />
<br />
Mappy and the cats move between the floors by bouncing on trampolines at the ends and middle of the hallways, and landing on a floor in the way up, but not on the way down. The trampolines will break if Mappy bounces on them continuously. When they pass in the air, Mappy is unharmed by the cats, but should Mappy run into a cat anywhere else, he will lose a life.<br />
<br />
If Mappy tarries too long, a &quot;Hurry&quot; sign appears and the music and the cats are faster. A level is completed when all the loot is retrieved. If the player waits too long after this, the cat coin &quot;Gosenzo&quot; will drop onto the top-middle platform and chase Mappy in a manner similar to the Mewkies.<br />
<br />
Many of the hallways have doors which Mappy can slam open or shut to temporarily knock out the Mewkies or Nyamco. Some of these are special &quot;microwave doors&quot; which release a wave which sweeps away any cat in its path (even off the edge of the screen). Every Mewky is 200 points; Nyamco is a multiplier of 200 points times 2. Any cat that is swept away reappears after a short while, jumping from the top center opening in the roof.<br />
<br />
The third level and every fourth level after that is a bonus round. Mappy, unbothered by the cats, must bounce across a series of trampolines, popping suspended balloons along the way. A bonus is awarded if all the balloons are popped before the music ends. It is possible to pop the Nyamco balloon even if there is one balloon above him, because Nyamco will break any trampoline and will grab one balloon above him for Mappy.<br />
<br />
The eighth to tenth levels have bells, which Mappy can hit so that it temporarily knocks out any cats below. Starting from these stages, the &quot;Hurry&quot; sign will also appear earlier, and there are more Mewkies.<br />
<br />
The player uses a left-right joystick to move Mappy and a single button to operate the doors.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jun 2007 11:52:44</pubDate>		</item>		<item>			<title>Lego Star Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/legostarwars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/509f30229623d1505734164545e612d8_sq.jpg" title="Lego Star Wars Image" /> Lego Star Wars.  It's what everyone loves.  They love star wars.  They love lego.  So now... Lego Star Wars!!!  Lego Star Wars (LSW) is perfect for those who can't decide between lego or star wars.  Using the star wars gameplay but with lego characters, products, and action, it's so cool, it's even got a second one coming out!  LSW.  The object is to go throughout the first, second, and third episodes of Star Wars.  You can team up with another player, or wing it by yourself.  Collect coins and battle known enemys... to buy different items.  Lego Star Wars... you'll love it.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 09:34:39</pubDate>		</item>		<item>			<title>Outlaw Golf</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outlawgolf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0ef82cffc7dfd5dedc788176ced5bbca_sq.gif" title="Outlaw Golf Image" /> An incredible golf engine, stellar physics and excellent graphics combine with fierce competition, mortal danger and shapely women in this no-holds barred game of golf. Play seven games for one to four players on three unique courses where some hazards have two legs!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 04:22:19</pubDate>		</item>		<item>			<title>Mario Kart Double Dash!!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mkdd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/18bd98af73bb341235ba2577fd6b3186_sq.jpg" title="Mario Kart Double Dash!! Image" /> Take all the crazy action of the celebrated Mario Kart series.. and multiply it by two! In Mario Kart: Double Dash!!, each kart holds two racers that can switch places at any time, so choose from a huge cast of favorites and pair them up any way you see fit!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 08:57:56</pubDate>		</item>		<item>			<title>Tony Hawk's Pro Skater 4</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tonyhawksproskater4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/742879d70f0e69770e50a69f2dc5b03c_sq.jpg" title="Tony Hawk's Pro Skater 4 Image" /> This one was a HUGE departure.  Ditching the 2 minute time limit and giving you larger levels to free roam (which become a later mainstay for the series) was a HUGE addition to the series.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 06:22:24</pubDate>		</item>		<item>			<title>Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b88e096c4d0ae06460900b6237147c7c_sq.png" title="Pong Image" /> PONG&Atilde;&cent;&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jan 2007 02:32:44</pubDate>		</item>		<item>			<title>GUN</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/80f1e19cd863e89e38b8c0842d987a3f_sq.jpg" title="GUN Image" /> GUN is an action-packed game set in the wild west.<br />
<br />
You start off as a hunter Colton White who works with his father Ned (voice by kris kristofferson) until something changes Colton's life forever.  A long winding plot unfolds as you have to explore the lawless West to uncover the dark truth.<br />
<br />
GUN is a fantastic 3rd person shooter with plenty of side missions to break up the main story.  There is plenty of Old Western movie references and the atmosphere of the West is captured perfectly.<br />
<br />
