<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged 'educational, in-development' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/educational/in-development/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged 'educational, in-development' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged 'educational, in-development' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/educational/in-development/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Chesspark</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/chesspark/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c4e935a18ab2ee308887113b282c5d8d_sq.gif" title="Chesspark Image" /> Chesspark was created by chess lovers to bring chess to a wide audience of casual, club, and professional players. Our modern and easy to use interface makes use of the latest technologies for the Web as well as Instant Messaging in order to make online chess accessible to everyone, not just the elite players. However, those elite players will find features at Chesspark that are available no where else and made just for them.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 08:08:05</pubDate>		</item>		<item>			<title>tOrc</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tOrc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c9a4caa9224276dafdf39098933646ca_sq.jpg" title="tOrc Image" /> An Fps with Orcs. You are an orc and must battle against the enemy Orc. The goal is to capture the most prized flag and return it to your base. With 3 weapons: the crossbow, the sword, and mines you battle to the death, and then some. When you become powerful and energized you gain access to your special, either Invisibility, Suicide Bomber, Flamethrower, and Agility.<div style="clear:both;"></div> ]]></description>			<pubDate>16 May 2007 03:00:46</pubDate>		</item>		<item>			<title>Stratagus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stratagus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3de7358d27c2cfd65ce378e6537a5d18_sq.png" title="Stratagus Image" /> Stratagus was previously an open source project known as 'Freecraft', and its original purpose was to re-create the Warcraft 2 engine to the point of 100% playability. It succeeded in that goal and decided to move on towards other more challenging goals. Stratagus is now a general use open source engine that a large number of games have based themselves upon, such as Wargus, Battle of Survival, InsectWar, and more.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Jan 2007 04:48:39</pubDate>		</item>		<item>			<title>Street Smart Detroit</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/streetsmartdetroit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/ca51bae64037c53153ff97e6e981dab6_sq.jpg" title="Street Smart Detroit Image" /> Street Smart Detroit is a &quot;Serious Game&quot;<br />
The concept for the game is gameplay that would raise awareness of homelessness issues.  Through the medium of a game, the player would see the issues of homelessness through the eyes of the homeless.  The game would include some facts about homelessness with the goal of educating the player, but would primarily focus on changing attitudes &acirc;&euro;&ldquo; or in the words of one advocate - make people see the homeless as human.  From perspective of the player, they would be challenged to see if they would be smart and tough enough to live (and eventually get off) the streets of Detroit.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 06:58:35</pubDate>		</item>		<item>			<title>Parachute Mania</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/parachutemania/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0aee52707459007465405b0c2f17f2b_sq.png" title="Parachute Mania Image" /> Parachute Mania is a Amiga/Nintengo style arcade game. It's a &quot;Parachute&quot;-clone which you might know from the old days. Simple gameplay, but still funny.<br />
<br />
NOTE: The game is currently under development, and doesn't have any real gameplay yet.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 03:27:04</pubDate>		</item>		<item>			<title>Arden: The World of William Shakespeare</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/arden/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f80ed5cf0e0a35ed27802d6cc82088be_sq.jpg" title="Arden: The World of William Shakespeare Image" /> The Synthetic Worlds Initiative is constructing a synthetic world,<br />
Arden, based on the works of William Shakespeare. When launched, Arden<br />
will provide users with a fun experience that also immerses them in<br />
the narrative, language, and culture of the world's greatest writer.<br />
It will also serve as a laboratory for research on macro-level social<br />
phenomena, and the impact of the technology on those who use it.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Mar 2007 12:04:19</pubDate>		</item>		<item>			<title>Dark Skies</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkskies/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4dd92903a8f000f1144b5e782486c519_sq.gif" title="Dark Skies Image" /> Dark Skies, is currently in development, and is a major departure from other planetarium programs. This simulation is to be used for beginning to advanced astronomers by immersing the player in an accurate simulation of a night sky. Here, they can learn where the constellations are and how to star hop to planets, galaxies, and nebulae.<br />
