<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Windows, multiplayer, casual' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/multiplayer/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Windows, multiplayer, casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Windows, multiplayer, casual' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/multiplayer/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>MultiMayhem</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/multimayhem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/904bbaa9c8b66f3b7642a390b49802cf_sq.jpg" title="MultiMayhem Image" /> The goal of this arcade game is to score the most points by jumping on, or hovering over the other player's head, dealing damage to him and scoring points. The game includes levels like the Arcade, Fish tank and Forest Valley. You can play against the computer, friends or on a network.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 05:23:32</pubDate>		</item>		<item>			<title>Spring</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TASpring/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/de31f7f5e2274df2eab3f1d3534f8a2c_sq.jpg" title="Spring Image" /> Spring (formerly known as TA Spring or Total Annihilation: Spring), is a full 3D open source RTS engine originally created by the Swedish Yankspankers, intended to bring the gameplay experience of Total Annihilation into three dimensions. The core game engine is released under the GPL License; however, the prepackaged mod that comes with the standard installation requires that one own a copy of TA to legally play it. There is, however, an official release which uses fully free content, and there are a number of mods, both in development and released, that are also completely free to use.<br />
<br />
Spring is being developed by the Swedish Yankspankers and the Spring community. The initial goal was to have the game run the mods and 3rd party units from Total Annihilation. This goal is now mostly complete, and the project has moved on to including additional features. The game is mainly focused around multiplayer games over the Internet or a LAN connection. There are currently no single player campaigns or missions, although there is some basic support for this through Lua scripting. There are also many skirmish AIs under development, allowing for offline play or extra players in an online game. Two skirmish AIs ship in the game package.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 11:53:14</pubDate>		</item>		<item>			<title>PuckIT!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puckit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5bda5ff6a50eae95d1e6e5fc6f2d36b4_sq.png" title="PuckIT! Image" /> PuckIT! is an odd air hockey game built on the Torque Game engine.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 12:45:46</pubDate>		</item>		<item>			<title>Frostwinds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frostwinds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/991fc667911c3d05494781384e9d3cc2_sq.png" title="Frostwinds Image" /> An adventure; an epic! Frostwinds is a massive multiplayer online roleplaying game with players from all over the world. Make new friends, join a party, travel as pack, and unite to take down mythological creatures of legendary strength! Featuring dozens of monsters, hundreds of items, and endless quests for hidden treasure and glory, Frostwinds players will always find an adventure waiting for them in this vibrant community. Join Frostwinds today, and let the adventuring begin!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 03:50:18</pubDate>		</item>		<item>			<title>Gwabs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gwabs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b38055be1ee0405582d3a2f45917f186_sq.jpg" title="Gwabs Image" /> Gwabs is the first desktop-to-desktop combat game where you can fight your friends in real-time over the Internet. Use your skills, weapons and intellect to survive this Gwab vs Gwab battle royale. The desktop is your arena: use the windows to gain the high ground, utilize icons in the battle for victory, break off a piece of the start bar to use as a deadly weapon!<br />
<br />
Take on your friends or Gwab community members through the Battle Manager portal. Challenge opponents using a built-in messenger. There are three rounds in each match with three different fighting modes: a fun match (no stakes), a wager match (bet your gwablets), or a death match (pinks slips for your character). Gwablets (the game's currency) are used to resurrect dead characters, purchase new ones, weapons, and for entry into feeding tournaments. Climb to the top of the world wide leader board to become the ultimate feeder. Challenge anyone within the Gwabs worldwide network for immediate desktop to desktop battles.<br />
<br />
This game concept is brought to you by Cory_Ross and _Matt_, Cambrian House community members, and is being developed by Cambrian House in partnership with Hothead Games, along with community members dubbed The Angry Mob.<br />
<br />
<strong>This game contains mature content and has not yet been rated.</strong><br />
<br />
For more information on this casual online multiplayer fighting game, visit our website at <a href="http://www.gwabs.com" target="_blank" rel="nofollow">http://www.gwabs.com</a><div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 09:55:48</pubDate>		</item>		<item>			<title>Worms: Armageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wormsarmageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a2f8b970f6d011390214a3db124fbae_sq.jpg" title="Worms: Armageddon Image" /> Team warfare on a worm scale<br />
<br />
Description:<br />
Worms: Armageddon is a turn based strategy game in a 2d environment.  There is a single player campaign, and training missions to complete; but the main attraction is playing against other people locally or over the internet.  Games can be played with 2 or more people.  The graphics and sound are very cartoonish, and entertaining.<br />
<br />
Gameplay:<br />
