<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Week's Most Popular Games Tagged 'mmorpg' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/week/mmorpg/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Week's Most Popular Games Tagged 'mmorpg' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Week's Most Popular Games Tagged 'mmorpg' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/week/mmorpg/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Runescape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/runescape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c273bea017d9c97fbd4a910db808af4f_sq.png" title="Runescape Image" /> RuneScape is a Java-based MMORPG operated by Jagex Ltd. With over nine million active free accounts and more than one million paid member accounts, RuneScape is rated among the most popular online games in the world.More than five million unique players access their accounts to play RuneScape at least once per month. RuneScape offers both free and subscription content and is designed to be accessible from any location with an Internet connection and to run in an ordinary web browser without straining system resources.<br />
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RuneScape takes place in the fantasy-themed realm of Gielinor, which is divided into several different kingdoms, regions, and areas. Players can travel throughout the gaming world on foot, by using magical teleportation spells or devices, or mechanical means of transportation. Each region offers different types of monsters, materials, and quests to challenge players.<br />
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Players are shown on the screen as customisable avatars. They set their own goals and objectives, deciding which of the available activities to pursue. There is no linear path that must be followed. Players can engage in combat with other players or with monsters, complete quests, or increase their experience in any of the available skills. Players interact with each other through trading, chatting, or playing combative or cooperative mini-games.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 04:54:57</pubDate>		</item>		<item>			<title>Minions of Mirth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MinionsOfMirth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac81fb8a7bea2854afec834a640090d1_sq.jpg" title="Minions of Mirth Image" /> Minions of Mirth is a single player game and huge MMORPG with tons of features, all without a monthly fee.  Choose from 12 races and 16 classes and play on 3 different realms - this game is HUGE!  Multiclass your characters with secondary and tertiary classes to increase their power!  Summon and play as many different monsters from Dust Mites to Blightborn Dragons.  Create and modify characters in game on the fly, and control a party of up to 6 members through a single avatar.  Minions of Mirth is not your typical MMORPG.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:05:48</pubDate>		</item>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
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It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>		<item>			<title>Darkwind: War on Wheels</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkwind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b4a97ccecf47c848efc52561110c2fd7_sq.png" title="Darkwind: War on Wheels Image" /> Darkwind: War on Wheels is a turn-based, massively multiplayer, persistent-world car-combat wargame that is currently in open testing (November 2006). The game currently features race, deathrace, and arena combat leagues. Long-term strategy runs to a real-world timescale and is carried out using the website.<br />
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In my confusion, I have put the screenshots over on my personal profile page: <a href="/user/Sam Redfern" class="developer_link">Sam Redfern</a><div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2006 03:01:07</pubDate>		</item>		<item>			<title>Fractured Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FracturedUniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01a26a51ebfb8edfcbe356257cd1192b_sq.jpg" title="Fractured Universe Image" /> Ages ago, the universes were all connected through fantastic portals created, some say, by the gods themselves. These portals were used by royalty, travelers, merchants, peasants... anyone that had need to travel from one world to another could use them. <br />
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Whomever, whatever, however they were created was lost through the ages. Everyone believed that since the portals had existed since the beginning of time then they would last until the end of time. But then things changed. <br />
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Nobody knows exactly what happened. The disappearance of the portals are as much a mystery as their origins. The portals didn't all disappear at once. No, as my great-great grandfather tells it, it took about a year until the last known portal from this world to another was gone. The year was called the Year of Chaos. <br />
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Today, everything changed...<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 05:57:43</pubDate>		</item>		<item>			<title>The Repopulation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/therepopulation/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e400f349eeaa8b7e3a0b2494e27ef318_sq.jpg" title="The Repopulation Image" /> You awaken in unfamiliar surroundings to find that earth has been destroyed. You are part of a Repopulation effort on Novus Orsa, Alpha Centauri. This Post-Apocalyptic multiplayer RPG aims to break the boundaries of modern MMORPGs. <br />
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Players can join or form societies in their effort to rebuild humanity. Innovative PVP systems will pit society vs. society while working together, and against one another at the common and conflicting goals. <br />
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Unique features include a completely dynamic quest generation system that breaks the molds set in previous titles. Player created societal systems, tournaments and sporting events. We promise to show you things you have never seen before.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 08:46:24</pubDate>		</item>		<item>			<title>World of Warcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f36bc3e4af3a14bd85a087182a7cb499_sq.jpg" title="World of Warcraft Image" /> Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again. Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges in Blizzard's massively multiplayer, on-line, role-playing game. Welcome to the World of Warcraft.<br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:25:09</pubDate>		</item>		<item>			<title>Maple Story</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maplestory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2e24de84c8e62b42363800ab2c8cffe_sq.gif" title="Maple Story Image" /> You can explore a totally new and unknown world you have never been to, put on beautiful clothes and gorgeous accessories, and even attract other users in the process. You may begin the journey to explore the world of unknown alone, but you may come out on the other end with numerous new friends through hunting and chatting. If you're tired of hunting and competition, how about playing minigames with a friend for a change?<br />
