<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'rpg, adventure, core, sci-fi' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/rpg/adventure/core/sci-fi/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'rpg, adventure, core, sci-fi' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'rpg, adventure, core, sci-fi' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/rpg/adventure/core/sci-fi/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Bioforge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Bioforge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d85d5433d44ae213955cdff477dd8870_sq.jpg" title="Bioforge Image" /> <div class="user_quote"><blockquote class="user_quote">Take the starring role in Origin's latest Interactive Movie&quot;</blockquote></div>
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Centuries in the future, a madman's interstellar plot is set in motion, and only you have the skills, the position and the armament to stop it.  You are the Mondites' first success in creating the perfect warrior.<br />
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Stripped of memory and enhanced with both human and alien technology, you are a primary element of their master plan - unless you can rediscover who you are, uncover your enemies' plans and make your break for freedom.  But you'd better be quick - time and opportunity are running out.<br />
<br />
<span style="color: blue;">Game features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Variable identity outcomes - your choices throughout the game determine your former identity from a list of experimental subjects.<br /></li><br />
<li class="user_li">Lifelike, fluid animation with 24 powerful combat maneuvers.<br /></li><br />
<li class="user_li">Interactive backgrounds - from ground-to-air weapons, to monitors and projectile-reflective surfaces.<br /></li><br />
<li class="user_li">8-channel digital sound effects, cued by distance and camera location.<br /></li><br />
<li class="user_li">3-D, texture-mapped synthetic actors whose images actually show the injuries suffered in combat.<br /></li><br />
<li class="user_li">Multiple camera angles and beautifully rendered alien environments.<br /></li><br />
<li class="user_li">22 voice actors!<br /></li><br />
<li class="user_li">Believed to have the first single-skin, fully texture mapped, skeleton-based characters ever seen in gaming.<br /></li></ul>
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Origin Systems (An Electronic Arts Company) developed and published this single player adventure.  It was released in the U.S. in April 1995.  At the time the following system requirements were high end!<br />
<br />
<span style="color: blue;">Requirements</span><br />
MS-DOS: Intel486/50+ or 100% compatible PC system.  Required:  MS-DOS 5.0 or higher, 8MB RAM, 5MB Hard drive space (29MB recommended), 2x CD-ROM drive, MSCDEX version 2.2 or higher, Microsoft mouse , keyboard.<br />
Graphics:  256-color VGA.<br />
MUSIC: Ad Lib, Sound Blaster/SB Pro/SB 16/SB AWE, Wave Blaster, General Midi MPU-401 interface, or 100% compatible sound board.<br />
DIGITIZED SPEECH and SOUND EFFECTS: Sound Blaster/SB Pro/SB 16/SB AWE or 100% compatible sound board.<br />
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<span style="color: green;">Trivia: <strong>Spoiler warning!</strong>  In spite of a highly detailed story that obviously was painstakingly crafted, the game ending is rather notorious for falling a bit short.  The developers endeavored at one point to rewrite the ending, which then blossomed into a possible sequel, but at length the whole initiative was dropped.</span><div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 10:44:27</pubDate>		</item>		<item>			<title>Earthbound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Earthbound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/862b7ff4b34741bce02733bb26af259f_sq.jpg" title="Earthbound Image" /> <div class="user_quote"><span class="quote_from">Nintendo Power said,</span><blockquote class="user_quote">A meteorite crashes near the peaceful town of Onett, and a young boy's life is changed forever in Nintendo's role playing game, Earthbound. Earthbound is different, though, than the average sword-wielding RPG. In what other game can you defeat enemies with a frying pan, call a pizza-delivery man, or ask your dad for money? Need to get some cash? Just jog on down to the local ATM and withdraw some money for that great Yo-yo you saw at the drugstore. Similar to other RPG's like Final Fantasy or Dragon Warrior, Earthbound uses a party-based fighting format, and you pick up new members as you explore both your world and others. Earthbound is irreverent, a little silly, and a must have for RPG fans.</blockquote></div>
