<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Highest Rated Games Tagged '2007' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/2007/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Highest Rated Games Tagged '2007' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Highest Rated Games Tagged '2007' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/ratings/alltime/2007/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Echoes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/echoes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/defb3e1279563466f7861bf69fcb7bdb_sq.gif" title="Echoes Image" /> Echoes is sort of a blend between <a href="/game/Asteroids" class="game_link">Asteroids</a> and Geometry Wars. Like in the classic Asteroids you control a space ship floating around somewhere in space, trying to stay alive while asteroids are flung around. But unlike Asteroids, Echoes has some extras.<br />
<br />
Instead of just small and large asteroids, there are four asteroid sizes (ranging from mini to enourmous) comets, meteor storms, asteroid belts, planets (with moons), black holes and the sun. There are also both energy and weapon power-ups.<br />
<br />
<br />
Echoes is created by Binary Zoo, creators of <a href="/game/mono" class="game_link">mono</a>, <a href="/game/duo" class="game_link">Duo</a> and <a href="/game/duotris" class="game_link">DUOtris</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 06:00:05</pubDate>		</item>		<item>			<title>Elder Scrolls IV: Shivering Isles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shiveringisles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0cec5ac157d61a823fffc51f223f2126_sq.jpg" title="Elder Scrolls IV: Shivering Isles Image" /> Shivering Isles is an expansion for The Elder Scrolls IV: Oblivion.  It is available for download on Xbox Live or for the PC.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Apr 2007 02:46:54</pubDate>		</item>		<item>			<title>Pokemon Diamond and Pearl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonDP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ef8883cddbfd905d02250ab4e89d1943_sq.jpg" title="Pokemon Diamond and Pearl Image" /> In this 4th generation of the pokemon game series, once again you play as a boy or girl dreaming of becoming a great trainer. You set out into the world of Shinou with the task of catching, training, and possibly breeding strong pokemon. You will need these in order to beat the eight gym leaders in this game, after which you are able to challenge the Elite Four and the current champion to become the new reigning champion.<br />
But along the way you will get involved in the plot of Team Galaxy, who intends to awaken a legendary pokemon. This legendary pokemon, like in Ruby and Sapphire, depends on the version of the game you own. Namely Dialga for Diamond and Palkia for Pearl.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>20 Jan 2007 06:10:37</pubDate>		</item>		<item>			<title>Duck Dash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/duckdash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/595dc18a95590e97c429cf4f4c71dd24_sq.png" title="Duck Dash Image" /> Original game and graphics by John Gymer of Kingfisher Software. This was a originally a Public Domain release for the Atari ST.<br />
<br />
Simply collect all the eggs on each level to progress to the next.<br />
<br />
When you walk on tiles they become cracked and cannot be used again.<br />
<br />
It is possible to scroll the lines/colums of tiles (CTRL+Cursors) so don't worry you cannot trap yourself surrounded by broken tiles.<br />
<br />
Careful you don't get caught in the spider's web or you will be stuck for a moment.<br />
<br />
Avoid the baddies or you will be a dead duck.<br />
<br />
This game is probably more suitable for children, but can give quite a challenge on later levels. <br />
<br />
Simple but effective gameplay.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 04:56:05</pubDate>		</item>		<item>			<title>Super Obliteration</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/superobliteration/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/59a002e0145d08f92caf8a7676972a12_sq.png" title="Super Obliteration Image" /> <em>The original game is (c) 1993 David Papworth (appeared on an Amiga Power magazine cover disk)<br />
<br />
Music (c) 2007 o0Infamous0o</em><br />
<br />
<strong>Instructions</strong><br />
<br />
This is a simple game - destroy all the rocks (which split) on each level before the timer runs out. Collect powerups (or avoid bad ones) for different weapons, faster or slower shots, shield, etc.<br />
<br />
<strong>Scoring</strong><br />
<br />
Large Rock = 1,000 points<br />
Smaller Rock = 500 points<br />
Even Smaller Rock = 250 points<br />
Smallest Rock = 100 points<br />
Diamond = 250 points<br />
<br />
There are four control methods available so try to choose the one that works best for you. They are:-<br />
<br />
<br />