<br />
Ever since I joined my first Astronomy Club and went out under a dark desert sky, I was overwhelmed by how difficult it was to locate constellations since there were so many stars. In the city it is a lot easier to locate constellations since light pollution blocks out the fainter stars, but is also difficult because the lights block out objects I would be trying to find. The hardest thing about astronomy is that it takes practice to truly learn the sky and to take into account for weather conditions, light pollution, and general driving distances.<br />
<br />
We decided to create Dark Skies so that astronomers could explore the stars and other objects that they have been wanting to locate before they leave home and make the 60 mile journey to observe.<br />
<br />
This is an online multi-player 3D simulator designed with TGE + AFX and is planned for release on Windows, Mac, and Linux. The simulation will create a simulated star party where up to 16 players can join and select one of 3 models of telescopes such as refractors, newtonians, or cassegrains. Players are able to use the telescopes to locate objects and can step away from the instrument without losing the location so that other players can look through the scope and learn where these astronomical gems are located.<br />
<br />
Dark Skies is intended for instructing, and for learning experiences at your comfort. Bob, your friendly ranger, will work along side of you to assure your progress and understanding of the mysterious dark sky above.<div style="clear:both;"></div> ]]></description>			<pubDate>10 May 2007 09:45:44</pubDate>		</item>		<item>			<title>Eight Dots</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EightDots/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7d648668bda149f8ba60da4861c26980_sq.png" title="Eight Dots Image" /> This game is in development.  Will be released in late 2007.  More information to come.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 12:36:31</pubDate>		</item>		<item>			<title>Lettuce-Season</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lettuceseason/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/557b970f70983442ad1cf8ddb0da89ec_sq.jpg" title="Lettuce-Season Image" /> Lettuce-Season its the new mini production of Grogged Studios, A simulator game of lettuce cultive <br />
	<br />
You will a farmer, Can you harvests a good orchard of lettuces that survive to frosts, droughts, plagues and diseases?<div style="clear:both;"></div> ]]></description>			<pubDate>27 Feb 2007 12:00:23</pubDate>		</item>		<item>			<title>Moon Base One</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mbo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7cf442ab44be87bfdf7ba327530f00f5_sq.gif" title="Moon Base One Image" /> What is the game?<br />
The game is a persistent online world that will connect kids from around the country to participate in an educational experience.<br />
<br />
Why create this game?<br />
The purpose of creating the game is to infuse the younger generation with a passion for science and technology and to help give them knowledge of cutting edge science in a format that they are readily accustomed to and less resistant to like a text book.<br />
<br />
Who is the game designed for, what is the target audience?<br />
The target audience for Moon Base One is students from middle school to early high school. The game, however will appeal to people of all ages who are interested in space exploration and scientific discovery, which will attract players from both younger and older age groups.<br />
<br />
Where does the game take place?<br />
The game takes place on the first commercial moon base created on the moon in the near future. There will be planned expansions to the game taking players to different planets/moons such as Mars.<br />
<br />
What do I control?<br />
Players will control a newly arrived worker to the base who will assist in many tasks in order to facilitate in the smooth operation of the base.<br />
<br />
How many characters do I control?<br />
Players will initially control one character per account to save on storage space and allow for easier verification of accomplishments and medal awards.<br />
<br />
What is the main focus?<br />
The players&acirc;&euro;&trade; goals will vary as the game matures and new content is added. Initially players will be able to solve missions gaining their avatar many customizations such as the ability to use various vehicles, and add cosmetic changes to their avatar such as external lights, different player skins, and additional equipment.<br />
<br />
What is Different?<br />
