<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>Today's Most Popular Games Tagged 'Windows, Linux, Nintendo' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/today/Windows/Linux/Nintendo/?utm_source=feed&utm_medium=rss ]]></link>		<description>Today's Most Popular Games Tagged 'Windows, Linux, Nintendo' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>Today's Most Popular Games Tagged 'Windows, Linux, Nintendo' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/today/Windows/Linux/Nintendo/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Chick Chick Boom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/chickchick/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/193f4b943984992db6afc52fa00d2e63_sq.png" title="Chick Chick Boom Image" /> Developed by extra toxic and sponsored by Nintendo, Chick Chick Boom is a Worms-like Flash game that pits two teams of baby chickens against each other. Each side has a number of offensive and defensive moves to unleash by tracing their shape at the bottom of the screen. Launch bombs, poisonous mushrooms, and lightning bolts at your opponent, then use defensive moves such as a lightning rod or medicine to keep your own team safe. The goal is to stay alive as long as you can to unlock bonus downloads from the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Apr 2007 01:14:32</pubDate>		</item>		<item>			<title>Tetrageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetrageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae9275747d4c9977ca25d62ae119ff91_sq.jpg" title="Tetrageddon Image" /> Although the controls take on the basic &quot;pentomino&quot; controls (Up, Down, Left, Right, Space for &quot;drop&quot;, and Q to submit your high-score), the game-play takes a very unusual spin that tickles the &quot;nonsense&quot; nerve. You are presented with a quiet city scene where you control heaps of rubble dropped from the sky by a tiny alien (Minibyte), who decided to &quot;pick on the big people&quot; by planting his &quot;Portable Entertainment System&quot; (a giant crane) over Earth. The goal of the game comes in three tiers: to score by squishing people, play pentomino, and challenge your reflexes as blocks fall at random speeds. The traditional set of blocks are mixed with &quot;surprise blocks&quot; which you have to quickly find a place for in the grid. Even the individual block tiles are purposefully vague and hard to distinguish to add to the chaos. The game is very challenging to ones reflexes. The goal is to keep your grid under control as long as possible so that you can continue scoring on pedestrians. Only those with quick fingers can survive.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jun 2007 06:06:37</pubDate>		</item>	</channel></rss>