<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Windows, Xbox, core, dev' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/Xbox/core/dev/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Windows, Xbox, core, dev' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Windows, Xbox, core, dev' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Windows/Xbox/core/dev/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Team Fortress 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tf2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5878b9145bbedfd0c29b2587646e7110_sq.jpg" title="Team Fortress 2 Image" /> If you're ready for the challenge of true team-based online action, you'll find it in Team Fortress 2. With TF 2, you'll go into battle as part of a cohesive squad of fellow warriors all bent on the same goal - whether it's storming a beach, demolishing a bridge or escorting a VIP to safety. And you'll do it knowing your teammates are watching your back as carefully as you're watching theirs. Begin by assuming one of twelve roles, each with unique strengths and weaknesses. If you're looking for a straight-up fight, you'll choose Marine or Commando. Prefer the shadows? You'll make a cunning Spy or Sniper. Medics and Engineers support their teammates through bravery and ingenuity. Focus the raw force of your team's talents through communication and strategizing. <br />
<br />
Team Fortress 2 and Portal are included with all retail and Steam versions of Episode Two for the PC.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:22:16</pubDate>		</item>		<item>			<title>Psychonauts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/psychonauts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/754ee2ee11b2d127a15d43cc7bafe427_sq.jpg" title="Psychonauts Image" /> Embark on a unique third person psychic adventure through the minds of misfits, monsters and madmen....<br />
<br />
For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but this time trouble is brewing in their own boot camp. A deranged scientist is abducting camp cadets for their brains. One student, a mysterious and powerful new arrival named Raz, stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers including his most powerful weapon of all: the ability to launch himself telepathically into the minds of others. Ultimately he must enter the psyche of his worst enemy and destroy his dark plans at their source while trying not to lose his sanity in the process.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 11:14:08</pubDate>		</item>		<item>			<title>Beyond Good and Evil</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/04250c9ae1a6310eb25778cfec1c6f44_sq.jpg" title="Beyond Good and Evil Image" /> For centuries, the planet Hyllis has been locked in conflict with a race of relentless alien invaders.<br />
<br />
Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.<br />
<br />
Armed with her camera, dai-jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom.<br />
<br />
In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:41:51</pubDate>		</item>		<item>			<title>Star Wars: Knights of the Old Republic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kotor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8ef7f11832a20b0d30f07535e238823_sq.jpg" title="Star Wars: Knights of the Old Republic Image" /> It is Four Thousand years before the Galactic Empire   and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. As the last hope of the Jedi, you must lead a band of freedom fighters in an epic struggle to save the galaxy. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side?<br />
Hero or villain, savior or conqueror...you must choose wisely as you alone will determine the destiny of the entire galaxy!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:18:12</pubDate>		</item>		<item>			<title>Half-Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halflife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/126d6099e457e9cef6be2c3a928f79be_sq.jpg" title="Half-Life Image" /> Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:10:36</pubDate>		</item>		<item>			<title>The Chronicles of Riddick: Escape from Butcher Bay</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Chronicles-of-Riddick-Escape-from-Butchers-Bay/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1b8cb2fe067acc205ab95094b12c786a_sq.jpg" title="The Chronicles of Riddick: Escape from Butcher Bay Image" /> The Chronicles of Riddick: Escape from Butcher Bay was released in June, 2004 for Xbox, and in December, 2004 was released for Windows as the &quot;Developer's Cut&quot;, with the improved shading effects and higher resolution expected with the pc release, as well as added content.<br />
<br />
Inspired by the Vin Diesel movie, the story begins with you captured by mercenaries and locked down in the toughest and bleakest prison in the galaxy.  Your obvious task is to make an unprecedented jail break, and will require intelligence, sharp wits, combat skill and sometimes stealth.<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">First person shooter, but with some third person actions, and even some RPG aspects.<br /></li><br />
<li class="user_li">Over 30 levels, split into checkpoints.<br /></li><br />
<li class="user_li">High quality musical soundtrack befitting the movie tie-in.<br /></li><br />
<li class="user_li">Player eventually acquires &quot;eye shine&quot;, a vision enhancement that becomes very useful in the often dark environments.<br /></li><br />
<li class="user_li">Tied to the movie not only be relating to the story and atmosphere, but including movie star vocal talents such as Vin Diesel, Cole Hauser as Johns, Kirsten Lahman as Shirah, Willis Burks II as Pope Joe, and Ron Perlman as Jagger Vance.<br /></li><br />
<li class="user_li">Among the first games to use &quot;normal mapping&quot;.<br /></li><br />
<li class="user_li">Fight with melee weapons, special moves, pistols, rifles, shotguns, and more, although by default, guards weapons are DNA coded.<br /></li><br />
<li class="user_li">Single Player campaign only.<br /></li></ul>
<br />
Developer:Starbreeze Studios <br />
Publisher:  Sierra/Vivendi Universal Games<br />
Released:  Xbox in June, 2004 followed by Windows release in December, 2004<br />
<br />
<span style="color: blue;">Minimum System Requirements, PC Version</span><br />
CPU 1800MHz, 256MB RAM<br />
<br />
ESRB Rating:  	Mature (17+) for Blood and Gore, Intense Violence, Strong Language<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 09:51:54</pubDate>		</item>		<item>			<title>Alan Wake</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/AlanWake/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db1b65d2763822c83784f73d5986ba5a_sq.jpg" title="Alan Wake Image" /> Alan Wake's first novel is hailed as a masterpiece of horror, its source material having come from dreams that began just before meeting his fiancee Alice.  Her sudden dissappearance leaves him devastated.  Suffering from insomnia, he can no longer write, nor even dream.  Desperate for help he travels to a sleep clinic in the secluded, small town of Bright Falls, Washington.<br />