<li class="user_li">Mouse Aim and Keyboard<br /></li><li class="user_li">Keyboard Only (using aim lock)<br /></li><li class="user_li">Joypad Control (using aim lock)<br /></li><li class="user_li">Dual Analogue Joypad<br /></li><br />
<br />
To send your highscores to the online board, goto the high scores screen and click on the sync button. Please ensure that you allow the program access through any firewall you may have in place.<br />
<br />
<strong>Version Log</strong><br />
<br />
v1.02 - Dual Analogue deadzone adjustments.<br />
v1.01 - Extra Lives code fixed (Thanks STompy!)<div style="clear:both;"></div> ]]></description>			<pubDate>06 Apr 2007 05:33:26</pubDate>		</item>		<item>			<title>Titan Quest: Immortal Throne</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TQIT/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/55cfc70536a94479a987e0af664f0c43_sq.jpg" title="Titan Quest: Immortal Throne Image" /> &quot;Titan Quest: Immortal Throne is the action-packed expansion to the 2006 RPG hit, Titan Quest. Brian Sullivan, award-winning co-creator of Age of Empires and Titan Quest, continues the epic story across the dark and more sinister Underworld of Hades.<br />
<br />
In this epic quest of good versus evil, players will encounter the greatest villains of Greek mythology, brave the attacks of Cerberus, and hazard the banks of the River Styx. Along with new foes, players will fight alongside Agamemnon and Achilles, interpret the prophecies of the blind seer Tiresias, and use the wiles of Odysseus to conquer this dark new adventure.&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>06 Apr 2007 09:30:27</pubDate>		</item>		<item>			<title>Lunar Knights: Vampire Hunters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lunarknights/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f3d644f9ec9d4aa3e298ddd87504ea57_sq.jpg" title="Lunar Knights: Vampire Hunters Image" /> Descend into the gothic world of Lunar Knights and take control of two adventurers on a quest to rid their world of evil. One hero is guided by the moon and uses swords to dispatch his opponents, while the other is powered by the sun and takes on the forces of evil using his firearms. Together they must explore their land, improve their skills, solve puzzles, and uncover the mystery of the dark force that opposes them.<br />
<br />
<div style="text-align: center;"><em>Pre-Release<br />
Ships<br />
2/6/2007</em></div><div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 02:29:31</pubDate>		</item>		<item>			<title>Super Mario Galaxy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariogalaxy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87ee6081e3e57ac08b8e1e312631bd5a_sq.jpg" title="Super Mario Galaxy Image" /> The ultimate Nintendo hero is taking the ultimate step out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy. When some creature escapes into space with Princess Peach, Mario gives chase, exploring bizarre planets all across the galaxy. Players run, jump and battle enemies as they explore the many planets. For Mario to succeed, gamers will press buttons, swing the Wii Remote and Nunchuk controllers and even use the Wii Remote to point at and drag things on-screen.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 01:52:40</pubDate>		</item>		<item>			<title>Sonic and the Secret Rings</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sonicandthesecretrings/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1911783244fe5b53f464c2e6e201ad9b_sq.jpg" title="Sonic and the Secret Rings Image" /> Sonic brings his trademark speed and attitude to the Nintendo Wii in his first solo adventure since 1991. In Sonic and the Secret Rings, Sonic finds himself in the colorful and vibrant world of the Arabian Nights tales. There he embarks on his most outrageous journey to date through an expansive 3D world brought to life with realistic water reflections, light bloom, and lifelike physics.<br />
<br />
The mystical world within the story of the Arabian Nights is being erased by an evil genie, the Erazor Djinn. The latest chapter talks of a blue hedgehog from another world coming to save the vanishing world. With help from Shahra, the genie of the ring, Sonic embarks on a new adventure to save not only the world of the book, but also to save himself, his very life force burning away after an attack from Erazor. Can Sonic collect the Seven World Rings and beat Erazor before his life flame is snuffed out?<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 01:59:55</pubDate>		</item>		<item>			<title>Mario Party 8</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/marioparty8/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88901ddc6960b9cfb6e19b1873556ae1_sq.jpg" title="Mario Party 8 Image" /> The world's most popular party video game is getting a lot crazier in Mario Party for the Wii! Whether you're shaking up cola cans or lassoing barrels, you and your friends will be drawn into the action like never before using the Wii Remote.<br />
<br />
