<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>Today's Most Popular Games Tagged 'Windows, casual, free' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/today/Windows/casual/free/?utm_source=feed&utm_medium=rss ]]></link>		<description>Today's Most Popular Games Tagged 'Windows, casual, free' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>Today's Most Popular Games Tagged 'Windows, casual, free' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/today/Windows/casual/free/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
<br />
Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>Interactive Buddy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/interactivebuddy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d873b51903c293936fd3507bb5569bfe_sq.jpg" title="Interactive Buddy Image" /> Release your aggression by causing harm to the little guy.  More damage gives you more money to buy new items and skins.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 04:51:33</pubDate>		</item>		<item>			<title> The Last Stand</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheLastStand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/361ac18c550eea1968399dd373bd5b91_sq.jpg" title=" The Last Stand Image" /> In The Last Stand, your objective is to protect a barricade against the oncoming hordes. Manage your time during the daylight to search for weapons, survivors and repair.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jul 2007 05:34:55</pubDate>		</item>		<item>			<title>Kingdom of Loathing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kol/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eeac3852771b0295f4944caaf97ca47d_sq.gif" title="Kingdom of Loathing Image" /> The Kingdom of Loathing (or KoL, as it has come to be known by its player base) is a free, comical RPG, brought to you by the folks at Asymmetric Publications.<br />
<br />
KoL is currently in open beta -- it's open to the public to play, but it's not quite finished. More features and things to do are being added on a nearly daily basis. Despite its unfinished state, it has already attracted a thriving community of interesting, intelligent, and helpful players.<br />
<br />
KoL is, and always will be, free to play, but donations are appreciated and rewarded.<br />
<br />
KoL is played from the comfort of your browser, and is adorned with a staggering array of stunning hand-drawn images. It is turn-based, which means you get a certain number of turns (Adventures) each day.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Dec 2006 01:26:21</pubDate>		</item>		<item>			<title>Tankbuster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tankbuster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/727810948690b01c5b223d4b534878d9_sq.jpg" title="Tankbuster Image" /> Tankbuster!  Blow up many different types of targets (2), while evading enemy fire.  Defend your homeland from hordes of rampaging tanks!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 12:47:41</pubDate>		</item>		<item>			<title>Produce Panic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ProducePanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5791e43cf3b9ee7e0309f085f57222f8_sq.jpg" title="Produce Panic Image" /> This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency. It deals with mature subject matter and may not be suitable for anyone needing adult supervision or pre-school toys.<br />
<br />
Welcome to the first Penny Arcade game for the PC! Produce Panic Features the Fruit F%$ker 2000, but is based on the whole series in general. This game is something of a genre variety pack in that it has a little something for everyone. Run (or fly) around as your favorite juicer in an all out death match, or play cooperatively with friends and compete against other teams of Fruit F@$kers to capture their receipt so they can be taken back to the store. There will also be racing and space dogfights. A little something for everyone!<br />
<br />
Let the juicing begin!<br />
<br />
<strong>WARNING: This game deals with mature subject matter</strong>. It may not be suitable for anyone needing adult supervision or pre-school toys. This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 04:49:49</pubDate>		</item>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>		<item>			<title>Hot Potato</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HotPotato10/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bdd0809a375e30bdd548b3e43f48069_sq.jpg" title="Hot Potato Image" /> This is my first finished game made with Torque Game Builder. It was all done by me and me alone, and it took quite a while (I used actual potatoes as sprites). There's a small problem with installing on windows, you have to make your own desktop shortcut.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 08:24:46</pubDate>		</item>		<item>			<title>SuperMaze</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermaze/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67799e24213a6db66e15bf2e7872a1a8_sq.png" title="SuperMaze Image" /> SuperMaze is a simple to learn and play humorous non-violent hunt-and-shoot game using Smileys as the main actors in a maze style environment. You don't need more than the cursor keys and the space key to control your Smiley. The aim of the game is simple: Hunt each other and try to reach as first the win score. There are several different mazes supplied with the game in various sizes and styles. SuperMaze is fully networked and multi platform and so playable on a vast amount of computers. Windows and Linux builds are already available. Needless to say that all platforms may play together in networked games. The game does not require the very latest hardware. A moderate system with 800 Mhz is sufficient to play.<br />