Each player starts with a number of worms on their team.  Each worm has a fixed amount of health.  If a worm runs out of health, it will die.  Once you run out of worms, you lose the match.  The game is turn based, so each team gets control of one worm during their turn.  You have a limited amount of time to select one of many weapons and inflict damage on another teams worm.  There are also other more subtle tools to choose from for more strategic play, such as terrain digging tools, girder construction, and ropes and other means to get around the map.  Weapons vary from the ordinary guns and explosives, to odd things like exploding sheep, mad cows, and homing pigeons.<br />
<br />
There are several other popular gameplay types, with specific rules for play.<br />
<br />
Finding online games is easy when you log onto WormNet.  It's an irc-like chat interface where you can host or join games.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Jan 2007 02:14:34</pubDate>		</item>		<item>			<title>Day of Defeat: Source</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dayofdefeatsource/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/234ecabfd00d7e5aa1facebedc7f3e94_sq.jpg" title="Day of Defeat: Source Image" /> Day of Defeat: Source is a FPS style gamed themed about WWII with emphasis on the fight between Germany and the USA. This source version includes major upgrades to the physics and graphics engines with the port to the Source Engine by Valve. Though it is still very similar to the original. Combat takes place in several locations presumably in Germany. There are 2 main modes for playing. The classic Capture the Flag and the new Plant the Bomb style. Both modes carry the same risks with constant fire from either side. Each side has 5 types of soldiers: Assult and Support to name a few. Each type has their own specialty from sniper to machine gunner. Each map generally has 5 flag locations or 2 bombing targets. The goal is to either capture all flags or destroy all targets. Once you die you must wait a certain length of time then you are placed back in your spawn location and allowed to rejoin combat.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 07:22:34</pubDate>		</item>		<item>			<title>Super Mario War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariowar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32da5a7085e1fab227a261c8ff17e1e5_sq.jpg" title="Super Mario War Image" /> Made with Microsoft's Game Studio Express by loving fans. This is basically a 2-D version of the 64's Smash Bros. game. The game supports up to 4 players going head to head and has various modes such as: capture the flag, race, deathmatch and more. The game also comes packaged with a level editor so you can make new levels to smash your friends! This game is tremendously fun and is definitely worth a download, especially because the full game is completely FREE!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 12:54:52</pubDate>		</item>		<item>			<title>Element Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/element/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7e1b6a5ff2457f857e88b863f22847f_sq.png" title="Element Online Image" /> Element is a platform MMORPG project. You start as a little white blob, and depending on how you play and what you buy, it changes.<br />
<br />
Most of the servers require a free program called Hamachi to play. It's included in the zip. For more info, go to:<br />
<br />
http://www.hamachi.cc<br />
<br />
Our Network is:<br />
Name: ElementOnline<br />
Pass: IM1337<br />
<br />
If you need help setting it up, let me know, I've helped a lot of people get this thing up and running, I know what I'm doing.<br />
<br />
Controls:<br />
Arrows: Move<br />
Click: Interact<br />
F4 Fullscreen<br />
<br />
To get in a battle, collide with an enemy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 03:55:41</pubDate>		</item>		<item>			<title>iKonquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ikonquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/775e1632244ade44d2eecf2484ca0fb1_sq.png" title="iKonquest Image" /> iKonquest is a simple turn-based strategy multiplayer game of galactic conquest. The object is to conquer the entire (2 dimensional) galaxy. Each planet produces a fixed number of ships every turn. The game currently can only be played with other players. No AI has been programmed yet. It's a simple game similar to risk without the border restrictions.<br />
<br />
The original game was created by Rick Raddatz in 1987. A second game for the K desktop environment called Konquest was developed initially prior to 1999? by Russell Steffen. Much of the concept was borrowed from the Konquest source repository.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 08:30:39</pubDate>		</item>		<item>			<title>Sphere Of War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sphereofwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0f56c6b4da96dd354c280aa97478f68_sq.jpg" title="Sphere Of War Image" /> Sphere of War is a FREE online multiplayer strategy game. The name of the game is world domination. Do you have what it takes to dominate the Sphere of War?<br />
<br />
Players have the ability to create their own unique characters and build those characters as they choose. Those with a penchant for war can train their character to use a variety of different weapon types and defend themselves against them as well. Team up with your clan mates by forming or joining a Militia and see if you can climb the Militia ladder to the top.<br />
<br />
Those who desire an economic challenge will find a host of challenging features as well. Start your own company, hire and fire employees, buy resources and produce items to sell on the player market. Buy and sell stock and build your own multi-millionair stock portfolio.<br />
<br />
Think you know how to run a country? Get yourself elected as president of one in Sphere of War and find out. Control taxation, natural resource commerce and country warfare as the president of a country and see if you can create the next world super power.<br />
<br />