The action never stops. If riding horseback and shooting outlaws is your thing, then this is definitely your type of game!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 06:04:11</pubDate>		</item>		<item>			<title>Splinter Cell Chaos Theory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SplinterCellChaosTheory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/19816e1145c33dd29db810bcb704567e_sq.jpg" title="Splinter Cell Chaos Theory Image" /> In Splinter Cell: Chaos Theory you need to follow the main objectives without being detected by the enemy. You'l also have a few bonus objectives each level which you don't need to complete, but they give you a nice reward for after you beat the game.<br />
  In this game you play as Sam Fisher, and you are walked through alot of the parts through a com-unit.<br />
  Throughout Splinter Cell: Chaos theory your objective is to stay in the shadows and stealthily make your way through the levels.<br />
  If you succesfully finish all the bonus objectives you can unlock &quot;costumes&quot; for Sam Fisher to wear when you replay levels in the game, and cheats such as unlimited ammunition and health.<br />
  This game also has up to 4-player Co-Opertive mode to play nine extra levels with your friends. Plus a versus mode where the mercaneries need to protect the computer terminals against the spies which have to hack them without being found by the merceneries.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 10:45:09</pubDate>		</item>		<item>			<title>Harvest Moon: Magical Melody</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/harvestmoonmm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b7557479cd745c0dfef2a5690459d89_sq.jpg" title="Harvest Moon: Magical Melody Image" /> In this final iteration of Harvest Moon for the GameCube, you can choose to play as a girl or a boy and start life in a farming village with the goal of becoming an expert farm manager. Taking over your own farm, you raise plants and animals, catch lots of fish, build up your farm, and see your character grow into adulthood. The game features cows, horses and sheep, among other animals, but this time around, if you don't have a gate around their grazing area, they may get out from your farm area and, when night comes, get attacked by wild dogs. You also have added freedom with your planting, as you can now raise plants outside your own farm area. Once again, interacting with townsfolk and falling in love are major points of the game. Your choice of love interests changes depending on your choice of boy or girl at the start of the game.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 05:22:19</pubDate>		</item>		<item>			<title>Cubivore</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cubivore/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a975255d61f310b6e10ba568d88ec58_sq.jpg" title="Cubivore Image" /> Cubivore's gameplay is an action/adventure game with a few RPG elements in it. The purpose of Cubivore is to kill the Killer Cubivore and its cronies. To accomplish this your Cubivore must go through several mutations, through several lifetimes &quot;laps&quot; and generations of &quot;offspring&quot;. Upon attaining 100 mutations, your Cubivore can become powerful enough to produce an offspring capable of fighting the Killer Cubivore. Thus, Cubivore is a game that is meant to somewhat represent natural selection.<br />
<br />
Combat is simple, but strategic and often fast-paced. When facing another cubivore, your job is to attack it, weaken it, and finally kill it by tearing off its limbs. Cubivores are able to attack, jump, run, evade i.e. walk backwards, and block. Much of combat consists of trying to learn the enemy's attack patterns and hitting a weak point. Once the enemy has been subdued, it becomes a battle of wills when your cubivore clamps down the opponent and attempts to tear off its limbs (resulting in a large spurt of purple square-shaped blood, uncharacteristically dark for Nintendo). On eating a limb your Cubivore heals itself a bit, absorbs the color of that limb, and mutates if possible. Finally some boss monsters have a special limb called &quot;Raw Meat&quot;, which grants special abilities when comsumed.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 11:19:43</pubDate>		</item>		<item>			<title>EIGHTEEN WHEELER</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/18wheeler/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9b3fe5d9db654eb388e68dc53090d7d7_sq.jpg" title="EIGHTEEN WHEELER Image" /> Eighteen wheels, 20 tons of cargo, 60 feet of truck, and 10,000 miles of highway - looks like you're gonna need a little more coffee! Travel down the highway behind the wheel of one of 4 Big-Rigs, each with its own unique level of speed, torgue and toughness.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 12:14:46</pubDate>		</item>		<item>			<title>Batman Vengeance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/batmanvengeance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b92ef34c0263a62b828fee80758f9712_sq.jpg" title="Batman Vengeance Image" /> Batman Vengeance is a video game in the Batman universe developed and published by Ubisoft. It was released over a period of time on all of the major platforms, starting with the PS2 version on October 15, 2001 and ending with the PC version a year later on October 8, 2002. The game is based on the animated series The New Batman Adventures, which in turn is an expansion of Batman: the Animated Series. Spanning 5 episodes, presented in a style intended to emulate that of the animated series, Batman Vengeance takes the Caped Crusader through 19 levels of gameplay up against a series of familiar villains unknowingly involved with one central plot to wreak havoc on Gotham City. Presented in a more stylized golden age comic book appearance that communicates attitude and personality through deceptively Spartan artwork, Batman engages in a variety of different gameplay modes (e.g. traditional third-person platforming and vehicle-based gameplay) in his pursuit to rid Gotham City of its most notorious criminals.<br />
