<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'cyberpunk, free' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/cyberpunk/free/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'cyberpunk, free' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'cyberpunk, free' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/cyberpunk/free/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Rise of the Dragon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rotd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/73eddc754be579e9e65fe123f896a9f2_sq.jpg" title="Rise of the Dragon Image" /> A futuristic adventure game that borrows graphical elements from Blade Runner (in fact, the title character's name is &quot;Blade Hunter&quot;). You must find out what is killing--by horrible, spontaneous mutation--inhabitants of the city, before it's too late. An oriental cult, drugs, and street informants are among the places you find clues.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:52:59</pubDate>		</item>		<item>			<title>Agent of Chaos</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/agentofchaos/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7c48ebc4deb4ac08194dba197c537ea4_sq.jpg" title="Agent of Chaos Image" /> Agent of Chaos is a cyberpunk rpg, based in a future where life is cheap. Corporations have such power that small governments hide in their shadows. Become the most powerful agent with cybernetics and bioware, even start your own corporation. <br />
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Agent of chaos is still in development, but will be entering the beta testing state by Christmas. So feel free to stop by and share your thoughts. Please forgive the programmers art :]<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 11:40:58</pubDate>		</item>		<item>			<title>Glow</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/glow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/79279595124ffb180a3200230a90e009_sq.png" title="Glow Image" /> The player is charged with the task of retrieving data on a biological weapon from the site of a major test failure. Assisted by military allies, the player will adapt his character to survive the environment and upgrade with larger weapons and improved strategy.<br />
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It features a unique shader-driven art style and a streamlined play interface that will seem familiar to enthusiasts of Robotron and Tri-Stat-based game players.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 11:54:52</pubDate>		</item>		<item>			<title>Decker</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/decker/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d7370a74bf09596fa39ab7f62ef5d453_sq.gif" title="Decker Image" /> Welcome to the 22nd century. In the game of Decker, you are a hacker who specializes in breaking into corporate computer systems, for which you are handsomely paid. Of course, these corporations don't idly sit by and allow you free run of their systems. The systems are guarded by Intrusion Countermeasure programs (ICE), which attempt to kick you out of the system, or possibly even kill you. <br />
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The basic equipment of a Decker is the cyberdeck. This wonderful piece of hardware plugs directly into your brain in order to allow you experience the full virtual reality world of the matrix. While in the matrix, you use programs to attempt to bypass the security measures of the corporate systems, or to crash them if all else fails.<br />
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You start out unskilled, unknown, and underequipped, but as you gain experience, you will increase your skills, hardware, and reputation in order to combat more difficult and dangerous systems. That is, if you don't get your brain fried in the process.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 05:48:21</pubDate>		</item>	</channel></rss>