<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Windows, casual, shooter, space' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/casual/shooter/space/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Windows, casual, shooter, space' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Windows, casual, shooter, space' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/casual/shooter/space/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Wing Commander II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WingCommanderII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a4a60693d4403f4dccb64a4f94aa7f8_sq.gif" title="Wing Commander II Image" /> <em>Released in 1991, Wing Commander 2 is a sci-fi space simulation that is a continuation of the storyline that was told in the original Wing Commander.</em><br />
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<a href="http://www.fatman.com/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/1/1767d7f25452aa325b1dfd404fd6e2d2_m.png" /></a><br />
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<span style="font-size: 16px;">&quot;Ten years ago, you were the Hero of Vega Sector, idol of millions - the starfighter pilot who single-handedly turned the tide of a major Kilrathi invasion. Then something went wrong. <br />
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You were disgraced, court-martialed and transferred to a backwater outpost. For years, your lightning-quick reflexes and instinctive dogfighting tactics went to waste while the Kilrathi killed your closest friends on the front lines. <br />
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But Mankind still needs a hero, now more than ever before. And you're still the best pilot in the Galaxy. You've got just one chance to prove yourself, just one chance to keep the Terran homeworlds from falling to the massed armada of the Empire of Kilrah.&quot;</span><br />
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<span style="font-size: 16px;"><em>Think you can handle it, flyboy?&quot;</span></em><br />
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<a href="http://www.blacklance.org/jetlag/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/4/491de1cef29805dfb12ee7702e603726_m.jpg" /></a><br />
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Again most of the game is spent flying missions in space for the Confederation in the continuing war effort against the fearsome Kilrathi Empire. When not flying missions, the player is also able to explore the &quot;TCS Concordia&quot; and talk to fellow crew-mates. A greater emphasis has been placed on storytelling, which gives the player a greater scope on the people fighting this war. The mood is darker than the original, mainly due to the fact that the Humans are in fact losing the war.<br />
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Wing Commander 2 bettered the original in every regard, from the updated graphics engine to the detailed script. It is considered an all-time classic within the gaming world.<br />
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<a href="http://www.wcnews.com/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/5/5e7938b5406970a52896612be83c09af_m.gif" /></a><br />
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<small>Want to learn more about Wing Commander? Visit</small> <a href="http://www.wcnews.com" target="_blank" rel="nofollow"><span style="font-size: 16px;">WCnews.com</span></a> or <a href="/group/WingCommanderUniverse" class="game_link">Wing Commander Universe</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Feb 2007 11:05:29</pubDate>		</item>		<item>			<title>Wing Commander I</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WingCommander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d2f8fb8c4693aca62bd61f6189171313_sq.jpg" title="Wing Commander I Image" /> <em>Set in the year 2654, Wing Commander tells a tale of mankind's struggle for survival in a ferocious war between the Human Confederation and the warmongering Kilrathi Empire, a fierce bi-pedal feline race.</em><br />
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<a href="http://www.wcnews.com" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/3/3281af8f3a17cb225a893d4fbecb7390_m.gif" /></a><br />
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<span style="font-size: 16px;">&quot;You're a starfighter pilot, the best of the best, but nothing in your training prepared you for action this hot. Deep space dogfights against Kilrathi aces are deadly, and the future of humanity is on the line each time you fly! <br />
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Wing Commander puts you in the middle of the most intense starship action you've ever experienced outside of a movie theatre. But in Wing Commander, you're the star!&quot; </span><br />
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<a href="http://web.mac.com/ptelep/iWeb/Site/Welcome.html." rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/2/2dce03208a7d622f5c3aa6d20f352d27_m.gif" /></a><br />
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The majority of the game takes place within the cockpit of various space fighters. Depending on how well one performs while in action, the player may find themselves on the winning or losing path thus altering the plot accordingly. Medals and the respect of your wingmen are gained if performance is exemplary, in turn leading to a more effective attack wing. In between space-flight missions the player is free to roam the legendary carrier &quot;TCS Tiger's Claw&quot; and have conversations with their fellow crew mates, learning more about the horrors and triumphs of the bloody war that is now being fought. <br />
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When Wing Commander was released in 1990, the in-game graphics and space-combat engine were a step above all other products during that period. The game was even one of the first to use the new Sound Blaster for PC's, adding to the already cinematic feel of the game.<br />
