<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'Game, Windows' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Game/Windows/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'Game, Windows' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'Game, Windows' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/Game/Windows/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Gemsweeper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gemsweeper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2b636c962539dedc9ed22e67a41aecdb_sq.jpg" title="Gemsweeper Image" /> Embark on a thrilling puzzle expedition to restore an ancient Mayan temple city. Learn how to play with the convenient tutorial, then choose between the relaxing Quest Mode and the exciting Arcade Mode. Starting as an inexperienced expedition rookie, you set out to become a world-known treasure hunter.<br />
<br />
Gemsweeper offers never-ending fun for players of all ages. Solve over 200 unique puzzles on your way to gold, gems and treasure hunting glory!<br />
<br />
<br />
Gemsweeper features:<br />
<li class="user_li">Over 200 unique puzzles <br /></li><li class="user_li">30 treasure hunter ranks<br /></li><li class="user_li">Challenging Arcade and soothing Quest mode<br /></li><li class="user_li">Easy to grasp tutorial <br /></li><li class="user_li">Hours of mind-bending fun for all ages<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>08 May 2007 05:36:27</pubDate>		</item>		<item>			<title>Gwabs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gwabs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b38055be1ee0405582d3a2f45917f186_sq.jpg" title="Gwabs Image" /> Gwabs is the first desktop-to-desktop combat game where you can fight your friends in real-time over the Internet. Use your skills, weapons and intellect to survive this Gwab vs Gwab battle royale. The desktop is your arena: use the windows to gain the high ground, utilize icons in the battle for victory, break off a piece of the start bar to use as a deadly weapon!<br />
<br />
Take on your friends or Gwab community members through the Battle Manager portal. Challenge opponents using a built-in messenger. There are three rounds in each match with three different fighting modes: a fun match (no stakes), a wager match (bet your gwablets), or a death match (pinks slips for your character). Gwablets (the game's currency) are used to resurrect dead characters, purchase new ones, weapons, and for entry into feeding tournaments. Climb to the top of the world wide leader board to become the ultimate feeder. Challenge anyone within the Gwabs worldwide network for immediate desktop to desktop battles.<br />
<br />
This game concept is brought to you by Cory_Ross and _Matt_, Cambrian House community members, and is being developed by Cambrian House in partnership with Hothead Games, along with community members dubbed The Angry Mob.<br />
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<strong>This game contains mature content and has not yet been rated.</strong><br />
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For more information on this casual online multiplayer fighting game, visit our website at <a href="http://www.gwabs.com" target="_blank" rel="nofollow">http://www.gwabs.com</a><div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 09:55:48</pubDate>		</item>		<item>			<title>Playable Chat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pchat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d7bcfe7b441de2e800e1d59ee6c3d2a_sq.png" title="Playable Chat Image" /> Did you anytime play one of those heavy mmorpg's, and then, see how all that ammount of MB's only serves to use a d@mn chat? <br />
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No more <li class="user_li">wait*! you just got it!<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 01:53:57</pubDate>		</item>		<item>			<title>Moves</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moves/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d692c2c878e1268c2d0ef4286dbf61d2_sq.png" title="Moves Image" /> This is a very simple board game for 2 players (or 1 player versus the computer). Both players get 7 pawns and 1 king on a 8x8 board. The goal is to get your opponent's king or 6 of his pawns. Each turn, the player may select 1 stone and move it straight or in an L-bow. You cannot jump over stones, but you can step onto your opponent's stone to take it. The numbers on your stones indicate the number of tiles they can move in a turn. When the Mastermind option is selected, the stones change in value when you move it. Pawns can get numbers 1-4, while the king only gets 1 or 2. A challenging game!<br />
<br />
Setting the Mastermind option (to change the alue of your stones each move) will show numbers on the board so you will know the number you will get when you move a stone there.<br />