<br />
You'll become a brave adventurer protecting the Maple World, and if you're exhausted from all the intense battles and competition, you may one day build your own house at a quiet rural village, enjoying the life of a recluse who welcomes visitors.<br />
<br />
At Maple Island, you will learn from the NPC's simple hunting skills and basic control of the game to help you ease into the game. Then, you'll board the ship that heads to Victoria Island, and that's where your journey REALLY begins.<br />
<br />
From Lith Harbor that welcomes you from a long journey from Maple Island, you'll run into such fascinating towns as Henesys - the village of bowmen with comfy mushroom-shaped houses gathered together; Ellinia - the village of magicians with mysterious spells embedded between tall trees; Perion - the village of warriors with the fighting spirit typical of the Indians living in highlands; and Kerning City - the village of thieves that reminds you of the back alleys of dark cities.<br />
<br />
You'll be playing the game at Victoria Island where all these diverse and unique towns and fields coexist.<br />
<br />
Here, you are going to be just a regular gamer hunting down monsters and protecting yourself in the process. You'll be given 4 paths to choose from, 4 that will define your life in MapleStory: Warrior, Bowman, Thief, and Magician. Through leveling up and meeting some requirements, you'll be able to make job advancements and nurture your character in your own, unique way.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 07:31:06</pubDate>		</item>		<item>			<title>Entropia Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/entropiauniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57b074f4ff1a95bc4362efa9ea16af99_sq.jpg" title="Entropia Universe Image" /> <h1>What is the Entropia Universe?</h1>
<br />
The Entropia Universe is more than a game. The Entropia Universe is for real. Real people, real activities and a Real Cash Economy in a massive online universe.<br />
<br />
Join people from around the globe who use the Entropia Universe currency, the PED, to develop their characters everyday on the untamed planet of Calypso. The unique and secure Real Cash Economy allows you to transfer your accumulated PED back into real world funds.<br />
<br />
Online around the clock for decades to come, the Entropia Universe is continually enhanced with new content every month and supported by the Entropia Universe Support Department.<br />
<br />
The Entropia Universe is a direct continuation of Project Entropia, which had a 2005 turnover of 1.6 Billion PED (160M$).<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:25:20</pubDate>		</item>		<item>			<title>Anarchy Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/anarchyonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f9e2d62c70bd22d0742f58c2f6670ad6_sq.jpg" title="Anarchy Online Image" /> Anarchy Online (AO) is a science fiction MMORPG released in June 2001 by Funcom. It is one of the few popular MMORPGs that makes use of a science fiction setting as opposed to the more common fantasy setting.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 03:04:52</pubDate>		</item>		<item>			<title>Everquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/everquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3ee16be0bd0c0c90a8045b4c3c43320e_sq.jpg" title="Everquest Image" /> The pioneer in 3D MMORPG games.  Still around and still fun.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:16:25</pubDate>		</item>		<item>			<title>Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/phoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7a395032c5bb13580d08c575931d360a_sq.png" title="Phoenix Image" /> Phoenix is a MMORPG loosely based on historical events set in the 1800s in the United States, Europe, and Australia.<br />
<br />
We're currently scheduled to go closed-beta in mid-2007.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 03:09:11</pubDate>		</item>		<item>			<title>Pirates of the Burning Sea</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/burningsea/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e900c51ef1f27f58db2d89d057b71ba9_sq.jpg" title="Pirates of the Burning Sea Image" /> Pirates of the Burning Sea is an upcoming PC massively multiplayer online role-playing game set in the Age of Sail. It is currently in closed beta, and scheduled for release in June of 2007.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:00:01</pubDate>		</item>		<item>			<title>Second Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/secondlife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee74229e6497efbf25bee003e16c378c_sq.png" title="Second Life Image" /> Second Life is a 3D digital world imagined, created and owned by its residents.<br />
<br />
Since opening to the public in 2003, it has gotten a total of almost four million members.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:29:57</pubDate>		</item>		<item>			<title>Crowns of Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d809e4bd69a6a01c7d7f415a2d2b688_sq.png" title="Crowns of Power Image" /> A totally free and new MMORPG from Rampid Interactive. Small servers with intense PvP and PvE action. Still in beta testing phase.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 07:17:42</pubDate>		</item>		<item>			<title>EVE Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/eve-online/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/49deec4b0a3a5d2f30482b2f48ca49bf_sq.jpg" title="EVE Online Image" /> One of the most rich and complex multiplayer environments available, EVE Online offers players the opportunity to inhabit a single-sharded world with a wider range of gameplay choices than most MMORPGs. Monthly fee.<br />
<br />
A number of community created videos can be downloaded from the <a href="http://myeve.eve-online.com/download/videos/?type=5" target="_blank" rel="nofollow">Community Videos</a> section.    The &quot;Great Northern War (Timeline)&quot; is highly recommended.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:27:34</pubDate>		</item>		<item>			<title>Lineage 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lineage2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/93497f6c6563b4e26812bb15c6a3af03_sq.jpg" title="Lineage 2 Image" /> Experience an immersive and dramatic fantasy world known for its unique political and economic systems. <br />
<br />
Engage in regular castle sieges, exciting monster encounters, and epic clan vs. clan warfare. <br />
<br />
