<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'casual, Pocket, free' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/casual/Pocket/free/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'casual, Pocket, free' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'casual, Pocket, free' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/casual/Pocket/free/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Knytt Stories</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/KnyttStories/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2a6ef0452a356f8714789cd863e04100_sq.png" title="Knytt Stories Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>28 Aug 2007 08:35:48</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
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This is a free game made by one man:<br />
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<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>The Fancy Pants Adventure</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thefancypantsadventure/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/868d3933117b766ca883a7d0aea06f9b_sq.jpg" title="The Fancy Pants Adventure Image" /> Fancy Pants Adventure is a smooth, flowing side scroller.  You can do back flips, roll down hills, and run up walls all while wearing your fancy pants.  There are three levels that end with a final boss fight.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 04:45:57</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
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Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:39:25</pubDate>		</item>		<item>			<title>Progress Quest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/progressquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0aaf6440f22ea53abe315d8f6d4031c2_sq.gif" title="Progress Quest Image" /> Progress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. <br />
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Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jun 2007 12:02:47</pubDate>		</item>		<item>			<title>Arcade Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ArcadePhoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85fbf743df77efa991825d7e881ff5c6_sq.gif" title="Arcade Phoenix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Sep 2007 05:23:45</pubDate>		</item>		<item>			<title> The Last Stand</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TheLastStand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/361ac18c550eea1968399dd373bd5b91_sq.jpg" title=" The Last Stand Image" /> In The Last Stand, your objective is to protect a barricade against the oncoming hordes. Manage your time during the daylight to search for weapons, survivors and repair.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jul 2007 05:34:55</pubDate>		</item>		<item>			<title>Caravaneer</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Caravaneer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9485f19bd1c29db8671148c5131a283a_sq.jpg" title="Caravaneer Image" /> Set in a post apocalyptic world, you are required to transport goods between towns to gain money. Fallout style turn based battles with RPG stat system and party management. Quite a good little Flash based game for any Fallout/Wasteland fan.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Jun 2007 04:55:05</pubDate>		</item>		<item>			<title>Nikujin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Nikujin/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/debd31f56742700cc1b8b48930e7eb2b_sq.jpg" title="Nikujin Image" /> In Nikujin you play a ninja, who's goal is to progress through a ninja fortress of increasing difficulty, utilizing your ninja skills to ensure your survival.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jun 2007 02:36:41</pubDate>		</item>		<item>			<title>You Don't Know Jack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ydkj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5a7e8c4c896e52f329cb81050b1710d_sq.jpg" title="You Don't Know Jack Image" /> <div class="user_quote"><blockquote class="user_quote"><h3><em>You Don't Know Jack</em>: the show where high culture and pop culture collide!</h3></blockquote></div>
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<em>You Don't Know Jack</em> is a series of quiz show-inspired computer games which combine trivia and comedy. The games are known for their humor and challenge, as well as simple presentation. The games rarely use graphics, relying heavily on voice acting and text.<br />
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The games have recently been revived at the <a href="http://www.youdontknowjack.com/" target="_blank" rel="nofollow">YDKJ official website</a>, where new episodes are released every weekday. These are developed in Flash and are available to play for free within your web browser.<br />
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<strong>Category:</strong> Quiz<br />
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<strong>Release Date:</strong> Varied<br />
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<strong>Developer:</strong> Jellyvision<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:13:20</pubDate>		</item>		<item>			<title>Fire Child: Tournament of the Ancients</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/firechildMP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/660b93f8107f69910eb0a5aec57e055b_sq.jpg" title="Fire Child: Tournament of the Ancients Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Sep 2007 05:55:13</pubDate>		</item>		<item>			<title>Disco Balls</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/discoballs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8ddd23230619b963cc872b2a2907c92d_sq.gif" title="Disco Balls Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Aug 2007 11:13:55</pubDate>		</item>		<item>			<title>Dolphin Olympics</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dolphinolympics/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/89568137043e9057e3263e8b9ca83a94_sq.jpg" title="Dolphin Olympics Image" /> You are a dolphin who just can't wait to show off its moves. Use the arrow keys to navigate your dolphin, launch out of the water and pull off some sick tricks. Perform combo moves by immediately jumping out of the water after re-entry. After enough combos, you can soar into the cosmos and watch the celebration. <br />