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<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Gameplay employs many traditional elements such as buying equipment, recharging energy, interrogating NPC's, but while taking the player away from the traditional dungeons to a more contemporary era, full of wit and humor aimed at modern life and pop icons.<br /></li><br />
<li class="user_li">Gearing up in modern towns means that you'll more likely find baseball bats, yo-yo's and frying pans than swords!  A wide variety of weapons are available in the course of the game.<br /></li><br />
<li class="user_li">Form parties to explore and battle.<br /></li><br />
<li class="user_li">Battles aren't random, as most enemies are visible.<br /></li><br />
<li class="user_li">Persistent onscreen analogue HP and PP meters assign losses gradually in real time, enabling the player added opportunity to heal or complete a battle.<br /></li><br />
<li class="user_li">Graphically simplistic, but rich in humor and imagination.<br /></li></ul>
<br />
Developer: Ape, Inc. and HAL Laboratory, Inc.<br />
Publisher: Nintendo<br />
Producer:  Shigesato Itoi<br />
Written By:  Shigesato Itoi<br />
Game Designer:  Akihiko Miura<br />
Art Director:  Kouichi Ooyama<br />
U.S. Conversion Director:  Kouichi Ooyama<br />
<br />
Released in Japan August 27, 1994 for SNES as &quot;Mother 2: Revenge of Gigyas!&quot;, and subsequently as a GBA port in June 20, 2003, also only in Japan.  EarthBound was introduced to the U.S. on June 1, 1995 as a stand-alone game for the Super Nintendo Entertainment System.  In Japan, however, its title refers to the fact that it's a sequel to the NES/Famicom rpg &quot;Mother&quot;.<br />
<br />
<span style="background-color: #99CCFF;">It's worth stating that this game has cultivated such fan devotion that there are numerous sites and communities rife with information and trivia regarding Earthbound, so that one can only scratch the surface of available information here!</span><div style="clear:both;"></div> ]]></description>			<pubDate>16 Dec 2006 06:31:05</pubDate>		</item>		<item>			<title>Blade Runner</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Blade-Runner/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/673dde7b56e66ba4276502388c3cdbec_sq.jpg" title="Blade Runner Image" /> <div class="user_quote"><blockquote class="user_quote">They don't advertise for killers in the newspaper. That was my profession. Ex-cop. Ex-blade runner. Ex-killer.</blockquote></div>
<br />
The year is 2019 and you are Blade Runner Ray McCoy in this 1997 Westwood Studios adventure game based loosely upon the legendary 1982 science fiction film and the Philip K Dick novel that inspired it.<br />
<br />
Advertised as &quot;the first real time adventure game&quot;, Blade Runner places you in a future Los Angeles, where replicants are known to be on the loose once again.  The city is dark and gritty, and teaming with smatterings of the multitude of cultures who have so far resisted the beckoning recruitment to populate the &quot;off-world&quot; colonies.<br />
<br />
The universe created within the game coincides with that of the movie, and is faithful to the rich, dark vision of Philip Dick, as well as film director Ridley Scott.<br />
<br />
<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Elements of the typical &quot;point and click&quot; games, with puzzle and mystery solving, plus some 3rd person action such as shooting.<br /></li><br />
<li class="user_li">As a Blade Runner you have access to advanced technologies such as the Voight-Kampff test, the Esper and the KIA.<br /></li><br />
<li class="user_li">Greatly enriched with numerous 3d atmospheres, many adapted from the film, and a number of characters from the original film.<br /></li><br />
<li class="user_li">Musical score includes film themes by Vangelis as well as original tracks composed for the game. <br /></li><br />
<li class="user_li">Sumptuous dramatic cutscenes rivaling any computer animations of their time.<br /></li><br />
<li class="user_li">Alternate endings (4) based upon your paths, as well as some variations in storyline in this single player adventure with &quot;real-time&quot; gameplay.<br /></li></ul>
<br />
Developer:  Westwood Studios<br />
Publisher:  Virgin Interactive Entertainment<br />
Released:   Oct 31, 1997<br />
<br />
<br />
<span style="color: blue;">System Requirements</span><br />
90 MHz CPU, 16 MB RAM, 2 MB video card RAM, 4X CD-ROM drive, DirectX 5.0, 150 MB available hard disk space, Windows 95.<br />
<br />
<span style="color: lime;">Trivia!  Lucy in the game is voice acted by Pauley Perrette, later to be known for her role as Abby Sciuto on the CBS television crime drama NCIS!</span><div style="clear:both;"></div> ]]></description>			<pubDate>31 Dec 2006 05:07:39</pubDate>		</item>	</channel></rss>