You'll need tenacity, cunning, and strategy to survive!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 06:21:37</pubDate>		</item>		<item>			<title>City of Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13cc37adb8ff387260f8ee28cfe49980_sq.jpg" title="City of Heroes Image" /> Soar high above a towering metropolis in City of Heroes, the massively multiplayer online game where you and thousands of other players take on the roles of super-powered heroes, fighting to save Paragon City from a rising tide of crime.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 03:28:38</pubDate>		</item>		<item>			<title>star wars galaxies</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swg/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39bcdb62cf0809fb2ebff14acc749800_sq.gif" title="star wars galaxies Image" /> Star Wars Galaxies is a sci-fi MMORPG initially released as Star Wars Galaxies: An Empire Divided. This MMOG's world consists of ten different planets, each one a 16 km x 16 km map and borrowed from the known fictional Star Wars universe with a timeline set between the Episode IV: A New Hope and Episode V: The Empire Strikes Back movies. Star Wars Galaxies features content both mentioned and not mentioned in various Star Wars media. During character creation, players may choose from ten different species and nine different primary professions, all of which are mentioned in various Star Wars media.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 09:02:55</pubDate>		</item>		<item>			<title>Ragnarok Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ragnarokonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e329807e436775f962c6a7be4588838_sq.jpg" title="Ragnarok Online Image" /> Enter a world filled with magic and riches, a world of endless possibilities and adventure&acirc;&euro;&brvbar; Welcome to Ragnarok, an online fantasy world where you can be almost anything you choose to be. Level Up's flagship game and the country's first and BIGGEST MMORPG!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 06:57:10</pubDate>		</item>		<item>			<title>There</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/there/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/191dd0af1b6b1bbf79f8398b0b41b32a_sq.gif" title="There Image" /> There is an everyday hangout where you can have fun with your friends and meet new ones -- all in a lush 3D environment that's yours to build and explore!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 07:05:31</pubDate>		</item>		<item>			<title>Frostwinds</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/frostwinds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/991fc667911c3d05494781384e9d3cc2_sq.png" title="Frostwinds Image" /> An adventure; an epic! Frostwinds is a massive multiplayer online roleplaying game with players from all over the world. Make new friends, join a party, travel as pack, and unite to take down mythological creatures of legendary strength! Featuring dozens of monsters, hundreds of items, and endless quests for hidden treasure and glory, Frostwinds players will always find an adventure waiting for them in this vibrant community. Join Frostwinds today, and let the adventuring begin!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 03:50:18</pubDate>		</item>		<item>			<title>City Of Villains</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3a67df7681df86620f2a4b3edc4823c8_sq.jpg" title="City Of Villains Image" /> City of Villains is a massively multiplayer online role-playing computer game based on the superhero comic book genre, developed by Cryptic Studios and published by NCSoft. Released on 2005-10-31 (Halloween), the game is integrated with their previous release, City of Heroes. The gameplay centers on defeating a variety of computer controlled opponents within a three-dimensional world using various powers and attacks, sometimes with the help of several other players.<br />
<br />
As City of Villains is an expansion to City of Heroes as well as its own standalone title, it features several changes that are unique to its players, unless they also have a copy of the original game. One of the primary changes to the game was the ability to play as a supervillain, with new Archetypes (classes) and powers unique to Villains. Other changes to the game include:<br />
<br />
    <li class="user_li">An instant-access mission system.<br /></li>    <li class="user_li">Player vs Player areas for hero vs. villain conflict.<br /></li>    <li class="user_li">Build your own Super-Villain lair.<br /></li>    <li class="user_li">Sharper and more detailed graphics, ragdoll physics, and other visual improvements.<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 12:34:51</pubDate>		</item>		<item>			<title>Lineage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Lineage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/263f251cbc2ffe88c68fbc674a448151_sq.jpg" title="Lineage Image" /> Lineage features 2D isometric-overhead graphics similar to those of Ultima Online and Diablo II. The game was designed by Jake Song, who had previously designed The Kingdom of the Winds, another MMORPG. Players can choose one of five character classes: elf, knight, wizard, prince/princess, or dark elf. Gameplay features classic RPG elements reminiscent of Dungeons &amp; Dragons, such as killing monsters and completing quests for loot and experience points, levels, character attributes (charisma, strength, wisdom, etc.), and alignments (neutral, chaotic or lawful). Lineage's stat, monster, and item system was originally largely borrowed from NetHack with MMO elements added, but recent updates have introduced more original content. Player versus player combat (also known as PVP) is extensive in Lineage. Players can fight other player characters by joining a &quot;bloodpledge&quot; (an association of players almost like a clan in other games) and then attacking a castle or fighting a pledge war.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jan 2007 07:45:31</pubDate>		</item>		<item>			<title>Fury</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fury/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3405635952be615e3afe8f0a65cb4c26_sq.jpg" title="Fury Image" /> <div class="user_quote"><blockquote class="user_quote"><span style="color: #dd4422;font-size: 16px;"><strong>No Ganking, No Grinding, No Waiting, No Wimps!</strong></span></blockquote></div>
<br />
Fury is the ultimate competitive online RPG. It takes the best elements from MMO's such as combat, advancement and teamwork, and blends them with the best parts of the FPS genre including instant action, fast pacing and diverse game types. This dynamic gameplay cycle lets you fight, earn rewards, and use your rewards to customize your avatar. Since there's never any time to get bored, you can choose to play for as short or as long as you like.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 07:16:28</pubDate>		</item>		<item>			<title>Kal Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kalonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec3ad734fbb4ff4ced7dc82a7c9c4d30_sq.jpg" title="Kal Online Image" /> Kal-Online is a free MMORPG packed with beautiful graphics, a large online community and a huge arsenal on weapons, creatures, spells etc.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 10:42:52</pubDate>		</item>		<item>			<title>Tearsol</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tearsol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/00cc4d8963d8a2308fa6eccdcf3bd80d_sq.jpg" title="Tearsol Image" /> In Tearsol Online, the player takes on the classic role of a lone protagonist, adventuring for wealth and fame while uncovering an ancient conspiracy of church and state.<br />
<br />
Players may claim their own land plots and design their own buildings from the ground up, while developing their characters and taking part in events designed by other players.<br />
<br />
The entire package can be ran on a range of operating systems and hardware configurations, without any installation. All assets are downloaded immediately as they are required, making this the ultimate office, school or library pastime!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 04:13:35</pubDate>		</item>		<item>			<title>Asheron's Call</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/asherons-call/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43ff44b930c9cb967e1579371653a5a1_sq.jpg" title="Asheron's Call Image" /> <div class="user_quote"><blockquote class="user_quote">The Portal to Dereth Has Opened!</blockquote></div>
