<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Week's Most Popular Games Tagged 'shooter' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/week/shooter/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Week's Most Popular Games Tagged 'shooter' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Week's Most Popular Games Tagged 'shooter' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/week/shooter/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Half-Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halflife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/126d6099e457e9cef6be2c3a928f79be_sq.jpg" title="Half-Life Image" /> Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:10:36</pubDate>		</item>		<item>			<title>BioShock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BioShock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c32f1298f0d7c5241ae14e69d5314339_sq.jpg" title="BioShock Image" /> <div class="user_quote"><blockquote class="user_quote">The idealistic surroundings and grim reality are constantly at odds.</blockquote></div>
<br />
Often touted as the &quot;Spiritual successor to System Shock 2&quot;, BioShock is a long awaited fps in development by Irrational Games, with lead designer Ken Levine promising to advance the definition of first person shooters.  <br />
<br />
As a likely 2007 release grows closer more screenshots and trailers are being released, and one thing that's apparent is a gorgeous environment, seemingly inspired in great part by the art deco period of the last century.<br />
<br />
<span style="color: blue;">Game overview and features as reported at the official site</span><br />
BioShock is a revolution in the shooter genre that will forever change the expectations for the FPS. Going beyond &quot;run and gun corridors,&quot; &quot;monster-closet AIs&quot; and static worlds, BioShock creates a living, unique and unpredictable FPS experience. BioShock is the Shooter 2.0.<br />
<br />
After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and genetically mutated citizens ambush you at every turn.<br />
<br />
<br />
<span style="color: blue;">Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Take control of your world by hacking mechanical devices, commandeering security turrets and crafting unique items critical to your very survival.<br /></li><li class="user_li">Upgrade your weapons with ionic gels, explosives and toxins to customize them to the enemy and environment.<br /></li><li class="user_li">Genetically modify your body through dozens of Plasmid Stations scattered throughout the city, empowering you with fantastic and often grotesque abilities.<br /></li><li class="user_li">Explore a living world powered by Ecological A.I., where the inhabitants have interesting and consequential relationships with one another that impact your gameplay experience.<br /></li><li class="user_li">Experience truly next generation graphics that vividly illustrate the forlorn art deco city, highlighted by the most detailed and realistic water effects ever developed in a video game.<br /></li><li class="user_li">Make meaningful choices and mature decisions, ultimately culminating in the grand question: do you exploit the innocent survivors of Rapture...or save them?<br /></li></ul>
<br />
Developer:  Irrational Games<br />
Publisher: 2K Games<br />
Released:  currently targeted for August 2007 release!<br />
<br />
<span style="color: blue;">System Requirements</span><br />
To be announced.<br />
<br />
<div class="user_quote"><blockquote class="user_quote">In motion, the water effects are truly amazing.  In fact, Irrational has someone on staff whose sole job is to handle water effects - everything from the fountains and ripples to the distortion of the fish beneath the surface.</blockquote></div>
<br />
<div style="float: left" class="user_video"><object width="320" height="240"><param name="movie" value="http://www.youtube.com/v/Lrpf_Hjz_Q0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Lrpf_Hjz_Q0" type="application/x-shockwave-flash" wmode="transparent" width="320" height="240"></embed></object><div style="clear:both"></div></div><div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 12:58:07</pubDate>		</item>		<item>			<title>Arcade Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ArcadePhoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85fbf743df77efa991825d7e881ff5c6_sq.gif" title="Arcade Phoenix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Sep 2007 05:23:45</pubDate>		</item>		<item>			<title>Fire Child: Tournament of the Ancients</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/firechildMP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/660b93f8107f69910eb0a5aec57e055b_sq.jpg" title="Fire Child: Tournament of the Ancients Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Sep 2007 05:55:13</pubDate>		</item>		<item>			<title>Bush Shoot Out</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bushshootout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b10142010cbe2150ed9d50c145711441_sq.jpg" title="Bush Shoot Out Image" /> Make sure that Bush and Condoleezza get out of the White House alive!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 01:56:07</pubDate>		</item>		<item>			<title>Zombie Smash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zombiesmash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/efb2d7cfbc6b4b9002a85e4fc2a87f80_sq.png" title="Zombie Smash Image" /> <strong>Zombie Smash</strong> is built upon the premise of an alternate timeline where the 3D game revolution never happened. The aim of this project is to produce an enjoyable, commercial quality title within the confines of 2D SNES style graphics. Aside from the graphical restrictions, newer breakthroughs in game design and technology will be utilized which will in the end manifest in a unique gameplay experience.<br />