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This games comes with 5 imaginary friends of fine-tuned artificial intelligence to play offline against your computer.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Apr 2007 04:47:13</pubDate>		</item>		<item>			<title>Tombclimber</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TombClimber/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d631ceeb167ca74c12574cc201b095f_sq.png" title="Tombclimber Image" /> TombClimber is a 2D Platform-Labyrinth Jump and Run Game. You have to find your way through labyrinths, fight monsters, avoid traps and colleact treasures. Discover completely unexplored, subterranean tombs of the old forgotten Pharaohs!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Apr 2007 02:44:18</pubDate>		</item>		<item>			<title>Fraser's Ride</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frasersride/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a58f379c527edb3afa2a26e84a30eaf5_sq.jpg" title="Fraser's Ride Image" /> FROM THE TEAM THAT BROUGHT YOU FANCY PANTS ADVENTURES (Tommy did some stuff too)<div style="clear:both;"></div> ]]></description>			<pubDate>07 May 2007 08:04:43</pubDate>		</item>		<item>			<title>Cramgene</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cramgene/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7f74e78b8d58250f4214f4696f439672_sq.jpg" title="Cramgene Image" /> <strong>Create meals for bizarre pets!</strong><br />
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Cramgene is a very unique puzzle game inspired by today's advances in genetic science. Players compete through rounds, deciphering creature DNA to create specific meals for bizarre pets. Bonus moves are designed to add an element of surprise and strategy to every match. Cramgene offers a solitary mode played against the computer, as well as a 2-player option through an Internet connection.<br />
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Cramgene features charming characters, vivid graphics, and upbeat music to provide an amusing atmosphere. Its 3 difficulty modes are designed to give players of all ages a chance to feed up to 10 bizarre pets. Can you uncover the best strategy?<br />
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<strong>Yamisoft Entertainment Inc.</strong> supports Cramgene with tips and tricks, and provides a free demo version.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 03:58:05</pubDate>		</item>		<item>			<title>Shadow Behind the Leaves</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shadowbehindtheleaves/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6fa73e4e3db35863ac2bd427e69ab27_sq.jpg" title="Shadow Behind the Leaves Image" /> An Adventure Game running between the realms of physical reality and a spiritual world. Between these worlds is a mystery of the dead of Onima's brother and a larger quest than one would have first pursued.<br />
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[img not valid]<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 09:14:08</pubDate>		</item>		<item>			<title>MINI#37 - Arcade Racer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mini37/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/35cb96f3f0ce67235c511e27bf8a25c0_sq.jpg" title="MINI#37 - Arcade Racer Image" /> MINI#37 is an episodic racing game and every couple of months or so, new sections of the game will be released. The first public release (Episode One) will be available in Q3 of this year. It will include tracks set in Newtown as well as Cape Town (tracks include Camps Bay, the V&amp;A Waterfront, and the dock area). Each city/location will consist of three tracks, and new cars will also be available as downloadable updates or as part of the next release. All of the MINI vehicles will eventually be available, including vintage MINI's and some hotted up MINI's like the GP and JCW.<br />
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There are two game modes: Arcade Mode will feature single races on any of the unlocked tracks, and Championship Mode will require players to compete through a series of tracks in Grand Prix style racing. Both game modes will be playable as single player or multiplayer experiences.<br />
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The soundtracks and sound design are being done by Tripwire (Lead singer of the band Pestroy (<a href="http://www.pestroy.co.za" target="_blank" rel="nofollow">http://www.pestroy.co.za</a>)), and Paul Norwood from 16Stitch (<a href="http://www.16stitch.co.za" target="_blank" rel="nofollow">http://www.16stitch.co.za</a>).<br />
<br />
Download Trailer here: <a href="http://www.mini.co.za/MINI37/images/MINI37.zip" target="_blank" rel="nofollow">http://www.mini.co.za/MINI37/images/MINI37.zip</a><br />
MINI#37 Website: <a href="http://www.mini37.co.za" target="_blank" rel="nofollow">http://www.mini37.co.za</a><br />
Luma: <a href="http://www.luma.co.za" target="_blank" rel="nofollow">http://www.luma.co.za</a><br />
