<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Windows, playable' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/playable/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Windows, playable' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Windows, playable' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/playable/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Cortex Command</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cortexcommand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54dc3426bcd8c59660005cf0e0244959_sq.jpg" title="Cortex Command Image" /> Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent!<br />
<br />
Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Nov 2006 03:44:39</pubDate>		</item>		<item>			<title>Starsiege: Tribes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tribes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d070d96048007cf6f975f7cf63d7e4af_sq.jpg" title="Starsiege: Tribes Image" /> <strong>Starsiege: Tribes</strong> a first person shooter set in the Earthsiege universe. It was developed by <strong>Dynamix</strong> and published by <strong>Sierra Online</strong> in Nov. 1998. It's the first in a line of Tribes products which include <em>Tribes II</em> in 2001, <em>Tribes Aerial Assault</em> in 2002 (for PS2) and <em>Tribes: Vengeance</em> in 2004.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Nov 2006 01:51:38</pubDate>		</item>		<item>			<title>Echoes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/echoes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/defb3e1279563466f7861bf69fcb7bdb_sq.gif" title="Echoes Image" /> Echoes is sort of a blend between <a href="/game/Asteroids" class="game_link">Asteroids</a> and Geometry Wars. Like in the classic Asteroids you control a space ship floating around somewhere in space, trying to stay alive while asteroids are flung around. But unlike Asteroids, Echoes has some extras.<br />
<br />
Instead of just small and large asteroids, there are four asteroid sizes (ranging from mini to enourmous) comets, meteor storms, asteroid belts, planets (with moons), black holes and the sun. There are also both energy and weapon power-ups.<br />
<br />
<br />
Echoes is created by Binary Zoo, creators of <a href="/game/mono" class="game_link">mono</a>, <a href="/game/duo" class="game_link">Duo</a> and <a href="/game/duotris" class="game_link">DUOtris</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 06:00:05</pubDate>		</item>		<item>			<title>Head over Heels</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/headoverheels/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0b1eab8de7000ee7f105067179be0a71_sq.gif" title="Head over Heels Image" /> Control the two characters Head and Heels in this isometric arcade adventure/puzzle game.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 07:02:02</pubDate>		</item>		<item>			<title>Blocksum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blocksum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29f4295b39b57073f434f8b5b57e638c_sq.png" title="Blocksum Image" /> Blocksum is a very new typed action puzzle game. For everyone who can add numbers to 20.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:04:52</pubDate>		</item>		<item>			<title>Push-Push Penguin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ppp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/320bc634eea88c27f06648da276b5471_sq.gif" title="Push-Push Penguin Image" /> Guide Pen-Pen or his sweetheart Deda-Deda (or both in a multiplayer frenzy) around the mazes and try to crush all monsters on screen with the Ice Blocks scattered around. Use the Action button to push the ice block or crush it if it cannot be pushed.<br />
If you face the outer wall and press the Action button then you will start breathing the icy breath onto them which will make them freeze. If there are any monsters walking by the frozen wall they will get instantly stunned and you can use this ability to crush them with an ice block. Try to spell BONUS for surprise, and rack up combo scores by killing Snow Trolls in various imaginative ways.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 12:39:52</pubDate>		</item>		<item>			<title>Within a Deep Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/withinadeepforest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8172cc7a5549196e171acb1c81866b71_sq.png" title="Within a Deep Forest Image" /> Within a Deep Forest is a freeware 2D platform game for Windows, featuring challenging gameplay, beautiful music, an evil doctor, infinite cuteness, and a deep forest.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:38:21</pubDate>		</item>		<item>			<title>Blockland</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blockland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f2615a157cfa76e855c7b211322eb065_sq.jpg" title="Blockland Image" /> The game where you build stuff.<br />
<br />
An open-ended, non-competitive, multi-player construction game.  You build online with bricks.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Oct 2006 01:38:19</pubDate>		</item>		<item>			<title>Jet Set Willy : The Trash Of The Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trashoftheuniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b0f4ac8142b17c6d7f94072ed65957c8_sq.png" title="Jet Set Willy : The Trash Of The Universe Image" /> Don't you just hate it when the aliens use your mansion as a dumping ground? Talk about unfair, especially since Maria, your housekeeper left after the last big party you threw and you've got to clean up the mess yourself.<br />