<br />
There will be several varients of gameplay available in both single player and multiplayer modes, but the staple themes featured in the game will be horror, survival and the slaughter of vast hordes of horrible monsters. The game will feature <strong>unified online multiplayer support for PC, Mac and Linux platforms</strong> and will be appropriately explody and bloody.<br />
<br />
Visit <a href="http://www.zombiesmash.com" target="_blank" rel="nofollow">http://www.zombiesmash.com</a> for more information.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2006 04:20:51</pubDate>		</item>		<item>			<title>Wolfenstein 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wolf3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eceb68eacdcada84c692bfbeb6189210_sq.jpg" title="Wolfenstein 3D Image" /> You're William J. &quot;B.J.&quot; Blazkowicz, the Allies' bad boy of espionage and a terminal action seeker. Your mission was to infiltrate the Nazi fortress Castle Hollehammer and find the plans for Operation Eisenfaust, the Nazi's blueprint for building the perfect army. Rumors are that deep within the castle the diabolical Dr. Schabbs has perfected a technique for building a fierce army from the bodies of the dead. It's so far removed from reality that it would seem silly if it wasn't so sick. But what if it were true? <br />
<br />
As an escaped prisoner in a Nazi war prison, you will move smoothly through a 3D world full of amazing detail and animation. Unlike other 3D games, you'll run through a sensational and realistic 3-D environment, with intelligent moving guards and opponents.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Nov 2006 08:35:04</pubDate>		</item>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>		<item>			<title>Radiant Silvergun</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/radiantsilvergun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7116539c16f000d249d768836b92ca21_sq.jpg" title="Radiant Silvergun Image" /> Radiant Silvergun is one of the best shooters on the planet. Its sequel, Ikaruga, is widely available for the GameCube and Dreamcast both in the States and beyond. Silvergun, however, was simpler in that it played like most vertical shooters of the time with a certain point advantage for snuggling up to enemies or using sword attacks rather than guns.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 11:40:28</pubDate>		</item>		<item>			<title>D.O.R.C</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dorc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87207a296b9c89b86c6ab50a996fe55a_sq.jpg" title="D.O.R.C Image" /> Drunk or Real Coalition (D.O.R.C) is an online multiplayer shooter in developement<div style="clear:both;"></div> ]]></description>			<pubDate>24 Nov 2006 07:12:07</pubDate>		</item>		<item>			<title>Team Fortress</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/teamfortress/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63026baf6b1519527c3c2a3d5e8208c8_sq.jpg" title="Team Fortress Image" /> One of the most popular online action games of all time, Team Fortress Classic features over nine character classes -- from Medic to Spy to Demolition Man -- enlisted in a unique style of online team warfare. Each character class possesses unique weapons, items, and abilities, as teams compete online in a variety of game play modes.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:09:14</pubDate>		</item>		<item>			<title>Team Fortress 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tf2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5878b9145bbedfd0c29b2587646e7110_sq.jpg" title="Team Fortress 2 Image" /> If you're ready for the challenge of true team-based online action, you'll find it in Team Fortress 2. With TF 2, you'll go into battle as part of a cohesive squad of fellow warriors all bent on the same goal - whether it's storming a beach, demolishing a bridge or escorting a VIP to safety. And you'll do it knowing your teammates are watching your back as carefully as you're watching theirs. Begin by assuming one of twelve roles, each with unique strengths and weaknesses. If you're looking for a straight-up fight, you'll choose Marine or Commando. Prefer the shadows? You'll make a cunning Spy or Sniper. Medics and Engineers support their teammates through bravery and ingenuity. Focus the raw force of your team's talents through communication and strategizing. <br />
<br />