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Endless enjoyment, dolphin flips, peaceful ocean soundtrack: what more could you ask for?<div style="clear:both;"></div> ]]></description>			<pubDate>04 May 2007 03:23:05</pubDate>		</item>		<item>			<title>Super Mario War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermariowar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/32da5a7085e1fab227a261c8ff17e1e5_sq.jpg" title="Super Mario War Image" /> Made with Microsoft's Game Studio Express by loving fans. This is basically a 2-D version of the 64's Smash Bros. game. The game supports up to 4 players going head to head and has various modes such as: capture the flag, race, deathmatch and more. The game also comes packaged with a level editor so you can make new levels to smash your friends! This game is tremendously fun and is definitely worth a download, especially because the full game is completely FREE!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jun 2007 12:54:52</pubDate>		</item>		<item>			<title>Transmigration</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/transmigration/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5339d48d27969f9e3be542bf93a7f358_sq.png" title="Transmigration Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Aug 2007 10:01:47</pubDate>		</item>		<item>			<title>Bust Up</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bustup/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ea64ba7bc5267ac2e074c6ed7d4af83a_sq.gif" title="Bust Up Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>22 Aug 2007 11:42:22</pubDate>		</item>		<item>			<title>Avenue of Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenueofdeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e1aee811c7e9d361c8bc755e0726db9_sq.jpg" title="Avenue of Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Sep 2007 01:28:36</pubDate>		</item>		<item>			<title>Goo Defender</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/goodefender/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9725485333aa16416033cd8dc9b933fa_sq.png" title="Goo Defender Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Sep 2007 11:35:30</pubDate>		</item>		<item>			<title>Remorse</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/remorse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c401f6d65d548f2f475081418d5452be_sq.jpg" title="Remorse Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Aug 2007 01:22:36</pubDate>		</item>		<item>			<title>Draw Play</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drawplay/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b47627971ec539e8bb9442d0413681de_sq.jpg" title="Draw Play Image" /> Help the character reach the flag by drawing ground for him to walk on.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:58:58</pubDate>		</item>		<item>			<title>Pokemon Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a742daa8b8980dd71b4cce092b4d2c8_sq.jpg" title="Pokemon Online Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/2fa4ff9dee0de79b962d672bcbd84f87/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fa4ff9dee0de79b962d672bcbd84f87_sq.gif" /></a>Pokemon Online (POL) is a Massively Multiplayer Online Role-Playing Game (MMORPG) that involves quests, player personalisation, persistent NPCs, sparring and general exploration. Players will have the ability to train and catch pokemon while battling other trainers online in real-time. The POL game is closely based on the original Pokemon Gameboy games, with most of the traditional elements remaining intact. The POL enviroment is completely 2D and replicates the graphics used in the original games. The POL MMORPG has the ability to support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br />
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<a href="http://www.greatgamesexperiment.com/screenshot/7114d87e1962606bdab1a9d521e681b5/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/7/7114d87e1962606bdab1a9d521e681b5_sq.jpg" /></a>The POL game has no end, it just keeps evolving. POL has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. POL has been a prominent part of the Pokemon fandom since 1999. Beyond providing the fundamentals of any MMORPG - a dedicated team, a fantastic forum community, and professionalism, Pokemon Online has made for itself a mission. Pokemon Online seeks to involve the community wherever possible.<br />
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Pokemon Online has proven itself to be innovative in its approaches to nearly everything - from being the first Pokemon MMORPG project to incorporating a community-driven spirit into the development of the game. This is a site where you aren''t just a fan - you''re a member. This is a community. This is where you can contribute on your own time, as much or as little as you want. This is the ultimate Pokemon MMORPG. This is Pokemon Online.<br />
