<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'evil' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/evil/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'evil' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'evil' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/evil/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Dungeon Keeper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dungeonkeeper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/96bac0724eb0abc1830a33a9948ea03d_sq.jpg" title="Dungeon Keeper Image" /> Dungeon Keeper is a PC strategy game released by Bullfrog Productions in July 1997. The game puts the player into the role of the &quot;dungeon keeper&quot;: instead of valiantly storming a dungeon like a hero, killing monsters and taking the treasures, the player builds the dungeons, recruits the monsters, sets the traps, and fends off the (computer-controlled) heroes that regularly attempt to come in.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 06:32:27</pubDate>		</item>		<item>			<title>The Music Lounge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/themusiclounge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4ad051b6bbeb1b3ca7378fb16a73bbcc_sq.jpg" title="The Music Lounge Image" /> The Lounge is a virtual nightclub where music fans can hang out, listen to music, make friends, dance, and chat.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 04:33:03</pubDate>		</item>		<item>			<title>Evil Genius</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EvilGenius/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a88f2f6947dd2d60c66936adac047916_sq.jpg" title="Evil Genius Image" /> In this game you play the role of one of three evil masterminds intending to hold the world random. But doomsday weapons don't grow on trees, and the agencies of the world won't just sit back and let you do your evil thing uninterrupted.<br />
<br />
You will have to train evil henchmen and minions and send them out to plan and execute evil plans all over the world, while building a base to store that loot and develop new technologies. But you will also need arrays of traps, the more complex the better, to stop snooping spies, agents, and even super agents the likes of which you are probably familiar with from movies.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Jan 2007 06:39:27</pubDate>		</item>		<item>			<title>Resident Evil Outbreak File 1</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ResidentEvilOutbreakFile1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d21782e563ace6db7636b588e62ca301_sq.jpg" title="Resident Evil Outbreak File 1 Image" /> Survival horror spreads across the Internet in Capcom's new Resident Evil Outbreak for PlayStation 2. Play either in the single-player mode, or join others online against the terrifying setting of a zombie infested Raccoon City. Choose your own path in Outbreak, as the game's story adjusts to the player's decisions. Escape the city quickly as a clock ticks down the seconds to the moment a government missile eradicates the infected citizens of the doomed town. Be brave and play alone, or join up to four other survivors in a horrific battle to uncover the dark secrets of Umbrella, the biological company responsible for the chaos.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 08:46:50</pubDate>		</item>		<item>			<title>Resident Evil Outbreak File 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ResidentEvilOutbreakFile2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/58f02977aaf4adfe783805e45438d1b3_sq.jpg" title="Resident Evil Outbreak File 2 Image" /> Continuing the dramatic story of an epidemic caused by a secret biological weapon infecting the people of Raccoon City, Resident Evil Outbreak File #2 brings longtime survival horror fans back into the world of online terror. Citizens are turning into flesh-eating zombies and swarming the streets, while only a few desperate survivors remain. Totaling eight characters in all, each survivor has different and unique abilities that they must use to escape the city before the government annihilates it with a deadly hydrogen bomb. Brand new scenarios, improved computer AI, additional character powers, and faster load times are but a few of the game's new additions since the previous version. Developed exclusively for the PlayStation 2.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 08:57:30</pubDate>		</item>		<item>			<title>Resident Evil Umbrella Chronicles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ResidentEvilUmbrellaChronicles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a81bd38438d35f7b998bffe4108d4239_sq.jpg" title="Resident Evil Umbrella Chronicles Image" /> Resident Evil Umbrella Chronicles is the first Resident Evil game to make an appearance on the Nintendo Wii. It is set to launch sometime in 2007. Not much information have been revealed at this point, however we do know that it takes place before Resident Evil 4 and after Resident Evil Code Veronica X.