There are very few examples of persistent worlds that are used as an educational tool, in fact I cannot honestly think of any. There is a huge gap when it comes to educational software entertainment software. Its educational games are pretty much limited to games such as math blaster, which not only just appeals to a very young audience, but ceases to be marketed past its small target audience. Moon Base One will be revolutionary in that it will merge both real life and the virtual in that in game accomplishments can reward the player with certificates and medals. Players will also learn about cutting edge real world technology so that adults can feel comfortable with their kids playing the game and view it as educational software.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Apr 2007 06:41:15</pubDate>		</item>		<item>			<title>Sudoku</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sudoku/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7c378413a7b479b0fe249b5038b251a4_sq.gif" title="Sudoku Image" /> You will never get bored with this Sudoku game as it generates proper Sudoku puzzles randomly. On top of that, it provides two different gaming modes. In normal mode, you can play without the limitation of time. Plus, hints are available when you get stuck. On the other hand, the Time attack mode is very challenging. You must solve the puzzle in a limited time. However, you may get bonus time by giving correct answers. Of course, punishment will be given if you make wrong answers.<br />
<br />
The game is also featured at eye-candy user-interface. In the near future, you will be able to change the theme as well as the background music.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 06:36:09</pubDate>		</item>		<item>			<title>Johhny's Piggy Bank</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/johhnys/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bcf8df242f96bd0ca92de5f0a771f23c_sq.png" title="Johhny's Piggy Bank Image" /> Johnny's Piggy Bank is a Financial Education game aimed at children. Using fun jobs to earn pocket money, you learn about important aspects of Financial education, whilst saving up to purchase items such as go-carts, bikes, pet animals, clothing etc. You must budget and decide best when and how to spend your money. Featuring a fully functional banking system with calculated interest, and a living stock market there are many different ways to boost your coffers!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 01:33:05</pubDate>		</item>		<item>			<title>Vocab Trainer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/voab-trainer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac6e79459dc9f5998236c9317b9f5016_sq.jpg" title="Vocab Trainer Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Aug 2007 08:32:27</pubDate>		</item>		<item>			<title>Outback Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outbackadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dd1990f37c6b44911f21b5dfd6feacff_sq.jpg" title="Outback Adventure Image" /> In Outback Adventure, players will experience a virtual Australian safari, exploring the Australian outback in search of some of Australia's rarest and most exotic endangered animals.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 10:07:57</pubDate>		</item>		<item>			<title>Dragon Sim</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonsim/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/03b46be43bd8e9b2bd7f48ed356f303f_sq.png" title="Dragon Sim Image" /> The goal for this game is to provide a platform to teach AI programming.  The simulator part is not modifiable by the players.  Instead, what they do is create the logic for the dragon.  The dragon is then loaded into the simulator, which then steps through a certain number of cycles before ending.  The dragon is then scored based on various items such as how long the dragon lived, how much treasure it collected, how many knights killed, and so on.<br />
<br />
The game has a bare shell created, but it is still very much in development.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 10:43:27</pubDate>		</item>		<item>			<title>Gamoliyas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gamoliyas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0afcfcc62072296a87603fe5e01e618_sq.gif" title="Gamoliyas Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Aug 2007 02:20:10</pubDate>		</item>		<item>			<title>Melting Point</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/meltingpoint/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/95a2f6642b602bbd9702630b37168a57_sq.jpg" title="Melting Point Image" /> <em>Melting Point</em> is the game about global warming under development by <a href="http://cognitoy.com" target="_blank" rel="nofollow">CogniToy</a>. Read more at <a href="http://cognitoy.com/meltingpoint" target="_blank" rel="nofollow">the Melting Point blog</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 10:44:03</pubDate>		</item>		<item>			<title>Tall Street</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tllstreet/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a98651e2844053b23a89e8e8594d6666_sq.gif" title="Tall Street Image" /> Trade on a fictional stock market and become the next Bill Gates.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 03:56:37</pubDate>		</item>		<item>			<title>Space Station Leonis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/leonis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7f94dd3868010dcabd526f116f06e54a_sq.jpg" title="Space Station Leonis Image" /> this is a game designed to support citizenship education in Singapore.  it has been developed by the Learning Sciences Lab, National Institute of Education, Nanyang Technological University.  gameplay is in alternating sequences of first-person perspectives and simulations.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Mar 2007 09:50:01</pubDate>		</item>		<item>			<title>Gaygate: EEP</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gaygate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/50e0ae0b42414cadb008a8f8792e2712_sq.jpg" title="Gaygate: EEP Image" /> This is an online FPS game based on pure humor. But the name doesn't mean we are gay, the game is just for gay gags and stuff.<br />