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Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 03:43:39</pubDate>		</item>		<item>			<title>Tasty Treats Online Adventures</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/onlineadventures/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3a47f7c1ad83467fe99dfbe3fd2cf842_sq.jpg" title="Tasty Treats Online Adventures Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>21 Aug 2007 08:14:56</pubDate>		</item>		<item>			<title>Turbulence</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/turbulence/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c228f5483f5b262d73e72cf75611a99c_sq.jpg" title="Turbulence Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>30 Aug 2007 12:06:21</pubDate>		</item>		<item>			<title>Spy a Solution</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spyasolution/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db2440f03ab8f9b229081b22218a6665_sq.jpg" title="Spy a Solution Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Aug 2007 08:21:22</pubDate>		</item>		<item>			<title>Bedlam</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BedlamPnP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6f89d66803bbd75930e53587bf6eb9de_sq.gif" title="Bedlam Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>09 Sep 2007 05:06:58</pubDate>		</item>		<item>			<title>Tabletop Network</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tabletopnetwork/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b7180f8afd6152d8a5d25dcd77fd6db8_sq.jpg" title="Tabletop Network Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Aug 2007 06:13:34</pubDate>		</item>		<item>			<title>Tankbuster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tankbuster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/727810948690b01c5b223d4b534878d9_sq.jpg" title="Tankbuster Image" /> Tankbuster!  Blow up many different types of targets (2), while evading enemy fire.  Defend your homeland from hordes of rampaging tanks!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 12:47:41</pubDate>		</item>		<item>			<title>Produce Panic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ProducePanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5791e43cf3b9ee7e0309f085f57222f8_sq.jpg" title="Produce Panic Image" /> This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency. It deals with mature subject matter and may not be suitable for anyone needing adult supervision or pre-school toys.<br />
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Welcome to the first Penny Arcade game for the PC! Produce Panic Features the Fruit F%$ker 2000, but is based on the whole series in general. This game is something of a genre variety pack in that it has a little something for everyone. Run (or fly) around as your favorite juicer in an all out death match, or play cooperatively with friends and compete against other teams of Fruit F@$kers to capture their receipt so they can be taken back to the store. There will also be racing and space dogfights. A little something for everyone!<br />
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Let the juicing begin!<br />
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<strong>WARNING: This game deals with mature subject matter</strong>. It may not be suitable for anyone needing adult supervision or pre-school toys. This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 04:49:49</pubDate>		</item>		<item>			<title>SimWork</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/simwork/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d9538767921c7e4ac5cb3b743a42003_sq.jpg" title="SimWork Image" /> The first game to capture the joy of work in an interactive 3D simulation.<br />
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There are 10 tasks you must discover and complete in order to finish your work day.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Oct 2006 02:36:48</pubDate>		</item>		<item>			<title>Falling Sand Game</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fallingSand/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b7e430c48881ddfb6a36737691f2e9a1_sq.gif" title="Falling Sand Game Image" /> Falling Sand Game is the name of a series of Java applets created by Dofi Blog. The original version, named World of Sand was later enlarged and rehosted by Chirag Mehta. <br />
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Since its first appearance it has gained a following of fans who've created several versions based on World of Sand, and later iterations of the original game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:29:22</pubDate>		</item>		<item>			<title>Can't Stop</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cantstop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1c2a187b605d3caaad0f9d6e6538afe0_sq.jpg" title="Can't Stop Image" /> Can't Stop is a classic board game designed by Steve Jackson. It is in development as a Windows/Mac game. Playable by 1-4 human and/or computer players. This game is currently in beta.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Oct 2006 01:12:29</pubDate>		</item>		<item>			<title>Fly the Copter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/helicopter/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87755d65e898855f42c009bc26414cbe_sq.jpg" title="Fly the Copter Image" /> Realistic flight model!  Watch out James Bond, I can <a href="http://www.seethru.co.uk/games/helicopter.htm" target="_blank" rel="nofollow">Fly the Copter</a>!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Nov 2006 08:24:11</pubDate>		</item>		<item>			<title>Fire and Healing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fireandhealing/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9843665fd2e4c27f1cea1692565eb41c_sq.jpg" title="Fire and Healing Image" /> Fire and Healing is Multiplayer Mahem.  Either burn the forest down or defend it and revive it back to life.