<br />
At the clinic he overcomes his insomnia, but meets a woman that looks remarkably like Alice.  He begins to have nightmares, and starts writing a new novel based upon them, but soon finds that Bright Falls appears to be turning into the horrible place of his nightmares.  With gun and flashlight in hand, he must find out what's going on.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 03:01:56</pubDate>		</item>		<item>			<title>Doom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/44194502f930ff37950f43fbf59f7e19_sq.jpg" title="Doom Image" /> The mother of all FPSes...<br />
<br />
Doom. Run around, blast demons, get weapons. Uncompromisingly intense, with no shortage of challenge, Doom ushered in a new era - the age of the FPS.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 06:16:16</pubDate>		</item>		<item>			<title>Max Payne</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Max-Payne/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f93aa8cfccd530d711a4e889df068dd4_sq.gif" title="Max Payne Image" /> <div class="user_quote"><span class="quote_from">PC Gamer said,</span><blockquote class="user_quote">Story is the bedrock of Max Payne.  Yeah, it's chock full of mind-blowing gunplay, but at every turn, a new and clever piece of noir storytelling will motivate you forward and illuminate the action.</blockquote></div>
<br />
Max Payne is a man with nothing to lose in the violent, cold urban night.  In the gritty bowels of New York during the century's worst blizzard Max is a fugitive undercover cop framed for murder, and now hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win.  Prepare for a new breed of deep action game.  Prepare for the pain...<br />
<br />
The game immerses us in a dark world, aptly propelled forward by a graphic novel complete with narration in the classic style of detective film noir.<br />
<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">The first PC game with photo-digitized textures, radiosity lighting and hardwaret T&amp;L combined.<br /></li><br />
<li class="user_li">Another first in gaming is a unique utilization of &quot;bullet-time gameplay&quot; in which the player can briefly enter a slow motion world of quickened reflexes to get an edge in the fierce shootouts.<br /></li><br />
<li class="user_li">Auto-adjusting gameplay means the action will be challenging and intense without becoming unfair and frustrating.<br /></li><br />
<li class="user_li">Easiest-to-use game editor ever released, with WYSIWYG-style editing (PC version only).  Even recreate your house or workplace!<br /></li><br />
<li class="user_li">Painstaking attention to detail.  Bullets even modeled accurately resulting in realistic and cinematic gameplay.  Everything is destructible and comes apart realistically.<br /></li><br />
<li class="user_li">MAX-FX engine is built from the ground up to take full advantage of 3D acceleration. There is no software renderer in the game.  MAX-FX is fully optimized for PIII's SSE instruction set.<br /></li><br />
<li class="user_li">Single Player only. Game completion unlocks special modes.<br /></li></ul>
<br />
Developed by Remedy Entertainment &amp; Produced by 3DRealms, with Neo developing the Xbox version, Rockstar Canada developing the PS2 version, Rockstar Leeds for the GBA and MacSoft for the Mac.<br />
Publishers: Gathering of Developers for the PC, Rockstar Games for the console titles, and Take2 for European distribution, and MacSoft and Feral for the Mac editions.<br />
Released:  July 25, 2001 for the PC<br />
<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
450 MHz Intel/AMD Processor, 96 MB RAM, 16 MB Direct3D Compatible Graphics Card<br />
<br />
<div class="user_quote"><blockquote class="user_quote">Remedy Entertainment, a Finnish game development company, was founded in August, 1995.  From the very start, the company's goal has been to create die-hard action games that are great fun to play.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>31 Dec 2006 11:47:59</pubDate>		</item>		<item>			<title>Elder Scrolls IV: Oblivion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oblivion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ecf977c6132398b09349b6cc84f15430_sq.jpg" title="Elder Scrolls IV: Oblivion Image" /> Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes the latest PC and next-generation video game hardware to fully immerse you into the experience.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:28:05</pubDate>		</item>		<item>			<title>Prince Of Persia: Sands Of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/popsot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7d48cb6dcdb04ba53d75e91fad2c360b_sq.jpg" title="Prince Of Persia: Sands Of Time Image" /> To save his kingdom from a devious usurper, the Prince must harness the Sands of Time and endure the assistance of the mischievious Princess Farah.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:54:31</pubDate>		</item>		<item>			<title>The Elder Scrolls III: Morrowind</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/morrowind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/620ab3fbc7a63454716941ac8100a583_sq.jpg" title="The Elder Scrolls III: Morrowind Image" /> A strange land, home to the dark elves, is under siege from within. The evil Dagoth Ur strives to conquer all, and the Tribunal which protects the land are weakened and can no longer hold out against the onslaught. To Morrowind, to the island of Vvardenfall, you are sent, to do battle with Dagoth Ur and free the false gods of the Tribunal from their ancient folly.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 10:43:39</pubDate>		</item>		<item>			<title>Prince of Persia: The Two Thrones</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/poptwothrones/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aca006119ac7d8d9fe50be19c97bdfdb_sq.jpg" title="Prince of Persia: The Two Thrones Image" /> The Prince's acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things.<br />
<br />
While in the Sands of Time and Warrior Within the player fights with a sword, in the Two Thrones the player fights with the dagger of time. The designers have also added a stealth system to the gameplay. In the past two games the player had to rely solely on open-surrounding, multi-enemy combat. The Two Thrones expands upon this by adding a speed-kill system, which allows the Prince to quickly and quietly kill any enemy not aware of his presence. The player cannot perform a speed kill on one guard if another guard can see it. If the player does not complete the speed kill, the enemy knocks them off and the speed kill fails. The amount of moves or the length of time required greatly depends on how strong the opponents are, with boss battles taking the most.<br />