<br />
Check the game out, it's FREEWARE!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 01:11:27</pubDate>		</item>		<item>			<title>Qublix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/qublix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/259210e8b347b449f33a5b745df60453_sq.jpg" title="Qublix Image" /> Qublix is an evolution of the classic two dimensional sliding tile puzzle (sometimes called the 15-tile puzzle). Instead of having a single, two dimensional puzzle, players are required to complete a sliding tile puzzle on six sides of a three dimensional cube. The edges of each puzzle are shared with the puzzles on each adjacent side. As pieces are moved and aligned on one side, pieces on the adjacent sides will also be moved.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 03:56:54</pubDate>		</item>		<item>			<title>Atomikube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atomikube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/372bd4b73c780a8ffb0737f8f2600047_sq.jpg" title="Atomikube Image" /> Atomikube is our first game at Sjs-studio. It's a tetris-like game with more shapes. It's a free game and it's available for download now. The game is in French and English. To change language you must go in options in the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 07:46:15</pubDate>		</item>		<item>			<title>Happy Faces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/happyfaces/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85eab9d9c2a8db12930b0d27036712c7_sq.jpg" title="Happy Faces Image" /> This is a puzzle game where you need to move from a situation with multiple angry faces, to one angry face.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 03:04:08</pubDate>		</item>		<item>			<title>Ring Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RingWars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f02beb1c65508982a105b93d4b13fc8e_sq.jpg" title="Ring Wars Image" /> Tank game written in C++/OpenGL to learn those things. And tons of other stuff.<br />
<br />
Download the demo if you want and message me for the code to unlock the full game.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 04:15:27</pubDate>		</item>		<item>			<title>Disasteroids 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/disasteroids3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af7f25b469fa998ab9bcfd36fc63d0b0_sq.jpg" title="Disasteroids 3D Image" /> Disasteroids 3D was a personal research project to learn how to write simple games using Visual C++ and OpenGL. Programming started on February 16,2000 and the game rapidly took shape. I had a rough game was playable in less than a week, and since that time I&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;ve added a lot of cool effects to make the game more polished.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 08:49:44</pubDate>		</item>		<item>			<title>Rise of the Dragon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rotd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/73eddc754be579e9e65fe123f896a9f2_sq.jpg" title="Rise of the Dragon Image" /> A futuristic adventure game that borrows graphical elements from Blade Runner (in fact, the title character's name is &quot;Blade Hunter&quot;). You must find out what is killing--by horrible, spontaneous mutation--inhabitants of the city, before it's too late. An oriental cult, drugs, and street informants are among the places you find clues.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:52:59</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>Gamma Bros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gammabros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a44e481deb6aa0aaf794c1a0467a9c_sq.jpg" title="Gamma Bros Image" /> The Gamma Brothers spend their days working in a huge space station near Jupiter.  No one works harder than Buzz and Zap. What could they possibly be working on? Something very important, no doubt.<br />
<br />
The Gamma Brothers also understand the importance of not working.  Every day at quitting time they hop into their commuter vehices for the long, difficult journey back to earth.  Every day on their way home, they are attacked by ships and creatures of unknown origin. Every day, to and from work, they must survive many vicious and clever alien attacks! <br />
<br />
