<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Konami' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Konami/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Konami' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Konami' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Konami/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Metal Gear Solid 2: Substance</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/metalgearsolid2substance/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5ca236d8a39bce0aeb52cfa87416ea59_sq.jpg" title="Metal Gear Solid 2: Substance Image" /> Metal Gear Solid 2: Substance is an enhanced version of the sequel to Metal Gear Solid. Metal Gear Solid 2 follows a newcomer to the series (mostly), Raiden. Metal Gear Solid 2 follows the stealth framework introduced in the new game, with some features greatly enhanced. The storyline is very deep, and is often considered confusing.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 09:12:47</pubDate>		</item>		<item>			<title>Castlevania: Dawn of Sorrow</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/castlevaniados/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a78deedfea45292fbc9ea9a0918fce8a_sq.jpg" title="Castlevania: Dawn of Sorrow Image" /> Castlevania: Dawn of Sorrow is a platform game with RPG stat-building elements. The player guides Soma Cruz through a large sprawling castle, where he or she has almost free reign to go wherever he or she wishes. However, similar to the Metroid series, certain areas are inaccessible until the player defeats key enemies and obtains critical items. Along the way, the player must defeat a horde of monsters that roam the various rooms of the castle with the weapons he or she finds along the way. The more enemies the player defeats, and the stronger the enemy, the more experience points they get, which enables them to level up and improve their abilities. Several items, including weapons, armor, and accessories, can be found around the castle, dropped by defeated foes, or purchased at Hammer's shop, and can be used to increase the player's statistics.<br />
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The game features the &quot;Tactical Soul&quot; system from Aria of Sorrow, where Soma can absorb the soul of an enemy he defeats and can use their power. Dawn of Sorrow improves on the previous system by allowing the player to upgrade most soul abilities by acquiring multiple copies of the same soul. Souls can also be used in weapon synthesis to create rare and powerful weapons.<br />
<br />
A new feature, the &quot;Magic Seal&quot; system, makes use of the system's touch screen. Using the DS stylus, the player must draw an intricate pattern known as a magic seal on the touch screen in order to trap defeated boss enemies. If the seal is not drawn correctly, the boss will regenerate some energy and continue to fight. The touch screen can also be used to break certain blocks, navigate menus, select a warp point, and control certain familiars.<br />
<br />
The game also has a multiplayer vs. mode, where one player creates a section of the castle, complete with enemies, and both players race to defeat the enemies and reach the end of the level; players are also able to trade souls they've found in the game.<br />
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Taken from wiki<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 01:47:37</pubDate>		</item>		<item>			<title>International Superstar Soccer Deluxe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/internationalsuperstarsoccerdeluxe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/79ddc6ee1651732c59b279fd9e940fe2_sq.jpg" title="International Superstar Soccer Deluxe Image" /> International Superstar Soccer Deluxe is the sequel to International Superstar Soccer, Konami's saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation.<br />
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ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win.<br />
<br />
The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 07:11:04</pubDate>		</item>		<item>			<title>Castlevania</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/castlevania/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e803d9e4cf26cb830fef1c5b768b9e72_sq.jpg" title="Castlevania Image" /> Enter At Your Own Risk!<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 01:34:44</pubDate>		</item>		<item>			<title>Vandal Hearts II: Heavenly Gate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/VandalHeartsII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eb9319563c7177de6a41a876de372c89_sq.jpg" title="Vandal Hearts II: Heavenly Gate Image" /> Vandal Hearts II: Heavenly Gate is the sequel to the Konami developed Turn-Based Tactical RPG &quot;Vandal Hearts&quot;, also for the Sony Playstation.<br />
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&quot;Aided by the power of a sacred sword, Nirbath led the blessed. The last of its powers used, the sword shattered into a thousand pieces, each of which is said to have become the first of every weapon known to mankind&quot;<br />