<br />
The Prince also develops a split personality, and this alter-ego constantly bickers with him about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the player still has control over the character, and for the most part, the Prince's dark side is simply an inner voice.<br />
<br />
When controlling the Dark Prince, the player loses the ability to wield a secondary weapon, instead using the &quot;Daggertail,&quot; a bladed whip fused to his arm. This opens medium range combat moves (like pulling an enemy closer, then slashing them) and new interactions with the environment (such as swinging off poles to reach a ledge). The Dark Prince also constantly loses health as a result of the semi-transformation, much like the Sand Wraith from Warrior Within. He goes back to full health whenever he collects sand, from either a monster or object. Also, his Daggertail gives him a different button combination for speed kills, in which he strangles his victims. The Prince returns to normal after the player comes in contact with water.<br />
<br />
The game itself is relatively short, with players able to complete a single story mode in about ten hours.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 07:49:12</pubDate>		</item>		<item>			<title>FlatOut 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FlatOut2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/526b87eae9dfe4a5c3ada287af24db15_sq.jpg" title="FlatOut 2 Image" /> Experience the drive of your life as you throw yourself around on and off the track causing fences to shatter, tyre walls explode, water tanks and barrels fly across the track into other cars. And if anyone, including you, gets caught up in a big smash sit back and watch as the driver gets catapulted through the windscreen in spectacular effect. Also unique to <strong>FlatOut</strong>, anything you destroy or alter stays a part of the race lap after lap, increasing the carnage to unprecedented levels!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 04:47:18</pubDate>		</item>		<item>			<title>Thief: Deadly Shadows</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thiefdeadlyshadows/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ebc47b6df87e1517dfce18fff8958ca0_sq.jpg" title="Thief: Deadly Shadows Image" /> Thief: Deadly Shadows is a stealth-based game developed by Ion Storm Austin rather than Looking Glass Studios (albeit with many of the same people), and is a relative departure from the first two games in the series. The game is powered by the Unreal-based Deus Ex: Invisible War engine and unlike the original two titles, Deadly Shadows was developed simultaneously for Microsoft Windows and the Xbox.<br />
<br />
You play Garrett: The Protagonist, Hero (or Anti-Hero, as many would argue), Master Thief, and Expert Assassin. Garrett is a solitary thief, who is willing to steal anything, and, if necessary, kill to get what he wants. Garrett is a simple man, with a rather large title, but who says it's easy being the greatest thief that ever lived? Pick locks, pickpocket people, mug people, scale buildings with ease (Requires Climbing Gloves; found in the shop in the Docks). Garrett's stealth knows few bounds, and he has became a legend amongst his own kind.<br />
<br />
One of the game's major new features was the ability to explore the City. While previous games sent Garrett straight from mission to mission, Thief: Deadly Shadows allows him to walk the City streets between missions where he can steal from passersby, spy on the townspeople, and complete the occasional sidequest in addition to major story missions. Unlike games such as Grand Theft Auto III, the city is not one large continuous map, but rather several small neighbourhood maps connected by load zones.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 08:04:01</pubDate>		</item>		<item>			<title>fahrenheit</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fahrenheit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13c8722ef1e29a4bd310c528700da56c_sq.jpg" title="fahrenheit Image" /> Indigo Prophecy is a paranormal thriller that lets you become multiple characters and view the experience from multiple viewpoints. Incredible film-style design pulls you into the story, until you're intimately immersed in the game. Your actions will affect the plot and create a scenario-driven, interactive experience.<br />
New York City is stunned by a string of weird murders, all following the same pattern: Ordinary people kill total strangers in public areas. Lucas Kane becomes another of these killers when he murders a stranger in a men's bathroom. Covered in blood, Lucas regains consciousness with no Memory of why he committed murder. He must solve this mystery before being incarcerated for life. Over 50 stuntmen and actors were used for the game, to create the most realistic, high-caliber, Hollywood-style action sequences<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 10:50:16</pubDate>		</item>		<item>			<title>Hitman: Blood Money</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HitmanBloodMoney/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/25dcae61258bc6f7f532acb4aa1922a7_sq.jpg" title="Hitman: Blood Money Image" /> 47 finally comes to the U.S to escape danger in Europe from a rival assassination agency.  But danger follows him.  From Vegas to the suburbs of California.  47 must compete and stay alive and stop his competition.  This game explains all of the confusion created by Contracts.<br />
<br />
