<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'rpg, Mac, multiplayer, core' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/rpg/Mac/multiplayer/core/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'rpg, Mac, multiplayer, core' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'rpg, Mac, multiplayer, core' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/rpg/Mac/multiplayer/core/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
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PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>Deus Ex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deusex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17ed6b0e8e8aa376fcac96874c3dad34_sq.jpg" title="Deus Ex Image" /> The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 09:26:12</pubDate>		</item>		<item>			<title>Diablo 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/diablo2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3c1bd083ccf69b8a251faf5001533ca6_sq.jpg" title="Diablo 2 Image" /> Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...<br />
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After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...<br />
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In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all... <br />
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Game Features<br />
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    <li class="user_li">Five all-new character classes with unique attributes and abilities<br /></li><br />
    <li class="user_li">Four different, fully populated towns complete with wilderness areas<br /></li><br />
    <li class="user_li">Multiple dungeons, caverns, and crypts in every town for players to explore<br /></li><br />
    <li class="user_li">Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters<br /></li><br />
    <li class="user_li">Advanced combat system, incorporating class-specific fighting techniques and spells<br /></li><br />
    <li class="user_li">Full Multiplayer support, including Internet play over Battle.net&Atilde;&sbquo;&Acirc;&reg;<br /></li><br />
    <li class="user_li">Optional 3Dfx and Direct3D support <br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 12:38:51</pubDate>		</item>		<item>			<title>Neverwinter Nights</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nwn/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39d71f071fbf3de527186990548fe3af_sq.jpg" title="Neverwinter Nights Image" /> According to wikipedia:<br />
&quot;<a href="http://en.wikipedia.org/wiki/Neverwinter_Nights" target="_blank" rel="nofollow">Neverwinter Nights (NWN)</a>, produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing game that is based on third edition Dungeons &amp; Dragons and Forgotten Realms rules (with minor changes). It was originally to be published by Interplay Entertainment, but the publisher's financial difficulties forced the change. Infogrames released Neverwinter Nights for Windows on June 18, 2002. BioWare released the freely downloadable Neverwinter Nights Linux Client in June 2003. MacSoft released a Mac OS X port in August 2003.&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 08:21:17</pubDate>		</item>	</channel></rss>