Visit www.sphereofwar.com<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 04:24:22</pubDate>		</item>		<item>			<title>Moves</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moves/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d692c2c878e1268c2d0ef4286dbf61d2_sq.png" title="Moves Image" /> This is a very simple board game for 2 players (or 1 player versus the computer). Both players get 7 pawns and 1 king on a 8x8 board. The goal is to get your opponent's king or 6 of his pawns. Each turn, the player may select 1 stone and move it straight or in an L-bow. You cannot jump over stones, but you can step onto your opponent's stone to take it. The numbers on your stones indicate the number of tiles they can move in a turn. When the Mastermind option is selected, the stones change in value when you move it. Pawns can get numbers 1-4, while the king only gets 1 or 2. A challenging game!<br />
<br />
Setting the Mastermind option (to change the alue of your stones each move) will show numbers on the board so you will know the number you will get when you move a stone there.<br />
<br />
This games comes with 5 imaginary friends of fine-tuned artificial intelligence to play offline against your computer.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Apr 2007 04:47:13</pubDate>		</item>		<item>			<title>Galcon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/galcon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/42c048245f7fe9c2273c39144924bbc4_sq.png" title="Galcon Image" /> Galcon is an awesome high-paced multi-player galactic action-strategy game. You send swarms of ships from planet to planet to take over the galaxy. It's arcade action risk with planets! Anyone can play - only takes 30 seconds to learn.  Multi-player network game for up to 12 players with teams.  15 different single player missions against 7 different computer players. Attack planets with thousands of swarming ships!  Short battles, epic warfare - only 5 minutes per round.  Net ranking of all net players.  Good times guaranteed!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 06:58:24</pubDate>		</item>		<item>			<title>Worms World Party</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wwp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2da2ea3ed6ae73733ad2282d2d13ef53_sq.jpg" title="Worms World Party Image" /> Worms World Party is a turn-based game. The objective of the game is to reduce the number of your opponents worms to zero. The game has a large amount of weapons, tools, and other abilities to arm your team of worms with.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Mar 2007 06:09:46</pubDate>		</item>		<item>			<title>Rack 'Em Up Road Trip</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/roadtrip/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9ef4c9cde84e36c4b3f58f729c0eec3c_sq.jpg" title="Rack 'Em Up Road Trip Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/7d16ed30d428aa94db38989603997859/"><img class="userImageS" align="right" src="http://www.greatgamesexperiment.com//userimages/7/7d16ed30d428aa94db38989603997859_s.jpg" /></a>Shoot an exciting and colorful game of pool alone or online in this cross country cue ball hitting adventure! It's all there: <span style="font-weight: bold;color: red;">8-Ball, 9-ball, UK 8-Ball, Snooker, 3-Ball and 14.1</span>. Whatever your preference, <a href="http://garagegames.com/products/113/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">rack 'em up</span></a> and experience the most incredibly fun pool game around! Sink a few balls or try to run the table - it's up to you.<a href="http://www.greatgamesexperiment.com/screenshot/b2bb278fde801ec76a4afe4d88f9fd1c/"><img class="userImageS" align="right" src="http://www.greatgamesexperiment.com//userimages/b/b2bb278fde801ec76a4afe4d88f9fd1c_s.jpg" /></a> <br />
<br />
Reign over opponents worldwide with online multiplayer and gloat with your own personalized trophy case to show off your victories!<br />
<br />
<strong>Developer</strong>: GarageGames<br />
<strong>Publisher</strong>: Oberon Media<br />
<strong>Release Date</strong>: October 2006<div style="clear:both;"></div> ]]></description>			<pubDate>31 Oct 2006 06:33:05</pubDate>		</item>		<item>			<title>The Endless Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EndlessForest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/935ca9ddd20c3fed4e546260d7da63d4_sq.jpg" title="The Endless Forest Image" /> The Endless Forest is a social screensaver, a virtual place where you can play with your friends. When your computer goes to sleep you appear as a deer in this magical place. There are no goals to achieve or rules to follow. You just steer your deer through the forest and see what happens.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:05:34</pubDate>		</item>		<item>			<title>Cramgene</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cramgene/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7f74e78b8d58250f4214f4696f439672_sq.jpg" title="Cramgene Image" /> <strong>Create meals for bizarre pets!</strong><br />
<br />
Cramgene is a very unique puzzle game inspired by today's advances in genetic science. Players compete through rounds, deciphering creature DNA to create specific meals for bizarre pets. Bonus moves are designed to add an element of surprise and strategy to every match. Cramgene offers a solitary mode played against the computer, as well as a 2-player option through an Internet connection.<br />
<br />
Cramgene features charming characters, vivid graphics, and upbeat music to provide an amusing atmosphere. Its 3 difficulty modes are designed to give players of all ages a chance to feed up to 10 bizarre pets. Can you uncover the best strategy?<br />
<br />
<strong>Yamisoft Entertainment Inc.</strong> supports Cramgene with tips and tricks, and provides a free demo version.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 03:58:05</pubDate>		</item>		<item>			<title>artifact</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/artifact/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9c1009137e4873404ccbef2290c18812_sq.jpg" title="artifact Image" /> Build an empire from a single city. Form alliances with other players. Search the world for the Ancient Artifacts and claim them for your own. Use their powers to help you and your allies conquer the world!<br />
<br />
<br />
<br />
