<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'rail' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/rail/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'rail' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'rail' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/rail/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>MegaRace</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megarace/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/95398844fe86ecda7e6e1618e17fed31_sq.jpg" title="MegaRace Image" /> MegaRace is a video game created by Cryo Interactive, released in 1994. It was released for MS-DOS on March 28, 1994, for the Sega CD on July 30, 1994 and for the 3DO on September 5, 1994.<br />
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MegaRace takes place in the distant future, where the player is a contestant on a game show, called &quot;MegaRace&quot;. MegaRace is on the VWBT (Virtual World Broadcast Television) television channel where they play a live or die race match against Hells Angels-like speed gangs (where haven't we seen this before?). MegaRace's host is the eccentric and sometimes corny Lance Boyle. He guides you throughout the game, introducing new levels and enemies to you and tries to discourage you.<br />
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The objective in this game is simple: in every level, you must &quot;defeat&quot; a gang of cars within three laps of the course. You can do this by either shooting them up or slamming them into the course walls until they explode, or by passing them and putting enough distance between you and them that they are forced to explode.<br />
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The game is most notable for not being truely 3D, but a 2D game in a pre-rendered 3D environment, so you could not technically move in 3D space, but only change the car's horizontal position on the course.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Dec 2006 12:45:06</pubDate>		</item>		<item>			<title>Rail fo War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RailofWar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d6cdb2fbbfbdcebb4eb047654d2a2709_sq.jpg" title="Rail fo War Image" /> <span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;">Invasion!<div style="clear: both"></div></span><br />
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The enemy creeps across our land, isolating our troops! As a train conductor, you too must help with the war effort. You load your train up with troops, generators, civilians, and an array of weapons to fight off the enemy as they attack you on the Rails.<br />
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It has an extremely simple interface, quickly and effectively allowing you to control things like Boxcars and the position of your guns. The graphics are surprisingly rich and smooth, and the ingame tutorial and simplistic design work wonders.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Feb 2007 07:36:58</pubDate>		</item>		<item>			<title>The House Of The dead 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thotd2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/118d56fe2d61c51b277d5c659095116f_sq.gif" title="The House Of The dead 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Aug 2008 07:40:28</pubDate>		</item>	</channel></rss>