All new features/boards! Mario Party for Wii also includes dozens of new mini-games, six new party boards and many new game modes. In a series first, players can transform their characters into many forms, such as player-smashing boulders and coin-sucking vampires. Mario Party Wii includes &quot;extra large&quot; mini games like Star Carnival Bowling and Table Menace. One to four players can play Mario Party, each with a Wii Remote.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 01:42:19</pubDate>		</item>		<item>			<title>Empyreal Nocturne</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/empyrealnocturne/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a96a15233a5bb7b7f4cd887ebb9b4da3_sq.png" title="Empyreal Nocturne Image" /> Empyreal Nocturne is a 3D aerial action game in which you combat enormous flying monsters by commanding a legion of birds. <br />
<br />
Each flying monster, called Hydra, is a series of nodes connected together. You must defeat each weak point node to destroy the entire monster. <br />
<br />
The design of the game is influenced by &quot;Shadow of the Colossus&quot;.  You battle enormous creatures that initially appear to be insurmountable. It is also partially inspired by &quot;Rez&quot; in the sense that they are both non-traditional, abstract shooter games.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 03:13:53</pubDate>		</item>		<item>			<title>Stack Attack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stackattack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/14611311a4aeace1517ef5461dd3918d_sq.png" title="Stack Attack Image" /> This is a very simple concept game with minimilistic almost DOSlike graphics, but hopefully with a hook of playability to have you coming back again just for the ride.<br />
<br />
Click grouped blocks to make them disappear from the playfield - the number of blocks in the group (two or more) will determind the score given. More blocks together = higher group-clicking scores.<br />
<br />
clicking on a single block will cause a 1000 points pentalty to be taken from your score.<br />
<br />
If you remove an entire column then a free-column bonus will be awarded for the duration of the free state.<br />
<br />
More blocks are being pushed into the playfield from below, slowly at first but then faster as the game continues on, until it is very frantic indeed.<br />
<br />
If you need more blocks and the blocks are being pushed on to the screen to slowly then use mouse button two, or the space bar, to bring them on faster. You may want to do this at the start of the game, but once the speed is higher this will be the last thing on your mind!<br />
<br />
The game is over when a stack reaches the score-line at the top of the screen.<br />
<br />
STOP THOSE STACKS!<br />
<br />
<strong>**This game is 100% freeware and not to be sold!**</strong><div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 09:30:27</pubDate>		</item>		<item>			<title>Dawn of Civilization</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DawnofCivilization/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/874bce720be985c589257cd4b0d69dae_sq.jpg" title="Dawn of Civilization Image" /> Set in the formative years of human civilization, Dawn of Civilization blends real-time and city-building strategy to create a unique gameplay experience. Forge a settlement from the rocks and trees around you; build armies; create mighty cities; explore; research technology; keep your citizens happy; and eventually conquer your enemies.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2007 04:53:32</pubDate>		</item>		<item>			<title>L.A.2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/L-A-2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b64f6f73606ee8bc7dace8c84ed44a66_sq.png" title="L.A.2 Image" /> L.A.2 is Kenta Cho's first flash game, an action game based around the theme of <a href="http://en.wikipedia.org/wiki/Conway's_Game_of_Life" target="_blank" rel="nofollow">Conway's Game of Life</a>.<br />
<br />
Like all of Cho's recent games, it's an abstract shooter. You control your ship with the arrow keys, and have to avoid any blue and green squares coming at you. To defend yourself you can release so called gliders by pressing and holding the Z key. Any green squares that are touched by the brown glider will become brown as well (and any they touch will become brown and so on). When you release the Z key, all brown squares explode. The more brown squares there are, the more points you get.<br />
<br />
