<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'quest, casual, rpg' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/quest/casual/rpg/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'quest, casual, rpg' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'quest, casual, rpg' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/quest/casual/rpg/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Quest 64</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Quest64/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3482ef4043e40dd37304d47bfaf0b7cd_sq.jpg" title="Quest 64 Image" /> -=Story=-<br />
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The game's story takes place in a typical fantasy world. The playable character is an apprentice mage named Brian (Aryon in the European version). Brian sets off to find his father who has left the monastery of the mages&acirc;&euro;&rdquo;the player learns later that his father is looking for a thief who has stolen the &quot;Eletale Book&quot;. The player must also collect elemental amulets, which have been hoarded by powerful criminals and are integral in the defeat of the game's final boss.<br />
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The game's world is very colourful and open to exploration. This notwithstanding, the game is a very straightforward RPG. There are few surprises for the character and absolutely no cutscenes, puzzles, or mini-games.<br />
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-=Gameplay=-<br />
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The game is unique in that the experience system is not based upon a traditional &quot;level-up&quot; model. The character gains experience in the four classical elements of earth, wind, fire and water. As experience increases in each of these areas, the power and selection of spells the player can cast in each area grow.<br />
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The game's difficulty could be regarded as beginner-level for the genre. Of note, the game has no money system. Every item in the game is either found in a treasure chest or given to the player free of charge. Nor does the game deal harshly with the death of the player; when the player runs out of HP, the game will return him to the last inn at which he saved. He will have 1 HP, but that can be restored by saving inside that very inn. He will be allowed to retain all items, spells and experience he has gained.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 01:02:30</pubDate>		</item>		<item>			<title>Puzzle Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/puzzlequest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7a0f5c99b0248750ecd90b4ef89a9c4a_sq.gif" title="Puzzle Quest Image" /> Puzzle Quest: Challenge of the Warlords is a brand new, genre-bending title that ups the ante on traditional puzzle games by incorporating strategy, role-playing elements and a persistent storyline. Set in the Warlords universe, the game challenges players to save the land of Etheria from evil Lord Bane as gamers engage in battles fought by means of competitive, head-to-head &quot;match-three&quot; style puzzle games in one of three gameplay modes: Single-player, Instant Action or Multiplayer. Victory will advance a player's customisable hero, magical arsenal, creature companions and more&acirc;&euro;&rdquo;ultimately rewarding gamers at nearly every turn and deepening their immersion into the richly diverse world. The game's remarkable mix of classic puzzle gameplay and an abundant suite of characters, customisations, spells, companions, tameable monsters and more provides a fresh take on the puzzle genre that offers endless hours of replayability. Designed specifically for handheld gaming systems, Puzzle Quest can be enjoyed in long or short doses, cultivating a casual but deeply satisfying and compelling gameplay experience.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Mar 2007 09:08:10</pubDate>		</item>	</channel></rss>