<br />
It starred Kevin Conroy as the role of Batman. He reprised it from the successful animated TV show as did Mark Hamill, who voiced the criminally insane Joker.<br />
<br />
In Batman Vengeance, the gritty underworld of Gotham ignites as Batman becomes the target of a nerve-rattling conspiracy. After the Joker plummets to his death in an attempt to kill Batman, Gotham's criminals quickly escalate their schemes to gain power. Batman discovers subtle links in these seemingly unrelated crimes, but is forced undercover after being framed for an attack on Commissioner Gordon. Hunted by the police, the Dark Knight must pinpoint the unseen enemy weaving this sinister web before Gotham City falls to a fiery demise.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 04:36:43</pubDate>		</item>		<item>			<title>David Douillet Judo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ddj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c7e0d2dada9e0fa97853c44c5a22c560_sq.jpg" title="David Douillet Judo Image" /> David Douillet Judo is the first full 3D Judo game featuring 52 techniques and an unique gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Mar 2007 06:12:06</pubDate>		</item>		<item>			<title>Enclave</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enclave/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f1c4729df2f16f3baaea3f9c1171afa7_sq.jpg" title="Enclave Image" /> <strong>Overview</strong><br />
<br />
In the game, players can choose to take on the role of either an agent of Light, or a soldier of Darkness, complete with separate and unique missions reflecting the nature of that decision. Battle takes place in an atmospheric medieval realm where spellcraft and sorcery combine with wood and steel to create awesome weapons, and powerful magic spells.<br />
<br />
<strong>Story</strong><br />
<br />
    Enclave takes place in a world literally torn-apart by magic. A millennia ago, the dark armies of Vatar had battled the people of Celenheim to the brink of destruction. During the final, desperate battle, a lone figure, clad in a wizard's robe, appeared high atop a ridge, staff held upraised in both hands. Defiantly, he slammed the staff hard into the ground, unleashing the terrible fury of nature itself. In that single night, the world erupted. The skies grew black, and the earth turned red with fire, chaos, and blood. The Rift raced forward, tearing the ground apart, and destroying everything in its horrifying path. In the aftermath, the demon Vatar and the mysterious wizard had disappeared, and were both assumed dead.<br />
<br />
    Light had separated from dark, and the world had been been split in twain. The new &quot;island&quot; of Celenheim was protected on all sides by an abyssal rift, and its people safe from the dark twisted forms now struggling for survival on the other side. To the people of Celenheim, these creatures became known as the Outlanders.<br />
<br />
    The inhabitants of the Enclave, as it came to be called, grew strong and prosperous over the centuries, nearly forgetting the bitter hatred harboured for them from those confined to the war-ravaged plains of the Outland. But now, after hundreds of years, the Rift has begun to seal, even becoming crossable in places. The very earth is healing beneath their feet. It's only a matter of time before another full-scale war erupts, threatening the very existence of Celenheim.<br />
<br />
<strong>Non-player characters (NPCs)</strong><br />
<br />
    <li class="user_li"><em>Alecto:</em> The leader of the Ancestors.<br /></li><br />
    <li class="user_li"><em>Ancestors:</em> The people of Meckelon.<br /></li><br />
    <li class="user_li"><em>Durzu:</em> The boss of the &quot;Outland wastes&quot; map. It looks like a larger version of the regular Stone Gnomes that also appear in that area. It is equipped with a relatively normal right hand and a left hand that looks like a monstrously huge sledgehammer. In the contrary to the Stone Gnomes, Durzu has a more Goblin-like head. Durzu attacks by creating a huge shockwave (Quakefist) with its left arm that can not only cause severe damage, but it can also knock the player down in the lava. It is also capable of spawning Stone Gnomes by making a throwing move with its right arm.<br /></li><br />
    <li class="user_li"><em>Fyrlakith (sometimes known as simply &quot;The Dragon&quot;):</em> A boss in the level &quot;The guardian&quot;. Like said, it appears to be a large dragon with four legs and two bat-like wings. Fyrlakith was sent by High wizard Zale to guard the &quot;Tome of souls&quot; and is not going to let anyone slip away with it during his (it seems to be a male) watch. He flies around the level and occasionally stops to breathe fire at the player. His name, Fyrlakith, roughly translated into English means &quot;flying fire-breather&quot;.<br /></li><br />
    <li class="user_li"><em>High wizard Zale:</em> The wizard who defeated Vatar.<br /></li><br />
    <li class="user_li"><em>Head Councellor Mordessa:</em> The evil sorceress who wishes to revive Vatar and together with him, rule over the world.<br /></li><br />
    <li class="user_li"><em>Scaara Warrior:</em> These strange frog-like humanoids live in The Sanctuary which they fiercely protect. They all wield tridents and are excellent swimmers.<br /></li><br />
    <li class="user_li"><em>Skeletons:</em> There are several types of skeletons in the game, but they all act and fight in the same way. They come in the following types and grow stronger in that order:<br /></li><br />
        <li class="user_li">Skeleton<br /></li>        <li class="user_li">Undead<br /></li>        <li class="user_li">Grim skeleton<br /></li>        <li class="user_li">Shadow skeleton<br /></li>        <li class="user_li">Dread skeleton/Dread archer<br /></li>        <li class="user_li">Hellbone<br /></li><br />