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The strong script and characters which has been a staple through out the series are the primary reason why the Wing Commander has gained such a strong following over the years. That combined with movie-like presentation and strong gameplay has made the venerable Wing Commander a classic among gamers and critics.<br />
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<a href="http://www.forstchen.com/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/c/c11d4215c190d10d797cf7ca6ca937e1_m.gif" /></a><br />
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<small>Want to learn more about Wing Commander? Visit</small> <a href="http://www.wcnews.com" target="_blank" rel="nofollow"><span style="font-size: 16px;">WCnews.com</span></a> or <a href="/group/WingCommanderUniverse" class="game_link">Wing Commander Universe</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 07:47:45</pubDate>		</item>		<item>			<title>Wing Commander III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WingCommanderIII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/792e0efa631df973807c1207706231f5_sq.jpg" title="Wing Commander III Image" /> <em>Wing Commander III: Heart of the Tiger is the second sequel in the Sci-Fi Space Simulation series created by Chris Roberts.</em><br />
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<a href="http://www.wcnews.com" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/b/ba9381d6b348d6551bd7a728feadd750_m.jpg" /></a><br />
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<span style="font-size: 16px;">&quot;Professionally scripted and filmed in Hollywood, ORIGIN's multi-million dollar production combines the entertainment of film-making with the interactivity of computer gaming. The result is a spectacular spaceflight adventure.<br />
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Adrenaline, romance, danger -- Wing Commander III has all this and more. This sequel completes the turbulent chronicles of the Terran-Kilrathi war. The final showdown takes place on one of the homeworlds -- Earth or Kilrah. But only you can write the ending...&quot;</span><br />
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<a href="http://www.blacklance.org/jetlag/" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/e/e0a47937f43977cc40a5b5c5a190eed5_m.jpg" /></a><br />
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Released in 1994, Wing Commander III was the first game to be marketed as a true &quot;Interactive Movie&quot;. It was received with much critical-acclaim due to its high playability, state-of-the-art in-game graphics engine plus well scripted, produced and acted FMV sequences, all of which contributed to the games deep and absorbing atmosphere.<br />
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Wing Commander III was the first game in the series to use Full Motion Video as the primary story-telling device and is considered to be one of the best and successful examples of FMV use in a video game. The interactive element takes form during conversation cut-scenes where the player is asked to make a choice on how to proceed. This is done by either by giving a positive or negative response when prompted and this in turn affects the mood of the characters involved, altering theyre behaviour during missions and future conversations.<br />
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This was the final game in the Wing Commander series to deal with the Terran-Kilrathi conflict. As with the previous games, it is possible to play a winning or losing path, depending on the players performance during space-combat. The destruction of Earth or the Kilrathi's home planet of &quot;Kilrah&quot; is at the end of one of these two paths. However the series does continue with Wing Commander IV and Wing Commander: Prophecy.<br />
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<a href="http://forums.ea.com/mboards/category.jspa?sls=2&amp;categoryID=114" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/8ba96929f9b0f70a4a3a14377c543e4e_m.jpg" /></a><br />
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<small>Want to learn more about Wing Commander? Visit</small> <a href="http://www.wcnews.com" target="_blank" rel="nofollow"><span style="font-size: 16px;">WCnews.com</span></a> or <a href="/group/WingCommanderUniverse" class="game_link">Wing Commander Universe</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 09:11:53</pubDate>		</item>		<item>			<title>Gamma Bros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gammabros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a44e481deb6aa0aaf794c1a0467a9c_sq.jpg" title="Gamma Bros Image" /> The Gamma Brothers spend their days working in a huge space station near Jupiter.  No one works harder than Buzz and Zap. What could they possibly be working on? Something very important, no doubt.<br />
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The Gamma Brothers also understand the importance of not working.  Every day at quitting time they hop into their commuter vehices for the long, difficult journey back to earth.  Every day on their way home, they are attacked by ships and creatures of unknown origin. Every day, to and from work, they must survive many vicious and clever alien attacks! <br />
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It is up to YOU to guide the Gamma Brothers home.  Prepare yourself for the ultimate space commute battle!  After all, it is dinner time on earth, and the Gamma Brothers' families will not be pleased if you don't get Buzz and Zap home safely.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:41:00</pubDate>		</item>		<item>			<title>Maelstrom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maelstrom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/142de0736115502bbbec78b2ed7da955_sq.png" title="Maelstrom Image" /> You pilot your ship through the dreaded &quot;Maelstrom&quot; asteroid belt -- suddenly your best friend thrusts towards you and fires, directly at your cockpit. You raise your shields just in time, and the battle is joined. <br />