Team Fortress 2 and Portal are included with all retail and Steam versions of Episode Two for the PC.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:22:16</pubDate>		</item>		<item>			<title>Gamma Bros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gammabros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a44e481deb6aa0aaf794c1a0467a9c_sq.jpg" title="Gamma Bros Image" /> The Gamma Brothers spend their days working in a huge space station near Jupiter.  No one works harder than Buzz and Zap. What could they possibly be working on? Something very important, no doubt.<br />
<br />
The Gamma Brothers also understand the importance of not working.  Every day at quitting time they hop into their commuter vehices for the long, difficult journey back to earth.  Every day on their way home, they are attacked by ships and creatures of unknown origin. Every day, to and from work, they must survive many vicious and clever alien attacks! <br />
<br />
It is up to YOU to guide the Gamma Brothers home.  Prepare yourself for the ultimate space commute battle!  After all, it is dinner time on earth, and the Gamma Brothers' families will not be pleased if you don't get Buzz and Zap home safely.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:41:00</pubDate>		</item>		<item>			<title>Stick Soldiers II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ss2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fab335fc7c61a4a79fd653acdc79c741_sq.jpg" title="Stick Soldiers II Image" /> Stick Soldiers II is a free flash-based game that has cought my attention ever since I played the first part and has eversince been one of my favourite flash games. I can only recommend this to anyone!<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:57:43</pubDate>		</item>		<item>			<title>Halo: Combat Evolved</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/halo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9f43218125efe3862f4591789e32e3e_sq.jpg" title="Halo: Combat Evolved Image" /> You are the last of your kind. Bred for combat, built for war, you are the master of any weapon, pilot of any vehicle and fear no enemy.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 02:05:37</pubDate>		</item>		<item>			<title>DH: Lore Invasion </title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/loreinv/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/246e2f2126e986c8762c8ab6f7a57470_sq.jpg" title="DH: Lore Invasion  Image" /> Decades of war have made Earth unrecognizable: nations are splintered, peace depends on uneasy alliances and coexistence between warring factions is impossible. The ultimate weapon, the Mechanized Assault Vehicle, allows soldiers to control towering weapons platforms from half a world away. This is the future of war, and the two great powers of this ruined futuristic Earth are about to clash.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 03:46:33</pubDate>		</item>		<item>			<title>Bubblomania X</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblomaniax/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a851cb3857b53ea020ba40d69635075_sq.jpg" title="Bubblomania X Image" /> Bubblomania X is an original arcade game, full of thrill and action, featuring cute and funky graphics, and great music!<br />
<br />
Colorful bubbles are floating up, and you have to pop them by moving the pin on top. Some bubbles contain goodies or bonus points, while other must be avoided.<br />
<br />
Bubblomania X features 8 game modes and online topscores.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:06:17</pubDate>		</item>		<item>			<title>Killzone: Liberation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/killzoneliberation/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a6ce7ea9ce78c5f6487f738cd868328_sq.jpg" title="Killzone: Liberation Image" /> In Killzone: Liberation, two months after the events of Killzone, most of southern Vekta is still under Helghast control. The rules of war have been cast aside with the Helghast General, Metrac, employing brutal measures in order to seize the initiative and strengthen his position further. Returning as Templar, players will be sent on a mission to undertake a covert operation to save hostages captured by Metrac, while ISA troops continue the fight for liberty.<br />
<br />
KEY FEATURES<br />
<br />
<br />
Unique Third Person Camera: This new intelligent camera system gives the player the best overview capturing all of the intense action, enabling them to make tactical decisions before engaging in a firefight.<br />
New and Returning Characters: The player reprises the role of the battle hardened Templar (although other familiar characters appear including Rico) as he attempts to save ISA hostages taken captive by the evil General Metrac and leads the battle to gain the liberation of Southern Vekta. The player will have to overcome all new Helghast enemies including bodyguards (complete with riot shield defence) and trained killer dogs.<br />
Missions: The fight against the new, sinister General spans over 16 missions in a variety of new environments.<br />
Weaponry: Players will be able to utilize a wide range of weaponry including sniper rifles and a crossbow with explosive tipped arrows and more.<br />
Tactical Command System: At specific points in the game, players will be able to use a new Tactical Command System to give orders to an AI buddy during frantic firefights.<br />
Vehicles: Killzone: Liberation also allows players to drive vehicles including tanks and hovercrafts to help defeat the powerful and intelligent enemy.<br />