It is up to YOU to guide the Gamma Brothers home.  Prepare yourself for the ultimate space commute battle!  After all, it is dinner time on earth, and the Gamma Brothers' families will not be pleased if you don't get Buzz and Zap home safely.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:41:00</pubDate>		</item>		<item>			<title>Within a Deep Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/withinadeepforest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8172cc7a5549196e171acb1c81866b71_sq.png" title="Within a Deep Forest Image" /> Within a Deep Forest is a freeware 2D platform game for Windows, featuring challenging gameplay, beautiful music, an evil doctor, infinite cuteness, and a deep forest.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:38:21</pubDate>		</item>		<item>			<title>Seiklus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/seiklus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf7596856c2c29869c006cd9bd30d8db_sq.png" title="Seiklus Image" /> This is an strange endearing relaxing game. All about exploring the world. <br />
<br />
It has many nice touches that come out if you take the time to play.  Shows how much simple things and bare bones gameplay can still add up to an enjoyable experience. <br />
<br />
The environments are strange and unexpected.. Might be a bit challenging for some and frustrating at times, but I enjoyed it overall. <br />
<br />
This was made by a single guy using GameMaker, and given away for free! See developer's links below for more info<br />
<br />
<div class="user_quote"><span class="quote_from">clysm said,</span><blockquote class="user_quote"> Well, when I make any game, I make<br />
a game that Id like to see made by someone<br />
else; like partly as just an effort to inspire other people to make little games. I know a lot of people who are really talented, or who have some ambition, but they dont do anything, because they just think they cant....</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:33:25</pubDate>		</item>		<item>			<title>Street Rod</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/StreetRod/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63f0964ca0a2277719cf10b5c40d2871_sq.gif" title="Street Rod Image" /> Street Rod is one of the finest dos racing games of the late 80s. It allows you to tune up and trick out your 50s or 60s era ride and then drag or street race them for money or pink slips. Beef up your cars to eventually challenge the King and his black Corvette.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:51:54</pubDate>		</item>		<item>			<title>Bubblomania</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblomania/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d75c3365d0a73ada26c0a99f60b14ac_sq.jpg" title="Bubblomania Image" /> Bubblomania is the online remake of the cute and psychedelic bubble popping game.<br />
<br />
<h2><a href="http://www.bubblomania.com" target="_blank" rel="nofollow">Play it now!</a></h2><div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:43:53</pubDate>		</item>		<item>			<title>Zep's Dreamland</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zepsdreamland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e672f7ad0f40bb32c20d55fa8b746f62_sq.jpg" title="Zep's Dreamland Image" /> The game consists of navigating Zep throughout a level to reach a certain location which allows him to advance to the next level. This is not such an easy task, however. Many obstacles will be in your path, and it is up to you to determine the best (and sometimes only way) to get around them. Zep has the ability to create special &quot;blocks&quot; by using the life energy from the ground he is standing on. By building the blocks in specific patterns, Zep can alter the landscape to his ability thus allowing him to reach his goal! Again, not everything is as it seems. Zep cannot build blocks while standing on top of just anything. There are many types of ground that restrict Zep's building ability. In addition to being able to create these special blocks, Zep can also destroy them.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 07:39:38</pubDate>		</item>		<item>			<title>Classic PuffBOMB</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/classicpuffbomb/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/52fddd597729def3afad314769e4e369_sq.gif" title="Classic PuffBOMB Image" /> The original impulse based cute character blowing up puzzle game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 10:23:42</pubDate>		</item>		<item>			<title>Twin Distress</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/twind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34ea2f373f689d3c951a7bebb19aa2cf_sq.png" title="Twin Distress Image" /> A game in which you remove the blocks from the screen before the time runs out.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 09:14:45</pubDate>		</item>		<item>			<title>Roach Toaster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/roachtoaster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3dd3b6fa1948b649ccd3ae3cd4abd919_sq.jpg" title="Roach Toaster Image" /> Roach Toaster is an original (no really) freeware, turn based strategy game made in Game Maker.<br />
<br />
It has bad graphics but awesome gameplay... Who cares?<br />
<br />
Take control of an elite team of soldiers to destroy the neighbourhood's roaches.<br />
<br />