Compete against Live Opponents - Real, Live Players from all over the United States and the World come together to battle for control of the Artifacts. Not only do you compete with other players, but you can also create alliances with them to &quot;guard your back&quot; while you're offline. More than just a game, Artifact has been a thriving online community since 1999! <br />
<br />
<br />
The Thrill of Real-time Combat - All building, movement and combat are resolved in &quot;real time.&quot; Build your empire, scout your neighbors, and wage war on your enemies, all in real time. <br />
<br />
<br />
The Challenge of a Persistent World - Artifact is always running. When you log out, your empire is still there--your population is still growing, your workers are still working, your military is still there defending your holdings. Your enemies will still be there too, so make sure you have allies you can trust! <br />
<br />
<br />
Free to Play! - Artifact is FREE to play for as long as you like. Learn to play without paying a cent, or go for Full Access right from the start. It's your choice!<div style="clear:both;"></div> ]]></description>			<pubDate>21 Dec 2006 08:48:15</pubDate>		</item>		<item>			<title>Albatross18</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/albatross18/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b6c3d479affc9d1ceacadbaea36c7f0_sq.jpg" title="Albatross18 Image" /> Massively Multiplayer Online Golf.  With anime-styled characters, special powershots, rankings, guilds, items, and community events, this is not your average golf game.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jan 2007 05:07:53</pubDate>		</item>		<item>			<title>Zatacka</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zatacka/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6bac3e9c495605a0faabf038f58c782_sq.png" title="Zatacka Image" /> Zatacka, also known as Achtung, die Kurve!, is a freeware, multiplayer DOS computer game that supports from two-player up to six-player gaming.<br />
<br />
The game bears some resemblance to the game Snake, though in Zatacka the main goal is to make your opponent hit the wall, his kurve or your kurve. As a result, the game resembles closely to the famous Light Cycle of the 1982 movie Tron. You control the kurve by only two buttons: one makes the snake turn left; the other, right. Although the game has primitive graphics, the gameplay is considered very good and the game is loved by many fans worldwide. <br />
<br />
There's a strategic and tactical depth that goes unmatched in the small-games-to-play-on-a-break gaming world. Even though the simplicity is striking (anyone can play it) there are an infinite amount of tactics that can be applied in this game. <br />
<br />
It takes a minute to learn and a lifetime to master! Be warned though - it's addicting!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 01:06:02</pubDate>		</item>		<item>			<title>Vanguard: Saga of Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vsoh/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9b10cd902b01d6f0bddf7e891777efd_sq.jpg" title="Vanguard: Saga of Heroes Image" /> Welcome to Telon, a vast and ancient world of magic, intrigue and adventure. Facing the challenges of a wartorn world, the diverse people here struggle to rebuild their once great civilizations. A fragile alliance has been struck, with the lands set upon by invading forces, the races must band together to survive. In the north, the sprawling green hills of Thestra are plagued by an unstoppable undead menace. To the south, the deserts of Qalia have been besieged by an elemental threat spawned from the depths of the earth and to the east; inhabitants of the tumultuous jungles of Kojan fiercely battle encroaching otherworldly fiends.<br />
<br />
Telon is in desperate need of heroes. Your journey begins now.<br />
<br />
Join a community of thousands of players online as you traverse a breathtaking landscape on the back of a dragon, exploring the grandeur of a world designed by the seminal fantasy artist Keith Parkinson. Create and customize your character from 19 races and 15 professions. Combat fierce opponents with a groundbreaking dynamic combat system that forces you to react to your opponents as you tie together devastating combinations of attacks. The challenge awaits the boldest of heroes.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 01:08:56</pubDate>		</item>		<item>			<title>Minigolf Mania</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/minigolfmania/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/19db5a424dd75f9e9097f946ac534809_sq.jpg" title="Minigolf Mania Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/3fe6574999410d4ee923507d4891fc39/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/3/3fe6574999410d4ee923507d4891fc39_sq.jpg" /></a><strong>Miniature Golf has never been so much fun!</strong> Minigolf Mania takes you and up to three friends from the traditional Golden Hills to the fiery pools of Lava Islands. <br />
<br />
Expect the unexpected as special course items threaten to throw your ball off mark. <strong>Booster Beams</strong> blast you in different directions; <strong>Super Jumps</strong> launch you in the air; <strong>Super Grow</strong> makes your ball gigantic; and more creative power ups help or hinder your path to the cup.<br />
<br />
Four game types and <strong>42 different balls</strong> with unique abilities add to the fun. Nothing in Minigolf is free though, <a href="http://www.greatgamesexperiment.com/screenshot/39920338f26111a0c046574e70a72596/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/3/39920338f26111a0c046574e70a72596_sq.gif" /></a>you will need to complete challenges <br />
throughout the courses to unlock them. Track your scores in the <strong>Online Top Scores Tables</strong> to compete with opponents worldwide!<br />
<br />
<strong>Developer</strong>: Top Meadow<br />
<strong>Publisher</strong>: GarageGames<br />