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 03:58:43</pubDate>		</item>		<item>			<title>Resident Evil 5</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ResidentEvil5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c29908496a35719883d49e32ed9d34fe_sq.jpg" title="Resident Evil 5 Image" /> Resident Evil 5 is the first Resident Evil game for both the XBOX 360 and the PS3. The events in Resident Evil 5 take place after those of Resident Evil 4. Capcom has been very tight lipped about Resident Evil 5. All they have released is the trailer below, and that was two years ago. The game is to be released sometime in 2007/2008. But don't be surprised if the push it back to 2009.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 04:06:17</pubDate>		</item>		<item>			<title>Black And White 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blackandwhite2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bbb38cbc4042bc6c61c48c33cdb93d2c_sq.jpg" title="Black And White 2 Image" /> Will you be an evil or benevolent deity?<br />
<br />
That's the choice you must make upon returning to a warring land in Black &amp; White 2. Like its wildly successful predecessor, Black &amp; White, the sequel is all about moral choices.<br />
<br />
The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?<br />
<br />
Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black &amp; White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.<br />
<br />
Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jun 2007 04:40:38</pubDate>		</item>		<item>			<title>Overlord</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/overlord/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bde6d62ff1f5302c1a836533e645c662_sq.jpg" title="Overlord Image" /> Overlord casts you as the ruler of a fallen dark tower.  Collect your minions and go out into the countryside to crush all who oppose you and bring their wealth back to repair your tower.<br />
<br />
Battle pesky heroes!<br />
Commit evil deeds!<br />
Command a small army of irritating goblins!<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jun 2007 10:37:14</pubDate>		</item>		<item>			<title>Resident Evil Gaiden</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ResidentEvilGaiden/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9cd980f78aa313bb5f12db144de099fe_sq.jpg" title="Resident Evil Gaiden Image" /> With countless traps to avoid, rooms to explore, puzzles to solve and mysteries to uncover, each lurking horror survived will take you closer to the source of the RESIDENT EVIL. Survival is your only option.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Feb 2007 04:00:54</pubDate>		</item>		<item>			<title>EVIL5</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EVIL5alive/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/41873f6aeec71639ab8726c18546f8f0_sq.jpg" title="EVIL5 Image" /> <h1><em><strong> NOW UPDATED TO VERSION 2.65 !</h1></em></strong><br />
<br />
<br />
<br />
<h1>EVIL5</h1>                                                    <br />
<br />
                                                                           <h2> Created by Michael Kloeppner</h2>
                                                                              <em><small>FireStormSeraph@yahoo.com</small></em><br />
<br />
<strong><u>The Story:</strong></u><br />
<br />
It was the year 9820 when an intergalactic war broke out between the Thydarrons and the Gochectk Republic. Because of the 4190 'Fair Trade And Peace Settlement' , Earth was once again inclined to intervene on behalf of Gochectks. But no-one knew, no-one could have imagined the outcome.<br />
<br />
Now 30 years after the attack, the Thydarrons have returned to claim the fiery aftermath once called Earth. Only a small colony of human survivors and their one remaining Battle-Bot stand in the way. These, the strongest and most resourceful of humans, coordinate their defense from a secret military space station known as 'Hugo12c', located somewhere within the old Vegain5 galaxy.<br />
<br />
You are 'E-5', a multifunction Battle-Bot designed and created by the human survivors and governed by a highly sophisticated, and heavily armed military satellite (J.U.D.D) under the control of 'L.E.X.' who is the brain of 'Hugo12c' and your prime commander. You have been teleported to an old abandoned transport station on earth where J.U.D.D will brief you on your first mission.<br />
<br />
<strong><u>The Main Character:</strong></u><br />
<br />
Evil5, as you have been so lovingly named by your human creator, are a 40th century Battle-Bot who's not only seen a lot of action but has developed a personality all his own. Your multifunction capabilities make you the perfect candidate for almost any purpose. Some of your more signature design specs include a level-8 energy condenser (main weapon) and the newest Hydroplasmalic-Evap technology (your jet-pack).<br />
<br />
Not only can your jet-pack send you shooting into the air, it also makes insanely high speeds on the ground just as possible! Unlimited transport beacons give you the strategic edge that your limited energy chambers do not. You'll find these functions to often be more than just fun...you're gonna need them!<br />