<br />
Willys not going to take it lying down, thats for sure. Oh no. He's going to collect that pile of rubbish up and give it straight back to the intergalactic travellers that deposited it in the first place.<br />
<br />
If only the mansion wasn't so big...and if only the aliens had actually left and weren't throwing a party of their own.<br />
<br />
Maybe its time to get a new housekeeper after all...<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 07:46:10</pubDate>		</item>		<item>			<title>Warning Forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warningforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f3da3f2eeb40204cd4d8cf1ab176a218_sq.png" title="Warning Forever Image" /> Warning Forever is a special shoot 'em up. Instead of flying around, dealing with hoards of enemies, and the occasional boss, it's just you, and the boss. And every time you beat the boss, it comes back, meaner than the time before.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 11:33:56</pubDate>		</item>		<item>			<title>Armadillo Run</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/armadillorun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/92260044739d68b408c1fe9eabc7e8b5_sq.png" title="Armadillo Run Image" /> Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space. There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 02:13:47</pubDate>		</item>		<item>			<title>Worms: Armageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wormsarmageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a2f8b970f6d011390214a3db124fbae_sq.jpg" title="Worms: Armageddon Image" /> Team warfare on a worm scale<br />
<br />
Description:<br />
Worms: Armageddon is a turn based strategy game in a 2d environment.  There is a single player campaign, and training missions to complete; but the main attraction is playing against other people locally or over the internet.  Games can be played with 2 or more people.  The graphics and sound are very cartoonish, and entertaining.<br />
<br />
Gameplay:<br />
Each player starts with a number of worms on their team.  Each worm has a fixed amount of health.  If a worm runs out of health, it will die.  Once you run out of worms, you lose the match.  The game is turn based, so each team gets control of one worm during their turn.  You have a limited amount of time to select one of many weapons and inflict damage on another teams worm.  There are also other more subtle tools to choose from for more strategic play, such as terrain digging tools, girder construction, and ropes and other means to get around the map.  Weapons vary from the ordinary guns and explosives, to odd things like exploding sheep, mad cows, and homing pigeons.<br />
<br />
There are several other popular gameplay types, with specific rules for play.<br />
<br />
Finding online games is easy when you log onto WormNet.  It's an irc-like chat interface where you can host or join games.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jan 2007 02:14:34</pubDate>		</item>		<item>			<title>Knytt</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/knytt/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/83e6e0db6011be470d9c42d031497dbd_sq.png" title="Knytt Image" /> The Knytt was abducted by an alien! Traveling through space, the UFO flies into a meteor and crashes on a nearby planet. Luckily, the Knytt and the alien survive, but the UFO is a wreck. How can the Knytt possibly find it's way back home again?<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 12:42:22</pubDate>		</item>		<item>			<title>Torus Trooper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/torustrooper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0651d8e29c0ad640b30c48bb430c2eb7_sq.png" title="Torus Trooper Image" /> Torus Trooper lets you control a speeding ship sailing through barrage.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:11:36</pubDate>		</item>		<item>			<title>Oasis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oasis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1811a7b12b5620f297806fefafc71aaa_sq.png" title="Oasis Image" /> You are the future Scarab King. Your father, the Falcon King, has been murdered. Egypt has plunged into chaos, and an evil fog has covered your father's empire.  Using your magical staff, you will lift the fog and rebuild the empire. Your followers will flock to you and obey your commands. <br />
<br />
You will discover cities, build roads, and develop new technologies.  Your goal is to seek out the Oasis and the Obelisk it contains, and to protect it from the barbarian hordes. <br />
<br />
Once your presence in a kingdom is discovered, you have a limited number of turns before the barbarian horde arrives. Spend your turns wisely, develop your kingdom carefully, or watch the barbarian hordes smash it to rubble!  <br />
<br />