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Nov 2006 05:40:44</pubDate>		</item>		<item>			<title>Solar Asylum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sasylum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d153adcc5939cab56cef67c276ef88eb_sq.jpg" title="Solar Asylum Image" /> A third person space adventure with extensive multiplayer modes. Tons of customization with numerous gameplay types, ships, weapons, and items as well as detailed stat tracking. There is also an incomplete single player adventure with increasingly difficult AI and customizable ship upgrades.<div style="clear:both;"></div> ]]></description>			<pubDate>20 Nov 2006 10:17:11</pubDate>		</item>		<item>			<title>Hot Potato</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HotPotato10/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bdd0809a375e30bdd548b3e43f48069_sq.jpg" title="Hot Potato Image" /> This is my first finished game made with Torque Game Builder. It was all done by me and me alone, and it took quite a while (I used actual potatoes as sprites). There's a small problem with installing on windows, you have to make your own desktop shortcut.<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 08:24:46</pubDate>		</item>		<item>			<title>SuperMaze</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supermaze/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67799e24213a6db66e15bf2e7872a1a8_sq.png" title="SuperMaze Image" /> SuperMaze is a simple to learn and play humorous non-violent hunt-and-shoot game using Smileys as the main actors in a maze style environment. You don't need more than the cursor keys and the space key to control your Smiley. The aim of the game is simple: Hunt each other and try to reach as first the win score. There are several different mazes supplied with the game in various sizes and styles. SuperMaze is fully networked and multi platform and so playable on a vast amount of computers. Windows and Linux builds are already available. Needless to say that all platforms may play together in networked games. The game does not require the very latest hardware. A moderate system with 800 Mhz is sufficient to play.<br />
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Check the game out, it's FREEWARE!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 01:11:27</pubDate>		</item>		<item>			<title>Qublix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/qublix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/259210e8b347b449f33a5b745df60453_sq.jpg" title="Qublix Image" /> Qublix is an evolution of the classic two dimensional sliding tile puzzle (sometimes called the 15-tile puzzle). Instead of having a single, two dimensional puzzle, players are required to complete a sliding tile puzzle on six sides of a three dimensional cube. The edges of each puzzle are shared with the puzzles on each adjacent side. As pieces are moved and aligned on one side, pieces on the adjacent sides will also be moved.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 03:56:54</pubDate>		</item>		<item>			<title>Atomikube</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atomikube/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/372bd4b73c780a8ffb0737f8f2600047_sq.jpg" title="Atomikube Image" /> Atomikube is our first game at Sjs-studio. It's a tetris-like game with more shapes. It's a free game and it's available for download now. The game is in French and English. To change language you must go in options in the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 07:46:15</pubDate>		</item>		<item>			<title>Happy Faces</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/happyfaces/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85eab9d9c2a8db12930b0d27036712c7_sq.jpg" title="Happy Faces Image" /> This is a puzzle game where you need to move from a situation with multiple angry faces, to one angry face.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 03:04:08</pubDate>		</item>		<item>			<title>Ring Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RingWars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f02beb1c65508982a105b93d4b13fc8e_sq.jpg" title="Ring Wars Image" /> Tank game written in C++/OpenGL to learn those things. And tons of other stuff.<br />
<br />
Download the demo if you want and message me for the code to unlock the full game.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 04:15:27</pubDate>		</item>		<item>			<title>Disasteroids 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/disasteroids3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af7f25b469fa998ab9bcfd36fc63d0b0_sq.jpg" title="Disasteroids 3D Image" /> Disasteroids 3D was a personal research project to learn how to write simple games using Visual C++ and OpenGL. Programming started on February 16,2000 and the game rapidly took shape. I had a rough game was playable in less than a week, and since that time I&Atilde;&cent;&acirc;&sbquo;&not;&acirc;&bdquo;&cent;ve added a lot of cool effects to make the game more polished.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 08:49:44</pubDate>		</item>		<item>			<title>Rise of the Dragon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rotd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/73eddc754be579e9e65fe123f896a9f2_sq.jpg" title="Rise of the Dragon Image" /> A futuristic adventure game that borrows graphical elements from Blade Runner (in fact, the title character's name is &quot;Blade Hunter&quot;). You must find out what is killing--by horrible, spontaneous mutation--inhabitants of the city, before it's too late. An oriental cult, drugs, and street informants are among the places you find clues.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 06:52:59</pubDate>		</item>		<item>			<title>Gamma Bros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gammabros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a44e481deb6aa0aaf794c1a0467a9c_sq.jpg" title="Gamma Bros Image" /> The Gamma Brothers spend their days working in a huge space station near Jupiter.  No one works harder than Buzz and Zap. What could they possibly be working on? Something very important, no doubt.<br />