<strong>Release Date</strong>: November 2006<div style="clear:both;"></div> ]]></description>			<pubDate>09 Nov 2006 12:10:37</pubDate>		</item>		<item>			<title>PoxNora</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/poxnora/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4560f275ac306ed334ddfe0d24a85515_sq.jpg" title="PoxNora Image" /> PoxNora is a collectible turn-based strategy game where you build a Magic-style deck from hundreds of online &quot;runes&quot;.  You use those runes in game by deploying champions to the battlefield and casting spells.  Champions move and attack each turn similar to miniature-based combat.  The game features tons of unique abilities and great artwork.<br />
<br />
Registration and and a &quot;training&quot; deck are free.  Additional rune packs can be purchased.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:19:46</pubDate>		</item>		<item>			<title>GLtron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GLtron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b3f9503672368b198190a43a93d42375_sq.jpg" title="GLtron Image" /> From the SourceForge Page: <br />
<br />
gltron was inspired by the film tron - actually, more by all the games that where inspired by the film tron :-) It's a game for one to four players, the objective is not to drive into a wall.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 07:55:58</pubDate>		</item>		<item>			<title>ThinkTanks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ThinkTanks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/36df0d83d96fc4f135f25b72f4bc2b05_sq.jpg" title="ThinkTanks Image" /> <h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Charge in, take aim and take off!</u><div style="clear: both"></div></span></h1>
<a href="http://www.greatgamesexperiment.com/screenshot/8fd54565db296359b381c0732ada4f90/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/8/8fd54565db296359b381c0732ada4f90_sq.jpg" /></a><br />
ThinkTanks is a tank combat game designed to be a blast for the new and experienced gamer alike with lighthearted, fast paced pandemonium. Either battling against brain-hungry bots in solo play or going head-to-head against others online, ThinkTanks has something for everyone.<br />
<br />
<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Solo Play</u><div style="clear: both"></div></span></h1>
<br />
You find yourself in a ThinkTank... just one of many brain slaves imprisoned by Alien Mind Control-- only you have managed to escape their brain rays. But the moment you are free, you are besieged on all sides by insane bot-tanks. You must destroy or be destroyed and keep on your toes at all times. Luckily you can collect powerups that give you wacky weapons to help you stay alive. As you progress through each level, the bot tanks get smarter, stronger and crazier as Alien Mind Control reprograms the bot tanks to match your wits. Your goal is to beat the bosses, then rescue your brain-brethren and continue the fight on other worlds.<br />
<br />
<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Quickplay Battle Mode</u><div style="clear: both"></div></span></h1>
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/2fc6aa195ed29a76ee0b9f8535966987/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fc6aa195ed29a76ee0b9f8535966987_sq.jpg" /></a>Upon entering, you are immediately engaged by heavy artillery. This is no-holds-barred warfare and to the victor go the points. You can be catapulted or thrust in any direction by rolling over the boost and jump pads to escape attack or rush the enemy. The lush, green hills are scattered with bots on the warpath, bots choking in their own smoke, floating orbs with special powers and ammunition, boulders, trees, AND the dreaded pit of doom. The goal here is to keep your brain intact, and triumph over bots of every shape, size, speed and skill.<br />
<br />
<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Scrum</u><div style="clear: both"></div></span></h1>
<br />
You are cast into a veritable feeding frenzy of tanks. You need to simultaneously track the position of your tank relative to the scrum ball using your radarscope, while navigating your tank along the bumpy terrain. If you are quick enough to pick up the ball yourself, you must make a mad dash to the goal, evading the thirsty pack of mad bots heavy on your trail. You win by capturing the most scrum balls in the allotted time.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/d7fb5dde1538ed5df212583a27e1a978/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/d/d7fb5dde1538ed5df212583a27e1a978_sq.gif" /></a>Both On-line BattleMode and Scrum games have team-play variants and online chat that allow players to play together cooperatively.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 01:35:46</pubDate>		</item>		<item>			<title>Moonbase Commander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moonbasecommander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c87853af90ecb419ffc78c4e8e74d70a_sq.jpg" title="Moonbase Commander Image" /> Moonbase Commander is a turn-based strategy game where players compete to spread a web-like base across a lunar battlefield while annihilating their opponents. Players can select from four factions each of which has a unique look for it's units and a specifically voiced adviser (although all four have identical capabilities) and compete alone or in teams against other humans (locally or via the net) or the assorted Bots that are included. Competition takes place on a variety of terrain, sometimes barren and empty sometimes green and full of rivers.<br />
<br />
Once a battle is started, players take turns using a limited supply of energy to launch weapons against their enemies or launch new buildings to expand their base. Both are done with a simple aim and force interface similar to Worms or most early golf games so it takes some skill to land a building exactly where you want it. Because buildings are connected to your main hub with a web of power lines, careful planning is required to avoid leaving important nodes unprotected. There are 18 different weapons and buildings each with an energy cost based on how powerful and useful it is. Ultimately, you must destroy an enemy's main hub unit to eliminate him from the battle.<br />
<br />