If your kingdom survives with the Obelisk intact, you will be able to retrieve its Glyph, and the power to restore order to the land. Earn twelve Glyphs from twelve different levels, and you will have the power to restore the empire, dispel the fog forever, and become the Scarab King.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 01:36:53</pubDate>		</item>		<item>			<title>Orbiter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/orbiter/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f7f568c9a08442d96440a6fc66edda5b_sq.jpg" title="Orbiter Image" /> Orbiter is a free flight simulator that goes beyond the confines of Earth's atmosphere. Launch the Space Shuttle from Kennedy Space Center to deploy a satellite, rendezvous with the International Space Station or take the futuristic Delta-glider for a tour through the solar system - the choice is yours.<br />
<br />
But make no mistake, Orbiter is not a space shooter. The emphasis is firmly on realism, and the learning curve can be steep. Be prepared to invest some time and effort to brush up on your orbital mechanics background. Good starting points are JPL's Basics of Space Flight, and R. Braeunig's Rocket &amp; Space Technology.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 03:46:00</pubDate>		</item>		<item>			<title>Gridrunner++</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gridrunnerplusplus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5644e752a398c95b6a2cd66b77ce69d1_sq.png" title="Gridrunner++ Image" /> Take a trip to the Zone with Llamasoft, in the twitch gaming shoot 'em up classic Gridrunner++. <br />
<br />
Face wave after wave of increasingly ferocious and insane opponents in glorious, retina scorching, psychedelic themed parallax scrolling levels. <br />
<br />
Think you've got what it takes?<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 11:28:36</pubDate>		</item>		<item>			<title>Beast Invaders 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/beast3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/351f11ef4012cff8ff8a4f9f996496be_sq.png" title="Beast Invaders 3 Image" /> Beast Invaders 3 is the follow up to ...wait for it... Beast Invaders 2.<br />
<br />
Beast Invaders 3 is  a vertical scrolling shooter that see's you taking on the mighty sheepy hordes and their wealth of heavy artillery. No sheep are harmed in the making of or during this game.<br />
<br />
Contains bullet hell style mayhem and curry.<br />
<br />
Sadly, the entire development of this game was plagued by more trouble than is humanly believable, but being a determined muppet that I am, despite 1 computer biting the dust and a serious illness inbetween I've managed to cobble something together out of the sprawling mess. Mainly in 48 hours.<br />
<br />
So, its not quite the game I wanted it to be, so keep an eye out for v2 soon.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Apr 2007 02:03:13</pubDate>		</item>		<item>			<title>Sumotori Dreams</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SumotoriDreams/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8b213d82052d287c831eab5589224b0a_sq.jpg" title="Sumotori Dreams Image" /> Sumotori Dreams is a Sumor wrestling game with ultra-real phsyics. Start the match and rush your oppenent trying to shove them to the ground or out of the ring. Then watch as they stand up to bow.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Apr 2007 04:48:49</pubDate>		</item>		<item>			<title>Soldat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/soldat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f8c590fbea3496d234009a2d367d365_sq.jpg" title="Soldat Image" /> Soldat is a unique side-view multiplayer action game. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal. This is what multiplayer was invented for.<br />
<br />
Most important features:<br />
<li class="user_li">It's free to play<br /></li><li class="user_li">Game environment based on real physics rules<br /></li><li class="user_li">Over 18 weapons available:  - guns like MP5, Ak-74, M79, M249 Minimi, Barret M82A1, XM214 Minigun<br /></li><li class="user_li">Multiplayer network game over the Internet or LAN<br /></li><li class="user_li">Intelligent bots<br /></li><li class="user_li">7 game modes:<br /></li><li class="user_li">- Deathmatch<br /></li><li class="user_li">- Pointmatch<br /></li><li class="user_li">- Teammatch<br /></li><li class="user_li">- Rambomatch<br /></li><li class="user_li">- Capture the Flag<br /></li><li class="user_li">- Infiltration<br /></li><li class="user_li">- Hold the Flag <br /></li><li class="user_li">51 different maps<br /></li><li class="user_li">Editors: Soldat Map Maker and Interface Maker<br /></li><li class="user_li">Lobby server and dedicated server for Windows and Linux<br /></li>* Large community creating mods, maps and tools<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 05:17:22</pubDate>		</item>		<item>			<title>La Mulana</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lamulana/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff4bd622a289d7c3d6ea36293c9cd280_sq.gif" title="La Mulana Image" /> La-Mulana is a freeware free-roaming platformer game designed to look, sound, and play like a classic MSX game. It's heavily influenced by the classic Konami MSX game 'The Maze of Galious' and anyone who has played that title will probably recognize the similarities very quickly. You play the whip-wielding Indiana Jones-esque archaeologist Lemeza Kosugi as he investigates the ancient ruins of La-Mulana in an attempt to find its treasure and one-up his father, who is trying to get the same treasure as well.<br />
<br />