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The deadliest stretch of space known to mankind has just gotten deadlier. Everywhere massive asteroids jostle for a chance to crush your ship, and deadly shinobi fighter patrols pursue you across the asteroid belt. But the deadliest of them all is your sister ship, assigned to you on patrol. The pilot, trained by your own Navy, battle hardened by months in the Maelstrom, is equipped with a twin of your own ship and intimate knowledge of your tactics. <br />
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The lovely Stratocaster R&amp;R facility never sounded so good, but as you fire full thrusters to dodge the latest barrage you begin to think you'll never get home...<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jan 2007 02:46:07</pubDate>		</item>		<item>			<title>LaserAge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/laserage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31fda2df115c76d17bcea13ad16db751_sq.jpg" title="LaserAge Image" /> LaserAge is a retro game similar to Galaxian and Galaga clones. This shooter features power-ups and is highly detailed, combining nostalgia with 24-bit color. Four levels have 100 waves of ships. Destroy 15 enemies with 13 power-ups. You can play in windowed and full-screen modes; then show off your skills to the world with Web-based high scores. Your ship can be controlled with the mouse, which comes in handy when you're trying to dodge enemy fire. The Gold version features a new interface and a massive list of bug fixes.<br />
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Genre: Arcade<br />
Developer: Ingava<br />
Version: 2.0A<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 08:46:07</pubDate>		</item>		<item>			<title>Arrow Flash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ArrowFlash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/19a6be7c762ffa1e5104a1fae265ed6e_sq.jpg" title="Arrow Flash Image" /> Arrow Flash is a horizontal scrolling shooter video game created by Telenet in 1990 for the Sega Mega Drive/Genesis. The game can be considered a multi-scrolling shooter, in that there are horizontal and vertically scrolling levels, although the ship does not change orientation when this happens.<br />
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Like many scrolling shooters, the player initially has a basic shot, which can be upgraded and/or exchanged for different weapons, as well as gain smaller ships that follow the player's ship around and copy its attacks. As is usual, these powerups are distributed throughout the levels, and are lost when the player dies.<br />
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Two additional mechanics differentiate Arrow Flash from similar scrolling shooters, one of which is that the ability to transform the player's ship. The two forms available are a humanoid mecha form and a typical jet form. The player's weapons change depending on the form. The jet form only shoots forward, while the the mecha form can fire diagonally; helper ships mimic the jet's actions but stay in a fixed formation behind the mecha. The game's titular &quot;Arrow Flash&quot; is a highly powerful attack for each form; the jet fires five large blasts forward, while the mecha form becomes engulfed in flame, rendering it immune to attack for a short while. Depending on the options set at the start of the game, arrow flashes are either required to be charged up with unlimited use or collected out on the field with no charge time.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 09:28:42</pubDate>		</item>		<item>			<title>Space Trader</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacetrader/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd4ec6fe38b3282df02057c24caafcd4_sq.png" title="Space Trader Image" /> <h1>Hey you! Space Trader is now accepting <a href="https://www.playspacetrader.com/secure/purchase" target="_blank" rel="nofollow">Pre-Orders! Start playing immediately after you pre-order!</a></h1>
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<h2>Space Trader has a brand new website! Chat with other players, learn more about the game, and see videos! <a href="http://www.playspacetrader.com" target="_blank" rel="nofollow">Check it out!</a></h2>
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<span style="font-size: 16px;"><strong>Space Trader</strong> is the game where you challenge your friends, foes, and yourself in a bid to becomes the wealthiest Trader in space! Travel between exotic destinations buying and selling commodities, while avoiding the government that's trying to tax your way of life. Hunt down criminals to collect bounty rewards, or go take jobs from crime bosses to earn money under the table. Explore locations in search of hidden bonuses and other secrets! <strong>8 Players</strong> can compete together and have your stats tracked in our online scoreboard.<br />
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<h1>Get into the game!</h1><a href="http://www.playspacetrader.com" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/4/4273dc01924ad5bf79651b836bf0cce7_sq.jpg" /></a><br />
For more details or to start playing immediately, go to the Space Trader website and sign up for the beta. If you're a member of The Great Games Experiment, you're approved and can get into the game right away!</span><a href="http://www.greatgamesexperiment.com/screenshot/87870bab22fef1f94d21b479534b8bc4/"><img class="userImageS" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/8/87870bab22fef1f94d21b479534b8bc4_s.jpg" /></a><strong>Space Trader</strong> is in development by <a href="/group/hermitworks" class="game_link">HermitWorks Entertainment</a>, and the team consists of:<br />