<br />
<strong><u>Level 1 overview:</strong></u><br />
<br />
In an attempt to prevent any wayward survivors from reclaiming the transport station, the Thydarrons have begun to 'beam down' a series of bombs onto the teleport hubs. Your mission is to disarm these bombs before they EXPLODE, damaging the teleport hubs and making it difficult for the humans to secure the area and impossible for you to ever go home. <br />
<br />
<strong><u>The game play:</strong></u><br />
<br />
EVIL5 level 1 is a fast paced, race against time! In this mission your not going to be able to get by simply based on how fast you can unload and reload your weapons...there is nothing to shoot at. Your not the hunter, nor are you the hunted. This mission is brains over brawn, and quite a challenge at that. The time limit comes into play as each bomb is set to detonate in 60 seconds! But don't wait until the last minute, these bombs reconfigure themselves, becoming more difficult to disarm with every second you let pass. <br />
<br />
There are 3 pickups that appear randomly as well throughout the game world, 2 of which are essential and another that is simply helpful. <br />
<br />
You will find yourself pacing back and forth between the bombs and the required utilities with which to disarm them...but that is where strategy comes into play and where your beacons come in handy. Simply plant a beacon near a bomb, go get your pickups and then instantly teleport back! If stuff does happen to blow up in your face...and it will...simply go to the nearest repair station where nanotron technology will make you feel all better.<br />
<br />
Bonus points are awarded for disarming them quickly.<br />
<br />
<em><small> And a special reward awaits those who can rack up enough points to earn higher ranks</em></small><div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 03:19:00</pubDate>		</item>		<item>			<title>City of Heroes and City of Villains - Good vs. Evil Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroesandcityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4bc2af2150b939b4e7f09397e7384ceb_sq.gif" title="City of Heroes and City of Villains - Good vs. Evil Edition Image" /> In 2004 City of Heroes was launched, bringing the world of comic books alive in the first massively multiplayer of its kind, and winning numerous awards.  in 2005 City of Villains arrived representing the dark side of the struggle between good and evil, and again received heavy critical acclaim.<br />
<br />
Today the battle continues.  Players have created millions of unique heroes and villains and set off to fight crime in Paragon City or become inafmous villains in the Rogue Isles.  City of Heroes/City of Villains Good Versus Evil Edition includes both award winning titles in one box.  The only question is whether to protect Paragon City as a crime fighting hero or help the evil Lord Recluse bring it to its knees.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 01:26:34</pubDate>		</item>		<item>			<title>Link: Faces of Evil</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/facesofevil/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f59f09a822895fa071d6ef62bfbe4a48_sq.jpg" title="Link: Faces of Evil Image" /> Link: The Faces Of Evil is a video game developed by Animation Magic and released for the Philips CD-i in 1993, on the same day as Zelda: The Wand of Gamelon. A follow-up to both games, Zelda's Adventure, arrived in 1994. All three CD-i Zelda games were the product of a compromise between Philips and Nintendo after the two companies failed to release a CD-based add-on for the SNES. Because this game has next to no connection with Nintendo, few &quot;Zelda&quot; fans consider this a true Zelda game, and Nintendo does not officially recognize the game as part of the Zelda series.<br />
<br />
Link, feeling increasingly useless in the now-safe land of Hyrule, has no idea that the far away island of Koridai has been taken over by his old nemesis, Ganon. A mysterious wizard visits Link on a flying carpet to inform the hero of the dire situation. Only Link, with the aid of the Book of Koridai, can defeat Ganon. After being refused a kiss from Princess Zelda, Link then flies away with the man on the flying carpet and moves towards a populated island of stone statues in the shape of diabolical faces known as the &quot;Faces Of Evil&quot;.<br />
<br />
The story is largely told through animated FMVs, in an attempt to make best use of the CD-ROM format. Sample videos can be watched on YouTube. Many backgrounds were taken from the Zelda cartoon and used as backdrops in the game. The cutscenes are notorious for having bad animation, acting, and scripting.<br />
<br />
(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 04:23:31</pubDate>		</item>		<item>			<title>Evil Virus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/evilvirus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/343315a8821394c128a4cc4611c61dec_sq.png" title="Evil Virus Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Apr 2008 12:00:51</pubDate>		</item>	</channel></rss>