The game is huge, with many different areas to explore and dozens of items and weapons to find. Each area has a large variety of puzzles and traps and you need to solve the puzzles in each area to discover the Ankhs and Ankh Jewels, which allow you to fight the eight Guardians of the ruins. To solve the puzzles you'll need to be able to read the tablets scattered throughout the ruins, which will require a Hand Scanner and translation software for the portable MSX that Lemeza has brought along on the adventure. Your Hand Scanner will also allow you to find items and search the bones of less fortunate adventurers.<br />
<br />
Note that the original game comes in Japanes, so apply the english patch (link at the bottom).<br />
<br />
(Description courtesy of Independent Games Blog)<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 01:29:22</pubDate>		</item>		<item>			<title>Really Rather Good Battles In Space</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rrgbis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/82d1ff79e2bc30194eafeb8d0612b79c_sq.jpg" title="Really Rather Good Battles In Space Image" /> Really Rather Good Battles In Space: Galactic Conflict 4320 - 4359 AD<br />
<br />
Welcome to Really Rather Good Battles In Space - a space based real time strategy game for Windows and Linux.<br />
<br />
The game has a website, complete with a discussion forum. You can visit it at:<br />
http://rrgbis.sourceforge.net<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 12:49:23</pubDate>		</item>		<item>			<title>Slouching Towards Bedlam</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bedlam/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/25f93e3dee9d2f5ef110215628a89f50_sq.gif" title="Slouching Towards Bedlam Image" /> Enter a steampunk adventure set in a London that might have been. The year is 1885. Bedlam Hospital still stands in Moorsfield, a decaying shell used to house the poor and the hopeless. Steam-driven mechanical wonders roam the streets. Gear-wheeled analytical engines spin out reams of thought onto punched paper tapes.<br />
<br />
And in the darkness - in the alleys and the side shops - hide secrets.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 12:49:30</pubDate>		</item>		<item>			<title>Jet Set Willy: The New Housekeeper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thenewhousekeeper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/928d1304dc0e9807d51ca080344ccef3_sq.png" title="Jet Set Willy: The New Housekeeper Image" /> Tired of Willys wild lifestyle, Maria the housekeeper decides enough is enough. Its time to move on and find some more peaceful employment.<br />
<br />
Willy, depressed at the thought of cleaning up after himself hires a new housekeeper, Dorris - a seemingly nice lady all told.<br />
<br />
It isn't long before things start to go haywire in Willys house all over again...<br />
<br />
Time to activate the security device methinks and boot that housekeeper back out where she belongs...she's obviously up to no good.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 08:10:08</pubDate>		</item>		<item>			<title>Aztec Challenge Remake</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/aztecremake/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87c34caddeddb49488f29c85dff8024d_sq.png" title="Aztec Challenge Remake Image" /> 7 challenges await the brave warrior in Smila's remake of the Cosmi classic.<br />
<br />
Dodge spears, rocks, spikes and other things that will chafe your poor player and make your way to safety and freedom.<br />
<br />
Duck, jump and dodge your way through the levels. A Retro Remake that contains a muscular man running.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 05:43:50</pubDate>		</item>		<item>			<title>Memory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/memory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5968337a54ff62c691d68506a7c0804e_sq.jpg" title="Memory Image" /> Memory is a simple remake of the classic game of Memory. You are given a series of cards face down and must turn them over to create matches. Once a pair is matched it is removed from the board revealing part of the picture in the background.<br />
Home Page: <a href="http://kids.eonclash.com/ViewGame.php?ID=1" target="_blank" rel="nofollow">http://kids.eonclash.com/ViewGame.php?ID=1</a><br />
<strong>Age Group:</strong> 3 to 4+<br />
<strong>Features</strong><br />
 <li class="user_li"> Difficulty Settings - Game has settings for 4x4, 6x4, and 6x8 board size to let you set your child's difficulty level appropriately.<br /></li> <li class="user_li"> 48 Card Types - Animals, Letters, Numbers, Cars, Trains, and more... The different cards types are sure to keep your little one amused.<br /></li> <li class="user_li"> Random Backgrounds - Each game played gets a random background selected from those available.<br /></li> *  Customizeable Backgrounds - Any PNG, BMP, or JPG file that is placed into the application's Graphics/Backgrounds folder will be automatically loaded and used within the game.<div style="clear:both;"></div> ]]></description>			<pubDate>30 May 2007 10:27:44</pubDate>		</item>		<item>			<title>rRootage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rrootage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e14ce725973d8e9472c3ec3c90eb24e2_sq.png" title="rRootage Image" /> rRootage is an abstract scrolling shooter game, centered around fighting a continually reappearing boss.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:03:40</pubDate>		</item>		<item>			<title>Strange Attractors</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/strangeattractors/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf2122416a94d0db312a16cd4f9bc248_sq.png" title="Strange Attractors Image" /> Strange Attractors was created for a 'One Switch' competition, a competition where the goal is to create a game controlled with just one button.<br />