    <li class="user_li"><em>Stone Gnomes:</em> Small, magical creatures born out of lava and fire. They appear only in the Outland wastes area as Non-playable character's, but they also appears as playable characters in the Dark campaign.<br /></li><br />
    <li class="user_li"><em>Vatar:</em> A mighty demon who is the incarnation of evil in Enclave.<br /></li><br />
    <li class="user_li"><em>Wraiths:</em> are small, ghostly creatures that mostly haunts deserted buildings such as the Mansion of Dreams. Wraiths resemble skulls with flowing hair. They come in four different types.<br /></li><br />
            <li class="user_li">Lesser Wraith: They come in small groups and are white in colour. They can attack only once, then they disappear for good.<br /></li>            <li class="user_li">Shadow Wraith: Appears more rarely and usually alone. It has more health than the Lesser Wraith but can likewise only attack once.<br /></li>            <li class="user_li">Mist Wraith: It is faster than the others. It's actually a transformed Lich. They rarely attack until they return to their Lich form.<br /></li>            <li class="user_li">Hell Wraith: Doesn't seem to appear normally. However, the Hell wraith is included in the game's registry files.<br /></li><br />
    <li class="user_li"><em>Zurana:</em> A boss-character. Once an ambitious sorceress, Zurana was consumed by evil forces when she tried to control a demon using the Tome of Souls. She now appears as a large demon-like skeleton. She has made the Underworld her headquarters and the &quot;Underworld Spawn&quot; (which consists of re-animated skeletons) are actually too afraid to protest. She possesses an immense physical strength which she demonstrates after the player has seized the Staff of the Earthspirit. When Zurana faces opponents her own size she usually slashes at them with her long claws. Her left arm is covered in a bony plate that acts as a shield. Zurana has an old mansion located south-west of the rift which the player must visit in the dark campaign to recover the Crystal of Eversi.<br /></li><br />
<br />
<strong>Player character classes</strong><br />
<br />
<u>Light Side classes</u><br />
<br />
<em>Knight</em><br />
The Knights are strong warriors, revered and feared from their bravery and valor in combat. They are picked out even as young boy, and go through a rigorous training in the Ancient Code of warfare. Among the people of Celenheim, their bravery on the battlefield and skills in melee combat are unmatched. While superior in hand to hand combat, the Knights abilities in ranged combat and magic are very weak, and more often than not they resort to using the sword and shield.<br />
<em>Huntress</em><br />
The Huntresses of Aylewood are more nimble with the bow than anyone else, perhaps even the Dreg'Atar Assassins. The Elves have a natural vision that strongly exceeds that of any other races. They are secretive however, and not even the Queen herself and the Assembly really know where they come from or how they trained.<br />
<em>Wizard</em><br />
Wizards are powerful wielders of elemental magic and have a wide array of devastating spells at their disposal. Unlike the rogue Sorceress of the Outlands, the Wizards of Celenheim are trained after strict rules and conduct within a guild structure. This is necessary for Enclave, and the wizards themselves. They are one of the strongest assets to Celenheim, and very loyal to the Queen and her cause. On the downside, Wizards are physically very weak, and nearly useless in melee combat.<br />
<em>Druid</em><br />
The Druids are a secret order, which lives on its own independently of the Enclaves government or the Assembly of Six. Nature itself shapes them as their guardians, with knowledge and memories passed from generation to generation. They are seldom seen outside their own kind, but have a strong affinity to sense disturbances in the balance of nature. And the Outlanders are the worst disturbance of them all.<br />
<em>Engineer</em><br />
The Gnomes are very important to the people of the Enclave. They are skilled craftsman, workers and engineers of the populace, and unmatched in their dexterous skills in handwork. But just as they are skilled in creation, they are very talented in destroying things as well, having a penchant for experimental explosives and demolitions.<br />
<em>Halfling</em><br />
The Halfling have always been faithful to the elves in the lands of Celenheim, and often taken into services as spies or scouts. They are very fast, agile and can hit their enemies hard, in spite of their small size. Although the halflings are indeed fast, they are somewhat lacking when it comes to physical strength.<br />
<em>9320 Battle droid</em><br />
A bonus-character with tremendous strength. This robot-warrior can be unlocked by accumulating 13000 gold pieces in the light campaign. It is equipped with a vastly powerful rocket-launcher<br />
<br />
<u>Dark Side classes</u><br />
<br />
<em>Berserker</em><br />
Every year, the strongest warriors in the Ogre clans battle amongst one another in a duel to the death. The survivor is bestowed the great honor of being sent to Ark Moor, to be enlisted in the services of the Head Councilor Mordessa herself. The Berserkers are the front-line soldiers of the Outland armies. Their size, strength and skill in warfare make them the perfect warrior. War is all Ogre knows. They are not famous for their brains, they have little intelligence. But they are strong, cruel, and brutally efficient in melee combat. Their greatest weakness is their lack of speed.<br />