This sequel introduce so many new features to the game it's hard to believe.  47 truly comes alive with a more agile move set, a better arsenal and a notoriety system.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 08:40:15</pubDate>		</item>		<item>			<title>Halo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halo2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0c89e10d8514da069a0c7c719158fc22_sq.jpg" title="Halo 2 Image" /> Halo 2 is a first-person shooter video game developed by Bungie Studios. Released for the Xbox game console on November 9, 2004, the game is a direct sequel to the critically acclaimed blockbuster Halo: Combat Evolved. From the day of its initial release, Halo 2 has been the most popular video game on Xbox Live, even after the release of the Xbox 360. On June 20, 2006, more than a half-billion games of Halo 2 had been played on Xbox Live since its debut, and by October 30, 2006, this number was raised to four billion. Halo 2 is compatible with the Xbox 360, including its Xbox Live functionality.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 02:18:15</pubDate>		</item>		<item>			<title>Jedi Knight II: Jedi Outcast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/jk2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/862843be3e69044b30aad5721010eed6_sq.jpg" title="Jedi Knight II: Jedi Outcast Image" /> Kyle Katarn, savior of the Valley of the Jedi, must once again wield the force to save the galaxy from the evil empire. While investigating a far-away imperial outpost, Kyle discovers a sinister plot to imbue Imperial soldiers with the force. And to top it all off, he has to re-learn all of his force powers as he goes.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Jan 2007 10:36:44</pubDate>		</item>		<item>			<title>TOMB RAIDER: LEGEND</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tombraiderlegend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d91d6c33356d6092c0c1fe4311189d0_sq.jpg" title="TOMB RAIDER: LEGEND Image" /> In a race against time, Lara must travel across the globe to unearth history's greatest weapon. A legendary artifact of such immense power it could threaten humanity's very existence.<br />
<br />
Take Lara back to the tombs with totally new moves and hi-tech gadgetry in her most explosive adventure ever.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 08:42:09</pubDate>		</item>		<item>			<title>Rampage World Tour</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RampageWorldTour/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2a378dc4a5b538ef4bc72a2a96273bf3_sq.jpg" title="Rampage World Tour Image" /> Rampage World Tour was a reinvention of the original arcade classic; created for Midway Mfg. by the original designers, Jeff Nauman and Brian Colin and the crew at Game Refuge Inc. <br />
<br />
The game follows George Lizzy and Ralph as they smash and fight their way through hundreds of cities around the Globe. This update game added dimension to the characters andadvanced the storyline, but stayed true to the user-friendly &quot;there's no wrong way to play it&quot; gameplay mechanic of the original.<br />
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Though incredibly violent, the game treats all interaction with a cartoony, blood-free, tongue-in-cheek approach that keeps the action light-hearted and appealing to players of all ages.<br />
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This &quot;Sequal&quot; has spun off a number of additional &quot;Rampages&quot; on a number of platforms .. but many feel that RWT was the best of the lot.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 11:06:40</pubDate>		</item>		<item>			<title>Tiger Woods 2007</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tigerwoods2007/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d108383e4332ffe24400093b8554c075_sq.jpg" title="Tiger Woods 2007 Image" /> EA's golf game.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 12:22:55</pubDate>		</item>		<item>			<title>Second Sight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/secondsight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fdef54170b2bbbd0e34d82cb7a456dab_sq.jpg" title="Second Sight Image" /> Second Sight is a psychological thriller that plays like a movie: combining stealth and shooter action, Second Sight gives you the feel of being in a blockbuster film! Meet John Vattic, a man haunted by flashbacks, after being part of a surgical experiment. His only choice is to escape and figure out what happened to him. As Vattic struggles to piece together the past and present, players will uncover a strange chain of events leading to a fatal conspiracy.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 12:49:25</pubDate>		</item>		<item>			<title>Hitman 2: Silent Assassin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Hitman2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d0b1b3e0d7acab3c6fd1567d7c36c536_sq.jpg" title="Hitman 2: Silent Assassin Image" /> AFter the events in the first game 47 quits the Agency and retreats to a life of solitute as a gardener for a church in Italy.  When the priest who runs the church is kidnapped and 47 himself is targeted he must return to action.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 08:39:18</pubDate>		</item>		<item>			<title>Call of Duty 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cod2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e664a0bbf9bd63e5da21b6ee603c2e92_sq.jpg" title="Call of Duty 2 Image" /> Call of Duty 2 redefines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to 2003's Call of Duty, winner of over 80 Game of the Year awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new COD engine.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:37:45</pubDate>		</item>		<item>			<title>Need for Speed Hot Pursuit 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nfshp2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6cb2f39b104afd1a493b386e037f470_sq.jpg" title="Need for Speed Hot Pursuit 2 Image" /> In this installment of Need For Speed, players can choose whether to race and avoid getting arrested, or become the cop and bust the racers!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 12:35:14</pubDate>		</item>		<item>			<title>Freedom Fighters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/freedomfighters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d2247af3a85c887a4b90932cb73eb3a2_sq.jpg" title="Freedom Fighters Image" /> &quot;In a world where the Soviet Union won the Cold War, a fierce conflict is unfolding in the streets of America. Taking on the role of Christopher Stone, players evolve from an average New Yorker into a fearless patriot who recruits and leads an army of freedom fighters in the streets of New York City. Freedom Fighters combines the depth of a squad based game with the intensity of an action-packed war game that unfolds in the streets, subways, and buildings of the city.&quot;--From EA's description.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 06:34:16</pubDate>		</item>		<item>			<title>Star Wars: Republic Commando</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swrc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/901b135fdb5023d0b0713bd5e0b2e999_sq.jpg" title="Star Wars: Republic Commando Image" /> Star Wars: Republic Commando is a dark and intense first-person shooter for the Xbox video game system and PC, utilizing an enhanced version of the acclaimed Unreal engine technology. Unlike the largely main character focused Star Wars games of the past, Republic Commandopresents a dramatic military-style action experience from the point-of-view of an elite squad member of a Republic Special Operations unit. Players step into the role of a Commando performing precision operations deep behind enemy lines in this brutally realistic Star Wars combat experience. The game is set at the start of the Clone Wars, as seen in Episode II, featuring Clone Troopers and Jedi fighting a common foe side-by side.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 03:42:35</pubDate>		</item>		<item>			<title>Legacy Of Kain: DefIance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lokdefiance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7930e7ba86715257d1941cba2de7ce02_sq.jpg" title="Legacy Of Kain: DefIance Image" /> Return to the dark intrigue of Nosgoth, where the vampire Kain pursues his fallen creation Raziel. Divided by their common enemies, the two heroes must fight to unravel the mystery of their destinies, as the fate of the world hangs in the balance.  While their adversaries plot their destruction, Kain and Raziel must embark on a dark odyssey, which only one of them may survive.<br />