<br />
Welcome to the online role-playing game Asheron's Call, where thousands of players inhabit a beautiful 3D fantasy world to make friends and seek out perilous adventure. Customize your alter ego with a unique appearance and balance of heroic skills, then enter a magical frontier of terrible monsters, breathtaking vistas, and fast alliances. With over 500 square miles that offer ever more wonders to explore, Asheron's Call gives you a world of unparalleled scope and freedom, the richest setting yet for creating your personal saga or joining your friends in an epic campaign.<br />
<br />
The sun sets in a fine shroud of mist, reddening the stucco of a cheery hilltop inn as wind sighs through the groves; in the mountains, a giant banderling shadows a warrior party amid a lulling patter of snow; and somewhere below the flagstones of the deepest Empyrean excavation, the clicking, chittering Olthoi share mad and bloody dreams. Fond human fantasies meet strange nightmares in the magical realm of Dereth. Escape into 500 square miles of hills, mountains, deserts, forests, towns, and dungeons, where no invisible boundaries interrupt your journey over the vast open spaces. With or without the stunning effects of 3D hardware acceleration, your computer becomes the window on a living world. Storms sweep the countryside, the sun sinks into the west, the moons rise and fall, and dawn creeps over the horizon.<br />
<br />
Asheron's Call develops a heroic fantasy setting familiar enough to draw you in yet mysterious enough to draw you onward. A varied host of monsters populate the benighted, medieval terrain; mysterious artifacts of great power embellish vast treasure hoards; and sorcerers, fighters, and rogues plot both heroic alliances and base villainy. However, Asheron's Call retains a strong flavor all its own, with an original backstory and creatures, and unparalleled flexibility in character creation and development. After selecting your attire and facial features from millions of possible combinations, customize your skill set to make your character truly unique. As you defeat foes, you can allocate experience to not only specific skills but also the base attributes like strength and intelligence. And the allegiance system grants you power and prestige as you recruit followers to your service. Enter the vast and magical world of Dereth, where a new and heroic identity awaits you!<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Persistent online rpg in fantasy realms.<br /></li><br />
<li class="user_li">Developer's made bold changes to rpg's of the time of origin, normalizing character classes and magic.<br /></li><br />
<li class="user_li">Multi-part quests are only part of the adventure options over an expanse of (currently) 9 servers.<br /></li><br />
<li class="user_li">Technical stability in a game that is believed to have supported well over 100,000 players at it's peak.<br /></li><br />
<li class="user_li">Extensive support, documentation, and online communities.<br /></li><br />
<li class="user_li">Asheron's Call is not a static game, the threat changes, and the world along with it.<br /></li><br />
<li class="user_li">Complex and dynamic magic system, with a spell economy in place to limit the effectiveness of certain spells.<br /></li><br />
<li class="user_li">Numerous melee and missile weapons include sword, staff, dagger, axe, mace, spear, bow, crossbow and more, as well as unarmed combat.<br /></li><br />
<li class="user_li">Complex allegiance system of monarchs, patrons and vassels benefits allies in building XP.<br /></li><br />
<li class="user_li">Attentive administration of the server community roots out unscrupulous cheats in order to keep the game fun and sporting for the rest.<br /></li><br />
<li class="user_li">Latest expansion &quot;Thrones of Destiny&quot; updated the graphics engine as well as making changes to gameplay dynamics (2005).<br /></li><br />
<li class="user_li">Subscription fee of $12.95 per month at time of this posting are in addition to the purchase price of the game(s).<br /></li></ul>
<br />
Developer:  Turbine Entertainment Software<br />
Publisher:  Microsoft (1999-2004) then by Turbine who continue to publish and support the content(2004- )<br />
Released:   october 31, 1999<br />
<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
    <li class="user_li">Multimedia PC with 333 MHz processor or higher<br /></li>    <li class="user_li">Microsoft Windows 98, Me, 2000 or XP<br /></li>    <li class="user_li">64 MB RAM<br /></li>    <li class="user_li">300 MB available hard drive space for typical install, 100 MB available hard drive space for swap file<br /></li>    <li class="user_li">4x CD-ROM drive or higher<br /></li>    <li class="user_li">Microsoft Mouse or compatible pointing device<br /></li>    <li class="user_li">Internet access<br /></li><br />
<br />
<span style="color: green;">The expansions Dark Majesty and Throne of Destiny (the latest and current edition of Asheron's Call) have added content to this original version, which has outlived it's own sequel as Turbine Software continues to sell and support Asheron's Call.  The &quot;buy now&quot; link for this game may not apply to the original content.</span><div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 02:21:36</pubDate>		</item>		<item>			<title>Asheron's Call 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Asherons-Call2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07adb425c3fe9f5bc4442c6bf554b17c_sq.gif" title="Asheron's Call 2 Image" /> Asheron's Call 2 was the short-lived would be successor to the successful mmorpg Asheron's Call.  The original title enjoyed great popularity, with speculation (uncomfirmed by Microsoft) that subscription reached as high as 120,000 players at it's peak.  Asheron's Call 2 did not meet the expectations of the publishers, having launched in November of 2002 with &quot;Asheron's Call 2: Fallen Kings&quot; and continuing on with the &quot;Legions&quot; content expansion until the plug was pulled on December 30, 2005.<br />
<br />
The original game still lives beyond it's sequel, now having been returned to the control of the developer Turbine Entertainment Software, and has moved on to it's second expansion &quot;Asheron's Call: Thrones of Destiny&quot;, currently the latest content available.<br />
<br />
As for Asheron's Call 2, although players were chiefly approving of the content, gameplay dynamics and greatly enhanced graphics, the original Asheron's Call player base was somewhat divided, and at release the game suffered initial problems of server instability, engine bugs, balance and combat flaws, and critical chat system problems.  Also of note are the high system requirements, challenging to many gamers of the time, and perhaps even moreso to the rpg community in particular. <br />
<br />
Although Turbine and Microsoft proved capable and commited to addressing the many release issues, the game never overcame the poor launch.  Although the publishers have not disclosed the numbers, it is estimated that Asheron's Call 2 peaked briefly at about 50,000 players, and was closer to 10,000 at the time that is was cancelled.<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Brand new graphics engine, new combat system and an updated interface.<br /></li><br />