<a href="http://www.mini.co.za/MINI37/images/MINI37.zip" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/3/3ad08940417d9ad7d8a4360653e2dbb7_m.jpg" /></a><div style="clear:both;"></div> ]]></description>			<pubDate>24 Apr 2007 03:32:22</pubDate>		</item>		<item>			<title>Solid Spheres Deluxe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/solidspheresdeluxe/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bc59e086ea74cc4fbb530bcfd89aea6c_sq.jpg" title="Solid Spheres Deluxe Image" /> Solid Spheres Deluxe is an award winning puzzle game with a twist. Excellent graphics, thumping music and a massive variety of levels will give you hours of fun! Try and destroy all the colored spheres that appear on the board. Use the Special Tiles to make a combination of spheres explode but be careful that you don't leave yourself stuck. A great strategic thinking puzzle game that arcade fans will also enjoy.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Apr 2007 04:55:49</pubDate>		</item>		<item>			<title>Spy a Solution</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spyasolution/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db2440f03ab8f9b229081b22218a6665_sq.jpg" title="Spy a Solution Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Aug 2007 08:21:22</pubDate>		</item>		<item>			<title>Lilly Bloom's Magic Garden</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lillybloom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/269bc9a8809e2f22ad63c3c7830547af_sq.jpg" title="Lilly Bloom's Magic Garden Image" /> Help Lilly and her rabbit pal Pico collect flowers.  But watch out for those pesky bees!<div style="clear:both;"></div> ]]></description>			<pubDate>09 Apr 2007 02:57:35</pubDate>		</item>		<item>			<title>WarScathed: Revolution</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warscathed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dc06d731bc1afbd6ae8ea2ca9d5e5b44_sq.png" title="WarScathed: Revolution Image" /> WarScathed is a new FPS game being developed by Grizzly Productions. Its the year 2200, and World War IV has broken out. The Russian Revolution has started again. Japan, China and India are backing Russia in the attempt to control the entire of Europe. They already have control over Germany and the border onto France. It is up to a highly trained squad of European Commandoes to take back control of Germany and create peace in the world once again.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jun 2007 12:19:16</pubDate>		</item>		<item>			<title>Ademys the last legend</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ademys/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/76fb4e35bd0c5b29f7b6ec868be4ab05_sq.gif" title="Ademys the last legend Image" /> L' univers d'Ademys sera, ce que les joueurs en feront, un monde de paix ou de guerre. Pour l'histoire, nous allons rester dans le bon vieux sc&Atilde;&copy;nario d'un film d' anticipation ou de science fiction qui pourrait tr&Atilde;&copy;s bien se d&Atilde;&copy;rouler sur Terre.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jun 2007 09:18:07</pubDate>		</item>		<item>			<title>Killer Worm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/killer-worm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a4447872799770362f057efce39d6b3a_sq.gif" title="Killer Worm Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Jul 2007 04:25:58</pubDate>		</item>		<item>			<title>Avenue of Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenueofdeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e1aee811c7e9d361c8bc755e0726db9_sq.jpg" title="Avenue of Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Sep 2007 01:28:36</pubDate>		</item>		<item>			<title>Kermix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kermix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29279c535309391e733ac1f56732e136_sq.jpg" title="Kermix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2008 03:34:42</pubDate>		</item>		<item>			<title>Haxed by Megahurtz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/haxxx/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/66898b05cea7e583c41dfeb40cddba27_sq.gif" title="Haxed by Megahurtz Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2008 04:36:27</pubDate>		</item>		<item>			<title>Pipe World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pipeworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5a2af38b7e4c7033b6c53a9f22084c9f_sq.jpg" title="Pipe World Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Oct 2007 05:12:21</pubDate>		</item>		<item>			<title>Ninja Rampage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/titan/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/84ef431b36c69427b4cc425f3582a890_sq.jpg" title="Ninja Rampage Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2008 01:09:58</pubDate>		</item>		<item>			<title>Discus Champion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/discuschampion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17b950512d69ec41a45f3181dc8ec7a2_sq.jpg" title="Discus Champion Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 Jul 2008 11:18:47</pubDate>		</item>		<item>			<title>Deep Voyage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deep-voyage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1983df003bf4bb8b1c2c173fbb374204_sq.jpg" title="Deep Voyage Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Jul 2008 12:19:38</pubDate>		</item>		<item>			