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The story follows the life of the main character of the game, Joshua. The game begins in the country of Natra when Joshua, but a child is orphaned at a young age. His uncle, a lowly farmer, steps up for the boy and takes him to the village called Polata, where he now lives. Due to the progressive education system of Polatas Mayor Kossimo, Joshua is now able to be schooled amongst nobles. This is when he meets Adele, the niece of Kossimo, and they eventually form a close although mostly unspoken bond. As the game progresses Joshua is tricked into killing Kossimo. Realising the gravity of the situation he runs away, thus ending the prologue.<br />
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The next part of the game takes place many years later during a state of civil war when Joshua is the leader of the notorious and highly skilled bandit group called the &quot;Red Wolves&quot;. This is when he meets Baron Pratue, and the dangerous journey to save the country begins.<br />
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The game had a similar feel to the first game despite having nothing to do with each other story wise. The combat system has changed somewhat in that it now features a Dual-Turn System, splitting the screen and allowing the player and opposition to move at the same time.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Feb 2007 06:53:36</pubDate>		</item>		<item>			<title>Metal Gear Solid 3: Snake Eater</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/snakeeater/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13f8bd3e85a66d5bf2364a1c97b60f03_sq.jpg" title="Metal Gear Solid 3: Snake Eater Image" /> It's 1968. US covert specialist codename Naked Snake must survive the harsh wilderness, as well as scores of Soviet footsoldiers, to carry out his &quot;Virtuous Mission&quot; and return an ertwhile tactical nuke to American soil.<br />
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And then the game really starts.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 08:05:56</pubDate>		</item>		<item>			<title>Vandal Hearts</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/VandalHearts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c320f2dea14e453cac238c46eb860f1a_sq.jpg" title="Vandal Hearts Image" /> Vandal Hearts is an original IP developed by Konami Computer Entertainment Nagoya. The game is a turn-based tactical RPG similar to &quot;Shining Force&quot; and &quot;Final Fantasy Tactics&quot;. It was released for the original Sony Playstation and the Sega Saturn. <br />
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Story Synopsis:<br />
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&quot;Thousands of years ago, the holy man known to history as Toroah the Messiah traveled far and wide across the continent of Sostegaria, spreading his teachings throughout the land. After his death, his descendants and heirs assumed absolute political power over the region, forming the basis of the Holy Ashah Dynasty and ruling through a combination of religious doctrine and military power for millennia. The kings and queens of the Holy Ashah Dynasty, however, did not always rule wisely or justly, and, as time passed, the citizenry began to resent the power of their leaders.<br />
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Fifteen years ago, this growing discontent found its ultimate expression in the person of Arris the Sage, who united the disparate anti-royal factions throughout Sostegaria and shaped them into a powerful guerrilla army. Under the cunning leadership of Arris, this Liberation Army managed to outwit and outmaneuver the Royal Army, and finally smashed through to the palace of the Ashah Dynasty itself, and burnt it to the ground.<br />
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With the monarchy dissolved, the rebels establish a ruling council founded on the principles of democracy and popular sovereignty. From the ashes of the Holy Ashah Empire emerges the Republic of Ishtaria. The leaders of the revolution naturally assumed leadership positions within the new republic: all, that is, except for Arris himself, who, the battle having been won, quietly slipped into the shadows and disappeared.<br />
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Today, the fledgling republic is in increasingly dire straits: the autocratic Minister of Defense, Hel Spites, and his elite anti-terrorism squad, the Crimson Guard, are using ever-increasing force to stamp out the last vestiges of resistance to Ishtarian rule, while they allow outlaws to roam the countryside and pirates to sail the seas. Meanwhile, Ash Lambert and his colleagues at the third battalion of the Ishtarian Security Forces begin to suspect a conspiracy at the highest levels of government. Ash's attempts to draw attention to the situation, though, only draw the ire of the conspirators themselves, leaving only Ash and his allies to foil the their plans and restore order to the nation.&quot;<br />
<br />
<br />
