<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'violence' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/violence/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'violence' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'violence' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/violence/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>God Of War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/godofwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5d78bfe480acde0d6cda5466ef21ccc4_sq.jpg" title="God Of War Image" /> Similar to franchises like Devil May Cry, Rygar, and Castlevania, the game draws its inspiration from ancient Greek mythology and boasts a heavy emphasis on exploration and battle strategy. Broken into three to four acts, the game also has a strong focus on story-telling and boast tons of magic spells and abilities. Described as &quot;Clash of the Titans meets Heavy Metal&quot;, God of War equips its hero with a pair of sword-like chain weapons that can grab enemies, perform multi-hit combos, and pull off a variety of different aerial attacks. Slight platforming elements and an energy collection system similar to that of Onimusha have been incorporated as well, and players are even able to use certain elements of their fallen enemies as a weapon (re: Medusa's head, for instance, can be used to turn enemies to stone after you've defeated her).<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 03:07:48</pubDate>		</item>		<item>			<title>Carmageddon 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/carmageddon2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8e9d7be9d958cb56853aa0d60d6c11f7_sq.jpg" title="Carmageddon 2 Image" /> Carmageddon II is one of the few racing games, even nine years after it was released, which feature deformable models on its cars, making for more realistic dents and crashes. In fact, the player's car can even be bent in half, leaving the player to drive with only the front wheels on the ground (the car could also be sheared in half, causing retirement from the race if the damage was not repaired before the vehicle touched the ground).<br />
<br />
As with Carmageddon I, there are 3 ways to finish most levels:<br />
<br />
Complete the race, passing every checkpoint before the time runs out <br />
Destroy all the opponents <br />
Kill every zombie/pedestrian in the level <br />
As the player progressed through the game, they would unlock 'sets' of levels (10 in total), consisting of 3 standard &quot;Race, Wreck, or Wreak havoc among the zombie/pedestrian hordes&quot; levels, followed by a mission. Each mission has specific tasks that must be completed before unlocking the next set.<br />
<br />
The time limit in this game is generous, and the player can kill pedestrians, crash into opponents, or do tricks to gain time as well.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jun 2007 08:43:16</pubDate>		</item>		<item>			<title>Zombie Hord 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zombiehord3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b5086af021518188491d2a4c02a2d13f_sq.jpg" title="Zombie Hord 3 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Sep 2007 01:31:44</pubDate>		</item>		<item>			<title>Sofa Bash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sofabash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b4aba000935efa1bf1839ad15c6392f9_sq.jpg" title="Sofa Bash Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2008 05:50:23</pubDate>		</item>		<item>			<title>Ninja Rampage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/titan/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/84ef431b36c69427b4cc425f3582a890_sq.jpg" title="Ninja Rampage Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2008 01:09:58</pubDate>		</item>	</channel></rss>