<br />
By pressing the spacebar, you activate the gravity drive of your craft and create an attractive force between yourself and the other objects in the game. Your goal is to sling and bounce yourself from the bottom of the level through the portal at the top.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 04:30:44</pubDate>		</item>		<item>			<title>Seiklus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/seiklus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf7596856c2c29869c006cd9bd30d8db_sq.png" title="Seiklus Image" /> This is an strange endearing relaxing game. All about exploring the world. <br />
<br />
It has many nice touches that come out if you take the time to play.  Shows how much simple things and bare bones gameplay can still add up to an enjoyable experience. <br />
<br />
The environments are strange and unexpected.. Might be a bit challenging for some and frustrating at times, but I enjoyed it overall. <br />
<br />
This was made by a single guy using GameMaker, and given away for free! See developer's links below for more info<br />
<br />
<div class="user_quote"><span class="quote_from">clysm said,</span><blockquote class="user_quote"> Well, when I make any game, I make<br />
a game that Id like to see made by someone<br />
else; like partly as just an effort to inspire other people to make little games. I know a lot of people who are really talented, or who have some ambition, but they dont do anything, because they just think they cant....</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:33:25</pubDate>		</item>		<item>			<title>Nethack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nethack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c1cffbbacddf90b88c44c518557a8a1f_sq.png" title="Nethack Image" /> After the Creation, the cruel god Moloch rebelled<br />
against the authority of Marduk the Creator.<br />
Moloch stole from Marduk the most powerful of all<br />
the artifacts of the gods, the Amulet of Yendor,<br />
and he hid it in the dark cavities of Gehennom, the<br />
Under World, where he now lurks, and bides his time.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:00:10</pubDate>		</item>		<item>			<title>MegaPixel</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megapixel/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf63c7235c9483e354aec3fb5cabae06_sq.jpg" title="MegaPixel Image" /> MegaPixel is a fast paced first person action game in an interesting abstract setting. It features exciting and challenging gameplay inspired by great games like Halo, crazy-awesome abstract graphics made out of particles and 8 bit type sound effects. My vision was a game of pure intense action where reflexes are essential and the player is rewarded for making difficult shots, being patient in the heat of battle and using skill and strategy to destroy many enemies at once.<br />
<br />
MegaPixel won first place in the <a href="http://www.idevgames.com/forum/showthread.php?t=13433" target="_blank" rel="nofollow">3DU Game Design Contest</a>.<br />
<br />
Megapixel has been picked up by Shockwave.com. It was released on shockwave 5/15/07<div style="clear:both;"></div> ]]></description>			<pubDate>28 Mar 2007 09:59:43</pubDate>		</item>		<item>			<title>Frets on Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fretsonfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/796d16f458e9988f5641a75f6eb443f6_sq.png" title="Frets on Fire Image" /> Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:17:44</pubDate>		</item>		<item>			<title>GraviTron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GraviTron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa6eaaab548ef88b472161d04cc1792a_sq.jpg" title="GraviTron Image" /> Pilot your craft into dangerous caverns, rescue stranded space -men, destroy all reactors and return home in time for tea.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 06:03:41</pubDate>		</item>		<item>			<title>Gunroar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gunroar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ad0061244df9140c49362c9d40f3b79_sq.png" title="Gunroar Image" /> Gunroar is an 360-degree gunboat shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:12:14</pubDate>		</item>		<item>			<title>Pokemon Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a742daa8b8980dd71b4cce092b4d2c8_sq.jpg" title="Pokemon Online Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/2fa4ff9dee0de79b962d672bcbd84f87/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fa4ff9dee0de79b962d672bcbd84f87_sq.gif" /></a>Pokemon Online (POL) is a Massively Multiplayer Online Role-Playing Game (MMORPG) that involves quests, player personalisation, persistent NPCs, sparring and general exploration. Players will have the ability to train and catch pokemon while battling other trainers online in real-time. The POL game is closely based on the original Pokemon Gameboy games, with most of the traditional elements remaining intact. The POL enviroment is completely 2D and replicates the graphics used in the original games. The POL MMORPG has the ability to support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/7114d87e1962606bdab1a9d521e681b5/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/7/7114d87e1962606bdab1a9d521e681b5_sq.jpg" /></a>The POL game has no end, it just keeps evolving. POL has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. POL has been a prominent part of the Pokemon fandom since 1999. Beyond providing the fundamentals of any MMORPG - a dedicated team, a fantastic forum community, and professionalism, Pokemon Online has made for itself a mission. Pokemon Online seeks to involve the community wherever possible.<br />