<br />
<br />
<br />
Return to the dark intrigue of Nosgoth, where the vampire Kain pursues his fallen creation Raziel. Divided by their common enemies, the two heroes must fight to unravel the mystery of their destinies, as the fate of the world hangs in the balance.  While their adversaries plot their destruction, Kain and Raziel must embark on a dark odyssey, which only one of them may survive.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 05:52:25</pubDate>		</item>		<item>			<title>Call of Cthulhu: Dark Corners of the Earth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cthulhucorners/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/293710a9e31cddc069c1928091418fc5_sq.jpg" title="Call of Cthulhu: Dark Corners of the Earth Image" /> Call of Cthulhu -- Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:18:28</pubDate>		</item>		<item>			<title>Far Cry</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/farcry/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57ff379987a70480cf67310fb8a92690_sq.jpg" title="Far Cry Image" /> Far Cry is a first-person shooter computer game developed by Crytek Studios and published by Ubisoft on March 23, 2004. Far Cry sold 730,000 units within four months of release. The game's story follows an ex-Special Forces man named Jack Carver, who is stranded on a mysterious archipelago in Micronesia. He is searching for a female journalist he was escorting after she went missing when their sailboat was destroyed by mercenaries.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 11:40:12</pubDate>		</item>		<item>			<title>Syberia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/syberia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0e6a2b3dc1bea3ab53f3253b0887fbd9_sq.jpg" title="Syberia Image" /> A journey beyond compare...For the young Kate Walker, an ambitious lawyer, the Voralberg toy company acquisition seemed like a textbook case - a quick stopover to a small alpine village in France to buy-out an old automaton factory, then straight back home to New York.<br />
<br />
Her journey across land and time throws all she values into question, while the deal she set out to sign turns into a pact with destiny...<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:22:51</pubDate>		</item>		<item>			<title>Syberia II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/syberia2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f46f07f209a9f6f0d92d27f9f9cff209_sq.jpg" title="Syberia II Image" /> Embarking on a desperate search for Hans Voralberg, Kate Walker crosses Europe from West to East. She has left behind all her worldly possessions with the express purpose of joining the heir of the Voralberg family on his journey. Together, through mystical and enchanting lands, they will find their way to the mythical Syberia, land of the forgotten mammoths.<br />
<br />
The train leaves Aralbad under a quiet snowfall. Kate, Hans, and Oscar , the loyal, humorous automaton, are heading to Romansbourg, the first of the four worlds to be explored in Syberia II.<br />
<br />
The motley crew will clear the last bastions of Russian civilization followed by the Frozen North before arriving at Youkol Village, from where they will try to reach their final destination: Syberia. Along the way, they will have to overcome many obstacles and deal with shady characters to uncover clues vital to the continuation of their quest. Kate's timeless journey through Valadilene, Barrockstadt, Komkolzgrad and Aralbad has sparked an evolution in her character, from an ambitious lawyer to a curious and tenacious adventuress.<br />
<br />
Kate's role has undergone a remarkable change. From being the pursuant, she becomes Han's main acolyte, his support in attaining the forgotten realm of the mammoths.<br />
<br />
How will she react to this new situation? Can she live up to the choices she made?<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 01:55:43</pubDate>		</item>		<item>			<title>GUN</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/80f1e19cd863e89e38b8c0842d987a3f_sq.jpg" title="GUN Image" /> GUN is an action-packed game set in the wild west.<br />
<br />
You start off as a hunter Colton White who works with his father Ned (voice by kris kristofferson) until something changes Colton's life forever.  A long winding plot unfolds as you have to explore the lawless West to uncover the dark truth.<br />
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GUN is a fantastic 3rd person shooter with plenty of side missions to break up the main story.  There is plenty of Old Western movie references and the atmosphere of the West is captured perfectly.<br />
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The action never stops. If riding horseback and shooting outlaws is your thing, then this is definitely your type of game!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 06:04:11</pubDate>		</item>		<item>			<title>Dynasty Warriors 4</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dynastywarriors4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b20c2bf2abe3cb55cbffc6dca2e204a0_sq.jpg" title="Dynasty Warriors 4 Image" /> Dynasty Warriors 4 is, of course, the fourth game in Koei's epic beat 'em up series set in medieval China.  This installment features all of the action and features made popular by previous installments, and also introduces an &quot;Edit Mode&quot; which allows players to create new officers and bodyguard units.  The Musuo Mode (story mode) has changed somewhat from the last game, offering a storyline for each faction (Wei, Wu, Shu and five unlockables) instead of each character.  The game also adds three new characters but removes two from the previous version (though their weapons are selectable in Edit Mode).<br />
<br />