<li class="user_li">Third person adventure in a subscription based mmorpg.<br /></li><br />
<li class="user_li">Combat, exploration and adventure in the persistent lush fantasy world of Dereth.<br /></li><br />
<li class="user_li">Free monthly (or sometimes bi-monthly) content updates.<br /></li><br />
<li class="user_li">Create from a choice of 3 basic races, each with dozens of branches on the skill tree available to develop a unique character.<br /></li><br />
<li class="user_li">Complex gameplay and combat systems based on a hybrid class-skill system.  Player rank levelling according to XP, increasing and unlocking skill potentials.<br /></li></ul>
<br />
Developer:  Turbine Entertainment Software<br />
Publisher: Microsoft, subsequently Turbine Entertainment Software<br />
Released: November 22, 2002<br />
<br />
<span style="color: blue;">System Requirements</span><br />
98SE/2000/ME/XP, 2 GHz CPU, 1GB RAM, 128MB DirectX 9.0-compliant video card w/ T&amp;L and vertex shaders, 56K Internet access, compliant sound card<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 11:28:53</pubDate>		</item>		<item>			<title>Fly For Fun</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flyff/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cd337abd16fa489369779994c09787fe_sq.jpg" title="Fly For Fun Image" /> In ancient times, five Gods of Lais sought to create a new world with new inhabitants that could live harmoniously among them. They gathered and agreed to create Roika Mainland; their new world. They created water and the earth, animals and plants as well as Humans. At this time, and at all times in Roika Mainland, it is a time of peace.<br />
<br />
After years of peace, the God's decided to leave Roika Mainland and create a new world. With this, in an attempt to maintain the golden age of Roika mainland the Gods of Lais handed all of the secrets of the land as well as the core part of the revolution-genesis gear over to the kind race of Dwarf. The God's only wish was that the world would remain as beautiful and peaceful as it was in their rule.<br />
<br />
Simultaneously, to bring happiness to the race of human, the Gods created Comedian-Clown. The Comedian Clown became enraged about bringing happiness to the race of Human and split its personality into three identities; Imagination Ipuli, Shadow Shield and Chromospheres Bobor. Under the initiation of the evil Shadow Shield, the main body-Imagination Ipuli not only chased away the kind Chromospheres Bobor, but also created numerous Human attacking monsters. These monsters took away the revolution-genesis-gear of the race dwarf and developed a new Mainland; a mainland that was angrier, stronger and prepared to destroy the race of Human.<br />
<br />
To save the mainland from chaos, the Chromospheres Bobor inherited the mystical ancient-science and black magic of Human. For the restoration of harmonious simple life, the citizens of Roika Mainland were forced to become warriors who would fight against the evil shadow Shield and uphold the wish of the God's.<br />
<br />
Out numbered and out matched, the race Human prepares themselves for a battle that may prove to be their end!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 12:25:42</pubDate>		</item>		<item>			<title>Auto Assault</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/autoassault/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/014336980aac20df0e659fdd5de95f7e_sq.jpg" title="Auto Assault Image" /> PC game publisher NCsoft moves from swords, sorcery, and superheroes to souped-up street racing with Auto Assault, a &quot;massively multiplayer&quot; game of vehicular combat, developed by Colorado's NetDevil. Set in a post-apocalyptic world reminiscent of Mad Max movies, Auto Assault has players taking the roles of futuristic road warriors, battling over the scraps of a crumbling civilization in their highly customizable cars, trucks, and cycles.<br />
<br />
Players can choose to drive for one of three competing factions: the humans, the mutants, or the biomeks. Cooperative, competitive, and solo play are all supported. Compared to earlier persistent-world role-playing games, Auto Assault is designed to offer more accessible, action-oriented gameplay that doesn't rely on complicated experience systems or grueling &quot;grinds&quot; to reward players. Like most persistent-world !PC games, Auto Assault requires an Internet connection and charges a monthly subscription fee for continued play.<br />
<br />
Summary from starpulse.com<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:42:29</pubDate>		</item>		<item>			<title>Scions of Fate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sof/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5eae7c4a91a4a3a9b31e0860a39c5b14_sq.jpg" title="Scions of Fate Image" /> &quot;A world with countless exciting adventures where its realism adds to the fun!&quot;<br />
<br />
There are two types of people in the world. People that know Scions of Fate and people that don&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 07:43:01</pubDate>		</item>		<item>			<title>Saga of Ryzom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ryzom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12bc9c5f8801c5ffd1452f5d8b96ed99_sq.jpg" title="Saga of Ryzom Image" /> The Saga of Ryzom is a wholly original MMORPG fusing science fiction and fantasy. Ryzom Ring (R&Atilde;&sbquo;&Acirc;&sup2;), Ryzom's first and free expansion, evolves the Saga introducing the first ever MMO scenario editor!<br />
	<br />
Universe<br />
Planet Atys is a living world, with five rich and diverse ecosystems. A powerful AI technology makes flora and fauna interact dynamically with each other and the ever-changing environment. <br />
	<br />
Freedom<br />
Choose and fully customize a character from any of the four races of Atys. The skill-based action tree then allows gain experience in fighting, magic, crafting and/or foraging as well as customizing your own spells and special attacks (thousands of possible combinations!). <br />
<br />
Roleplay<br />
Your actions influence the story arc. Large-scale events are organized around players' wishes to provide more entertainment. <br />
	<br />
Consensual PvP<br />
Different types of PvP combat coexist in The Saga of Ryzom, and - since not everyone likes PvP - you can choose whether or not to get involved. If you are looking to engage in players combats, the game offers various possibilities: Duels, GvG, FvF and full PvP. <br />
<br />
Community<br />
Available in English, French and German, The Saga of Ryzom enjoys a friendly and mature community. Ensuring good communication between players and developers is a key priority, so both can work hand in hand<br />
<br />
Free Trial for Ryzom is unlimited. You can spend as much time you want on the noob island. Noob island in itself is a good game. There is no level limit, although it becomes very hard to level after you get near 50.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 11:26:53</pubDate>		</item>		<item>			<title>Lord of the Rings Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lotro/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6716269c24414acbdc2b21b0546bf6dc_sq.jpg" title="Lord of the Rings Online Image" /> The Lord of the Rings Online: Shadows of Angmar (LotRO) is a massively multiplayer online role-playing game (MMORPG) set in J. R. R. Tolkien's Middle-earth during the time of The Lord of the Rings. It is being developed by Turbine and, while the release date has yet to be announced, is expected to launch in the spring of 2007. It was previously called Middle-earth Online, and was a joint production with Vivendi Universal Games.<br />