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Battles take place between two sides on three-dimensional maps viewed through a camera of which the player has complete control. Somewhat resembling the game of Chess the player moves their characters (think pieces) within the allowed movement squares on each turn. Once all the players characters have finished moving or have used an action - such as attacking, using potions or casting spells, the opposing side then takes the next turn until they have exhausted all movement opportunities, and so forth. Experience Points are earned by defeating enemies and casting spells, leading to characters levelling up and becoming more powerful.<br />
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The RPG element takes form in the aforementioned Experience Points system and between battles when the player is able to talk to NPC's, buy merchandise from stores, upgrade weapons and armour and even upgrade individuals within the party to a higher class of warrior.<br />
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The game spawned a sequel titled Vandal Hearts II: Heavenly Gate, which was only released on the Playstation. There is also a new Vandal Hearts game in development for the Nintendo DS.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Feb 2007 11:18:15</pubDate>		</item>		<item>			<title>Teenage Mutant Ninja Turtles: Tournament Fighters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ninjaturtlestournamentfighters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4e37660402709b31102fdf102032e409_sq.gif" title="Teenage Mutant Ninja Turtles: Tournament Fighters Image" /> Teenage Mutant Ninja Turtles: Tournament Fighters is a fighting game, for the Nintendo Entertainment System, Super NES and Mega Drive/Genesis by Konami. While the title is the same, the game is different for each console. Like many competitive fighting games of the era, Tournament Fighters borrowed heavily from elements contained in the Street Fighter II video game. The Japanese Super Famicom version of the game was retitled Teenage Mutant Ninja Turtles: Mutant Warriors, whereas the Japanese Mega Drive version retained its North American title. The NES version was the only one not released in Japan.<br />
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In the Super Nintendo version, a tournament has been organized and many fighters have entered, Shredder being one of them. The turtles decide to participate in order to stop their nemesis as well as proving their strength in the tournament.<br />
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This game, instead of following a 6-button attack control like most of Capcom's fighters, uses a 4-button scheme (weak and strong attacks) like most SNK fighting games. A particular feature is the possibility to use a super special attack. In order to achieve this, the player must fill a green bar under the life bar, by hitting their opponents. Once full, the player must press the two strong attack buttons simultaneously.<br />
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There is also the option of enhancing the speed of the game, making the fights more intense but also harder to follow.<br />
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In addition to the main and versus modes, there is a story mode in which to turtles must rescue April O'Neil and Splinter. Only the four of them can be playable whereas the other characters (as well as a turtle clone) are the bosses. There is also a watch mode, which basically makes the computer control the characters. There are ten characters available, and two bosses.<br />
<br />
In the NES version, the turtles (Leonardo, Donatello, Raphael and Michelangelo) have been challenged by Shredder, but in order to confront him, they decided to have a tournament between themselves in order to see who is fit for the encounter. There are seven characters. Aside from the turtles, Casey Jones, Hothead (a samurai dragon from the original toy line, based on the Warrior Dragon character from the Archie comics. Nintendo Power magazine once cited his Archie origin, where he was a fireman who later mutated into a dragon like creature) and Shredder. It is the final game made by Konami for this console and the last game made by a third party developer as well. It is also one of the very few versus fighters made for the NES.<br />
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In the Genesis version, Splinter has been kidnapped by four purple turtles. When the real turtles realized this, Krang appeared and says that he keeps Splinter with him and that the only way to get him back is that the turtles must go to Dimension X and meet Krang. The player must fight the clones of all the playable characters (see below) as well as the bosses - Triceraton, Krang and Karai.<br />
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Besides the turtles, the player can also choose between April O'Neil, Casey Jones, Ray Fillet, and Sisyphus.<br />
<br />
This game uses a 3-three button scheme. Two of these are used for standard attacks (in order to do a stronger attack, they have to be pressed along with the d-pad). It doesn't take advantage of the 6-button controller. Because of this, it is considered that this version pales in comparison of the Super NES version.<br />
<br />