Challenge Games: Players can compete in challenge games to sharpen their skills and earn new abilities.<br />
Multiplayer Functionality: The multiplayer functionality in Killzone: Liberation takes full advantage of the wireless capabilities of the PSP hardware, with two distinct styles of gameplay: 1) Two player cooperative gameplay in the single player mission 2) One to six player games over six multiplayer maps.<br />
Gameshare Mode: Killzone: Liberation will feature gameshare mode where players can share demo levels of the game with other PSP system owners.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 10:23:19</pubDate>		</item>		<item>			<title>ED</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ED-prototype/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/68766e068548695f91c255b389ce1bb5_sq.jpg" title="ED Image" /> <div style="float: left" class="user_video"><object width="320" height="240"><param name="movie" value="http://www.youtube.com/v/_Mp2GsTUIEg"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/_Mp2GsTUIEg" type="application/x-shockwave-flash" wmode="transparent" width="320" height="240"></embed></object><div style="clear:both"></div></div><div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 02:28:18</pubDate>		</item>		<item>			<title>Space Rocks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacerocks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/288ea3fbfaaa3f3d76bf26a9decceaef_sq.jpg" title="Space Rocks Image" /> This started out as a homage to asteroids and has turned into a fun little project that I've been adding functionality and polishing it up. Please give feedback! Thanks! games@digitalblur.com<br />
<br />
How to play Space Rocks Beta v0.3:<br />
<br />
-Control the ship by moving the target cursor with the mouse and press 'W' or the right mouse button.<br />
<br />
-Additionaly you can use the 'A' and 'D' keys to rotate the ship left or right (currently needs work).<br />
<br />
-Shoot the asteroids with the left mouse button or the spacebar.<br />
<br />
-Pause the game by pressing 'P'<br />
<br />
-Use your ammo and thruster sparingly, you have a limited amount. Watch the icons in the upper left corner to monitor your levels. Pick up the powerups with an 'A' to recharge your ammo and powerups with a 'E' will restore your thruster energy.<br />
<br />
-The ship icon in the upper left corner of the screen will turn darker red every time an asteroid hits your ship and will be on fire when your damage is critical mass. Pick up the powerups with the '+' in the middle to recharge your sheilds and restore the ships health. It is on loan so - you break it you buy it...<br />
<br />
-You can pick up powerups after you destroy certain asteroids.<br />
<br />
Have Fun!<br />
<br />
Tom Bentz<br />
games@digitalblur.com<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 04:26:30</pubDate>		</item>		<item>			<title>Torn Asunder</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tornasunder/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f83f733936774468a440abd20d6d5a7c_sq.png" title="Torn Asunder Image" /> Torn Asunder will be a top down shooting game.  The player controls a mech that is at point in an invasion force.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Nov 2006 07:21:34</pubDate>		</item>		<item>			<title>Without Warning</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WithoutWarning/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f26391740807d6276abe86a71e6e527f_sq.jpg" title="Without Warning Image" /> When terrorists invade a chemical plant and the employees are struggling to get out of the plant alive, a Navy SEALs team has come to rescue hostages and trapped employees, as well as killing terrorists and defusing bombs at the plant.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Nov 2006 08:22:02</pubDate>		</item>		<item>			<title>Crysis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crysis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/931280bba8820bebf7c2a18384ad16d3_sq.jpg" title="Crysis Image" /> Crysis is an upcoming sci-fi first-person shooter computer game that is currently in production by German developer Crytek. Crytek is best known for the 2004 shooter Far Cry that was released for PC.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 11:21:39</pubDate>		</item>		<item>			<title>Far Cry</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/farcry/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57ff379987a70480cf67310fb8a92690_sq.jpg" title="Far Cry Image" /> Far Cry is a first-person shooter computer game developed by Crytek Studios and published by Ubisoft on March 23, 2004. Far Cry sold 730,000 units within four months of release. The game's story follows an ex-Special Forces man named Jack Carver, who is stranded on a mysterious archipelago in Micronesia. He is searching for a female journalist he was escorting after she went missing when their sailboat was destroyed by mercenaries.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 11:40:12</pubDate>		</item>		<item>			<title>Marathon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/marathon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b66fcc4fa7f617aeff7443379dae28f0_sq.jpg" title="Marathon Image" /> Marathon is a classic sci-fi shooter created for MacOS.  It spawned two sequels - <a href="/game/marathon2" class="game_link">Marathon 2: Durandal</a> and <a href="/game/marathoninfinity" class="game_link">Marathon Infinity</a>.<br />