<br />
The Lord of the Rings Online is set during The Fellowship of the Ring after Frodo and company leave The Shire. Players will be able to meet the characters from Tolkien's story, including some of the Fellowship.<br />
<br />
As of now, there are 7 playable classes with 4 different races.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 09:44:28</pubDate>		</item>		<item>			<title>Phantasy Star Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/psu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e11136ae67b463588b9d896dff5db121_sq.jpg" title="Phantasy Star Universe Image" /> While Phantasy Star Universe is a hack and slash role-playing game similar to the Phantasy Star Online (PSO) games, it takes place in a (presumably) different fictional universe and has many new features. Like most of the PSO titles, PSU is playable in both a persistant (massive multiplayer) online network mode and a full featured single-player story mode.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 10:16:31</pubDate>		</item>		<item>			<title>Rappelz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rappelz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b62a57f2ee1cc1b5ac488e855a2f1f37_sq.jpg" title="Rappelz Image" /> the oldest race is the Gaia, and to assist them, the gods of Creation and Extinction brought two more races into the world. They were the Deva who represented the Light and the Asura who represented the Darkness. With this, there was a period of peace and stability in the world.<br />
<br />
As the ages passed by, there was one among the Gaia who called herself &quot;The Witch&quot;. Over time, she grew in tremendous power and with a ruthless ambition, rallied the people of Gaia to rebel against the world.<br />
<br />
Not all the people of Gaia heeded this call however and the world was thrown into chaos. It was only through the combined efforts of the three races of Deva, Asura and Gaia that &quot;The Witch&quot; was finally captured and burnt alive. It was a victorious outcome of a unity between the three races.<br />
<br />
Now at the present time, the three races continue to co-exist with each other in the world of Rappelz but dark rumors have surfaced about the second coming of &quot;The Witch&quot; and the return of her terrible forces...<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 10:36:18</pubDate>		</item>		<item>			<title>The Matrix Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/matrixonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b3136ee99f91ba42d45b14f68ce4880f_sq.gif" title="The Matrix Online Image" /> What if in the future the world we think we know isn't really a world at all, but a peaceful, enjoyable artificial reality known as the Matrix? What if this same artificial reality was created by sentient machines in order to keep us unaware that they are growing and harvesting us as an energy source? Now, what if someone from the real world contacted you in this artificial reality, told you of your potential to free your mind and bend space and time to your will, and agreed to train you in exchange for your agreement to one day fight back against the human-harvesting machines? Would you listen? Would you follow the white rabbit and discover just how deep the rabbit-hole goes?<br />
<br />
The Matrix Online is a MMORPG set in the fictional universe of The Matrix, made popular by various movies and books. This MMOG features a streamlined combat system unique among MMOs, comprising attacks and special abilities which personify the Matrix world. Examples include &quot;bullet time&quot;, &quot;wire fu&quot; and &quot;systemic anomalies&quot;. Players may side with one of three factions (Zionist Humans, Exiles, or Machines) and join in the ongoing war against the other two. Missions in The Matrix Online, unlike many MMOs, are randomly generated, involved, multi-tiered undertakings which encompass such Matrix-like activities as hacking, lock-picking and disabling security devices.<br />
<br />
The Matrix Online is praised for being the first MMORPG ever to feature a storyline delivered cinematically and in mission packs made available each week between game updates. Special live events arranged and acted out by the Sony Online Entertainment game developers also help move the storyline along. During these live events, Matrix characters such as Niobe, Morpheus, Ghost and Seraph randomly enter the game (or &Atilde;&cent;&acirc;&sbquo;&not;&Aring;&ldquo;jack-in&Atilde;&cent;&acirc;&sbquo;&not;<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:23:01</pubDate>		</item>		<item>			<title>A Tale in the Desert 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atitd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67601edd2b7c27402b40242e0b64e299_sq.gif" title="A Tale in the Desert 3 Image" /> Ancient Egypt was a land steeped in history, achievements and wonder; a feral continent capable of turning bleak as quickly as bountiful, fallen as suddenly as fertile. Yet through it all, its robust people have woven a rich tapestry and, with the aid of a staunch belief in their almighty, overseeing gods and pharaoh, they constructed a civilization unlike any other in all antiquity. Relive a time when greatness was born not of weapons and armor, but of productivity and solidarity. Do you have what it takes to rise above the hardships you will face?<br />
<br />
Its setting of historically real Ancient Egypt is not the only aspect which makes A Tale in the Desert III unique among MMOGs. It also lacks combat, focusing instead on socioeconomics as a path to character advancement. In addition, players are able to have a lasting effect on the virtual world; the game reaches an endpoint, after which a new chapter or &acirc;&euro;&oelig;Telling&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:43:44</pubDate>		</item>		<item>			<title>star trek online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/startrekonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b049fd982ece0373fd23fbfd7dcea0b3_sq.gif" title="star trek online Image" /> For over 40 years, the world of Star Trek has entertained, challenged, and inspired the imaginations of young and old alike. Now, behind the well-secured doors of an unassuming San Francisco office building, Perpetual Entertainment has assembled a crew of the entertainment industry's finest to create the most ambitious realization of the Star Trek universe to date: Star Trek Online.<br />
<br />
Helmed by game industry veterans from Electronic Arts, Blizzard, LucasArts, Activision, and Rockstar, as well as legendary creative talents from the Trek television shows and motion pictures, Star Trek Online will catapult players into a massively multiplayer experience unlike all others. Familiar friends, terrifying new enemies, exotic locales and dangerous missions will come to life as players rise through the ranks of Starfleet and come together to protect the ideals - and the very existence - of the Federation.<br />
<br />
Prepare to explore strange new worlds, seek out new life forms, defend civilizations, and boldly go where no one - and no game - has gone before.<br />
<br />