<em>Assassin</em><br />
The Assassins of Ark Moor are bred from birth under a very strict and dangerous program of training. Every waking moment since infancy they are molded and shaped into cold and precise assassins. The Assassins don't rely on strength, but on skillful marksmanship and backstabbing.<br />
<em>Sorceress</em><br />
The sorceress are powerful wielders of magic, having at their finger-tips the strongest offensive magic of the Outlands. Their training goes only from one Sorceress to her disciple, and they tend to be loners. Therefore the High Council of Ark Moor has to search the lands for them, and convince them to join their ranks with the promise of powers. Because the sorceress tend to be very ambitious and keen on power. While being powerful magic casters, the Sorceress is fairly inferior when it comes to melee combat, and may only wear light armor.<br />
<em>Lich</em><br />
Who could possible know more about life than those returning from the dead? Many beings in the Outland are denied the luxury of a peaceful death. The High Councilors of Ark Moor use Liches, undead magic wielders among their ranks. With theirs souls trapped, and an existence in constant agony, they have no choice but to obey the commands of their creators.<br />
<em>Bombardier</em><br />
The bombardiers consist of the most crazy deranged fanatics on the entire continent. Their task is probably the most dangerous of all: sabotage and blow up enemy installations including the enemy themselves. In addition, they work to keep their own siege weapons and installations intact, in the midst of the most furious battles. The Bombardiers are of average strength in melee combat. Their true strength lies in their ability to create bombs and set deadly traps.<br />
<em>Goblin</em><br />
These small creatures are the standard cannonfodder in the Dreg'Atar armies. They are fast and vicious but lack physical strength. A Goblin is nevertheless more cunning than a Berserker and even a Bombardier and sometimes offer an intelligent conversation. They are known for inventing the &quot;Grease bomb&quot; that works like a Molotov Cocktail. They also invented the explosive arrows. They prefer using axes in battle and like to sneak up on their foes. They speak with a re-mixed grammar of Swedish.<br />
<em>Fetica</em><br />
This is a bonus character unlocked when you find all the gold (13000 gold pieces in all) in the dark campaign. The Fetica is equipped with a rocket launcher. The game indicates that Fetica is featured from &quot;Enclave classic&quot;.<br />
<br />
<strong>Locations in and around the Enclave</strong><br />
<br />
<em>Ark Amar</em><br />
A harbour located in the south-west parts of the Outlands. The harbour of Ark Amar is known for its cold, shark-infested waters. This is where the ships used to stop before sailing on over the vast seas. Most of this harbour is now under control of the Dreg'Atar.<br />
<br />
<em>Ark Moor Citadel</em><br />
Mordessa's base of operations, located in the northern Outlands. This fortress is located on a small mountain placed in the very middle of a deep, lava-filled canyon. Ark Moor Citadel is heavily protected by Mordessa's most powerful warriors.<br />
<br />
<em>Aylewoods</em><br />
A prosperous and mysterious forest located near the southern parts of the Enclave. Aylewoods is a magnificent forest consisting of healthy trees, clear lakes and steep hills. This forest is protected mostly by Druids and elves and serves as an available refuge for the queen and the assembly of six.<br />
<br />
<em>Celadia Village</em><br />
A small village located near the northern parts of the Enclave. This village was deserted after a raid and is now under the control of the Dreg'Atar.<br />
<br />
<em>Iellon Outpost</em><br />
This fortress is squeezed in between two cliffs near a very narrow portion of the rift. Iellon Outpost was built in order to keep the Outlanders from building a bridge across the rift. The outpost is also used for storing dangerous criminals, both Outlanders and Enclave members.<br />
<br />
<em>The Sanctuary</em><br />
The Sanctuary is located deep below a lake located in the north-west parts of the Outlands. This is where Zale is said to be held prisoner. The base is partly underwater and is protected by the frog-like Scaara Warriors.<br />
<br />
<em>The Howiling Chambers</em><br />
After finding Zale a secret door is opened leading to the Howiling chambers. The Howiling Chambers are full of traps. This was built to test goblins skills.<br />
<br />
<em>Ungard Mines</em><br />
These mines are very old, even older than the rift. The Ungard bridge located deep in the mines is one of the few places where it's still possible to transverse (walk across) the rift.<br />
<br />
<em>Ur-Annon Island</em><br />
This island is Mordessa's personal lair and is located in the southern parts of the Sea of Sorrow. The island itself is barren and life-less. The only sign of inhabitance is a small fortress protected by the most powerful Dreg'Atar warriors.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jul 2007 07:29:01</pubDate>		</item>		<item>			<title>Ghost Recon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostrecon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57c1eb8590cde319abb6de0fa38c8b9a_sq.gif" title="Ghost Recon Image" /> In Ghost Recon, you lead the Ghosts, an elite American infantry unit using the most advanced technology the USA has to offer, onto the front lines and into the battle. The Ghosts are the spearhead of the US Army's quick response. They are the first unit deployed into dangerous situations and the last ones to leave when things get rough. As the leader of a platoon of Ghosts in the field, it is your responsibility to select your frireteam members, train them, kit them out and command them once the shooting starts. You control them as they seek to execute your orders, which you give during the heat of battle, and complete their missions. Particularly spectacular performance and the completion of special objectives will unlock Specialist characters, who bring new weapons and new levels of expertise to your platoon.