P.S. Watch out for Roach Toaster 2!<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 12:06:29</pubDate>		</item>		<item>			<title>Dink Smallwood</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dinksmallwood/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2ed99f0a9a37cd6a0b8bcfbaa08e950e_sq.jpg" title="Dink Smallwood Image" /> Dink Smallwood is a humorous zelda-like isometric adventure/RPG produced and published by Robinson Technologies in 1997.<br />
<br />
One of the unique features of Dink is its abilities to run Dink Modules (DMOD's) for unlimited adventure. Dink Edit is included with the game so you can make your own.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 03:38:57</pubDate>		</item>		<item>			<title>Space Rocks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacerocks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/288ea3fbfaaa3f3d76bf26a9decceaef_sq.jpg" title="Space Rocks Image" /> This started out as a homage to asteroids and has turned into a fun little project that I've been adding functionality and polishing it up. Please give feedback! Thanks! games@digitalblur.com<br />
<br />
How to play Space Rocks Beta v0.3:<br />
<br />
-Control the ship by moving the target cursor with the mouse and press 'W' or the right mouse button.<br />
<br />
-Additionaly you can use the 'A' and 'D' keys to rotate the ship left or right (currently needs work).<br />
<br />
-Shoot the asteroids with the left mouse button or the spacebar.<br />
<br />
-Pause the game by pressing 'P'<br />
<br />
-Use your ammo and thruster sparingly, you have a limited amount. Watch the icons in the upper left corner to monitor your levels. Pick up the powerups with an 'A' to recharge your ammo and powerups with a 'E' will restore your thruster energy.<br />
<br />
-The ship icon in the upper left corner of the screen will turn darker red every time an asteroid hits your ship and will be on fire when your damage is critical mass. Pick up the powerups with the '+' in the middle to recharge your sheilds and restore the ships health. It is on loan so - you break it you buy it...<br />
<br />
-You can pick up powerups after you destroy certain asteroids.<br />
<br />
Have Fun!<br />
<br />
Tom Bentz<br />
games@digitalblur.com<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 04:26:30</pubDate>		</item>		<item>			<title>Adventure Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/adventurequest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c343cc709e029a7914d2cf8e6fb100d_sq.jpg" title="Adventure Quest Image" /> AdventureQuest is a fully Flash-animated RPG that you can play when you are on your lunchbreak, when the big game servers go down, or even for hours every day! You fight against hordes of monsters and enemies so that you can grow stronger and obtain ancient weapons of unimaginable power. You need nothing more than your web browser and the latest Macromedia Flash plugin to play.<br />
<br />
Create a NEW Free Account today and enter the world of AdventureQuest! Explore an entire world, filled with over 700 monsters, hundreds of items, magical powers to gain, and many classes to master! Become a Fighter, Wizard, Ninja, Vampire Slayer, Rogue, Knight, Mage, Paladin, Dragonslayer, and more.<br />
<br />
Always changing!<br />
This game is in an ongoing development phase. We are always creating and adding new content to the game and updating the main game engine to improve the experience for everyone. New quests, areas, items or events show up every week in AdventureQuest!<br />
<br />
There are currently over 600 unique enemies to encounter, 400 unique weapons, over 150 unique armors and shields to use, and hundreds of spells and pets to aid you in battle, all found in dozens of quests, towns and areas through the world.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 10:43:52</pubDate>		</item>		<item>			<title>Nikwi Deluxe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nikwi/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cb6ffa5daa9edeb22d2e14e551cd93f3_sq.png" title="Nikwi Deluxe Image" /> In Nikwi game you play the role of a 9 year old boy in his absolute dream: a world made of sweets! Guide Nikwi through his dream to eat everything in each of the 30 levels, while you avoid the monsters who try to turn Nikwi's dream into a nightmare.<div style="clear:both;"></div> ]]></description>			<pubDate>30 Nov 2006 09:32:44</pubDate>		</item>		<item>			<title>The Endless Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EndlessForest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/935ca9ddd20c3fed4e546260d7da63d4_sq.jpg" title="The Endless Forest Image" /> The Endless Forest is a social screensaver, a virtual place where you can play with your friends. When your computer goes to sleep you appear as a deer in this magical place. There are no goals to achieve or rules to follow. You just steer your deer through the forest and see what happens.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:05:34</pubDate>		</item>		<item>			<title>Maze Runner Advanced</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43ac127c68f72c2955d2403ce7b309d4_sq.jpg" title="Maze Runner Advanced Image" /> This is a game which you can make while reading <a href="http://www.garagegames.com/products/87/" target="_blank" rel="nofollow">The Game Programmer's Guide To Torque</a>.<br />
<br />