Enlist and Engage.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 01:00:39</pubDate>		</item>		<item>			<title>Archlord</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/archlord/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d93320b649cf0a9426b934e2f6daa40_sq.gif" title="Archlord Image" /> ArchLord is the creation of NHN Games, one of the biggest Korean MMO developers and publishers. When it launches in Q3, 2006, ArchLord will deliver a unique competitive premise to MMO gamers: the opportunity to rise to become the game world&acirc;&euro;&trade;s supreme ruler. Every month, one player will take control of the world and with it the opportunity to wreak havoc on their cowering enemies as the player gains control of supreme global Archlord powers!<br />
<br />
The game&acirc;&euro;&trade;s world, Kantra, is fantastically realised with stunning visuals, created using Renderware, and the game features incredibly atmospheric in-game audio recorded by the world famous London Symphony Orchestra. ArchLord will also introduce one of the most advanced and complex PVP combat systems ever in any MMO, which utilises sprawling free battle areas and special guild battlefields that enables players to battle in fearsome guild versus guild battles.<br />
<br />
With an ever-evolving storyline of conquest and betrayal, ArchLord presents an epic adventure in which players band together as they quest for the ancient relics of the Archons. Each relic bestows incredible power on those who possess it and when relics are combined they deliver ultimate mastery over the fundamental forces of creation for there can only be one Archlord!<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jan 2007 08:17:31</pubDate>		</item>		<item>			<title>Witch Gate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WitchGate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d518eba7ffa188ba93651999c844fde6_sq.jpg" title="Witch Gate Image" /> Witch Gate is a MMORPG based on the future of a word destroyed and reborn. At the end of the 6th age of man a Great War broke out. The explosions from the nuclear bombs knocked the world off of its axes and the planet broke into pieces. This did not destroy the world but instead formed a new world where people existed on the floating parts of the broken earth. Passage between the chunks of earth was made possible by teleportation gates created at the time of the great holocaust...<br />
Eons passed, man begins to change and forget. The radiation from the Great War of fire had mutated humans into new races of beings. Each of these sects  populating different parts of their broken world. All was fine until one of the tribes known as the Finn (Dark Elfs) learned of a great secret left by the Ancients.. A legend that the broken world they lived on could be healed. This is where your quest begins~<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 12:04:51</pubDate>		</item>		<item>			<title>Soul of the Ultimate Nation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d2a377e6c7c30e3d486273c0c1d7bb8_sq.jpg" title="Soul of the Ultimate Nation Image" /> Webzen introduces Soul of the Ultimate Nation, the first title to incorporate console-style game mechanics into a classic MMORPG.<br />
<br />
With action-packed intensity, stunning graphics, unique battle systems and a captivating cast of characters, Soul of the Ultimate Nation is an epic medieval tale in a world of emperors, armies, magicians and monsters set to an original soundtrack by Howard Shore, Academy Award winner and world-renowned composer of the theatrical score from the acclaimed &quot;The Lord of the Rings&quot; films.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 06:22:04</pubDate>		</item>		<item>			<title>The Legend of Ares</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheLegendOfAres/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/50a5076cb0f9e6174ff3c3c59cc93535_sq.gif" title="The Legend of Ares Image" /> is a free 3D, MMORPG game developed by MGame USA Inc. It is currently in Open Beta. Like most 3D MMORPGs, it is a point and click game, where players can attack monsters, pick up items, and talk to NPCs.<br />
<br />
The game contains two nations which a player can choose to join, Holy Empire and Religious Alliance; four classes, Knight, Spearman, Archer and Sorcerer. To become a stronger character, the player must kill monsters for EXP (experience points) to level up. As a player advances in levels, it is possible to pick fights, not only with monsters, but with players of either country.<br />
<br />
Players can form guilds which allow for more social interaction, other people to quest with, and the addition of a cape and guild tag. They can also engage in guild wars, involving two guilds fighting each other. Upon reaching level 40, players can take part in scheduled territorial wars, and fight against members of the opposing nation.<br />
<br />
Ares, Greek god of war, has become resentful of his fellow gods, and wishes to gain more power in order to defeat them. However, the Greek city-states are already warring, and Ares must find new lands in which war can be started. At the same time, the land of Arabic is at a restless peace, with the leaders of both The Holy Empire, and The Religious Alliance ready to break it. Ares travels to Arabic, appearing to Emperor Damion of The Holy Empire as a crow, and incites him to attack the Alliance. Athena, Ares' sister, gains knowledge of this plan, and also travels to Arabic, and informs the native god Kulam of the foreign gods intrusion. Under her guidance, Kulam convinces Aleria, the daughter of Alliance leader Abner, to retrieve an artifact that could confine Ares and prevent him from completing his plan.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:05:17</pubDate>		</item>		<item>			<title>Hero Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HeroOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc0f38f3348104668d905be978b7cf33_sq.jpg" title="Hero Online Image" /> Massively multiplayer online role-playing game produced by Netgame based on a story written by three generations of Chinese novelists. Hero Online is free to play with cash shop items available, much like Legend of Ares, another MMORPG created by Netgame, or RuneScape, created by Jagex, and many other MMORPG's. The player, when creating a character, is not only able to choose the gender of his/her character, but what kind of weapons their character will be using. These weapon proficiencies may or may not affect the job class people will choose when they reach a certain level for job change. Each of the four characters specializes in his or her own weaponry. For example &quot;The Ruthless Blade&quot; is currently the only character in the game with the ability to wield a bow.<br />
<br />
As of July 31st 2006, Hero Online had its official release and is no longer in beta.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:10:26</pubDate>		</item>		<item>			<title>Aion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Aion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d3d93283e134b0b0c352830ff085f732_sq.jpg" title="Aion Image" /> <strong>Believe in Angels. Believe in Demons. Believe in Aion.</strong><br />
<br />
Aion is the most visually stunning MMORPG (massively multiplayer online role-playing game) ever made. Cutting-edge graphics redefine your expectations of online role-playing and reveal a world where angels, demons and dragons wage a war that will determine the future of the world.<br />