Moonbase Commander has a minutes to learn, lifetime to master quality. There's never enough energy to do everything you want to and your opposition is always breathing down your neck. Should you risk a tricky shot to place an expensive shield generator by your hub or just settle for launching waves of cheap cluster bombs at those enemy anti-air batteries in hopes of overwhelming them. Maybe you should just bide your time and send up a few more observation balloons. The possibilities are surprisingly limitless in this simple yet complex game.<br />
<br />
<em>(from the <a href="http://www.mobygames.com" target="_blank" rel="nofollow">Moby Games</a> <a href="http://www.mobygames.com/game/moonbase-commander" target="_blank" rel="nofollow">Moonbase Commander site</a>)</em><div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 08:55:01</pubDate>		</item>		<item>			<title>GeneRally</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/generally/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2bb3a6150a5f8a18756b6e7320498b69_sq.jpg" title="GeneRally Image" /> Customizable top-down arcade racing<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 03:55:52</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Day of Defeat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dayofdefeat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a94caf7f7b9557ebc6c2e005fc02dcc2_sq.jpg" title="Day of Defeat Image" /> Day of Defeat is a FPS style gamed themed about WWII with emphasis on the fight between the Axis (Germany) and the Allies (USA and UK). Combat takes place in several locations presumably in Germany. The main style of play is detonating targets with TNT. Each side has 5 main types of soldiers: Assult and Support to name a few. Each type has their own specialty from sniper to machine gunner. Once you die you must wait a certain length of time then you are placed back in your spawn location and allowed to rejoin combat.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 07:07:55</pubDate>		</item>		<item>			<title>Torque Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TorqueCombat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/06c91eb042a6ce14f0c53f8bc27e203f_sq.jpg" title="Torque Combat Image" /> <strong>Torque Combat</strong> is a game StarterKit included with the <a href="http://www.garagegames.com/products/torque/x/" target="_blank" rel="nofollow">TorqueX</a> game engine by <a href="/user/GarageGames" class="publisher_link">GarageGames</a>.  It is bundled with full source code and demonstrates:<br />
<ul class="user_list"><br />
<li class="user_li">TorqueX 2D Framework<br /></li><li class="user_li">Local multiplayer capabilities with keyboard or Xbox360 game pad<br /></li><li class="user_li">Two different types of game play: Assault and Sumo<br /></li><li class="user_li">Playing a TorqueX game on a retail Xbox 360 through the <a href="http://msdn.microsoft.com/directx/XNA/creators/default.aspx" target="_blank" rel="nofollow">XNA Creator's Club</a><br /></li></ul><div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 02:52:18</pubDate>		</item>		<item>			<title>Virtua Tennis 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vt3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4717d6cf3f81123a8765488ce83338af_sq.jpg" title="Virtua Tennis 3 Image" /> The third entry in Sega's smash-hit tennis franchise, designed for the advanced Lindbergh arcade board. AM3 developed the PS3 version of the game, Sega got Sumo Digital to get the Xbox 360 (w/ live), PC and PSP ported.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 05:41:52</pubDate>		</item>		<item>			<title>Linked</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/linked/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d8ab6bfb5c9494c122a72e697aeab408_sq.jpg" title="Linked Image" /> Linked is a drawing tool that lets you work on solo projects and collaborations alike! The game combines a simple and intuitive drawing system with the power of the Reflect Account System to allow players from anywhere in the world to connect to each other and work on the same drawing, chat, and play games.<br />
<br />
Using this program, it is possible to play all sorts of games! Hangman, tic-tac-toe, and pictionary are only a few possibilities! The chat system allows players to view the image that is being drawn while chatting, and vice versa; the player who is drawing can see the chat unfold as he or she works. Linked also provides the hosting player with the ability to limit the amount of new players who can enter, as well as who can draw and who cannot.<br />
<br />
Linked began as an investigation into the power of Game Maker's surface capabilities, and wound up being much more. I truly hope some of you out there enjoy this game, and create some wonderful things with it, by yourself or with a group of friends.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 07:22:18</pubDate>		</item>		<item>			<title>Hover Aliens Prototype</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HoverAliens/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2912acfbd635bcc9fdd2d53a1d1fa940_sq.jpg" title="Hover Aliens Prototype Image" /> A simple, non-violent, physics-based multiplayer game for the whole family ;)<br />
<br />
Actually, just a prototype of an idea for that kind of game. Mainly, I wanted to learn some networking stuff (used raknet) and practice some more 3d stuff in OpenGL with C++.<br />
<br />
Has something like 5 gametypes and supports an infinite number of players ;) The networking code breaks down when you add lots of people, but that just makes it more fun! (And you can have as many instances on one computer as you want - unlike <em>some</em> engines ;)<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 04:33:08</pubDate>		</item>		<item>			<title>Stick Cricket</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stickcricket/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17e5a793e2febff9f3c6db9e973aece1_sq.jpg" title="Stick Cricket Image" /> Tell us about your game here<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:13:17</pubDate>		</item>		<item>			<title>Nuttz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nuttz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32a0ebfb505c1f829baaba054576162a_sq.jpg" title="Nuttz Image" /> Welcome to Wonderful Woodland, squirrel! Maybe there aren't any nutts left so you can gather them for winter, but your neighbour sure has lots of them. You never really liked him, did you? Take his nutts and add them to your stash!<br />