<br />
Pokemon Online has proven itself to be innovative in its approaches to nearly everything - from being the first Pokemon MMORPG project to incorporating a community-driven spirit into the development of the game. This is a site where you aren''t just a fan - you''re a member. This is a community. This is where you can contribute on your own time, as much or as little as you want. This is the ultimate Pokemon MMORPG. This is Pokemon Online.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:43:39</pubDate>		</item>		<item>			<title> Sauerbraten</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sauerbraten/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/18c9021f0a0e33a97d3835afac72ec8d_sq.gif" title=" Sauerbraten Image" /> Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.<br />
<br />
Much like the original Cube, the aim of this game is not necessarily to produce the most features &amp; eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine. <br />
<br />
The engine supporting the game is entirely original in code &amp; design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine).<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 07:07:01</pubDate>		</item>		<item>			<title>Wolfenstein: Enemy Territory</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enemyterritory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcd66772ebc729c148a1f9713ad9b08d_sq.jpg" title="Wolfenstein: Enemy Territory Image" /> It's a game based on the Quake 3 engine, but it's totally different from Quake 3. It's a WWII themed FPS game, but it's not as realistic as say CoD. It has realistic textures, but the movements are Quake 3 style and it's also very fast paced like Quake 3. It's one of the best game out there in my opinion. The combination of a realistic theme with an unrealistic gameplay is just awesome. Try it out for yourself, you'll get hooked.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 04:18:18</pubDate>		</item>		<item>			<title>Narbacular Drop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/narbaculardrop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b74df29fc7a0af6ab16253fb0d6bb9cf_sq.jpg" title="Narbacular Drop Image" /> In Narbacular Drop you explore a 3D dungeon and overcome obstacles using unique portal gameplay. Its non-violent, low-intensity, simple gameplay appeals to gamers of all ages and skill levels. The unique portal gameplay makes for a very fun and memorable game experience.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 08:33:36</pubDate>		</item>		<item>			<title>Noctis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/noctis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1a1daab3cff2fe9606b5c1739db8fb98_sq.png" title="Noctis Image" /> Noctis is a unique space exploration game where you explore the universe in your space ship, the Stardrifter. While there is no set goal in the game, you can travel around as much as you want, cataloging celestial bodies, visiting planets and moons and even exploring them if they have landscape which can be landed on.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 02:32:07</pubDate>		</item>		<item>			<title>Toy Robo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toy-robo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cdc284e73f23deb2583a4f9283f8b597_sq.jpg" title="Toy Robo Image" /> <strong>Please try it and then let me know what you think</strong> :)<br />
<br />
Toy Robo is an Action-Adventure Shooter that requires quick hands and engaging strategy.  You play as Toy Robo, a robot action figure on the side of good.  Your goal is to rid the world of evil toys which appear only at night.  You will do this in Arena style combat using your Blaster and Energy sword.  To help you along your way, you can equip several types of batteries, each with different combat effects and <br />
bonuses.<br />
<br />
This game was developed as an entry to the gamedev.net 4e4 contest which required that it encorporate at least 2 of the following four elements (elements of which ALL games are apparently made of): pirates, ninjas, robots and zombies.<br />
<br />
I opted for robots and zombies because robots are easy to model and zombies are easy to animate ^_^<br />
<br />
The contest had a 6 month time limit, so I wanted to make sure I didn't bite off more then I could chew.  In the end I came in 2nd out of at least 20 - the 1st place finisher was developed by 5 people!  so even though I didn't win I felt like the game did very well and the process was rewarding.<br />
<br />