<br />
Bungie went on to create one of the most successful games of all time: <a href="/game/halo" class="game_link">Halo: Combat Evolved</a>.<br />
<br />
<strong>Developer:</strong> Bungie Software<br />
<strong>Released:</strong> 1994<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 12:15:30</pubDate>		</item>		<item>			<title>Marathon 2: Durandal</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/marathon2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f6ec40140e1aeefaaa57e0b05a496b9e_sq.jpg" title="Marathon 2: Durandal Image" /> Marathon 2: Durandal is the second game in the classic sci-fi shooter trilogy.  It continues the story started in <a href="/game/marathon" class="game_link">Marathon</a> and is followed by <a href="/game/marathoninfinity" class="game_link">Marathon Infinity</a>.<br />
<br />
Bungie went on to create one of the most successful games of all time: <a href="/game/halo" class="game_link">Halo: Combat Evolved</a>.<br />
<br />
<strong>Developer:</strong> Bungie Software<br />
<strong>Released:</strong> 1995 [Mac], 1996 [Windows]<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 01:38:19</pubDate>		</item>		<item>			<title>Soldat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/soldat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3f8c590fbea3496d234009a2d367d365_sq.jpg" title="Soldat Image" /> Soldat is a unique side-view multiplayer action game. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh. Soldiers fight against each other on 2D battle arenas using a deadly military arsenal. This is what multiplayer was invented for.<br />
<br />
Most important features:<br />
<li class="user_li">It's free to play<br /></li><li class="user_li">Game environment based on real physics rules<br /></li><li class="user_li">Over 18 weapons available:  - guns like MP5, Ak-74, M79, M249 Minimi, Barret M82A1, XM214 Minigun<br /></li><li class="user_li">Multiplayer network game over the Internet or LAN<br /></li><li class="user_li">Intelligent bots<br /></li><li class="user_li">7 game modes:<br /></li><li class="user_li">- Deathmatch<br /></li><li class="user_li">- Pointmatch<br /></li><li class="user_li">- Teammatch<br /></li><li class="user_li">- Rambomatch<br /></li><li class="user_li">- Capture the Flag<br /></li><li class="user_li">- Infiltration<br /></li><li class="user_li">- Hold the Flag <br /></li><li class="user_li">51 different maps<br /></li><li class="user_li">Editors: Soldat Map Maker and Interface Maker<br /></li><li class="user_li">Lobby server and dedicated server for Windows and Linux<br /></li>* Large community creating mods, maps and tools<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 05:17:22</pubDate>		</item>		<item>			<title>Marathon Infinity</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/marathoninfinity/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/110590301911b0bb823de6a8ef218f5b_sq.jpg" title="Marathon Infinity Image" /> Final installment of the classic sci-fi shooter series.  Follows <a href="/game/marathon" class="game_link">Marathon</a> and <a href="/game/marathon2" class="game_link">Marathon 2: Durandal</a>.<br />
<br />
Bungie went on to create one of the most successful games of all time: <a href="/game/halo" class="game_link">Halo: Combat Evolved</a>.<br />
<br />
<strong>Developer:</strong> Bungie Software<br />
<strong>Released:</strong> 1996<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:50:33</pubDate>		</item>		<item>			<title>Warning Forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/warningforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f3da3f2eeb40204cd4d8cf1ab176a218_sq.png" title="Warning Forever Image" /> Warning Forever is a special shoot 'em up. Instead of flying around, dealing with hoards of enemies, and the occasional boss, it's just you, and the boss. And every time you beat the boss, it comes back, meaner than the time before.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 11:33:56</pubDate>		</item>		<item>			<title>Gridfire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Gridfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/81d0c94f2623b9dbd01a97fbad70d8a4_sq.png" title="Gridfire Image" /> Gridfire is a remake of Crossfire, a game that appeared on many home computers including the Commodore 64. The original is by Jay Sullivan and Chuck Benton and was published by Sierra On-Line in 1983. <br />
<br />
