<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'racing, in-development' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/racing/in-development/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'racing, in-development' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'racing, in-development' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/racing/in-development/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>CS Wheels</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cswheels/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/21addbf4cd426188f69eeff82b8bffae_sq.png" title="CS Wheels Image" /> This is my new hobby racing game.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Dec 2006 02:46:21</pubDate>		</item>		<item>			<title>Darkwind: War on Wheels</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkwind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b4a97ccecf47c848efc52561110c2fd7_sq.png" title="Darkwind: War on Wheels Image" /> Darkwind: War on Wheels is a turn-based, massively multiplayer, persistent-world car-combat wargame that is currently in open testing (November 2006). The game currently features race, deathrace, and arena combat leagues. Long-term strategy runs to a real-world timescale and is carried out using the website.<br />
<br />
In my confusion, I have put the screenshots over on my personal profile page: <a href="/user/Sam Redfern" class="developer_link">Sam Redfern</a><div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2006 03:01:07</pubDate>		</item>		<item>			<title>Floating Frenzy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/floatingfrenzy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/143c0b94403aef4e7e1a7d3efc17591a_sq.png" title="Floating Frenzy Image" /> In a new rendition on racing you will heave yourself from the tops of national monuments and through wild environments such as the Eiffel Tower, the Pyramids of Giza, the Empire State Building, and the Grand Canyon. Features a variety of comical characters, awesome shortcuts, and special powerups.<br />
<br />
In-developement by <a href="http://www.greatgamesexperiment.com/group/degravity" target="_blank" rel="nofollow">De-Gravity Games</a> for Windows and the Xbox 360 using <a href="http://www.garagegames.com/products/torque/x/" target="_blank" rel="nofollow">Torque X</a> and the <a href="http://msdn.microsoft.com/directx/xna/" target="_blank" rel="nofollow">XNA Framework.</a><div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 12:15:48</pubDate>		</item>		<item>			<title>Maniac Machines</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maniac-machines/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57e799bb44e19960d82c3b78fe662882_sq.jpg" title="Maniac Machines Image" /> Maniac Machines is an experimental racing battle game, featuring rigid body physics, weapons and anti-gravity racing.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 02:31:37</pubDate>		</item>		<item>			<title>Space Rally</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SpaceRally/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/830cb73b604221e51e5baaf8f49c70a9_sq.jpg" title="Space Rally Image" /> Space Rally is a futuristic race where players sport hover vehicles across a 2,000 mile stretch of an abandoned mining asteroid at the edge of space. This is where the galaxy's roughest &amp; toughest bad-asses get together to race a track filled with mechanical and natural hazards. With danger at every turn, this race isn't about winning, it's about surviving!<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 02:38:08</pubDate>		</item>		<item>			<title>Live for Speed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/LSF/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/80bed6e95a4df02f3610fbcec18ca5ef_sq.jpg" title="Live for Speed Image" /> LFS S2 is a serious racing simulator. No arcade modes, no steering aids - YOU have to do the driving. It is therefore highly recommended to play the sim with a wheel, because even though you can use keyboard and/or mouse, a wheel is what you use in a real car, so a wheel should be used in a serious racing simulator. Especially when going online, where fast reactions are required.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Dec 2006 05:41:24</pubDate>		</item>		<item>			<title>Fruit Persuit</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fruitpersuit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f64a65187f104db4073ca86280d7301_sq.png" title="Fruit Persuit Image" /> This is the name of the game I plan to make soon. The game is basically Formula 1, but you're racing giant fruit.<br />
<br />
I am going to try and model the vehicles in a fashion that makes it look like someone has just grabbed a fruit, and pushed a large rocket into the back of it. There will be a selection of different vehicles from the Banana Boat (See Gallery) to the Pineapple Car. I may also add an AppleChopper (Helicopter) and a Watermelon Hovercraft (I need a catchy name). The Fruitjuice (See Gallery) will provide a speed boost to overtake your competition.<br />
<br />
I think that in order for me to sell this, it will have to be done VERY well, which is why I will be joint-working on this with good friend Alex Moffat. Thats about all I have on the game right now, I don't want to spoil the surprises, after all!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 12:37:39</pubDate>		</item>		<item>			<title>Arctic Stud Poker Run</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ArcticStud/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2bea78692513e1567add09a106d80cd3_sq.jpg" title="Arctic Stud Poker Run Image" /> From the veteran Arcade designers who created games like RAMPAGE WORLD TOUR, ARCHRIVALS and GENERAL CHAOS, ARCTIC STUD POKER RUN is an outrageous, action-packed &quot;Full-Contact Poker&quot; game that uses heavily-armed, high-speed vehicles in a revolutionary MultiPlayer Battle experience that must be seen to be believed!<br />