To understand the behaviour of the groups squares, and how they move, a passing knowledge of Conway's Game of Life, and its rules might be helpful.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Apr 2007 06:12:05</pubDate>		</item>		<item>			<title>Fossil League Dino Tournament</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FossilLeagueDinoTournament/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d7a4bebb5e1a82fa5851282cde79e227_sq.jpg" title="Fossil League Dino Tournament Image" /> Available exclusively for the Nintendo DS, Fossil League follows the epic journey of boy action-star Taiga as he travels back in time to historic Jurassic eras to recover his stolen and most personal treasure, the &quot;Big Mother&quot; fossil. Fossil League offers unique Pokemon-style RPG action with players adventuring as Taiga to battle, tame, and collect realistic 3D dinosaur models each with their own special powers. A &quot;dinopedia&quot; will give players true dinosaur facts and game tips as they engage in fun mini-games, utilise special attacks and experience cool archaeological digs.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 02:14:05</pubDate>		</item>		<item>			<title>InuYasha Secret of the Divine Jewel</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/inuyasha/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8ab282578aaefc0682a82e3e145301f7_sq.jpg" title="InuYasha Secret of the Divine Jewel Image" /> Rumiko Takahashi's popular animated TV and comic series Inuyasha comes to life in this brand new adventure for the Nintendo DS. Players will experience the intriguing origins and exciting stories of all-new characters as they join beloved well-known Inuyasha characters in the struggle to unlock the mystery of the Divine Jewel. Utilizing and uniting familiar faces like Inuyasha, Kagome, Miroku, Sango and Shippo, players will battle hordes of monstrous demons in this epic RPG. With an intuitive command-based control scheme and the new Cover Fellow System (CFS), players will get Inuyasha and his friends to work together in ways never before seen.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 02:20:39</pubDate>		</item>		<item>			<title>Crush</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crush/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9599ada446f0dcc148ee38abfb6b714e_sq.png" title="Crush Image" /> Crush is set in a 3D world, where you use the game's unique crush mechanic to crush the environment and transform it into a 2D platformer. Once flattened, you can solve challenges and unlock secret items that were previously unobtainable in the 3D environment. You then uncrush the 2D environment and return to the 3D world.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 11:03:09</pubDate>		</item>		<item>			<title>Grand Theft Auto IV</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GTAIV/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db009202fa491e649ce6b109920efdab_sq.png" title="Grand Theft Auto IV Image" /> Grand Theft Auto IV is the upcoming tenth installment of the Grand Theft Auto video game franchise, announced to be released by Rockstar Games on October 16, 2007 for PlayStation 3 and Xbox 360. It has been confirmed that GTA IV will run on the RAGE game engine, the same engine that powered Rockstar Games Presents Table Tennis. The game is being written by Rockstar president Dan Houser.<br />
<br />
Lazlow Jones, who has played the voice of the radio presenter 'Lazlow' in GTA III, Vice City, San Andreas, Liberty City Stories and Vice City Stories, is labeled as part of the cast for the game. Also listed as part of the GTA IV cast is Navid Khonsari, who voiced the porn host in Max Payne and has also voiced characters in GTA games as well, including pedestrians.<br />
<br />
Peter Moore, head of Microsoft's Interactive Entertainment Business division announced that Rockstar Games is working on two downloadable packs for GTA IV exclusively on the Xbox 360, which will probably be available within months of the game's release date. Moore described the downloads as &quot;epic episode packs,&quot; and not just an extra car or character. A press release during the conference said that the packs would add &quot;hours of entirely new gameplay&quot; to the game. Industry sources have said that the packs will be almost as long as Liberty City Stories. There have been no details on pricing of the downloads revealed. The nature of exclusivity on these episodes is still in vague detail. It is possible that the Playstation 3 version may also include two of its own exclusive episodes as well as unlockable content unlocked by the PS3 version.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 09:32:09</pubDate>		</item>		<item>			<title>Wario: Master of Disguise</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wariomasterofdisguise/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e64beab2e4a64b42ec01239206427250_sq.jpg" title="Wario: Master of Disguise Image" /> When Wario sees a television series about a thieving master of disguises, he dives through the TV screen, steals the theif's quick-change wand and takes over the whole show. Episode after episode, he breaks into exotic locations, like a luxury liner, watery ruins and an Egyptian pyramid!<br />
<br />
<div style="text-align: center;"><em>Pre-Release<br />
Ships <br />
3/5/2007</em></div><div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 01:28:38</pubDate>		</item>		<item>			<title>Throw Me</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/throwme/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9a70fb0783950c65e97f3d157deadcb_sq.jpg" title="Throw Me Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 02:14:50</pubDate>		</item>	</channel></rss>