This is a shooter taking place on a grid. A few different keysets can be selected for moving and shooting in four directions. Of course the goal is to destroy all incoming enemies; take care to collect new ammo to avoid running out of bullets while under attack.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 02:19:39</pubDate>		</item>		<item>			<title>Pathogen</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pathogen/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2ebed65d60f7f3c9d70ca3d5d217cf9_sq.jpg" title="Pathogen Image" /> Pathogen is an action-packed sci-fi  horror game.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 07:46:39</pubDate>		</item>		<item>			<title>LaserAge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/laserage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31fda2df115c76d17bcea13ad16db751_sq.jpg" title="LaserAge Image" /> LaserAge is a retro game similar to Galaxian and Galaga clones. This shooter features power-ups and is highly detailed, combining nostalgia with 24-bit color. Four levels have 100 waves of ships. Destroy 15 enemies with 13 power-ups. You can play in windowed and full-screen modes; then show off your skills to the world with Web-based high scores. Your ship can be controlled with the mouse, which comes in handy when you're trying to dodge enemy fire. The Gold version features a new interface and a massive list of bug fixes.<br />
<br />
Genre: Arcade<br />
Developer: Ingava<br />
Version: 2.0A<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 08:46:07</pubDate>		</item>		<item>			<title>Outbound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outbound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39937cb282480939be683b71e5a18536_sq.jpg" title="Outbound Image" /> Outbound is a far-future combat shooter set on 8 different planets. Guide your AMV (Armored Mobile Vehicle) over varied and treacherous terrain, destroying enemy units to achieve each mission objective. Fast paced with plenty of action, explosions and powerups, fans of shooters can't miss Outbound.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 06:20:56</pubDate>		</item>		<item>			<title>MechWarrior 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MW3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dce69f9bde860a9669fcf66b859f23bd_sq.jpg" title="MechWarrior 3 Image" /> MechWarrior 3 pits the best of the best against a race of genetically perfected warriors. They have ravaged the Inner Sphere and wreaked havoc on the population before the truce.<br />
<br />
The uneasy standoff is drawing to an end. It is time for payback.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 10:59:43</pubDate>		</item>		<item>			<title>MechWarrior 4</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MW4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/287e0e70e0b5c51dd38a1c11e53f7544_sq.jpg" title="MechWarrior 4 Image" /> Packed with intense action, MechWarrior 4: Vengeance places you in command of a legion of BattleMechs in a heroic struggle to liberate an oppressed planet. If you survive, you will have saved the planet. If you die, you die a hero. You will feel fear, but your enemies will know terror!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 11:02:13</pubDate>		</item>		<item>			<title>Iron Maiden: Matter of Life and Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ironmaidenmatteroflifeanddeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/80b39abc7ab4432d402f913cf4883c6c_sq.png" title="Iron Maiden: Matter of Life and Death Image" /> Iron Maiden: Matter of Life and Death is a shooter game in the style of the old 'Cabal' arcade shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 06:05:04</pubDate>		</item>		<item>			<title>mono</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mono/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ad79a835f5e5cf86e729495afdd4cf2_sq.gif" title="mono Image" /> In something of a departure for us we're not going to try and claim this has any original features, gameplay twists or surprises.<br />
<br />
Initially only written to test a few routines we're writing for our main project, we've decided to release it anyway in the hope someone might get some enjoyment from it<br />
....God knows there are plenty of strange people on the internet  ;)<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 06:28:10</pubDate>		</item>		<item>			<title>Bolo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bolo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/abecf7188c5e38e3cb9ff73b46a5176c_sq.gif" title="Bolo Image" /> Bolo is a 16 player graphical networked real-time multi-player tank battle game. It has elements of arcade-style shoot-em-up action, but for the serious players who play 12 hour games with 16 players working in teams in different networked computer clusters around an office or university campus, it becomes more of a strategy game. You have to play it to understand.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 06:48:15</pubDate>		</item>		<item>			<title>Purge Jihad</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/purgejihad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5a608741562628d2c28ff781d4a52216_sq.jpg" title="Purge Jihad Image" /> Purge Jihad is an online-only PC computer game. It is a hybrid First-Person-Shooter / Role-Playing-Game set in the near future accounting a war between the diametrically opposed forces of science-fiction (the Order) and fantasy (the Chosen). Technology versus magic. Science versus religion. It is a great divine war, where followers pray for intervention from the extraterrestrial deity Evod or the supernatural deity Mabus.<br />
<br />
