<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'cartoon, jat' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/cartoon/jat/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'cartoon, jat' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'cartoon, jat' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/cartoon/jat/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Sid &amp; Al's Incredible Toons</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/incredibletoons/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db43b3c585d83f02b2d65cff2a788d93_sq.jpg" title="Sid &amp; Al's Incredible Toons Image" /> Sid &amp; Al's Incredible Toons is a funnier, cartoon version of The Incredible Machine.  It is your job to solve 100 Rube Goldberg style puzzles by placing pieces in the right spot.  The puzzle goals range from letting Al E. Cat(haha) catch Sid Mouse, helping Sid reach his cheese, or simply blowing one of the characters up.<br />
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Sid and Al aren't the only characters in the game, however.  They are joined by other cartoons such as Eunice the Elephant and Bik the Dragon.  Each character acts as a different puzzle piece and is used in a different way.  Eunice, for example, will toss things that hit her trunk, while Bik will blow fire any time something hits him.<br />
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There are a variety of different objects used to solve the puzzles, and they range from realistic to cartoony.  There are conveyor belts and pullies to get things where you want them, but there are also guns which will cough out bullets.  Once you master all 100 puzzles, there is also a create-a-puzzle mode where you can make your own crazy contraptions to stump your friends.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 05:20:42</pubDate>		</item>		<item>			<title>Johnny Castaway</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/johnnycastaway/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5ab0afa0cede886349c9072c1db0a235_sq.jpg" title="Johnny Castaway Image" /> Johnny Castaway may not be a game, but it is more than just an ordinary screen saver.  The screen saver tells the story of Johnny, a man stranded on a desert island.  Normally, he will just sit around, read, sleep, and fish.  However, there are many special events that will happen over time.  Pirates will come to the island, he meets a mermaid, and he may even try to do a rain dance to battle the heat.<br />
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A lot of the events that occur are based upon the computer's system clock.  For example, there is a pumpkin on the island around Halloween and christmas decorations in December.  As the screen saver progresses, certain animations will reveal more about the story.  Eventually, the story is revealed and it is shown why Johnny is stranded on the island.  There are so many different events that happen during the screen saver that people are still documenting them and believe they can still find more.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 06:28:33</pubDate>		</item>		<item>			<title>Battle Bugs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlebugs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/20a5821340a2e4f44f04ce96bb595d2d_sq.jpg" title="Battle Bugs Image" /> Description from the box:<br />
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The Alluring odor of last week's pizza lies heavy in the air.  Antennae strain and agony etches lines of pain into the faces of the cockroaches.  With monumental effort, these warriors raise the flag above the carnage in the pepperoni.<br />
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This is Battle Bugs.  A game of military strategy where insect troops rage across tabletops and storm junk food targets.  Standing in their way are legions of enemy bugs, armed to the teeth.  You-and your battle smarts-guide your troops to glory.  Will your armada of spiders cross the cola lake in time to save the flag?  Will the suicide run of kamikaze mosquito take out the praying mantis?  At what cost?  At what price of victory?<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 06:05:06</pubDate>		</item>		<item>			<title>3-D Ultra Pinball: Creep Night</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/creepnight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c00b56f1114f0fff81910dc791fcf98c_sq.jpg" title="3-D Ultra Pinball: Creep Night Image" /> Creep Night is the sequel to the original 3-D Ultra Pinball.  The theme in Creep Night is cartoon horror as opposed to the original's &quot;Outpost&quot; theme.  There are three tables to play on consisting of a castle, laboratory, and dungeon.  Creep Night is different than most pinball games because things happen in it that could never happen in real life.  Zombies will come up from the dead and have to be put back down with the ball, or goblins will try to steal the ball.  There are even bonus mini games that the ball can be warped to in order to get more points.  There is a single table mode as well as an all inclusive mode where the player can be sent from board to board as they beat them.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 05:46:03</pubDate>		</item>		<item>			<title>Quarky &amp; Quaysoo's Turbo Science</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/turboscience/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f9952662eadc4bfb0cfa93969dac1944_sq.jpg" title="Quarky &amp; Quaysoo's Turbo Science Image" /> Quarky and Quaysoo O'Gandi are two aliens competing in a science marathon.  You pick either of the two to enter in the race as you compete against Das Liquidators, Cools City Maulers, and Odessa King.  There are stops along the race where you must answer science questions relating to the location (eg. questions about sound at the rock concert).  The more questions you can answer correctly, the more money you earn.  The money is then used to choose a mode of transport to the next stop, ranging from running to jetpacking.  The more expensive transportation gets you to the next stop faster so you can beat your opponents.<br />
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Turbo Science taught kids science concepts in a fun and accessible manor.  The game also came with an informative booklet that taught about all of the different subjects discussed in the game.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 05:41:36</pubDate>		</item>	</channel></rss>