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Mar 2007 02:13:36</pubDate>		</item>		<item>			<title>Sonic Adventure 2 Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SonicAdventure2Battle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bb54a8c7b71b674bf8e4b9660b1af119_sq.jpg" title="Sonic Adventure 2 Battle Image" /> This game added new &quot;Battle&quot; multiplayer options, like the addition of new characteristics to the additional multiplayer characters that were in the available unlockable in the original. The multiplayer characters that were unlockable in the other game are now playable from the start, and other new &quot;bells and whistles&quot; were added.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 03:04:54</pubDate>		</item>		<item>			<title>Sonic R</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SonicR/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bc5e3845e0d82686044de568b63fb8e1_sq.jpg" title="Sonic R Image" /> Sonic R (&atilde;&sbquo;&frac12;&atilde;&fnof;&lsaquo;&atilde;&fnof;&fnof;&atilde;&sbquo;&macr; R) is a racing game developed by Traveller's Tales and Sonic Team for the Sega Saturn and PC, the latter version being ported to the GameCube and PlayStation 2 in Sonic Gems Collection. It features characters from the Sonic the Hedgehog series. The game is characterized by the same sense of environmental openness in the Sonic platformers. It contains colorful 3D graphics combined with a strong soundtrack by Richard Jacques (including songs performed by British singer T. J. Davis). Running the game on XP successfully depends very much on the hardware of the PC it is being run on. It was the first true 3D Sonic game.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 05:04:12</pubDate>		</item>		<item>			<title>Super Monkey Ball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SuperMonkeyBall/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8c7bff22b56670badb3b032472793d1f_sq.jpg" title="Super Monkey Ball Image" /> Fred Durst isn't the only one who's &quot;Rollin', Rollin', Rollin'&quot; these days. Sega has a gang of madcap monkeys ready to roll into the mix, in a zany racing/action/minigame extravaganza for Nintendo GameCube called Super Monkey Ball.<br />
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Accurately titled, Super Monkey Ball challenges players to control cute little monkeys who run around in transparent balls not unlike hamster balls. That the monkeys, balls and tracks all look great even in the midst of split-screen frenetic action is a terrific tribute to the Nintendo GameCube's processing power.<br />
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Lovingly &quot;borrowed&quot; from nintendo.com until i have free time!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jan 2007 09:55:57</pubDate>		</item>		<item>			<title>Jungle Beat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/jUNGLEbEAT/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0beba822043bdd16710a42057e72a20a_sq.jpg" title="Jungle Beat Image" /> Donkey Kong Jungle Beat is a Nintendo GameCube video game featuring the gorilla Donkey Kong and played with a pair of drum-like controllers (tarukonga). It was released in Japan on December 16, 2004, Europe on February 4, 2005 and in North America on March 14, 2005. A landmark in video game history will showcase Donkey Kong Jungle Beat as the first game to get an ESRB rating of E10+.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 01:50:34</pubDate>		</item>		<item>			<title>Tony Hawk's Undeground</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tonyhawksunderground/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9824b8d5e61dfaf5fd8d9663432efe2_sq.jpg" title="Tony Hawk's Undeground Image" /> MASSIVE departure for the series.  New completely free-roam style throughout levels and beefed story mode make this almost a completely different game.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 06:26:34</pubDate>		</item>		<item>			<title>WarioWare, Inc - Mega Party Games</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WariowareParty/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/be1553639f83659fc3114eceb7e0fb98_sq.jpg" title="WarioWare, Inc - Mega Party Games Image" /> WarioWare, Inc.: Mega Party Game$! is party game for Nintendo GameCube released in Japan on October 17, 2003 in North America on April 5, 2004 and on September 3 that year in Europe.<br />
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This title contains all the microgames contained in WarioWare, Inc.: Mega Microgame$!, and it also contains 7 competitive multiplayer games, 1 cooperative game, and a selection of single-player features (for example, the ability to play any microgame of the player's choice).<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 01:05:55</pubDate>		</item>		<item>			<title>Fifa Street 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fifastreet2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/ba4045636224b52db211d67940c70fa1_sq.jpg" title="Fifa Street 2 Image" /> This game has everything we've come to expect from the street series... plus soccer.  The multiplayer aspect can pretty much  give this game all the replay value it could ever have.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 04:51:47</pubDate>		</item>		<item>			<title>Mortal Kombat: Deception</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MKDeception/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3b401a21dff4e71c13ec48e637a12349_sq.jpg" title="Mortal Kombat: Deception Image" /> Mortal Kombat: Deception is a fighting game in the controversial and bloody Mortal Kombat series. Deception was developed and published by Midway for the PlayStation 2 and Xbox in October 2004. A GameCube version was published in January 2005.<br />