This is the alpha version of the game, containing polished art (by <a href="http://www.greatgamesexperiment.com/user/Canon" target="_blank" rel="nofollow">Canon</a> of <a href="http://www.frogames.net/" target="_blank" rel="nofollow">frogames</a>) as well as an editor so you can make your own levels.<br />
<br />
This game is available for Windows and OSX.  Give it at try and if you enjoy playing it, consider checking out the book and other products make by me at the <a href="http://gamers.hallofworlds.com/products/" target="_blank" rel="nofollow">Hall Of Worlds Products Page.</a>  Also check out <a href="http://www.greatgamesexperiment.com/user/Canon" target="_blank" rel="nofollow">Canon</a>'s work over at <a href="http://www.frogames.net/" target="_blank" rel="nofollow">frogames</a>. They've got some great content packs for TGE and and upcoming game.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 10:41:22</pubDate>		</item>		<item>			<title>Zen bondage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zenbondage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/413ad9995ed541a521d5cb5c784ecfa9_sq.png" title="Zen bondage Image" /> In Zen Bondage you cover blocks of wood shaped like various animals with rope. You have a limited amount of rope to cover the block in, which you do by twisting and turning the figure.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:45:00</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Second Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/secondlife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee74229e6497efbf25bee003e16c378c_sq.png" title="Second Life Image" /> Second Life is a 3D digital world imagined, created and owned by its residents.<br />
<br />
Since opening to the public in 2003, it has gotten a total of almost four million members.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:29:57</pubDate>		</item>		<item>			<title>Jimmy's Lost His Marbles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/jimmyslosthismarbles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fe96431f5f9e620ca3267bcdc23e2cae_sq.jpg" title="Jimmy's Lost His Marbles Image" /> A free experimental done-in-under-7-days game about losing marbles. It's basically a match3 puzzle meets physics kinda game.<br />
<br />
<strong>Instructions</strong><br />
Your goal is to destroy all marbles in a level. To destroy marbles click three marbles that are next to each other to remove them.<br />
<br />
R - Will reset the level.<br />
Esc - Will quit the game.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 09:03:59</pubDate>		</item>		<item>			<title>Frets on Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fretsonfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/796d16f458e9988f5641a75f6eb443f6_sq.png" title="Frets on Fire Image" /> Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:17:44</pubDate>		</item>		<item>			<title>Knytt</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/knytt/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/83e6e0db6011be470d9c42d031497dbd_sq.png" title="Knytt Image" /> The Knytt was abducted by an alien! Traveling through space, the UFO flies into a meteor and crashes on a nearby planet. Luckily, the Knytt and the alien survive, but the UFO is a wreck. How can the Knytt possibly find it's way back home again?<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 12:42:22</pubDate>		</item>		<item>			<title>Mango Boom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mangoboom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae6b7003e924b5ce3d4d1d479e49b3cd_sq.jpg" title="Mango Boom Image" /> Need more fruit flavor in your life? Then Mango Boom is your game. Within a totally unique puzzle design, it's your job to eliminate balls from the playing board so you can fill the center box with same-colored spheres and turn them into delicious fruit!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 01:17:32</pubDate>		</item>		<item>			<title>Crowns of Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d809e4bd69a6a01c7d7f415a2d2b688_sq.png" title="Crowns of Power Image" /> A totally free and new MMORPG from Rampid Interactive. Small servers with intense PvP and PvE action. Still in beta testing phase.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 07:17:42</pubDate>		</item>		<item>			<title>LaserAge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/laserage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31fda2df115c76d17bcea13ad16db751_sq.jpg" title="LaserAge Image" /> LaserAge is a retro game similar to Galaxian and Galaga clones. This shooter features power-ups and is highly detailed, combining nostalgia with 24-bit color. Four levels have 100 waves of ships. Destroy 15 enemies with 13 power-ups. You can play in windowed and full-screen modes; then show off your skills to the world with Web-based high scores. Your ship can be controlled with the mouse, which comes in handy when you're trying to dodge enemy fire. The Gold version features a new interface and a massive list of bug fixes.<br />
<br />
Genre: Arcade<br />
Developer: Ingava<br />