Dynasty Warriors 4 was originally released as a PlayStation 2 game, and was later ported to PC (as Dynasty Warriors 4 Hyper) and Xbox.  An expansion to the game, &quot;Xtreme Legends&quot; was also released on the PS2, though the PC and Xbox versions incorporate some of the improvements featured in that game.  Koei released another version of the game on the PS2 as well, &quot;Empires&quot;, which allowed players to choose their home territory, select strategies, and attack other territories with the ultimate goal of conquering China.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Feb 2007 11:51:35</pubDate>		</item>		<item>			<title>Splinter Cell: Pandora Tomorrow</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scpt/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/94b6936f9949df32331727cce72d3340_sq.jpg" title="Splinter Cell: Pandora Tomorrow Image" /> The U.S. installs a temporary military base on East Timor to train the developing defense force of the &iuml;&iquest;&frac12;world&iuml;&iquest;&frac12;s youngest democracy.&iuml;&iquest;&frac12; Resistance to U.S. military presence in Southeast Asia is widespread and passionate, but the threat Indonesian militias pose to Timorese democracy is deemed sufficient justification. At the same time, the U.S. doesn&iuml;&iquest;&frac12;t mind having an excuse to install active military personnel within easy reach of both North Korea and the largest Muslim population in Asia.<br />
<br />
Anti-U.S. resentment comes to a head under the leadership of guerilla militia leader Suhadi Sadono, acting with the unofficial support of major corrupt factions of the Indonesian government. Suhadi&iuml;&iquest;&frac12;s men attack and occupy the U.S. Embassy in Jakarta, taking dozens of civilian and military personnel hostage.<br />
<br />
You are Sam Fisher. You&iuml;&iquest;&frac12;re sent in, not to rescue the hostages, but to destroy top-secret documentation held in the embassy before Suhadi&iuml;&iquest;&frac12;s men access it.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 05:27:42</pubDate>		</item>		<item>			<title>Phantasy Star Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PSO/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4959e4760f3cb6ebeafbb626e520b8cb_sq.jpg" title="Phantasy Star Online Image" /> This Game Profile covers Phantasy Star Online and all subsequent re-releases.  It does not contain information on Phantasy Star Online Episode III C.A.R.D. Revolution.<br />
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Phantasy Star Online is an online, multiplayer RPG where players group into four-man teams to explore instanced areas of the mysterious planet Ragol.  Players began by creating a unique character, first selecting one of three classes (Hunter, Range or Force) and then one of the four race/gender combinations available in that class.  Races included Humans, Newmans - pointy-eared humans with an affinity for &quot;techniques&quot; - and Casts, which are essentially robots.  Unlike modern MMORPGs, PSO featured a more action oriented combat system that varied depending on your class.  Hunters specialized in melee weapons, Rangers in fire-arms and Forces in techniques, which were essentially spells.  Another unique feature is the inclusion of an offline mode that allows players to explore the game's online areas and take on quests.<br />
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Originally released for DreamCast with a bugfix re-release subtitled Ver. 2, which was also released on Windows exclusively in the Asian market.  Not long after, PSO was ported to the GameCube and Xbox with the inclusion of nearly an entire game's-worth of new content and was aptly titled Phantasy Star Online: Episode I &amp; II.  Phantasy Star Online Episode III: C.A.R.D. Revolution was later released for the GameCube, but with the action RPG gameplay traded in for card battling.  In a return to the series' roots, and its original engine, Sonic Team ported the GameCube/Xbox Episode I &amp; II on to the Windows platform with additional content dubbed Episode IV.  This final version of the game was titled Phantasy Star Online Blue Burst and could be downloaded for free from the official website.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:04:27</pubDate>		</item>		<item>			<title>Hitman: Contracts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hitmancontracts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/498fc2ef1b23abbc03e5a170cf250f2e_sq.jpg" title="Hitman: Contracts Image" /> Contracts was the third game in the series.  This one had a storyline that could be considered confusing, but that shouldn't get in your way.  You'll relive many past experiences of 47 as he lays dying on a table in France.  My only complaint was the levels remade from the 1st game, but luckily they were changed around and they became new again.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:32:21</pubDate>		</item>		<item>			<title>Mafia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mafia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2635ce85faef766f61dc448ba9294840_sq.jpg" title="Mafia Image" /> Mafia is a 3D action crime epic set in the seedy underworld of the 1930's. Rise from the lowly but well-dressed Footsoldier, to an envied and feared Made Man in an era of mob hits, car chases, and bootlegging. Earn a reputation as a tough enforcer, daring getaway driver, and deadly hitman in your quest for respect and power within the Salieri Family.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 05:38:27</pubDate>		</item>		<item>			<title>Brothers In Arms: Road To Hill 30</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/biarth30/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b1c69d9eba33373d590447608ee4b699_sq.gif" title="Brothers In Arms: Road To Hill 30 Image" /> Based on a true story.<br />
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In a game set during the famous airdrop before the invasion at Normandy, Sgt. Matt Baker and his squad of 101st Airborne Paratroopers are scattered over the French countryside. As the story unfolds, the player (Baker) must choose between the success of his mission and the lives of his men - his brothers in arms.<br />
