<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'DOS, dynamix, core' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/DOS/dynamix/core/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'DOS, dynamix, core' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'DOS, dynamix, core' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/DOS/dynamix/core/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Sid &amp; Al's Incredible Toons</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/incredibletoons/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db43b3c585d83f02b2d65cff2a788d93_sq.jpg" title="Sid &amp; Al's Incredible Toons Image" /> Sid &amp; Al's Incredible Toons is a funnier, cartoon version of The Incredible Machine.  It is your job to solve 100 Rube Goldberg style puzzles by placing pieces in the right spot.  The puzzle goals range from letting Al E. Cat(haha) catch Sid Mouse, helping Sid reach his cheese, or simply blowing one of the characters up.<br />
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Sid and Al aren't the only characters in the game, however.  They are joined by other cartoons such as Eunice the Elephant and Bik the Dragon.  Each character acts as a different puzzle piece and is used in a different way.  Eunice, for example, will toss things that hit her trunk, while Bik will blow fire any time something hits him.<br />
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There are a variety of different objects used to solve the puzzles, and they range from realistic to cartoony.  There are conveyor belts and pullies to get things where you want them, but there are also guns which will cough out bullets.  Once you master all 100 puzzles, there is also a create-a-puzzle mode where you can make your own crazy contraptions to stump your friends.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 05:20:42</pubDate>		</item>		<item>			<title>Red Baron</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/redbaron/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d09702a41311de1dc6485a0066ae57c6_sq.jpg" title="Red Baron Image" /> Red Baron is a flight simulator set in WWI.  You start as a new pilot in the war, and you work your way up to become one of the greatest fighters.  There is a career mode as well as a single mission mode.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jan 2007 04:32:05</pubDate>		</item>		<item>			<title>Aces Over Europe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/acesovereurope/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a2aa3bbd659e47c3b0287b0fa549c5ce_sq.jpg" title="Aces Over Europe Image" /> Control the sky in the sequel to Aces of the Pacific.  Aces Over Europe takes place in the Western Theater of WWII, and gives you the opportunity to fly for three different countries (US, Germany, or England).  There are a variety of different mission types, and they can be played in either campaign or single mission mode.  Each side had it's own campaign mode, and there were many different planes to choose from.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:14:45</pubDate>		</item>		<item>			<title>Battle Bugs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlebugs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/20a5821340a2e4f44f04ce96bb595d2d_sq.jpg" title="Battle Bugs Image" /> Description from the box:<br />
<br />
The Alluring odor of last week's pizza lies heavy in the air.  Antennae strain and agony etches lines of pain into the faces of the cockroaches.  With monumental effort, these warriors raise the flag above the carnage in the pepperoni.<br />
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This is Battle Bugs.  A game of military strategy where insect troops rage across tabletops and storm junk food targets.  Standing in their way are legions of enemy bugs, armed to the teeth.  You-and your battle smarts-guide your troops to glory.  Will your armada of spiders cross the cola lake in time to save the flag?  Will the suicide run of kamikaze mosquito take out the praying mantis?  At what cost?  At what price of victory?<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 06:05:06</pubDate>		</item>		<item>			<title>Betrayal at Krondor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/krondor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/024f3b5456a179a17e928c844852f02b_sq.jpg" title="Betrayal at Krondor Image" /> Based on Raymond E. Feist's Riftwar saga (and co-written with Feist himself) is Betrayal At Krondor, a new tale in the Riftwar universe. Exploration in a 3D world and turn-based combat complement the story, which is divided up into nine chapters. Each chapter has a goal to achieve before moving on to the next chapter, but how that goal is met is up to you.<br />
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<em>(from the <a href="http://www.mobygames.com" target="_blank" rel="nofollow">Moby Games</a> <a href="http://www.mobygames.com/game/dos/betrayal-at-krondor" target="_blank" rel="nofollow">Betrayal at Krondor page</a>)</em><div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:11:56</pubDate>		</item>		<item>			<title>The Adventures of Willy Beamish</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/willybeamish/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/40ecf7bb46c030df4ffd290089f20b2d_sq.jpg" title="The Adventures of Willy Beamish Image" /> Welcome to the terminally cute, seriously warped world of Willy Beamish.  You'll face neurotic yuppie parents, teachers pushed over the edge, a ghostly grandfather back from the grave, the baby-sitter from hell, a pet jumping frog on steroids and a plot to blow the city's sewer system sky high.  It's chaotic, it's juvenile, it's definitely deranged and you're gonna love every minute of it.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 06:06:08</pubDate>		</item>		<item>			<title>Earthsiege</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/earthsiege/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1540a8b8e226881b1691ca3694734e98_sq.jpg" title="Earthsiege Image" /> Five hundred years in the future, mankind is fighting a desperate battle for survival.  Sentient Cybris war machines have rebelled against their human masters and crushed the great military powers of the world.  Using stolen Cybrid technology, bands of Guerrilla fighters have survived the prolonged assaults and are now beginning to carry the fight to the machines.  The next few months will tell whether man or machine inherits the Earth...<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 06:05:16</pubDate>		</item>		<item>			<title>Space Quest V: The Next Mutation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacequest5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4fc47a5536425d5271a9dcf68d4a92f8_sq.jpg" title="Space Quest V: The Next Mutation Image" /> Roger Wilco is a cadet and janitor at the Starfleet Academy.  However, he cheats his way through the aptitude test and becomes the captain of his own ship.  He is the newest captain of the SCS Eureka, a garbage scow.  Roger explores space looking for trash, and eventually comes across a toxic disease that is spreading through the galaxy.  You need to help roger save the galaxy and get the girl in the end.<br />