<br />
Nuttz is a game for two players, based on Capture The Flag. Each player controls one of insanely-quick squirrels and tries to run over to his opponents base (middle hollows), steal the nut, and stash it in his own base. You can only carry one nut at a time. If you stomp the enemy mario-like, he will be immobilized for 1 second, and will lose the nut he was carrying. From time to time, like in every normal forest, on middle-top platform spawns magical FreezeGem, which will immobilize your opponent for 5 seconds, he will not lose the nut however. You can use bottom and top hollows for quick transfers between levels. First player to get 10 nuts wins. You see amount of nuts in player1 and player2 bases in top left and top right corners respectively.<br />
<br />
Blah Blah. Game is still in development (one reason why it's insanely fast is no framerate independency ;)). Want to add 1 or 2 more features, and then eventually totally rewrite code cause it's fugly. Nevertheless, it plays nice on my comp, and that's all that matters, right?<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jan 2007 04:45:54</pubDate>		</item>		<item>			<title>Lords of Everquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/loe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31d67e0d9a9e6c28255568215bf1a5ec_sq.jpg" title="Lords of Everquest Image" /> Lords of Everquest (c 2003) created by Rapid Eye Entertainment and released by Sony Online Entertainment (SOE) is a real time strategy game based on the popular MMORPG Everquest (EQ) created by SOE. This game takes its roots from EQ in most ways from creature design to player class and races. Though it tries to stay true to its roots this spin-off doesn't contain many of the elements of EQ due to its very nature of being a single player, or multiplayer through the online service, strategy game and not the MMO thats its predecessor is. Lords of Everquest has many elements that link it to the real time strategy genre including: active time battles with point and click action, spells and units that can be upgraded and improved upon, and the need to collect raw resources to maintain your army.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 02:04:37</pubDate>		</item>		<item>			<title>Cratered</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cratered/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e5a0d91f9a0b98493017b700d44ffa4_sq.png" title="Cratered Image" /> Cratered is a FREE top down, multi-player shooter where two opposing teams face off.  We pay homage to this sub-genre of games where all the rules you need to know is that you should blow things up and grab the enemy flag using any sneaky methods you've discovered.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 08:00:31</pubDate>		</item>		<item>			<title>Fire Child: Tournament of the Ancients</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/firechildMP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/660b93f8107f69910eb0a5aec57e055b_sq.jpg" title="Fire Child: Tournament of the Ancients Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Sep 2007 05:55:13</pubDate>		</item>		<item>			<title>Bonbon Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bonbonquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a20e6961ca054ed65bd8ae978a1d044e_sq.jpg" title="Bonbon Quest Image" /> Dodge 'n stomp on the scary Halloween monsters that are out to keep you from your candies!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Nov 2006 09:42:07</pubDate>		</item>		<item>			<title>Crowns of Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d809e4bd69a6a01c7d7f415a2d2b688_sq.png" title="Crowns of Power Image" /> A totally free and new MMORPG from Rampid Interactive. Small servers with intense PvP and PvE action. Still in beta testing phase.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 07:17:42</pubDate>		</item>		<item>			<title>iPuissance 4D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ipuissance4d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dcac7bf4b03bb0eabd3d097ee0f0510b_sq.jpg" title="iPuissance 4D Image" /> iPuissance 4D is a free (online) Connect 4 style video game: It can be played through the Internet against other real players, or locally against an artificial intelligence. The Connect Four grid is rendered in 3D. It is also possible to see the scores, time left, change the game rules, and even chat with others in the game or in chat room. You can play on-line and chat on the Beroux.com server for free and increase your rank in the high score.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 06:21:15</pubDate>		</item>		<item>			<title>Tasty Treats Online Adventures</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/onlineadventures/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3a47f7c1ad83467fe99dfbe3fd2cf842_sq.jpg" title="Tasty Treats Online Adventures Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Aug 2007 08:14:56</pubDate>		</item>		<item>			<title>Space Trader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacetrader/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd4ec6fe38b3282df02057c24caafcd4_sq.png" title="Space Trader Image" /> <h1>Hey you! Space Trader is now accepting <a href="https://www.playspacetrader.com/secure/purchase" target="_blank" rel="nofollow">Pre-Orders! Start playing immediately after you pre-order!</a></h1>
<br />
<h2>Space Trader has a brand new website! Chat with other players, learn more about the game, and see videos! <a href="http://www.playspacetrader.com" target="_blank" rel="nofollow">Check it out!</a></h2>
<br />
<span style="font-size: 16px;"><strong>Space Trader</strong> is the game where you challenge your friends, foes, and yourself in a bid to becomes the wealthiest Trader in space! Travel between exotic destinations buying and selling commodities, while avoiding the government that's trying to tax your way of life. Hunt down criminals to collect bounty rewards, or go take jobs from crime bosses to earn money under the table. Explore locations in search of hidden bonuses and other secrets! <strong>8 Players</strong> can compete together and have your stats tracked in our online scoreboard.<br />