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Brothers In Arms: Road to Hill 30 will immerse players in the historic eight-day invasion of Normandy - with unparalleled imagery, authenticity, sound, and gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 04:00:54</pubDate>		</item>		<item>			<title>Ghost Recon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostrecon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57c1eb8590cde319abb6de0fa38c8b9a_sq.gif" title="Ghost Recon Image" /> In Ghost Recon, you lead the Ghosts, an elite American infantry unit using the most advanced technology the USA has to offer, onto the front lines and into the battle. The Ghosts are the spearhead of the US Army's quick response. They are the first unit deployed into dangerous situations and the last ones to leave when things get rough. As the leader of a platoon of Ghosts in the field, it is your responsibility to select your frireteam members, train them, kit them out and command them once the shooting starts. You control them as they seek to execute your orders, which you give during the heat of battle, and complete their missions. Particularly spectacular performance and the completion of special objectives will unlock Specialist characters, who bring new weapons and new levels of expertise to your platoon.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Mar 2007 02:13:36</pubDate>		</item>		<item>			<title>Star Wars: Battlefront II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swbf2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/30b805891ce9981a1b5ee311566b3085_sq.jpg" title="Star Wars: Battlefront II Image" /> Ever wanted to play as your favorite star wars heroes in an epic lightsaber confrontation? Or maybe just a noble clone trooper on the front lines in the battle of Coruscant?<br />
Well now you can with Star Wars: Battlefront II!<br />
<br />
In this battlefield-esque, third-person shooter, players will take control of any number of clone troopers, battle droids, Jedi, and Dark Lords in the battle for control of the galaxy.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 01:26:17</pubDate>		</item>		<item>			<title>Star Wars Battlefront</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starwarsbattlefront/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa567add58e6d78ce797108248ab9927_sq.jpg" title="Star Wars Battlefront Image" /> Star Wars: Battlefront is a first-person shooter/third-person shooter (interchangeable) video game based around battles featured in the Star Wars films. It was developed by Pandemic Studios and LucasArts, and released on September 21, 2004 for Xbox, PlayStation 2, and Microsoft Windows, the same day as the release of the Star Wars Trilogy DVD set. Aspyr released a Mac port in July 2005. People can either play Battlefront online with up to 32 players on PC, Mac and Xbox, and 16 players on PS2, or offline with up to 2 players. The Xbox version is backwards compatible with the Xbox 360.<br />
<br />
A sequel, Star Wars: Battlefront II, was released on November 1, 2005 for Microsoft Windows, Xbox, PlayStation 2 and PlayStation Portable. In late 2004, LucasArts released the Star Wars Battlefront BFBuilder, an unsupported mod that allowed fans to create new battlefields for Battlefront.<br />
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A second sequel, Star Wars: Battlefront III, is in development for the Xbox 360 by the developer Free Radical.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 06:19:13</pubDate>		</item>		<item>			<title>MDK2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MDK2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/02c52379a05efe597dd0516831c02626_sq.jpg" title="MDK2 Image" /> MDK2, the sequel to Shiny Entertainment&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;s 1997 hit, take on the roles of Max, Dr. Hawkins, and Kurt Hectic as you fight to save the world from an alien threat. Each of the characters in MDK2 provides a totally unique gameplay experience, delivered in a puzzle-packed action game.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:11:09</pubDate>		</item>		<item>			<title>Star Wars: Knights of the Old Republic II: The Sith Lords</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kotor2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9be7cadc9ff76c0bf4e6fd6701d464c_sq.jpg" title="Star Wars: Knights of the Old Republic II: The Sith Lords Image" /> KOTOR II takes place roughly five years after the events of the original. Your created character awakens in the medical bay of a mining station with no recollection of recent events. <br />
<br />
The journey across the galaxy is about much more than just discovering your character's true nature. Believing you to be the last of the Jedi, the Sith pursue you tenaciously. But the Sith are not your only enemy. Something is threatening the galaxy. What it is, how it is to be stopped, and your own role in shaping the future of the Republic won't be answered until the very end of your adventure.<br />
<br />
Your party, which can hold up to ten other characters, is filled with unreliable members. Almost everyone in your crew has an ulterior motive and more than a few have good reason to hate rather than honor you. Even your droids do some suspicious things. Who can you trust? You may be guessing until the very end.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:20:15</pubDate>		</item>		<item>			<title>Total Overdose</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/totaloverdose/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/28d83b87d3b7e6a1a5894f537b1077f5_sq.jpg" title="Total Overdose Image" /> You are Ramiro &quot;Ram&quot; Cruz, insane criminal turned Drug Enforcement Agent. You have been sent into the Mexican border city of Los Toros and its surroundings by your twin brother Tommy, who wants you to find out who killed your father Ernesto. You also will be infiltrating and taking down the biggest drug cartel in Mexico and battling it out with dope dealers, banditos, corrupt Federales and Mexican Army, loco luchadores, zombies, guerillas, and other bad guys. Between missions you can play free-form, exploring Los Toros and gathering bonuses to rack up a high score.<br />
<br />
This game is comprised of GTA-like free exploration gameplay; however, the twist is the inclusion of slow motion jump/kill combos (a la Max Payne). It provides for an experience that is both old and new; a stylish melange of innovation and retrospective.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:04:46</pubDate>		</item>		<item>			<title>Tron 2.0</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tron2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/08212bc19e9527cd1ad6ae14e1627a51_sq.jpg" title="Tron 2.0 Image" /> Twenty years have passed since Kevin Flynn defeated the MCP with the help of his Tron program.  In doing so, he also destroyed the technology he'd used to digitize himself.  He's long since left ENCOM in the hands of Alan Bradley, who is raising a family of his own.<br />
<br />
Now ruthless global corporate powers want to send humans into the digital realm once more in order to control world finances, and only Alan knows the answer to perfecting their faulty code.  Alan encrypted his secrets in time to prevent their theft, but now he's been kidnapped, and the search for the code is on.<br />
