<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'WinCE' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/WinCE/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'WinCE' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'WinCE' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/WinCE/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Subject 33</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/subject33/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/efb3bd1f8cfe425ba98616bdb638386d_sq.gif" title="Subject 33 Image" /> A arcade-style maze game with robots and cool weapons. A few influences from FPS genres are added however. The premise of this game is pitting a human up against an evolving robot AI that learns from the player's actions. I am hoping to boast various types of AI techniques through development.<div style="clear:both;"></div> ]]></description>			<pubDate>13 May 2007 11:43:12</pubDate>		</item>	</channel></rss>