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Space Quest V was not designed by the full &quot;Two Guys from Andromeda&quot; team who did the original four games.  Instead, only one of the two, Mark Crowe, was involved.  The humor in this episode was different than that of the past games.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 06:47:34</pubDate>		</item>		<item>			<title>A-10 Tank Killer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/a10tankkiller/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f71eac5a58b55a3b3428f5203325207_sq.jpg" title="A-10 Tank Killer Image" /> You are the pilot of an A-10 Thunderbolt II, and you get to destroy tanks, take out ground support, and blow up roads and bridges.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 06:30:04</pubDate>		</item>		<item>			<title>MechWarrior</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mechwarrior/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1e51a0daf1de49bb5b5b9c03865e07ac_sq.jpg" title="MechWarrior Image" /> MechWarrior was the first computer game set in the BattleTech universe.  It put you in the cockpit of a BattleMech and sent you on a number of randomly generated missions.  The story line, which spanned over a 5 year period, went as follows:<br />
You are Gideon Braver Vandenburg, and you are heir to your planet.  However, the Chalice to give you the throne has been stolen, your family has been killed, and you are exiled.  You become a BattleMech mercenary, and go to Inner Sphere to find out who destroyed your life and gain revenge.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:33:13</pubDate>		</item>		<item>			<title>Heart of China</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/heartofchina/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9a5385b9c0e648737e4a9e797a0ca1a_sq.jpg" title="Heart of China Image" /> <div class="user_quote"><blockquote class="user_quote"> From the breathtaking splendor of 1930 Asia, three strangers are about to set forth on an adventure that will span an entire continent.  She is the daughter of a ruthless American land baron, facing death somewhere in the lush mountains of central China.  He is a down-on-his-luck pilot with only three days to rescue her.  Their guide to freedom is a shadowy master of stealth and cunning from a far away land.  Together they will travel the crowded streets of Honk Kong, cross the blinding snowfields of the Himalayas and ride in the fabled Orient Express... all on a journey of life, love and death that could only begin in the Heart of China.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 04:23:38</pubDate>		</item>		<item>			<title>Arcticfox</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/arcticfox/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e2a544ae30658a415a342b2476ac261_sq.jpg" title="Arcticfox Image" /> In the distant future of 2005, aliens have taken over Antarctica and it is up to you to destroy them.  You pilot the Slye-Hicks MX-100, Codename: Arcticfox.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jan 2007 05:54:46</pubDate>		</item>		<item>			<title>Stellar 7 Remake</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stellar7remake/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/50d92b67c1d67a2bef5acf4ea9d0492b_sq.jpg" title="Stellar 7 Remake Image" /> In 1990, Stellar 7 was remade for the PC with improved graphics and a stronger plot.  There were new powerups as well as new enemies to fight.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jan 2007 05:26:12</pubDate>		</item>		<item>			<title>Ghostbusters II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ghostbusters2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d8b51ed89b8ed295110c57a9f9b8b88a_sq.jpg" title="Ghostbusters II Image" /> Ghostbusters II is a game based on the movie that game out at the same time.  Capture ghosts, break out of prison, find out what's going on, collect slime, and destroy the evil Vigo.  All in a days work for a ghostbuster.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 04:52:03</pubDate>		</item>		<item>			<title>Die Hard</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diehard/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0a5d6c28766e1a10f93424b59206c6e6_sq.jpg" title="Die Hard Image" /> You control John McClane, and it is up to you to stop Hans Gruber from blowing up the Nakatomi plaza.  The game is a 3D, 3rd person action game.  You have to explore the tower and take out the terrorists, either with weapons you find or with your bare hands.  Cut scenes are inserted periodically to keep you up on the story.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 06:33:12</pubDate>		</item>		<item>			<title>Deathtrack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deathtrack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3627c63db6a081a1bd18933ceead93a0_sq.jpg" title="Deathtrack Image" /> Hurtling through the turn, you lock-on to the lead car and fire.  In less than a second, your falcon missile slams into the target and explodes in a ball of fire.  You smile to yourself-he was a good assassin, but a lousy driver.  Instantly, your radar detects a terminator bearing down on your exhaust.  You swerve, but it's too late.  Another small mistake ends a brief career on the Death Track-yours<br />
<br />
-Box description<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 06:12:32</pubDate>		</item>		<item>			<title>David Wolf: Secret Agent</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/davidwolf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cada0b1de88c0cdc4ad5b5c2b2b896e7_sq.jpg" title="David Wolf: Secret Agent Image" /> Bruno Vasto has stolen a stealth fighter and it is up to you to stop him before he uses it to blow up the White House.  Drive, fly, skydive, and do whatever it takes to stop him.  You are David Wolf: Secret Agent.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 05:31:09</pubDate>		</item>		<item>			<title>Motocross</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/motocross/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/77d7d4e268f47e4cb26f51f921467c5d_sq.jpg" title="Motocross Image" /> Motocross is, as the title implies, a motocross racing game.  You compete in a season against the best riders and try to come out on top.  There is an extreme amount of customization for your motorcycle.  You can adjust the shocks, tire pressure, fork angle, gear ratio, and engine characteristics.  All of these options are crucial to change if you want to win in some races.  The control also takes a realistic approach.  If you are in a high gear and don't give enough gas, your bike will stall and you will have to start it back up.  Also, you can square off the corners and take them sharper if needed.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 06:38:53</pubDate>		</item>	</channel></rss>