<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'retro, remake' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/retro/remake/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'retro, remake' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'retro, remake' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/retro/remake/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Cybernoid 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cybernoid2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bd6412af7546bc4b6bc62fd853657b64_sq.png" title="Cybernoid 2 Image" /> This a remake of Raffaele Cecco's 1988 sequel to the 1987 original.<br />
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Remake by Graham Goring, John Blythe, Will Morton and Russell Hoy.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 03:09:44</pubDate>		</item>		<item>			<title>Monty On The Run</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/montyontherun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/afc04c2074571c226ac3de391a2bd102_sq.jpg" title="Monty On The Run Image" /> This is a remake of Monty On The run released on several 8 bit systems.<br />
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You must guide Monty Mole to freedom as he has just escaped from the slammer after being wrongly imprisoned.<br />
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The game features the same rooms and game play as the original but with MASSIVELY updated graphics by the very talented mister Smila Storey.<br />
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It also features a rocking rendition of the C64 theme tune from a real band, Press Play On Tape.<br />
Cheers Guys, it really makes the game !!!<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 07:47:00</pubDate>		</item>		<item>			<title>R Tronic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rtronic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a82ef04922a7ea27104dae96ffb0ba7_sq.gif" title="R Tronic Image" /> R-Tronic is Trevor &quot;Smila&quot; Storey's homage to the Eugene Jarvis classic &quot;Robotron&quot;.<br />
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R-Tronic, originally designed for the Retro Remakes 2003 Competition takes the basic premise of Robotron and expands it into an up to date, gorgeous looking all action shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 10:57:12</pubDate>		</item>		<item>			<title>Hunchback</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hinchback/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/ba7550061fb34a900fae439474f94cd6_sq.jpg" title="Hunchback Image" /> Remake of the arcade classic hunchback.<br />
Platform game where you must avoid hazards like fireballs, arrows and angry guards on your journey over the castle walls to save your love, Esmerelda.<br />
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Updated graphics and funky sound track gives the game a fresk lick of paint but the same game play that made it a &quot;one more go&quot; game remains.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 05:07:13</pubDate>		</item>		<item>			<title>RetroSmash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/retrosmash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ce3e988ff0caf28c7826c92cb8589d7_sq.jpg" title="RetroSmash Image" /> This is a reworked version of an old Intellivision game called 'AstroSmash'.<br />
I've included several options so you can play a reasonably faithful version, with just a few graphic updates, or an entirely new version with assorted powerups and in-jokes ;)<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 07:25:42</pubDate>		</item>		<item>			<title>Shitcatcher</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shitcatcher/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/afe6747d675db97e0c96e7e097a1cc78_sq.png" title="Shitcatcher Image" /> We have mini forum competitions at Retro Remakes every now and then. At the time of writing (6/2/07) theres a calculator b+w jobby on the go. Some cracking stuff coming from that too... anywho, a while back we had one to create oldschool LCD handheld remakes. Well, this is my personal effort. Turned out pretty neat i think, and it shows how super amazing my leet coding skills are :)<br />
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Catch the falling poops and protect your 5 sims. Miss a poop and you lose points. And all the while it gets faster and faster :)<br />
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5 minutes of fun and a diggy tune.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 05:47:43</pubDate>		</item>		<item>			<title>Space Invasion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SpaceInvasion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/da65db707bbd727c3fb0ee82e71f16a1_sq.jpg" title="Space Invasion Image" /> Updated but faithful Space Invaders clone for XNA (both Windows and Xbox 360).  Full source code available.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 11:54:09</pubDate>		</item>		<item>			<title>Montys Pesky Kids</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/montyspeskykids/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/14e4a4e3b77091dad48c56e72b560c98_sq.png" title="Montys Pesky Kids Image" /> Oh no! Montys kids have done a legger and ran across town.<br />
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Help Monty get them back before they get up to too much mischief. It looks like they've already wedged themselves into awkward places, so you're going to need to be nifty in your timing to get them back.<br />
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Get them back in the pram before Mrs Mole notices they've gone.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 01:02:32</pubDate>		</item>		<item>			<title>Dizzy's Bad Day</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dbd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4e403db0e3cee4fa16b227ca578ed72f_sq.png" title="Dizzy's Bad Day Image" /> <li class="user_li">***FIRST OFF UNDER 18 OR EASILY OFFENDED PEOPLE DON'T PLAY****<br /></li><br />
Dizzy's bad day was my entry into the 2003 Retro Remakes remakes competition.<br />
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It won the comedy prize due to it's rather adult take on the Dizzy series.<br />
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It is an authentic style Dizzy game with coins to collect, characters to interact with and puzzles to be completed.<br />
Puzzles may involve dildos, drugs and huge false moustaches but it's all in the standard Dizzy format :D.<br />
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The flimsy plot is that Dizzy's porn shop has exploded, scattering his wares accross the land.<br />
His parents are coming to visit so he must gather everything up before they arrive and save his embarrasment.<br />
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The game is NOT for the easily offended, as the big 18 signs on the title screen may indicate.<br />
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Look out for a cameo by Magic Knight ;)<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:20:20</pubDate>		</item>		<item>			<title>Axion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/axion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a1d3ada98eb7a71bb6a16727bd30a95_sq.png" title="Axion Image" /> <strong>This is a DEMO/Prototype!</strong><br />
It is very much unfinished. There is only one level and after you beat the boss it will go back to the title screen.<br />
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Axion is a 4 colour (greyscale) shoot'em up made for the Retro Remakes 4-colour TI calculator style competition.<br />
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<strong>Story</strong><br />
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Thousands of years ago the Atlantians built a huge inter-dimensional portal with the intent of trapping a huge foe inside. The portal worked perfectly, but at the last minute the huge beast was able to pull their entire city in with it. Knowing the they were unable to save the city and that the beast would eventually be able to break free without anyone able to watch over it, they sent out their last hope, Axion.<br />
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Axion was a specially designed craft known as a &quot;Dimension diver&quot; which made it the only man-made creation that was able to seemlesly escape the pull of the triangular portal.<br />
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Thousands of years later after absorbing much of its surroundings including people, ships and planes, the beast was able to take control of its own prision, although it was still not quite powerful enough to escape entirely. Using all the energy it had absorbed over the many years, the beast took control of the portal and projected it into outer space using mankind's own orbiting satillites. The portal was now 50 times its original size, big enough to engulf the entire planet...and this was the plan. If the beast could absorb the entire planet, then it would have enough energy to break free from its Atlantian prision.<br />
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After detecting the huge power surge, Axion emerged out of the ocean and blasted off into outer space to stop the beast before it was too late.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 08:16:24</pubDate>		</item>		<item>			<title>Escape from Orion: The Next Generation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/orion-tng/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ffa3aaebf111d9dbcabab183a849b24f_sq.gif" title="Escape from Orion: The Next Generation Image" /> This a remake of the early BBC Micro game Escape from Orion, which was a simple platform game owing a considerable debt to Donkey Kong. It consists of 4 single-screen levels with a different key feature on each. Even in BBC Micro terms it was early and simplistic, so don't expect too much from it.<br />
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The game was made in GameMaker, for the 2003 Retro Remakes Competition.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Feb 2007 07:33:41</pubDate>		</item>	</channel></rss>