Belowe are a few screen shots and the game download.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 10:40:46</pubDate>		</item>		<item>			<title>TrackMania Nations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tmnations/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7ed4513fb25f23010b788815ddda98d_sq.png" title="TrackMania Nations Image" /> TrackMania nations is a free stunt racing game released by its developer, Nadeo, to promote the game series and the Electronic Sports World Cup.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:26:01</pubDate>		</item>		<item>			<title>Morning's Wrath</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MorningsWrath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0699c6f0696cb5eddfa366c6af1e8bbc_sq.jpg" title="Morning's Wrath Image" /> Morning's Wrath is a Classic Adventure / RPG fusion. It combines rich story and puzzles with intense melee and spell-casting combat.<br />
<br />
Assume the role of Princess Morning of the Leowyn Kingdom and guide her on a quest to master the ways of magic and save her kingdom from invasion.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 08:25:10</pubDate>		</item>		<item>			<title>Darwinia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darwinia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/74308b6ee91c5954d834174564616e85_sq.gif" title="Darwinia Image" /> The world of Darwinia is a virtual themepark, running entirely inside a computer network and populated by a sentient evolving life form called the Darwinians. Unfortunately Darwinia has been overrun by a computer virus which has multiplied out of control. Your task is to destroy the Viral Infection and save the Darwinians from extinction.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 03:37:52</pubDate>		</item>		<item>			<title>Ragdoll Masters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ragdollmasters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f032b7c77162b607f0c8fbae96baa521_sq.png" title="Ragdoll Masters Image" /> Ragdoll Masters is an experiment in the world of 2D beat 'em' ups with the use of ragdoll physics. In this game you control a stylized martial arts master, making his way through stronger and stronger opponents with spectacular moves and impressive blows. It features some of the most sophisticated physics ever used in 2D games and plenty of other neat effects.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:40:12</pubDate>		</item>		<item>			<title>Toblo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toblo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/015a382c248ef0eb7120740e72685a2e_sq.png" title="Toblo Image" /> Toblo is a free, fast-paced capture the flag game that has two teams using the world as weaponry, throwing bombs, and generally destroying things. During the course of a Toblo capture the flag match, the structures in the wild and wacky world full of colorful blocks are reduced to block rubble.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 06:41:34</pubDate>		</item>		<item>			<title>Uplink</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/uplink/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/630103b69714f705862358b34586a9dd_sq.png" title="Uplink Image" /> <h2>High tech computer crime and industrial espionage on the Internet of 2010.</h2>
<br />
You play an Uplink Agent who makes a living by performing jobs for major corporations. Your tasks involve hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, or framing innocent people. <br />
<br />
You use the money you earn to upgrade your computer systems, and to buy new software and tools. As your experience level increases you find more dangerous and profitable missions become available. You can speculate on a fully working stock market (and even influence its outcome). You can modify peoples academic or criminal records. You can divert money from bank transfers into your own accounts. You can even take part in the construction of the most deadly computer virus ever designed.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 03:28:51</pubDate>		</item>		<item>			<title>Savage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/savage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d505ca80d319a16495fec69079207b8d_sq.jpg" title="Savage Image" /> Savage was a massive undertaking as an indie game. It had a budget of approximately $1 million and was an innovative look on two genres. It mixed RTS and FPS elements together and created a multiplayer hybrid. <br />
Developed by: S2 Games<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 08:16:07</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
<br />
Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>Tremulous</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tremulous/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3fcf0af5a6cd82f205d202d968b424c0_sq.jpg" title="Tremulous Image" /> What is Tremulous? A multiplayer online game, you might say.  Or an awesome FPS shooter.  Whatever it is, Tremulous is a sure game for hard-core gamers.  Choose between two species, alien or human.  They both have special weapons, modules, and construction abilites.  Or... choose to be a spectator and watch the game from a Tribes like style.  Defeating aliens or humans reward you an unique way.  Join or create servers, choose your map, and play!  Which should I play?... Tremulous.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 06:28:02</pubDate>		</item>	</channel></rss>