The game also features (somewhat) destructible environments on a couple of stages where you can fall through the floor.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 05:59:37</pubDate>		</item>		<item>			<title>The Adventures of Batman &amp; Robin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/adventuresofbatmanandrobin/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86a0baf1f07c1cb82d3d24f2484943e2_sq.gif" title="The Adventures of Batman &amp; Robin Image" /> The Adventures of Batman &amp; Robin for the Super Nintendo and Sega Genesis is an action game based on the animated tv series. <br />
<br />
The Super Nintendo version is an action-adventure platformer in which the player only controls Batman, and follows him to the end of each stage, where a villain is set to appear. However, the style and design of the stages themselves are different between each other, which gives notable diversity to the game.<br />
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Some of the more common features in the game is the possibility to equip with different gadgets, such as bombs, x-ray lenses and so on. Some of the gadgets are in some cases essential to complete some stage. There is also the possibility of returning to the Batcave in order to re-equip the gadgets and restart an entire stage with all the lives the players has accumulated to that point (in case the player had lost lives).<br />
<br />
The game features passwords, which leaves the player in the last played stage. The passwords also takes count of the numbers of lives remaining and the continues used. These cannot be obtained in the Hard difficulty, which means that the game must be completed from the beginning.<br />
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The Genesis version, published by Sega, is an action-adventure platformer where both Batman and Robin must stop Mr. Freeze, who plans to freeze Gotham City. In order to keep the duo busy, he also frees The Joker, Mad Hatter and Two-Face, each one with their own agenda.<br />
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The game can be played by two players simultaneouslty, one player with Batman and the other one with Robin. Both characters are identical in terms of playability, and both uses batarangs in long-range attacks, while they use melee atacks in short range.<br />
<br />
There are four levels, each one consisting of a straight left-to-right tranverse to the end where the boss awaits. In some levels the game switches to a horizontal shooter, in which the players must control Batwings.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 04:03:32</pubDate>		</item>		<item>			<title>Silent Hill 5</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SilentHill5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf64594bbb7a11a0729ec8713e86c4c5_sq.jpg" title="Silent Hill 5 Image" /> The fifth edition of Konami's terrifying horror series.<br />
<br />
<br />
No other details have being released yet.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 03:57:21</pubDate>		</item>		<item>			<title>Castlevania 64</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Castlevania64/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67e96d36e116f5e875f1b29449e7c16d_sq.jpg" title="Castlevania 64 Image" /> &quot;Castlevania is a video game developed and published by Konami for the Nintendo 64. It is the first 3D game in the Castlevania series, and was released in North America on January 26, 1999.  Fans and media alike have nicknamed the game &quot;Castlevania 64&quot; to differentiate it from other games in the series that bear the same title.<br />
<br />
<br />
&quot;Transylvania, in the mid 19th century. The Province of Wallachia. In this time of peace and plenty, no-one foresees the return of ancient horrors... But the old legends live, and soon the land will again be plunged into darkness. The people have returned to the path of wickedness, and the bonds that seal their evil ruler's spirit are weakening. Deep in his castle, he stirs from a century of enforced sleep... Count Dracula awakes.<br />
<br />
Reinhardt Schneider... Heir of the ancient Belmont clan of vampire hunters, his blood dooms him to oppose the might of Count Dracula. Wielding the holy whip of his ancestors, the young vampire killer begins his quest!!<br />
<br />
Carrie Fernandez... A young girl gifted with great magical powers. Sensing Dracula's return, she sets off alone to the dark castle. Now she must wield her inherited power in the fight against evil...&quot;<br />
- Castlevania's prologue&quot;<br />
<br />
(Taken from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>05 May 2007 10:36:16</pubDate>		</item>		<item>			<title>Silent Hill 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/silenthill2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9cbc636de60dbd9db305cc6e88c49ab3_sq.jpg" title="Silent Hill 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2008 05:54:18</pubDate>		</item>		<item>			<title>New International Track and Field</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nitf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b8186829868bc31fcda07215b7ae1bf_sq.jpg" title="New International Track and Field Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Nov 2007 02:18:17</pubDate>		</item>	</channel></rss>