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Mortal Kombat: Deception precedes Shaolin Monks (in release date only) and follows Deadly Alliance. MK:D was released in two versions for the Playstation 2 and Xbox, a regular version, and a &quot;Kollector's Edition&quot; which added a metal trading card and a bonus disc containing a history of Mortal Kombat, several video biographies of characters, and an &quot;arcade perfect&quot; version of the original Mortal Kombat.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 01:18:40</pubDate>		</item>		<item>			<title>Wario World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WarioWorld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/00c25ae44c734ec623498cb23d235e7b_sq.jpg" title="Wario World Image" /> Wario World is a video game developed by Treasure Co. Ltd and produced by Nintendo. It was released on June 23, 2003 exclusively for the Nintendo GameCube.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 12:47:42</pubDate>		</item>		<item>			<title>Ribbit King</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ribbitking/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5ec324b0c3dc96cd8eee2373c96a4616_sq.jpg" title="Ribbit King Image" /> Ribbit King is about a plucky little character named Scooter and his talking lunchbox, Picwick, who try to save their world by entering a Frolf Tournament. Frolf is golf but instead of a golf ball you use a frog, and its way more humorous.<br />
Launching your frog across 5 different areas with 4 maps for each area, and different starting and ending positions makes this a great multiplayer game. Obstacles are throughout the all the areas including snakes, lava lakes, mammoths, and even caters. Almost all obstacles are worth points unless you play your frog right. Items can be used to boost your frog and change its status.<br />
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Including with Ribbit King is a bonus disc called Ribbit King Plus! It doesn't have any additional gameplay just movies the developers created for fun.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 10:12:54</pubDate>		</item>		<item>			<title>Wave Race: Blue Storm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/waveracebluestorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e1a57a9e60d1b4f918275ecdd7f26210_sq.jpg" title="Wave Race: Blue Storm Image" /> Wave Race: Blue Storm is a jet ski racing game released as a launch title for the Nintendo GameCube on November 18, 2001. It is a sequel to the 1996 Nintendo 64 game Wave Race 64.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 03:46:10</pubDate>		</item>		<item>			<title>Super Mario Strikers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariostrikers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/acd8215e419c1d6236b38218acbd25f2_sq.jpg" title="Super Mario Strikers Image" /> Nintendo's foray into sports titles continues with Super Mario Strikers, a new soccer game that's unlike anything ever to hit the pitch. Whether players are freezing their opponents with an ice-cold shell, unleashing a spiny shell on their hapless opponents or making entire teams flee in terror with a roving Chain Chomp, they're sure to see something new around every corner kick.<br />
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Super Mario Strikers features all the favorite characters from the Nintendo universe, as well as four-person multiplayer action that will have players and their friends cheering all night long. Get ready for the world cup of gaming.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 01:44:56</pubDate>		</item>		<item>			<title>Frogger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frogger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07d00c609cd33f628f1e8bb06657bb5e_sq.png" title="Frogger Image" /> The game starts with three frogs. The player guides a frog which starts at the bottom of the screen. The lower half of the screen contains a road with motor vehicles, which in various versions include cars, trucks, buses, taxis, and/or motorcycles speeding along. The upper half of the screen consists of a river with logs, alligators, and turtles. The very top of the screen contains five &quot;frog homes&quot;&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jan 2007 02:39:31</pubDate>		</item>		<item>			<title>Luigis Mansion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/LuigisMansion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae2299f8d45ff64f284ba60cd29c697a_sq.jpg" title="Luigis Mansion Image" /> Luigi's Mansion is an adventure video game developed by Nintendo for the Nintendo GameCube in 2001. It was a launch title for the GameCube.<br />