<span style="font-size: 16px;">Completely FREE to play and download!</span><div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 10:04:35</pubDate>		</item>		<item>			<title>Tyrian</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tyrian/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8d8a0967383a2056e54c7acabc0d181a_sq.jpg" title="Tyrian Image" /> Need we describe the best of all shmups?<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:25:39</pubDate>		</item>		<item>			<title>A7Xpg</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/a7xpg/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/467c27570cd3e708a235c36e995ac9fc_sq.png" title="A7Xpg Image" /> A7Xpg is an old school chase action game. Control your ship in a small space, collecting gold and avoiding enemies.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 05:44:07</pubDate>		</item>		<item>			<title>rRootage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rrootage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e14ce725973d8e9472c3ec3c90eb24e2_sq.png" title="rRootage Image" /> rRootage is an abstract scrolling shooter game, centered around fighting a continually reappearing boss.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:03:40</pubDate>		</item>		<item>			<title>Gunroar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gunroar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ad0061244df9140c49362c9d40f3b79_sq.png" title="Gunroar Image" /> Gunroar is an 360-degree gunboat shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:12:14</pubDate>		</item>		<item>			<title>PARSEC47</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/parsec47/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eb03a8dcf69910747f98efaa533fa315_sq.png" title="PARSEC47 Image" /> PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat retro enemies modenly.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:32:37</pubDate>		</item>		<item>			<title>Noiz2sa</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/noiz2sa/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e2afdcdfe1ca764168b7c185e178ed38_sq.png" title="Noiz2sa Image" /> Noiz2sa is an abstract shoot 'em up game.<br />
<br />
You encounter waves of enemies and periodically a boss fight. You score by collecting the green squares left behind by defeated enemies.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:45:42</pubDate>		</item>		<item>			<title>Torus Trooper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/torustrooper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0651d8e29c0ad640b30c48bb430c2eb7_sq.png" title="Torus Trooper Image" /> Torus Trooper lets you control a speeding ship sailing through barrage.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:11:36</pubDate>		</item>		<item>			<title>TUMIKI Fighters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tumikifighters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/891a386b7266cad1249bca2b8271cebd_sq.png" title="TUMIKI Fighters Image" /> TUMIKI Fighters is a sticky 2D shooter. Stick more defeated enemies to your plane and become much stronger!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:29:42</pubDate>		</item>		<item>			<title>Mu-cade</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mucade/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9b39b7b400d9479869828b4e5c041e2_sq.png" title="Mu-cade Image" /> The Physics Centipede Invasion, where you fight to keep yourself from being pushed off the small arena and into the botomless void below it.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:45:53</pubDate>		</item>		<item>			<title>Titanion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/titanion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fe828c4bfb7eacf838f7b33e8ee9a346_sq.png" title="Titanion Image" /> Titanion is a scrolling shoot 'em up, along the lines of classics such as Galaga.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:58:52</pubDate>		</item>		<item>			<title>Heretic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/heretic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d790f4a69c7d6d275fac5aeccacfbda5_sq.gif" title="Heretic Image" /> Raven Software teamed up with Id Software for the second time in its creation of the hit fantasy action game Heretic. Based on a modified DooM engine, Heretic pioneered a revolutionary new inventory system for character item use that has become commonplace in the FPS genre. Id Software published the game under its flag and it was distributed by GT Interactive.<br />
<br />
Players took the role of Corvus, an Elven hero whose race was nearly eliminated by a horde of evil monsters from another dimension. The first episode of Heretic was released as Shareware as a precursor to the full version of the game, Heretic: Shadow of the Serpent Riders.<br />
<br />
Heretic won several awards for excellence, appeared in such notable publications as USA Today and Playboy, and opened many new doors in the computer gaming software industry for Raven Software and its team of developers. Heretic was Raven Software's most popular, highest acclaimed, biggest selling game to that point.<br />
<br />
<em>(from the <a href="http://www.ravensoft.com" target="_blank" rel="nofollow">Raven Software</a> <a href="http://www.ravensoft.com/heretic.html" target="_blank" rel="nofollow">Heretic page</a>)</em><div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 01:18:12</pubDate>		</item>	</channel></rss>