<br />
Your role in this war is pivotal; every action and decision meaningful and important. Fate rests on your shoulders and you determine the evolution of Aion's story through brutal warfare, brilliant strategy and political power. <br />
<br />
<br />
Source: <a href="http://www.plaync.com/us/games/aion/" target="_blank" rel="nofollow">Click here</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 08:05:38</pubDate>		</item>		<item>			<title>Shadowbane</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shadowbane/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/aa49661000188511a7cc4caab4d7fe4c_sq.jpg" title="Shadowbane Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2007 09:37:10</pubDate>		</item>		<item>			<title>DO Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8045fe317e14b7c24ecb472c43228661_sq.jpg" title="DO Online Image" /> <strong>The beginning&acirc;&euro;&brvbar; </strong><br />
At the end of 19th century at a Chinese antique store in ChinaTown, San Francisco, a boy was playing an old casket named &acirc;&euro;&tilde;Karma&acirc;&euro;&trade; and as he opened the door to the ancient Chinese style house inside the box, he falls into &acirc;&euro;&tilde;Karma&acirc;&euro;&trade;. As he wakes up, he finds himself in a Chinese house inside the box and he opens the door to the outside to find out that the ancient Chinese continent is in front of his eyes.<br />
<br />
Before the history of China even began, there were enormous forces that conquered the entire continent, called Lawful, Chaotic, and Evil Faction by people. <br />
<br />
Nobody knows how it started, but they were fighting each other until only one group remained, and this war is the &acirc;&euro;&tilde;Thousand Year War of the Continent&acirc;&euro;&trade;. Nobody could predict for sure who would become the last standing group. <br />
<br />
However, a small incident happens at the Five Mountain Range located on the edge of Middle Earth that puts the end to this war. Lawful Faction, once with powerful influence over the whole continent, starts to crumble under the effect of Chaotic Faction&acirc;&euro;&trade;s occult artifact, named &acirc;&euro;&tilde;The Ark of Heaven&acirc;&euro;&trade;, and Chaotic Faction who secretly applauded the befall of Jung Faction grabs hands with Lawful Faction, as they find themselves in uncertain position with their weapons lowered once pointed at the other.<br />
<br />
<br />
 <br />
The overlords of Lawful and Chaotic Faction immediately deploys carefully selected 8 promising next-generation martial artists in order to seal the &acirc;&euro;&tilde;the Ark of Heaven&acirc;&euro;&trade; at the Sun Temple which is one of 4 primary bases of Evil Faction. <br />
<br />
There was a Follower of Tao who was leading this party of 8 to the Five Mountain Range, who was known as Tutor of Five Elements. As they were in the process of sealing after getting rid of the combat masters of Evil Faction who were protecting the &acirc;&euro;&tilde;The Ark of Heaven&acirc;&euro;&trade; at the Sun Temple, they get themselves drawn inside of the &acirc;&euro;&oelig;The Ark of Heaven&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 03:04:33</pubDate>		</item>		<item>			<title>Face of Man Kind</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fomk/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e69ebb5683224855cefba214090ebd7_sq.jpg" title="Face of Man Kind Image" /> Face of Mankind is a Massively Multiplayer Online Role Playing Game (MMORPG) in a persistent world. You will control a single character in the science fiction game-world. <br />
Once installed on your PC you will have access to an ever changing game-world via your internet connection. Thousands of players throughout the game world co-operate, compete or co-exist in a realistic and futuristic world of the 24th+ century.<br />
The plot is constantly evolving, with new missions created every day. The skill and luck of the players from rival factions change the balance of power. High ranked players create campaigns and missions which can be joined by every player of a faction. The objective of the game is to evolve your character to its ultimate potential, whether that is the accumulation of wealth, power, social status or all three.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 03:09:07</pubDate>		</item>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
<br />
PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>Illutia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/illutia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0cd3958aebd56dd82c8ef264889c0fd1_sq.png" title="Illutia Image" /> The Beginning<br />
<br />
<br />
<br />
   <br />
Thousands of years ago a species that would later call<br />
themselves &quot;Lutians&quot; rose from the center point of Yue,<br />
known as &quot;Vita Genero.&quot; These strange creatues had an ability<br />
forsaken to all other creatures; conscious thought. The Lutians<br />
view the Yue as a source of power and use it for many purposes<br />
including magic.<br />
<br />
Many Lutians believe that they were chosen by the Yue,<br />
others believe that they, like other living things were the<br />
result of random creations by it . This led to many<br />
wars and still divides many lutians today.<br />
<br />
Over the last hundred years some very strange things<br />
have emerged very close to Vita Genero, where the first<br />
Lutians emerged. These creatures came to be known as the<br />
Nosaeron. They have caused many kingdoms to fall around vita genero,<br />
and seem to have no purpose other than to destroy all life.<br />
<br />
Now two kingdoms, Patrian and Ipcus, are fighting over the<br />
nature of these creatures, The king of Patrian believes that<br />
these creatures have somehow disrupted the Yue to use their power<br />
to rule the world, and the king of Ipcus believes that the Nosaerons were<br />
created by the Yue to get rid of the Lutians. The one and only thing the<br />
two kings can agree on is that they must find the true nature of these creatures<br />
and stop them at all costs.Both kings have ordered a call to arms of all their citizens<br />
to discover the true nature of the Nosaerons, and seal them away forever.<br />
<br />
<br />
<br />
General Notes<br />
<br />
   Illutia is a 2d anime mmorpg began under the original name<br />
&quot;Aspereta&quot; In April of 2003. It was released mostly just as a test<br />
run to see if there was still a market for 2d mmorpgs. Aspereta<br />
became more popular than the small team ever imagined with over<br />
50,000 accounts in less than a year. This encouraged Crazed Monkeys<br />
to push hard to meet the expectations of their fans.<br />
<br />
   Now as of June 2005 Illutia (formerly Aspereta) is finally ready for<br />
beta. We hope you enjoy this new version of the game as it is capable<br />
of much more than we could have dreamed of for Aspereta.<br />
<br />
<br />
<br />
<br />
<br />
About the Developers<br />
<br />
We're a group of hardworking gamers, programmers, musicians,<br />
artists, and volunteers who are still in love with 2d games and<br />
refuse to let them die out! We are also huge fans of the anime<br />
genre! We hope you enjoy playing it as much as we enjoyed making it!<br />
<br />
-Crazed Monkeys<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:04:27</pubDate>		</item>	</channel></rss>