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You enter the fray as Jet Bradley, Alan's brilliant but rebellious son, who finds himself enlisted by Ma3a to fight the now viral corporate security officer within the digital realm and prevent global domination.<br />
<br />
The Tron series of games are based upon the 1982 Walt Disney movie of the same name, beginning with a Tron arcade game and arcade sequel.  Tron 2.0 is the first game of the series to be produced for the PC, and subsequently was released for Mac.  A related title, &quot;Tron 2: Killer App&quot; was later released for the Xbox, but with significantly altered content.<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Single player campaign entirely in the digital realm (excepting some cutscenes) immersing you into story-driven, first-person action.  <br /></li><br />
<li class="user_li">As Jet Bradley you will combat digital opponents using guns, rods, grenades, missiles, and the iconic TRON disc, gaining abilities and new weapons as you overcome various challenges to go deeper into the system. <br /></li><br />
<li class="user_li">Defrag and disinfect your inventory or live with the unpleasant consequences (You're in a computer after all!)<br /></li><br />
<li class="user_li">Intense action, intense and deadly battles, and the trademark high-speed light cycle races, featuring a new light cycle design by Syd Mead, who developed the cycles for the original film.<br /></li><br />
<li class="user_li">Musical score by Wendy Carlos, the composer of the original Tron film score.<br /></li><br />
<li class="user_li">Vocal performers include Bruce Boxleitner, Rebecca Romijn, Ken Boynton, Cindy Morgan and many more, and featuring Jason Cottle as the voice of Jet Bradley.<br /></li><br />
<li class="user_li">Multiplayer includes some campaign scenarios and light cycle mode.<br /></li><br />
<li class="user_li">Rendered with the Lithtech Triton engine (specially enhanced version of their Jupiter engine)<br /></li></ul>
<br />
Developer:  Monolith Productions	<br />
Publisher:  Buena Vista Interactive<br />
Designer:  Frank Rooke<br />
Released:  August 26, 2003 for the PC, April 21, 2004 for the Mac.<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
WIndows:  500 MHz CPU, 256 MB RAM, 2.4 GB hard disk space, 32 MB GPU<br />
Max:  700 MHz G4, Mac OS X 10.2.8, 256 MB RAM, 32 MB GPU, 2.5 GB disk space<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 11:33:32</pubDate>		</item>		<item>			<title>Doom 3: Resurrection of Evil</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Doom3ROE/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c8ade685a4cf7263b9a4da3f56ad6c8b_sq.jpg" title="Doom 3: Resurrection of Evil Image" /> The gripping expansion pack for DOOM 3 takes your even further into the the DOOM universe. Two years following the unexplained disaster on Mars, the UAC returns to the abandoned facility to investigate a mysterious beacon buried deep in the ruins of the ancient civilization.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Jan 2007 01:55:25</pubDate>		</item>		<item>			<title>Neighbors From Hell</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/NeighborsFromHell/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8454664a70d7d927367d3f8ef253512b_sq.jpg" title="Neighbors From Hell Image" /> In Neighbors From Hell you star as Woody, a player in a new game show who must infiltrate a neighbor's house to perform mischief in order to please the audience. Woody relies upon resourcefulness and imagination, attempting to boost the show's ratings by performing increasingly trickier pranks upon his unsuspecting neighbors.<br />
<br />
The game challenges your puzzle solving skills, as Woody must search for and utilize objects found at the neighbor's home, typically while the neighbors (and their pets) are going about their own varied routines, so stealth is also a must!<br />
<br />
Neighbors from Hell is a strategy game, produced by Jowood Productions of Austria and published for Windows PC in 2003. Xbox and Gamecube versions came 2 years later. The spelling can also be found as &quot;Neighbours&quot;.<br />
<br />
<span style="color: blue;">Features</span> include 14 levels, an easy to use interface and controls, cartoon-style graphics, and an excellent soundtrack.<br />
<br />
Available for Gamecube, Xbox and Windows PC<br />
<br />
<span style="color: blue;">Minimum pc requirements:</span> Pentium compatible MMX processor, 166 MHz, 64MB RAM, Windows 95/98/ME/2000/XP, DirectX 8-compatible graphics card w/16mb RAM, DirectX 8-compatible sound card, 130mb hard drive space.<br />
<br />
<span style="color: green;">Trivia:  In November of 2006 game producer JoWooD announced the acquisition of DreamCatcher Games.</span><div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 03:35:52</pubDate>		</item>		<item>			<title>Sid Meier's Pirates!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SidMeiersPirates/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3da6d997c4a7072411eede09e969369f_sq.jpg" title="Sid Meier's Pirates! Image" /> Now it's time for Sid Meier and Firaxis Games to bring this exquisitely rich, action-adventure game into the 21st century. An entirely new game engine will deliver updated gameplay, stunning new features, spectacular 3D graphics and enhanced surround sound, so players can fully experience the intrigue, adventure and danger of life as a pirate on the Spanish Main.<br />
<br />
In Pirates! you take the leading role of a Pirate Captain in the 17th century Caribbean amassing fortune and fame in an attempt to seize your rightful place as one of the most revered (and feared!) pirates in history. Test your skills as a sea captain exploring the high seas and exotic ports in a richly detailed 3D world. Overtake the enemy and seize valuable booty. Exchange plank-shattering broadsides in fierce naval battles, and engage in duels with worthy opposing captains.<br />
<br />
As your reputation and skills grow, so will the size and quality of your crew, and your ability to take on larger enemy ships, raid and plunder heavily fortified ports, and locate ancient treasure. There's a whole cast of interesting and dangerous characters to meet, mysteries to solve, exotic island destinations to discover, and powerful alliances to forge!<br />
<br />
The new Pirates! carries on with the great gameplay and design simplicity tradition of the award-winning original while adding more challenging and exciting battle options, and a deeper and more varied role-playing experience, including multiple paths to a wealthy, happy retirement. This and many other features and additions make this gaming classic one of the most highly anticipated releases of this century!<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 12:49:35</pubDate>		</item>	</channel></rss>