<br />
Though, at first glance, the game appears to be a madcap arcade-style &quot;Free-for-all&quot; that combines armed combat and off-road racing with the risk of high-stakes Poker, a single play reveals an intensely addictive, mentally stimulating thrill ride full of limitless strategy, nuance, and depth. Every round is a nail-biting cliffhanger that &quot;ain't over till it's over&quot; ...and yet the average game time is under three minutes long! <br />
<br />
Players can use high-powered vehicles to rush out and grab any card they see, use machine guns, dynamite &amp; heat-seeking-missiles to steal opponent's cards, put a &quot;Bounty&quot; on the head of troublesome adversaries, ...in short, use trickery, intimidation, bravado, deceit, speed, stealth and brute force to bankrupt their opponents and win the $100,000 EvilBrau Tournament! <br />
<br />
In addition to over a 125 detailed levels, dozens of unique characters, and a hilarious backstory ripped from the pages of the dread Velcronomicon, Arctic Stud has a gameplay mechanic thats so unique, it's patented!<br />
<br />
BREAKING NEWS:<br />
Arctic Stud version 2.0 Available Now!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 01:59:20</pubDate>		</item>		<item>			<title>Motorboat Fury</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MotorboatFury/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/83dfc0de9840cb15699460ab9777dfbe_sq.jpg" title="Motorboat Fury Image" /> Looking for an interesting racing game?<br />
Feel free to download the demo and write a comment or perhaps even a review?<br />
<br />
<br />
<strong>This game has no publisher yet. An offer is welcome.</strong><div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 05:09:38</pubDate>		</item>		<item>			<title>Roadclub</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/roadclub/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/270c54b1d4731e4f777121e02cddb075_sq.jpg" title="Roadclub Image" /> Innovative top-down racer featuring a unique career mode. If you got what it takes to get in, a whole new world opens where the greedy club members fight you for the top spot among the divisions in the Roadclub league system and to finally become the Roadclub Master!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 12:55:37</pubDate>		</item>		<item>			<title>MotorStorm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/motorstorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bb15207921d8674133fae7e9fd1bb7d5_sq.jpg" title="MotorStorm Image" /> MotorStorm was officialy released in Japan on December 14th, 2006 where it became the best-selling PS3 game.<br />
<br />
MotorStorm will be released on February 27th, 2007 in North America, and with the launch of the PlayStation 3 in Europe March 23rd, 2007. Both the North American and European version will include online play which was not included in the Japanese release. Online play for Japan may arrive as an update in the future.<br />
<br />
<br />
Players will descend upon the MotorStorm Festival, a celebration of the alternative and extreme offroad racing culture. Throwing caution to the wind, players will take on a variety of racing fanatics and battle through chaotic, action-packed tracks to try and become the Festival champ. <br />
<br />
Capitalizing on its pedigree in offroad racing, Evolution Studios has created a true next-generation gameplay experience that features smarter artificial intelligence (AI), real-time track deformation, fully destructible vehicles and environments, and stunningly detailed scenery. Tapping into the power of the PlayStation 3, MotorStorm will showcase cinematic effects such as motion blur, depth-of-field, and Hollywood-style &acirc;&euro;&oelig;crash cams&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 12:49:47</pubDate>		</item>		<item>			<title>Formula One Championship Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/f1ce/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/caea73b3cb472ad28d7631754ee28e06_sq.jpg" title="Formula One Championship Edition Image" /> As the only official interactive game of the FIA FORMULA ONE WORLD CHAMPIONSHIP, this is the chance for gamers to rewrite the 2006 season with all the official drivers, teams, cars, circuits and racing rules. Enhanced driving aids allow F1 newcomers to enjoy the exhilaration and thrill of the sport while online play will demonstrate whom the real world champion is with a full 22-car grid. Adding to the fun, PlayStation 3&acirc;&euro;&trade;s SIXAXIS Wireless Controller will enable gamers to discover a new way of racing with its motion sensing technology. <br />
Loaded with High Definition visuals, full surround sound audio, extensive circuit details and lighting effects, progressive car damage and changing weather conditions, F1 is the only way to fully interact with the sport. Gamers will experience the real pressure of a Grand Prix race thanks to interactive pit stops, formations laps, unexpected collisions and race incidents. F1 has evolved, welcome to the next level in racing.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 01:26:13</pubDate>		</item>		<item>			<title>Beer Run</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/beerrun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/64c0bd5d451e440d9fe095d2c5ae6966_sq.jpg" title="Beer Run Image" /> Two men, stranded on a hilltop, with an empty fridge.  When the desire to drink beer strikes them, they must race to the bottom of the hill.  Loser buys.<br />
<br />
<strong>This game was created in 2003 for the DarkBasic Winter Competition.</strong><br />
