<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'in-development, free, shooter, casual' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/in-development/free/shooter/casual/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'in-development, free, shooter, casual' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'in-development, free, shooter, casual' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/in-development/free/shooter/casual/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>		<item>			<title>Space Rocks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spacerocks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/288ea3fbfaaa3f3d76bf26a9decceaef_sq.jpg" title="Space Rocks Image" /> This started out as a homage to asteroids and has turned into a fun little project that I've been adding functionality and polishing it up. Please give feedback! Thanks! games@digitalblur.com<br />
<br />
How to play Space Rocks Beta v0.3:<br />
<br />
-Control the ship by moving the target cursor with the mouse and press 'W' or the right mouse button.<br />
<br />
-Additionaly you can use the 'A' and 'D' keys to rotate the ship left or right (currently needs work).<br />
<br />
-Shoot the asteroids with the left mouse button or the spacebar.<br />
<br />
-Pause the game by pressing 'P'<br />
<br />
-Use your ammo and thruster sparingly, you have a limited amount. Watch the icons in the upper left corner to monitor your levels. Pick up the powerups with an 'A' to recharge your ammo and powerups with a 'E' will restore your thruster energy.<br />
<br />
-The ship icon in the upper left corner of the screen will turn darker red every time an asteroid hits your ship and will be on fire when your damage is critical mass. Pick up the powerups with the '+' in the middle to recharge your sheilds and restore the ships health. It is on loan so - you break it you buy it...<br />
<br />
-You can pick up powerups after you destroy certain asteroids.<br />
<br />
Have Fun!<br />
<br />
Tom Bentz<br />
games@digitalblur.com<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 04:26:30</pubDate>		</item>		<item>			<title>Blastforce - Beyond Duty</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Blastforce-BD/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/92ac13f4c50efb8b82b6eca1d485ec8d_sq.jpg" title="Blastforce - Beyond Duty Image" /> <h2>Introduction</h2>
Blastforce is a freeware top-down shooter set in the year 2917. It is being developed with the Gamemaker 6.1 (but may be changed to GM 7.0 in the future). I have been working on the idea behind it for about 10 years (the story behind it was originally written by me as a hobby). Currently, the game is being developed by myself and a friend (with another helping me with my concept artwork). We still have quite a lot to do still!<br />
<br />
<h2>Features</h2>
In the game you will be able to fly a wide variety of aircraft- interceptors, bombers, space-helicopters, and even the odd go on the gun turret. There will also be a number of ground-based missions in the game. The game's graphics are (or will be) in a anime-ish, super nintendo kind of style. <br />
<br />
<h2>Situation</h2>
The game is still in early stages, and newcomers are welcome. At the moment we need:<br />
-Coders<br />
-Pixel artists<br />
-Manga artists<br />
<br />
There are also other jobs available. Please leave me a message if you are interested.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 07:23:30</pubDate>		</item>		<item>			<title>Battle Zone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bzone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b71c7e3698330975455fb605827b6f95_sq.png" title="Battle Zone Image" /> Name: Battle Zone<br />
Size 2MB<br />
Genre: Top Down Shooter<br />
Made with: Game Maker 6.1 (http://www.gamemaker.nl)<br />
Price: Free<br />
<br />
Currently Features:<br />
~2 working missions<br />
~3 Weapons<br />
~Some Simple AI<br />
~Original Music and Graphics<br />
~Working lighting Engine (by Shadow Yoshi)<br />
<br />
Press F1 in game for more info, only Campaign currently works.<div style="clear:both;"></div> ]]></description>			<pubDate>31 Jan 2007 01:33:22</pubDate>		</item>		<item>			<title>Gradipus (working title)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Gradipusthegame/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a2175e05f4bdd97926c194d831bbb3c_sq.gif" title="Gradipus (working title) Image" /> This is one of the games I am working on with Chaosepoch (Whose Profile can be found here: <a href="http://www.greatgamesexperiment.com/user/snowfox" target="_blank" rel="nofollow">http://www.greatgamesexperiment.com/user/snowfox</a>), this one being a less serious one that we probably won't put into commercial use.<br />
<br />
I am always brimming with ideas for games, but lack the ability to programme them, so on one of my many brain farts I created some levels, a scenario and characters, all for this side scrolling shooter game.<br />
Chaosepoch actually took a liking to the idea (he likes coding games) and agreed to code the game for me.<br />
<br />
So far all we have is one example level (i.e. a level that won't be used in the game once it's coded properly) and the basic game play structure (i.e. side scrolling, and shooting).<br />
<br />
There are only two of the 29 enemies present in this demo clip and none of the power-ups, special moves, or anything like that.<br />
This is merely just a little taster of what I am working on, and nothing here is set in stone.<br />
The only thing that is definite is that the main character is a flying platypus that shoots eggs from it's bill.<br />
Yep.<br />
<br />
You play as a Platypus who has been sucked into a bizarre under water world of monsters, clowns and toilets who all want to kill you. <br />
There are plenty of weird bosses too, such classics as one boss being a giant robot giraffe who hurls newts at you, and another being a giant floating mans head which resembles a tea pot his skull opens up to reveal a soggy tea bag which you have to hit to do him damage.<br />
<br />
A lot of work needs to be done, this is FAR from finished... <br />
<br />
The artwork, level design, character design and concept is Copyright Unnatural Lump<br />
The behind the scenes coding/programming is Copyright Chaosepoch<br />
<br />
Jack In The Bog Productions<br />
All Rights Reserved.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Mar 2007 09:35:31</pubDate>		</item>		<item>			<title>Earth Under Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a44eb35201ab1093ce6705007ee3f19_sq.png" title="Earth Under Fire Image" /> Earth Under Fire is single player space shooter game.<br />
Originally created as entry for PGD Big Boss Competition 2006<br />
It ended up on the third place. Since then it has been upgraded.<br />
<br />
Current version is 0.80 Beta 2 from 19th June 2007. Game campaign<br />
consists of 9 missions connected by story.<br />
It is still beta so I would appreciate any comments or bug reports.<br />
<br />
More information about the game is in the Doc directory of the downloadable game archive  and on in-game help screens.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jun 2007 12:24:54</pubDate>		</item>		<item>			<title>Cratered</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cratered/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e5a0d91f9a0b98493017b700d44ffa4_sq.png" title="Cratered Image" /> Cratered is a FREE top down, multi-player shooter where two opposing teams face off.  We pay homage to this sub-genre of games where all the rules you need to know is that you should blow things up and grab the enemy flag using any sneaky methods you've discovered.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Jun 2007 08:00:31</pubDate>		</item>		<item>			<title>Battlefield Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BattlefieldHeroes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/249ec606729a4c30d6593129d904ab54_sq.gif" title="Battlefield Heroes Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>20 Feb 2008 08:14:01</pubDate>		</item>		<item>			<title>Air Roar SDL</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/air-roar-sdl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e49b5cd09c3dcdc4ee5572d473cdfa7a_sq.jpg" title="Air Roar SDL Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2008 09:48:17</pubDate>		</item>	</channel></rss>