<br />
<h1>Get into the game!</h1><a href="http://www.playspacetrader.com" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/4/4273dc01924ad5bf79651b836bf0cce7_sq.jpg" /></a><br />
For more details or to start playing immediately, go to the Space Trader website and sign up for the beta. If you're a member of The Great Games Experiment, you're approved and can get into the game right away!</span><a href="http://www.greatgamesexperiment.com/screenshot/87870bab22fef1f94d21b479534b8bc4/"><img class="userImageS" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/87870bab22fef1f94d21b479534b8bc4_s.jpg" /></a><strong>Space Trader</strong> is in development by <a href="/group/hermitworks" class="game_link">HermitWorks Entertainment</a>, and the team consists of:<br />
<br />
<a href="/user/Cameron" class="developer_link">Cameron Tofer</a> - <a href="/user/mtofer" class="developer_link">Marcia Tofer</a> - <a href="/user/Phillip" class="developer_link">P D</a> - <a href="/user/CuriousJord" class="developer_link">Jordan Dennis</a> - <a href="/user/Kjell" class="developer_link">Kjell Iversen</a> - <a href="/user/Blaze" class="developer_link">Scott Brooks</a> - <a href="/user/nop" class="developer_link">Phill Djonov</a> - <a href="/user/Chris Fraysse" class="gamer_link">Chris Fraysse</a> - <a href="/user/Mattathworks" class="developer_link">Matthew Regan</a> - <a href="/user/LenaG" class="developer_link">Lena Gilje</a><div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:38:49</pubDate>		</item>		<item>			<title>Bacteria 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bacteria2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6ea3575bb5e9a96d801fdbded6127132_sq.png" title="Bacteria 2 Image" /> Bacteria 2 is a hard logic puzzle game.It has kept the game play from Bacteria 1 but has several new features such as multiple difficulty modes, arcade mode and multiplayer mode, both on and offline.<br />
Bacteria 2 has won several awards and has received quite a bit of media attention.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 02:58:20</pubDate>		</item>		<item>			<title>World of Warcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f36bc3e4af3a14bd85a087182a7cb499_sq.jpg" title="World of Warcraft Image" /> Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again. Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges in Blizzard's massively multiplayer, on-line, role-playing game. Welcome to the World of Warcraft.<br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:25:09</pubDate>		</item>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>		<item>			<title>Orbz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Orbz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f207c8930e00b9f9a58b764ab479c96_sq.jpg" title="Orbz Image" /> Orbz is an action/arcade game set in colorful 3D environments. The object of the game is to shoot your orb at targets located throughout 14 distinct courses in a race to score the most points. Game play contains both intense action and also strategy in planning the best scoring shots. Power-ups, like the &quot;Money Shot&quot; and &quot;Curse of the Goober&quot;, are also available to either give you a scoring advantage or to slow down your opponents.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 01:57:51</pubDate>		</item>		<item>			<title>GunBound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gunbound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01f2f53c5dd464536ce35e96de010e44_sq.jpg" title="GunBound Image" /> GunBound is a turn-based multiplayer game, where the players control tanks and try to eliminate each other by aiming and shooting at each other. It is similar in its gameplay to <a href="/game/worms" class="game_link">Worms</a> and <a href="/game/scorchedearth" class="game_link">Scorched Earth</a>. However, GunBound is completely online, and has no single-player game mode.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 06:41:35</pubDate>		</item>		<item>			<title>heroes of might and magic iV</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/homm4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34c8ba3e49bfb0c43dcb4dd2a085e491_sq.jpg" title="heroes of might and magic iV Image" /> Heroes of Might and Magic IV (c 2002) was developed by New World Computing and released by 3DO. This game continues with the success of the previous 3 installments of the series and adds its own unique styling. This version includes many improvements on the previous versions including: turn based combat allowing the Hero of the army to participate, the ability for creatures to be controlled without the need of a Hero, caravans allow the safe transportation of Heroes and creatures between castles and dwellings, and a rich upgrade to the graphics. New World Computing with 3DO managed to release 2 expansions, The Gathering Storm and Winds of War, before 3DO filled for bankruptcy. Luckily for fans of the series the franchise was bought up by Ubisoft, and Heroes of Might and Magic V (and its expansion Hammers of Fate) were release in 2006. If you haven't ever played a version of Heroes I would highly recommend trying one out.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 12:53:32</pubDate>		</item>		<item>			<title>Galaxy Conquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/galaxyconquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0e0c8cab4cb2e3e7cb595ec40354deed_sq.jpg" title="Galaxy Conquest Image" /> Take over the galaxy, fighting for space against as many as 4 players, human and computer. Place your planets to take over your opponent's systems to win in one of 4 main modes of gameplay. Watch out also for hidden special systems, which can both hinder and facilitate your path to utter conquest<br />
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<strong>Developer:</strong> <a href="http://www.blade-edge.com" target="_blank" rel="nofollow">Blade Edge Software</a><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 02:53:03</pubDate>		</item>	</channel></rss>