<title>CandyMan</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/candyman/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/81253970d8f589e981015bd8c6377a10_sq.png" title="CandyMan Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2008 10:47:31</pubDate>		</item>		<item>			<title>Mini Chess</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/minichess/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d3cbfc5d4032c59a563db29cd58cf5db_sq.png" title="Mini Chess Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Mar 2008 04:34:53</pubDate>		</item>		<item>			<title>Skin &amp; Bones</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/skinandbones/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ac860f6fbc50fc34b0b60a7c24fe355_sq.jpg" title="Skin &amp; Bones Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2008 05:11:00</pubDate>		</item>		<item>			<title>Linyca</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/linyca/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0f60c2fb3ae70db2caeb07c7f98dc190_sq.png" title="Linyca Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Aug 2008 08:16:13</pubDate>		</item>		<item>			<title>Mr Ray and the Missing Colours</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Mr-Ray/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/561d3881004ec6c9e37f0dce1ff0d3a8_sq.jpg" title="Mr Ray and the Missing Colours Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Sep 2008 02:36:19</pubDate>		</item>		<item>			<title>The Ion Adventures</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/699fae1e2f776ca136e237f5fe738968_sq.jpg" title="The Ion Adventures Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 Oct 2007 11:39:35</pubDate>		</item>		<item>			<title>Zuddles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zuddles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/797671485179bf4254aaf548a75b1ec2_sq.jpg" title="Zuddles Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Oct 2007 11:13:08</pubDate>		</item>		<item>			<title>Scoop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scoop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fb3abcb42ee5618d4be54501662a0d88_sq.jpg" title="Scoop Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2008 01:41:47</pubDate>		</item>		<item>			<title>Big Fat Cannon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bigfatcannon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9fccb3b4518d7270f3fa60c549a4d10_sq.jpg" title="Big Fat Cannon Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Jan 2008 01:23:51</pubDate>		</item>		<item>			<title>Prince of THUNDER - Throne Wars Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/THUNDER/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e3b7c4274a5949c2d8e521fe8d6b5c5c_sq.jpg" title="Prince of THUNDER - Throne Wars Online Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2008 04:57:40</pubDate>		</item>		<item>			<title>Rextro 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rextro3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bc4ad80d91de30fd02d99a5e7de428ad_sq.png" title="Rextro 3D Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Mar 2008 01:53:42</pubDate>		</item>		<item>			<title>Dead Planet</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DeadPlanet/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d54011874fbc850535433ce0043e5d83_sq.png" title="Dead Planet Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 May 2008 09:14:21</pubDate>		</item>		<item>			<title>Arctic Racer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/arcticracer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86563f8449e107bf0d48da2f9089d8f7_sq.png" title="Arctic Racer Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 May 2008 05:32:00</pubDate>		</item>		<item>			<title>D.W.A.R.F.S. Training Camp Screenshots</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dtc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f4e186287bbfd01006b129d39af35a0_sq.png" title="D.W.A.R.F.S. Training Camp Screenshots Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>29 May 2008 05:50:39</pubDate>		</item>		<item>			<title>AllBinary SantasWorldWar Demo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/santasworldwardemo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e613cec8acc07cd7fd46612586582275_sq.png" title="AllBinary SantasWorldWar Demo Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Aug 2008 12:58:59</pubDate>		</item>		<item>			<title>AllBinary Game Development Kit Showcase</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/AllBinaryGameDevelopmentKitShowcase/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6746aa98a2656a68936a0fa5d04b1e17_sq.png" title="AllBinary Game Development Kit Showcase Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Aug 2008 01:16:55</pubDate>		</item>		<item>			<title>Zues lightning </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zueslightning/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f37c2101f32045827b43c7050840d1b_sq.jpg" title="Zues lightning  Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Sep 2008 01:42:32</pubDate>		</item>	</channel></rss>