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The Gamma Brothers also understand the importance of not working.  Every day at quitting time they hop into their commuter vehices for the long, difficult journey back to earth.  Every day on their way home, they are attacked by ships and creatures of unknown origin. Every day, to and from work, they must survive many vicious and clever alien attacks! <br />
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It is up to YOU to guide the Gamma Brothers home.  Prepare yourself for the ultimate space commute battle!  After all, it is dinner time on earth, and the Gamma Brothers' families will not be pleased if you don't get Buzz and Zap home safely.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:41:00</pubDate>		</item>		<item>			<title>Within a Deep Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/withinadeepforest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8172cc7a5549196e171acb1c81866b71_sq.png" title="Within a Deep Forest Image" /> Within a Deep Forest is a freeware 2D platform game for Windows, featuring challenging gameplay, beautiful music, an evil doctor, infinite cuteness, and a deep forest.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:38:21</pubDate>		</item>		<item>			<title>Seiklus</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/seiklus/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf7596856c2c29869c006cd9bd30d8db_sq.png" title="Seiklus Image" /> This is an strange endearing relaxing game. All about exploring the world. <br />
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It has many nice touches that come out if you take the time to play.  Shows how much simple things and bare bones gameplay can still add up to an enjoyable experience. <br />
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The environments are strange and unexpected.. Might be a bit challenging for some and frustrating at times, but I enjoyed it overall. <br />
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This was made by a single guy using GameMaker, and given away for free! See developer's links below for more info<br />
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<div class="user_quote"><span class="quote_from">clysm said,</span><blockquote class="user_quote"> Well, when I make any game, I make<br />
a game that Id like to see made by someone<br />
else; like partly as just an effort to inspire other people to make little games. I know a lot of people who are really talented, or who have some ambition, but they dont do anything, because they just think they cant....</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 11:33:25</pubDate>		</item>		<item>			<title>Street Rod</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/StreetRod/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63f0964ca0a2277719cf10b5c40d2871_sq.gif" title="Street Rod Image" /> Street Rod is one of the finest dos racing games of the late 80s. It allows you to tune up and trick out your 50s or 60s era ride and then drag or street race them for money or pink slips. Beef up your cars to eventually challenge the King and his black Corvette.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 01:51:54</pubDate>		</item>		<item>			<title>Bubblomania</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblomania/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d75c3365d0a73ada26c0a99f60b14ac_sq.jpg" title="Bubblomania Image" /> Bubblomania is the online remake of the cute and psychedelic bubble popping game.<br />
<br />
<h2><a href="http://www.bubblomania.com" target="_blank" rel="nofollow">Play it now!</a></h2><div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:43:53</pubDate>		</item>		<item>			<title>Zep's Dreamland</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zepsdreamland/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e672f7ad0f40bb32c20d55fa8b746f62_sq.jpg" title="Zep's Dreamland Image" /> The game consists of navigating Zep throughout a level to reach a certain location which allows him to advance to the next level. This is not such an easy task, however. Many obstacles will be in your path, and it is up to you to determine the best (and sometimes only way) to get around them. Zep has the ability to create special &quot;blocks&quot; by using the life energy from the ground he is standing on. By building the blocks in specific patterns, Zep can alter the landscape to his ability thus allowing him to reach his goal! Again, not everything is as it seems. Zep cannot build blocks while standing on top of just anything. There are many types of ground that restrict Zep's building ability. In addition to being able to create these special blocks, Zep can also destroy them.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 07:39:38</pubDate>		</item>		<item>			<title>Classic PuffBOMB</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/classicpuffbomb/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/52fddd597729def3afad314769e4e369_sq.gif" title="Classic PuffBOMB Image" /> The original impulse based cute character blowing up puzzle game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 10:23:42</pubDate>		</item>		<item>			<title>Twin Distress</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/twind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34ea2f373f689d3c951a7bebb19aa2cf_sq.png" title="Twin Distress Image" /> A game in which you remove the blocks from the screen before the time runs out.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 09:14:45</pubDate>		</item>	</channel></rss>