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<a href="/user/Cameron" class="developer_link">Cameron Tofer</a> - <a href="/user/mtofer" class="developer_link">Marcia Tofer</a> - <a href="/user/Phillip" class="developer_link">P D</a> - <a href="/user/CuriousJord" class="developer_link">Jordan Dennis</a> - <a href="/user/Kjell" class="developer_link">Kjell Iversen</a> - <a href="/user/Blaze" class="developer_link">Scott Brooks</a> - <a href="/user/nop" class="developer_link">Phill Djonov</a> - <a href="/user/Chris Fraysse" class="gamer_link">Chris Fraysse</a> - <a href="/user/Mattathworks" class="developer_link">Matthew Regan</a> - <a href="/user/LenaG" class="developer_link">Lena Gilje</a><div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:38:49</pubDate>		</item>		<item>			<title>Space Rocks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacerocks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/288ea3fbfaaa3f3d76bf26a9decceaef_sq.jpg" title="Space Rocks Image" /> This started out as a homage to asteroids and has turned into a fun little project that I've been adding functionality and polishing it up. Please give feedback! Thanks! games@digitalblur.com<br />
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How to play Space Rocks Beta v0.3:<br />
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-Control the ship by moving the target cursor with the mouse and press 'W' or the right mouse button.<br />
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-Additionaly you can use the 'A' and 'D' keys to rotate the ship left or right (currently needs work).<br />
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-Shoot the asteroids with the left mouse button or the spacebar.<br />
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-Pause the game by pressing 'P'<br />
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-Use your ammo and thruster sparingly, you have a limited amount. Watch the icons in the upper left corner to monitor your levels. Pick up the powerups with an 'A' to recharge your ammo and powerups with a 'E' will restore your thruster energy.<br />
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-The ship icon in the upper left corner of the screen will turn darker red every time an asteroid hits your ship and will be on fire when your damage is critical mass. Pick up the powerups with the '+' in the middle to recharge your sheilds and restore the ships health. It is on loan so - you break it you buy it...<br />
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-You can pick up powerups after you destroy certain asteroids.<br />
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Have Fun!<br />
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Tom Bentz<br />
games@digitalblur.com<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 04:26:30</pubDate>		</item>		<item>			<title>Horizontal Shooter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HorizontalShooter/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6e68f3f0e4d424320a9d7ad47df40d2b_sq.png" title="Horizontal Shooter Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 Aug 2007 07:28:55</pubDate>		</item>		<item>			<title>Notrium</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/notrium/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/59953b4f1e6e08b2407bb74644fd7ea9_sq.gif" title="Notrium Image" /> You have crash-landed on planet Notrium. Your food supplies are running low, a pack of predatory aliens have got your scent. There are no more bullets for your pistol, your only weapon a handful of rocks. The night is coming, and you are desperately looking for wood to make a fire.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 07:05:30</pubDate>		</item>		<item>			<title>Stuck in Space</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fallenthroughahedge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b09567c8c371ad234fd2dde481c7e52d_sq.jpg" title="Stuck in Space Image" /> Stuck in Space is a fast paced, 2D, role playing strategy game based in space. In the middle of combat your ship was destroyed, leaving you with only an escape pod and your life, just. You crash down on a planet where you meet a friend also involved in the fight, They provide you with food and shelter,  from their damaged ship. From the two damaged ships, you cobble together a working one, your the captain and your friend is the first mate. Your mission is to gradually gain supporters and allys and eventually take over the entire galaxy.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:11:31</pubDate>		</item>		<item>			<title>Zzed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zzed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/47958303e294ca4842291ea02707878d_sq.jpg" title="Zzed Image" /> Space waste management may not sound like the most exciting carrier in the universe, but Zzed had to take the job to be able to marry his lovely green alien sweetheart. At the time, he did not know that his boss was the most corrupted extraterrestrial west of Sirius. And when he found out, he got sent away to the farthest corners of his galaxy, where he was sure to get crushed by space garbage. Will he die? It's up to you now. Even alien love stories need to have a happy end.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 02:49:42</pubDate>		</item>		<item>			<title>VectorBlast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vectorblast/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dc8652f7bb1a9923ae007693b8b8edd9_sq.jpg" title="VectorBlast Image" /> VectorBlast is a single player arcade style space shooting game which borrows entertaining concepts from a number of memorable classics. Although the game is of RETRO nature, the playability, audio and visuals are more modern by design.<br />
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-Features-<br />