Version: 2.0A<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 08:46:07</pubDate>		</item>		<item>			<title>RoboCrush</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/robocrush/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43b345e180ff82ae5440a215d6c549d1_sq.jpg" title="RoboCrush Image" /> Robocrush is the cutest, most original puzzle ever. Control the RoboCrush 5000 as he vaults Bleeps up with his hammer. Match 3 colors, and the Bleeps fall from the sky.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 09:16:03</pubDate>		</item>		<item>			<title>G-Sector</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gsector/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/be0e62821bf0309384e0489b695db024_sq.gif" title="G-Sector Image" /> G-Sector is an arcade-style 3D action game. G-Sector is based around hoverboard combat--a hybrid between an &quot;extreme game&quot; and a third-person shooter. Players control the heroine Cyra as she hoverboards through futuristic cities and arenas. Gameplay is based on using ramps and tricks to build velocity and avoid opponents' shots. G-Sector uses the chasecam and a customizable mouse/keyboard interface.<br />
<br />
Cyra enters the G-Sector fully-armed and ready for combat. She has the best and latest in shielding, hoverboards, and weapons: Vulcan Gun, Plasma Rifles, Ion Lances, and ICBMs. To give her the edge in G-Sector battles, can create an unlimited supply of renewable energy. This energy can recharge her shields or be converted to matter which provides her with ammunition.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 05:55:05</pubDate>		</item>		<item>			<title>Outbound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outbound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39937cb282480939be683b71e5a18536_sq.jpg" title="Outbound Image" /> Outbound is a far-future combat shooter set on 8 different planets. Guide your AMV (Armored Mobile Vehicle) over varied and treacherous terrain, destroying enemy units to achieve each mission objective. Fast paced with plenty of action, explosions and powerups, fans of shooters can't miss Outbound.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 06:20:56</pubDate>		</item>		<item>			<title>Luigis Shell Defender</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/defendthepricess/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4b61b341fc93477aa367542aa825dfeb_sq.gif" title="Luigis Shell Defender Image" /> Defend the pricess from incoming shells, the player takes over the roll of Marios brother Luigi - using the spacebar the player can swing the hammer and strike back the shells.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 07:21:28</pubDate>		</item>		<item>			<title>Really Rather Good Battles In Space</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rrgbis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/82d1ff79e2bc30194eafeb8d0612b79c_sq.jpg" title="Really Rather Good Battles In Space Image" /> Really Rather Good Battles In Space: Galactic Conflict 4320 - 4359 AD<br />
<br />
Welcome to Really Rather Good Battles In Space - a space based real time strategy game for Windows and Linux.<br />
<br />
The game has a website, complete with a discussion forum. You can visit it at:<br />
http://rrgbis.sourceforge.net<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 12:49:23</pubDate>		</item>		<item>			<title>Tyrian</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tyrian/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8d8a0967383a2056e54c7acabc0d181a_sq.jpg" title="Tyrian Image" /> Need we describe the best of all shmups?<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:25:39</pubDate>		</item>		<item>			<title>Enigma</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/enigma/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e56e155b40203dd7e6f1caf148874e2_sq.png" title="Enigma Image" /> Enigma is a puzzle game inspired by <a href="/game/oxyd" class="game_link">Oxyd</a> on the Atari ST and Rock'n'Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones...<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 06:24:18</pubDate>		</item>		<item>			<title>Draw Play</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drawplay/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b47627971ec539e8bb9442d0413681de_sq.jpg" title="Draw Play Image" /> Help the character reach the flag by drawing ground for him to walk on.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:58:58</pubDate>		</item>		<item>			<title>Christmas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Christmas/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0eefc38af4431e670ec57daa5f6aa08a_sq.jpg" title="Christmas Image" /> This is a christmas world I made by modding the starter.fps game, removed the weapons, and added buildings and such created in DeleD. It's free to play in.<br />
I built it for a DeleD challenge.<br />
Edit: Updated to add a few Christmas lights and a mac version 12-13-06<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 09:12:50</pubDate>		</item>		<item>			<title>Stick Cricket</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/stickcricket/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17e5a793e2febff9f3c6db9e973aece1_sq.jpg" title="Stick Cricket Image" /> Tell us about your game here<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:13:17</pubDate>		</item>	</channel></rss>