The story is: One day some students set up two forces, the Gay force and the Victim force. Then they battle.<br />
We cannot let out any form of information for it will spoil a lot of things.<br />
The game is basically a giant interactive humor shooting gag.<br />
<br />
Created by the EEP students of Bodin 3, Thailand.<br />
<br />
The game is still in concept phase and is far from finished.<br />
<br />
Please stop voting the anticipation so low. As an explanation. The concepts are just 1 minute jobs! Don't judge the game for this stuff. Thanks.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jun 2007 10:51:42</pubDate>		</item>		<item>			<title>jGL - OpenGL Abstraction Library</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/jGL/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/666aad2e02ca01cfb87e313271ae04c3_sq.jpg" title="jGL - OpenGL Abstraction Library Image" /> A libray (DLL) to make easier the development using OpenGL.<br />
Plus a spacial 3D simulator to test the library.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jul 2007 09:54:13</pubDate>		</item>		<item>			<title>Village the Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/villagethegame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5cd3e3f1a013602301245e3ea2a23a89_sq.jpg" title="Village the Game Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>09 Aug 2007 11:01:32</pubDate>		</item>		<item>			<title>Outrun 2006 Coast 2 Coast</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outrun2006fanboy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ff14fa4f795d2b3dd11ef310e4d95660_sq.jpg" title="Outrun 2006 Coast 2 Coast Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2007 11:24:07</pubDate>		</item>		<item>			<title>polyglot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/polyglot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63fd11a236b53b93c6c10d90ecdb6c35_sq.jpg" title="polyglot Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2008 10:21:53</pubDate>		</item>		<item>			<title>Rocket Rita's Revenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rocketrita/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/049dcf4a7659e67589f9651ff436af17_sq.jpg" title="Rocket Rita's Revenge Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Sep 2008 01:35:10</pubDate>		</item>		<item>			<title>Paint Drop Color</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PaintDropColor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3349d038416484518fdb0b4f041a8451_sq.png" title="Paint Drop Color Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Sep 2007 02:12:55</pubDate>		</item>		<item>			<title>Zuddles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zuddles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/797671485179bf4254aaf548a75b1ec2_sq.jpg" title="Zuddles Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Oct 2007 11:13:08</pubDate>		</item>		<item>			<title>005 - The gate to another world</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/005/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/ddcd064daca053be7d284ae69093e969_sq.jpg" title="005 - The gate to another world Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2007 02:47:27</pubDate>		</item>		<item>			<title>Twister DanceMat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TwisterDanceMat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/36f87ce6577d4b8dfa50eda5c8a11adf_sq.png" title="Twister DanceMat Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2007 12:16:44</pubDate>		</item>		<item>			<title>Big Fat Cannon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bigfatcannon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9fccb3b4518d7270f3fa60c549a4d10_sq.jpg" title="Big Fat Cannon Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Jan 2008 01:23:51</pubDate>		</item>		<item>			<title>PikminZ</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pikminz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/20d0d7771ae012ee7fc8a107744ae324_sq.jpg" title="PikminZ Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 May 2008 03:18:56</pubDate>		</item>		<item>			<title>Antisense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/antisense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b4bab50455fb3d69bd873fa8665aaaa6_sq.png" title="Antisense Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>13 Jun 2008 03:55:53</pubDate>		</item>		<item>			<title>ActionJetz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/actionjetz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e988c1cb63558482a085fbe4b51fd9e_sq.gif" title="ActionJetz Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Jul 2008 12:29:48</pubDate>		</item>		<item>			<title>Operation: Resilient Planet</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ResilientPlanet/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/42b2dd70ec43d31d9478057fade91fe9_sq.png" title="Operation: Resilient Planet Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Jul 2008 01:04:49</pubDate>		</item>	</channel></rss>