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Single Player game <br />
Gamepad support including  Xbox360 controller <br />
Six stages with giant boss encounters <br />
Skill Reward system (unlockables) <br />
Unique scoring and multiplier system <br />
Online Leaderboard system <br />
PC and MAC compatible <br />
Vectorblast is powered by Garage Games Torque Game Builder.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 12:29:07</pubDate>		</item>		<item>			<title>AstroAvenger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/astroavenger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9785170f648b2d6481fdd91965a09fef_sq.jpg" title="AstroAvenger Image" /> The Empire has been conquered by a pirate armada, and you must take on the role of a lone Imperial pilot as you battle through hordes of pirate ships to warn the Imperial troops of the rebellion. Will you succeed or die trying?<br />
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At fist glance, this top-down space shooter appears to be like many others. However, its impressive 3-D graphics and innovative upgrade strategy elements let it stand above the rest.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 04:59:00</pubDate>		</item>		<item>			<title>clash'n'slash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/clashnslash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f4fd96bc162705fb208b485b32b04b46_sq.jpg" title="clash'n'slash Image" /> Destroy the invading alien ships to earn points to upgrade your ship and your planet. Shoot barrels and crates to reveal some useful suprises.<br />
<br />
Part Asteroids and part Galaga, this unique space shooter proves to be both highly addictive and fun. With a variety of weapons and upgrades for both your ship and your planet, there are many effective combinations.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 08:24:43</pubDate>		</item>		<item>			<title>KaiJin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/KaiJin/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8f4de94a467eea8cb5dd694b233ae5d7_sq.jpg" title="KaiJin Image" /> <strong>Year 2546 - Planet Terria</strong><br />
For too long, genetically modified grown food, and pollution from the ocean and environment created a harmful impact on the natural food chain of Planet Terria.<br />
<br />
The insects and ocean dwellers mutated in wildly unusual ways and became stronger and more intelligent.<br />
<br />
Some began to develop brain abnormalities, which resulted in an increased aptitude of 5000% in their IQ's. As their new intellect grew, so did their appetite for planet domination.<br />
<br />
They now feel that Terrians are their Public Enemy Number One. So, they developed a secret army and are now ready to eradicate the Terrians with all of their mutant force.<br />
<br />
<strong>You and your ship, the &quot;Kai-jin&quot; are the last hope for the Terrian Kind...</strong><div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 04:43:17</pubDate>		</item>		<item>			<title>Earth Under Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a44eb35201ab1093ce6705007ee3f19_sq.png" title="Earth Under Fire Image" /> Earth Under Fire is single player space shooter game.<br />
Originally created as entry for PGD Big Boss Competition 2006<br />
It ended up on the third place. Since then it has been upgraded.<br />
<br />
Current version is 0.80 Beta 2 from 19th June 2007. Game campaign<br />
consists of 9 missions connected by story.<br />
It is still beta so I would appreciate any comments or bug reports.<br />
<br />
More information about the game is in the Doc directory of the downloadable game archive  and on in-game help screens.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 12:24:54</pubDate>		</item>		<item>			<title>Fatal Parsec: Episode 1</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fatalparsec1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e8077ec8e592a759415680666e490da2_sq.jpg" title="Fatal Parsec: Episode 1 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Sep 2007 11:19:39</pubDate>		</item>		<item>			<title>DemonStar: SM2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/demonstarsm2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d4765ded0cf6bcb6fff667eeb93eb05b_sq.gif" title="DemonStar: SM2 Image" /> DemonStar: Secret Missions 2 is a vertical scrolling spaceship shooter. DemonStar: Secret Missions 2 is the latest spinoff of Demon Star games. Packed with arcade style action, graphics and sound. DemonStar: SM2 also comes with online multiplayer action. Join in the fun today<br />
<br />
Download the demo for <strong>DemonStar: SM2 </strong>today!<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 04:26:51</pubDate>		</item>		<item>			<title>Neon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/neon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/078935452878aeb7138c98f88218407a_sq.jpg" title="Neon Image" /> Neon is a lot like asteroids in that you shoot objects with your ship and they break into two smaller object which you must shoot.  However, there are different neon shapes that do different things.  Some will float around while others will chase you.  There are also powerups you can collect such as shields and time-stoppers.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 03:50:35</pubDate>		</item>		<item>			<title>Red</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/red/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/59c91ce670e8c00737157d164b7459cd_sq.jpg" title="Red Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Oct 2007 06:27:23</pubDate>		</item>		<item>			<title>Space 3000</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Space30000/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5c610247de431c356de1a6b1a45e52f3_sq.jpg" title="Space 3000 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Jul 2008 12:38:12</pubDate>		</item>	</channel></rss>