It was never fully completed, but did win second place.  If anyone is a DarkBasic developer and wants the source code, it is provided as a link below, free of charge, to do with as you please.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Mar 2007 10:22:03</pubDate>		</item>		<item>			<title>Paradox</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/paradox/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/321e21cc28e707f90bc0e1000e6aa47b_sq.jpg" title="Paradox Image" /> Paradox is an action based racer, putting more emphasis on the thrilling events and obstacles you will encounter.  This game will feel more like a thrill ride than a straight racing game.  Each level will take place in a different time period and event.  One level you may be racing in the Jurassic period with a t-rex attacking you, the next level may be cruising on a highway through space in the future.  <br />
The levels are not lap based as many other racers are.  Instead, the levels are one long track you will travel through to find the time rifs.<br />
This game is currently in production and will be realeased sometime within late 2007 to early 2008.  This is the first game from the indie game company Vision Lizard.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 09:07:00</pubDate>		</item>		<item>			<title>Sprint Addict</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sprintaddict/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c86385d5053d9c970fa88d0e5938cd05_sq.jpg" title="Sprint Addict Image" /> Multiplayer online realtime 3D racing simulator for PC.<br />
Realtime statistics and driver rankings. <br />
Currently available futuristic motorcycle racing.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Apr 2007 07:29:26</pubDate>		</item>		<item>			<title>MINI#37 - Arcade Racer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mini37/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/35cb96f3f0ce67235c511e27bf8a25c0_sq.jpg" title="MINI#37 - Arcade Racer Image" /> MINI#37 is an episodic racing game and every couple of months or so, new sections of the game will be released. The first public release (Episode One) will be available in Q3 of this year. It will include tracks set in Newtown as well as Cape Town (tracks include Camps Bay, the V&amp;A Waterfront, and the dock area). Each city/location will consist of three tracks, and new cars will also be available as downloadable updates or as part of the next release. All of the MINI vehicles will eventually be available, including vintage MINI's and some hotted up MINI's like the GP and JCW.<br />
<br />
There are two game modes: Arcade Mode will feature single races on any of the unlocked tracks, and Championship Mode will require players to compete through a series of tracks in Grand Prix style racing. Both game modes will be playable as single player or multiplayer experiences.<br />
<br />
The soundtracks and sound design are being done by Tripwire (Lead singer of the band Pestroy (<a href="http://www.pestroy.co.za" target="_blank" rel="nofollow">http://www.pestroy.co.za</a>)), and Paul Norwood from 16Stitch (<a href="http://www.16stitch.co.za" target="_blank" rel="nofollow">http://www.16stitch.co.za</a>).<br />
<br />
Download Trailer here: <a href="http://www.mini.co.za/MINI37/images/MINI37.zip" target="_blank" rel="nofollow">http://www.mini.co.za/MINI37/images/MINI37.zip</a><br />
MINI#37 Website: <a href="http://www.mini37.co.za" target="_blank" rel="nofollow">http://www.mini37.co.za</a><br />
Luma: <a href="http://www.luma.co.za" target="_blank" rel="nofollow">http://www.luma.co.za</a><br />
<a href="http://www.mini.co.za/MINI37/images/MINI37.zip" rel="nofollow" target="_blank"><img class="userImageM" style="display: block; margin: auto;" src="http://www.greatgamesexperiment.com//userimages/3/3ad08940417d9ad7d8a4360653e2dbb7_m.jpg" /></a><div style="clear:both;"></div> ]]></description>			<pubDate>24 Apr 2007 03:32:22</pubDate>		</item>		<item>			<title>Mario Kart Wii</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MarioKartWii/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d25a1290d19e2eede1b3731709e5da8_sq.jpg" title="Mario Kart Wii Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 Aug 2007 01:07:56</pubDate>		</item>		<item>			<title>Sonic Riders: Zero Gravity</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sonicriders2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e087979e223d10855b7dc1b4f40cd767_sq.jpg" title="Sonic Riders: Zero Gravity Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Aug 2007 10:35:14</pubDate>		</item>		<item>			<title>Mini-Pod Races</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/minipodraces/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e92bfb452b96d23aed3cc79ece6949cd_sq.png" title="Mini-Pod Races Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>26 Sep 2007 09:28:33</pubDate>		</item>		<item>			<title>PyroBlazer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pyroblazer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89395048acb3924cbee58b884872cb96_sq.jpg" title="PyroBlazer Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Mar 2008 05:08:41</pubDate>		</item>		<item>			<title>SuperTuxKart</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supertuxkart/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0c31c1a466c3b16d33911d167b99979_sq.png" title="SuperTuxKart Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Apr 2008 08:53:16</pubDate>		</item>		<item>			<title>Fantastic Races</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fantasticraces/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a6a55985e968ffcfeb82dbe27669254_sq.jpg" title="Fantastic Races Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Aug 2008 09:50:59</pubDate>		</item>	</channel></rss>