<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'experimental, multiplayer' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/experimental/multiplayer/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'experimental, multiplayer' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'experimental, multiplayer' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/experimental/multiplayer/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>NERO</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/206a350d25562ef18e410b238e0c26cd_sq.png" title="NERO Image" /> Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:23:36</pubDate>		</item>		<item>			<title>Fire and Healing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fireandhealing/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9843665fd2e4c27f1cea1692565eb41c_sq.jpg" title="Fire and Healing Image" /> Fire and Healing is Multiplayer Mahem.  Either burn the forest down or defend it and revive it back to life.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Nov 2006 05:40:44</pubDate>		</item>		<item>			<title>K96</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/K96/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c9e8f9d4da9faf2d5f826c3ba1b0a21b_sq.png" title="K96 Image" /> K96 is a combat sim that takes place in the 26th century among many factions and star systems, including Earth.<br />
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Players can choose from a variety of weapons systems including tanks, 'Mavs, aircraft, watercraft, and spacecraft - with each class of weapons system having many variations.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 07:02:01</pubDate>		</item>		<item>			<title>Hover Aliens Prototype</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HoverAliens/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2912acfbd635bcc9fdd2d53a1d1fa940_sq.jpg" title="Hover Aliens Prototype Image" /> A simple, non-violent, physics-based multiplayer game for the whole family ;)<br />
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Actually, just a prototype of an idea for that kind of game. Mainly, I wanted to learn some networking stuff (used raknet) and practice some more 3d stuff in OpenGL with C++.<br />
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Has something like 5 gametypes and supports an infinite number of players ;) The networking code breaks down when you add lots of people, but that just makes it more fun! (And you can have as many instances on one computer as you want - unlike <em>some</em> engines ;)<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 04:33:08</pubDate>		</item>		<item>			<title>Maniac Machines</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maniac-machines/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57e799bb44e19960d82c3b78fe662882_sq.jpg" title="Maniac Machines Image" /> Maniac Machines is an experimental racing battle game, featuring rigid body physics, weapons and anti-gravity racing.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 02:31:37</pubDate>		</item>		<item>			<title>Silence Of The Terminals</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sott/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a266588493c30cc16d8fc7d9e866f59c_sq.png" title="Silence Of The Terminals Image" /> Silence Of The Terminals (SOTT) is an Educational Multiplayer FPS.<br />
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<strong>Hack, Crack and Blast!</strong><br />
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Two teams fight for control of technology, by hacking into each others terminals and taking the Disc back to your base.<br />
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Hacking is done by questions, these can be about HTML, C++, Java or anything else. Either enforce question topics, or everyone to their own.<br />
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Get to the top of your technology tree first by hacking and capturing and you'll get more powerful weapons, energy, health and more...<br />
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This is an experimental educational game.<br />
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Prepare your pre-emptive strike before one of your supposed allies gets the same idea. Choose the perfect moment for betrayal, obliterating your opponents with an apocalyptic thermonuclear barrage, but get it wrong and their devastating counter attack will bring you to your knees!<br />
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<strong>It's Global Thermonuclear War, and nobody wins. But maybe - just maybe - you can lose the least.</strong><div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 03:32:09</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Toribash</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toribash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6e304c8e9faa630139beb878bfa30ed9_sq.gif" title="Toribash Image" /> Toribash is a turn-based fighting game. Create your own martial arts movies in single player sandbox mode, or join the competition in the multi player modes. Focus is on tactics rather than reaction and button mashing. <br />
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The game features physics, full dismemberment, decapitation and comic style blood.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 10:55:41</pubDate>		</item>		<item>			<title>Rocket Jockey</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rocketjockey/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d66259baf84b31b3035172ba72b9c03_sq.jpg" title="Rocket Jockey Image" /> Ride on top of a rocket cycle in three game styles: rocket war, rocket ball, and rocket race.  You have a cable gun on the left and right sides of your rocket that can connect to pylons, rockets, or rocket riders.  Attach cables together to create clotheslines, leash people to pylons, and other creative handiwork.<br />
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This game was under-advertised.  The music is awesome surf guitar by Dick Dale, and the artistic style of the game is fabulous.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 12:24:16</pubDate>		</item>		<item>			<title>flOw</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flowps3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fa3e0f146d0d509bc12ce31c58882fd0_sq.png" title="flOw Image" /> Initially an MFA thesis, flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and dive into the abyss. <br />
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In flOw for the PS3 you can play as one of five creatures, each in a unqiue environment.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 04:38:51</pubDate>		</item>		<item>			<title>Sanctum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sanctum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e8a1438f5f57c70e769144d956e53763_sq.jpg" title="Sanctum Image" /> Sanctum is an incredible online collectible card game.  The company that made it, Digital Addictions, went under.  The community of players liked the game so much that they got together, formed a non-profit, and took over.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 01:54:52</pubDate>		</item>		<item>			<title>Sacrifice</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sacrifice/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/349bf021066450e3d9d0794a089600e7_sq.jpg" title="Sacrifice Image" /> Sacrifice is a beautiful and innovative RTS played from the battlefield instead of above it; through an adventurous campaign, you, as a great mage, must decide which of the five elemental gods to serve, and thus the fate of the world as it approaches Armageddon.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:03:24</pubDate>		</item>		<item>			<title>rFactor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rfactor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4aacd1e8e2c518a79cd9fc986da10682_sq.jpg" title="rFactor Image" /> Presenting rFactor, the new racing simulation series from Image Space Incorporated. After successfully creating over a dozen products in the past ten years, Image Space takes the next logical step, creating a completely new technology base and development process. This new isiMotor 2.0 environment will be the foundation on which to build exciting products for many years to come.<br />
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The first installment in the rFactor series features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics. This is the game you will want to play.<br />
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rFactor provides unprecedented flexibility, allowing the series to grow and evolve with mod community involvement, race club formation, and feedback from users worldwide. We hope you enjoy the ride!<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 08:24:27</pubDate>		</item>		<item>			<title>ChronX</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/chronx/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4318adcf8dcd66f140491fa609a011aa_sq.jpg" title="ChronX Image" /> Set in a cyber-punk universe and combining elements of Magic the Gathering, Risk, and Stratego, ChronX was one of the first virtual trading card games on the Internet.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 08:07:24</pubDate>		</item>		<item>			<title>Star Trek ConQuest Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/conquestonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12509f0fb939a86e8cc86d68b0c79942_sq.jpg" title="Star Trek ConQuest Online Image" /> Star Trek ConQuest Online was a strategy game with trading card game mechanics and virtual collectible game pieces. The game is no longer active, but it represents what was probably the first melding of the experimental virtual collectible game with a popular franchise.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 09:18:36</pubDate>		</item>		<item>			<title>MDK2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MDK2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/02c52379a05efe597dd0516831c02626_sq.jpg" title="MDK2 Image" /> MDK2, the sequel to Shiny Entertainment&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;s 1997 hit, take on the roles of Max, Dr. Hawkins, and Kurt Hectic as you fight to save the world from an alien threat. Each of the characters in MDK2 provides a totally unique gameplay experience, delivered in a puzzle-packed action game.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:11:09</pubDate>		</item>		<item>			<title>Toblo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toblo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/015a382c248ef0eb7120740e72685a2e_sq.png" title="Toblo Image" /> Toblo is a free, fast-paced capture the flag game that has two teams using the world as weaponry, throwing bombs, and generally destroying things. During the course of a Toblo capture the flag match, the structures in the wild and wacky world full of colorful blocks are reduced to block rubble.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 06:41:34</pubDate>		</item>	</channel></rss>