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Luigi's Mansion is the first official Mario game to star Luigi exclusively, as opposed to most earlier Mario titles that featured either Mario by himself or both Mario and Luigi. It features a unique set of goals and ways to attain those goals, involving stunning ghosts with a flashlight and promptly sucking them into a vacuum cleaner, which is aptly named the Poltergust 3000.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 03:55:51</pubDate>		</item>		<item>			<title>Harvest Moon: A Wonderful Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/harvestmoonwl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d854defb37939bbe31d425b2b840b23_sq.jpg" title="Harvest Moon: A Wonderful Life Image" /> The first in the Harvest Moon series for the GameCube, a Wonderful Life pits gamers in a real-life simulation that spans the equivalent of 30 years. As you blossom from a young man into a mature adult you will be able to date, get married, and have a child that will eventually become a huge part of your life. For instance, you might have a boy who will grow to work side-by-side with you helping to farm your crops. So, having a child will have a huge affect on your life. The third-person roleplaying simulation features more than 40 characters to interact with as well as Game Boy Advance link-up.<br />
A &quot;Special Edition&quot; of the game was also released on the PlayStation 2, with additional content not available in the GC version.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 04:24:57</pubDate>		</item>		<item>			<title>Dance Dance Revolution Mario Mix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DDRMario/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/28902893cfffb0837126449af4394d0d_sq.jpg" title="Dance Dance Revolution Mario Mix Image" /> Mario Mix features several of Nintendo's popular characters, including Mario, Luigi, Toad, Toadette, Waluigi, Wario, and Bowser. According to the story, Waluigi has stolen the &quot;Music Keys&quot;, unleashing their music upon the Mushroom Kingdom and causing chaos. Mario must restore peace to the land by recovering the Music Keys.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 11:32:56</pubDate>		</item>		<item>			<title>Crash Bandicoot: The Wrath of Cortex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/CrashBandicootTheWrathofCortex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9c0f749e29626bbd80076565b3a29eae_sq.jpg" title="Crash Bandicoot: The Wrath of Cortex Image" /> Crash Bandicoot: The Wrath of Cortex is a platform game in the Crash Bandicoot series.<br />
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Gameplay is basically the same, but this time Crash has a new move called sneak. This move allowes you to sneak over nitros. Coco is also playable, and for the first time, Coco has her own set of moves. There are many vehicles available including a 4x4, a plane, and a robot suit.<br />
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The story begins somewhere outside Earth's orbit, where we see Doctor Neo Cortex's evil space station base. Inside it, Uka Uka has called together a &quot;bad guy convention&quot; and is obviously quite angry with everyone. According to him, their track record for spreading evil is pathetic. They conclude that Crash Bandicoot is to blame. Of course, they wouldn't let anything stand in the way of evil, especially not a &quot;brainless orange marsupial&quot;, and decide that Crash must be eliminated. And so, Uka Uka orders Cortex and his cronies to come up with one good plan... or else. Cortex informs everyone that in his scientific endeavors, he has created a genetically-advanced superweapon of unbelievable strength. But the final missing crucial element is a power source. Uka Uka brings up the Elementals, a group of destructive masks with the power over Earth, Fire, Water, and Air. If they unleashed their destructive energy, they'll have enough power to bring Cortex's secret weapon to life. They would have a weapon capable of crushing mountains, demolishing entire cities, and wiping Crash Bandicoot off the face of the Earth forever.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Mar 2007 02:59:22</pubDate>		</item>		<item>			<title>NFL Street 2: Unleashed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/NFLStreet2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a1891d7631a0e77fe9a3a790ebfc332d_sq.jpg" title="NFL Street 2: Unleashed Image" /> Defy gravity and stretch your game to the skies with NFL STREET 2. Send your receivers off walls, change passing lanes by running your QB up a building, and take advantage of eye-popping wall jukes and all-new hurdles. You better hold on to the ball because defenders fly across the field in ways never before seen in a football game. Players descend on an all-new persistent world, Bay City, to build their teams, their reps, and their battle plans one field at a time. Join pick-up games around the city and establish your reputation by recruiting talent from the neighborhoods you conquer as you begin your journey to become football&acirc;&euro;&trade;s biggest street legend. The time to own the streets is NOW.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 10:38:53</pubDate>		</item>		<item>			<title>Harry Potter and the Prisoner of Azkaban</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/prisonerofazkaban/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5cd74ebcdc2472c92c46aff2de675c89_sq.jpg" title="Harry Potter and the Prisoner of Azkaban Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>23 Jul 2007 10:03:40</pubDate>		</item>		<item>			<title>SCOOBY-DOO MYSTERY MAYHEM</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mysterymayhem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1f8dcbdc28092f972ab1f2df1aa875a5_sq.jpg" title="SCOOBY-DOO MYSTERY MAYHEM Image" /> Mystery, Inc is back to solve a caper of supernatural proportions. A mysterious villain is using an ancient book, the Tome of Doom, to unleash some of the creepiest creatures the gang has ever met. Will you help our heroes for a Scooby Snack?<br />
<span style="color: white;">.........................................</span><span style="font-weight: bold;color: orange;font-size: 16px;">Zoinks!</span><div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 07:39:03</pubDate>		</item>	</channel></rss>