<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'casual, Arcade' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/casual/Arcade/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'casual, Arcade' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'casual, Arcade' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/casual/Arcade/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Arcade Phoenix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ArcadePhoenix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85fbf743df77efa991825d7e881ff5c6_sq.gif" title="Arcade Phoenix Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>15 Sep 2007 05:23:45</pubDate>		</item>		<item>			<title>Marble Blast Ultra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MarbleBlastUltra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec2014d6ceab493b43028dfb2db0a055_sq.jpg" title="Marble Blast Ultra Image" /> <a href="http://www.marbleblastultra.com/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">Marble Blast Ultra</span></a> is the latest in the classic Marble Blast series. Get ready for an arcade action masterpiece with stay-up-all-night gameplay and an insane level of visual polish.<br />
<a href="http://www.garagegames.com/products/28/" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/e/e39194c5a02347c3259fb4dc58e37c11_sq.gif" /></a><br />
Suitable for players of any age, <a href="http://www.marbleblastultra.com/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">Marble Blast Ultra</span></a> transports you to a futuristic 'astrolab' arena suspended high in the clouds. Compete against each other by navigating your marbles through moving platforms and dangerous hazards, while collecting rare gems and power-up enhancements, in an effort to complete each course in record time. Compete head to head in Xbox Live Arcade multiplayer.<br />
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<div class="user_quote"><span class="quote_from">Dale Nardozzi - TeamXbox said,</span><blockquote class="user_quote">Marble Blast Ultra is one of the more entertaining Xbox Live Arcade games; it stands alone in its genre.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Sep 2006 04:25:14</pubDate>		</item>		<item>			<title>ThinkTanks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ThinkTanks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/36df0d83d96fc4f135f25b72f4bc2b05_sq.jpg" title="ThinkTanks Image" /> <h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Charge in, take aim and take off!</u><div style="clear: both"></div></span></h1>
<a href="http://www.greatgamesexperiment.com/screenshot/8fd54565db296359b381c0732ada4f90/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/8/8fd54565db296359b381c0732ada4f90_sq.jpg" /></a><br />
ThinkTanks is a tank combat game designed to be a blast for the new and experienced gamer alike with lighthearted, fast paced pandemonium. Either battling against brain-hungry bots in solo play or going head-to-head against others online, ThinkTanks has something for everyone.<br />
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<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Solo Play</u><div style="clear: both"></div></span></h1>
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You find yourself in a ThinkTank... just one of many brain slaves imprisoned by Alien Mind Control-- only you have managed to escape their brain rays. But the moment you are free, you are besieged on all sides by insane bot-tanks. You must destroy or be destroyed and keep on your toes at all times. Luckily you can collect powerups that give you wacky weapons to help you stay alive. As you progress through each level, the bot tanks get smarter, stronger and crazier as Alien Mind Control reprograms the bot tanks to match your wits. Your goal is to beat the bosses, then rescue your brain-brethren and continue the fight on other worlds.<br />
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<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Quickplay Battle Mode</u><div style="clear: both"></div></span></h1>
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<a href="http://www.greatgamesexperiment.com/screenshot/2fc6aa195ed29a76ee0b9f8535966987/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fc6aa195ed29a76ee0b9f8535966987_sq.jpg" /></a>Upon entering, you are immediately engaged by heavy artillery. This is no-holds-barred warfare and to the victor go the points. You can be catapulted or thrust in any direction by rolling over the boost and jump pads to escape attack or rush the enemy. The lush, green hills are scattered with bots on the warpath, bots choking in their own smoke, floating orbs with special powers and ammunition, boulders, trees, AND the dreaded pit of doom. The goal here is to keep your brain intact, and triumph over bots of every shape, size, speed and skill.<br />
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<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Scrum</u><div style="clear: both"></div></span></h1>
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You are cast into a veritable feeding frenzy of tanks. You need to simultaneously track the position of your tank relative to the scrum ball using your radarscope, while navigating your tank along the bumpy terrain. If you are quick enough to pick up the ball yourself, you must make a mad dash to the goal, evading the thirsty pack of mad bots heavy on your trail. You win by capturing the most scrum balls in the allotted time.<br />
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<a href="http://www.greatgamesexperiment.com/screenshot/d7fb5dde1538ed5df212583a27e1a978/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/d/d7fb5dde1538ed5df212583a27e1a978_sq.gif" /></a>Both On-line BattleMode and Scrum games have team-play variants and online chat that allow players to play together cooperatively.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 01:35:46</pubDate>		</item>		<item>			<title>Orbz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Orbz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f207c8930e00b9f9a58b764ab479c96_sq.jpg" title="Orbz Image" /> Orbz is an action/arcade game set in colorful 3D environments. The object of the game is to shoot your orb at targets located throughout 14 distinct courses in a race to score the most points. Game play contains both intense action and also strategy in planning the best scoring shots. Power-ups, like the &quot;Money Shot&quot; and &quot;Curse of the Goober&quot;, are also available to either give you a scoring advantage or to slow down your opponents.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 01:57:51</pubDate>		</item>		<item>			<title>RocketBowl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RocketBowl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d9aeb6470f0f7b2ef8a39f4a652a7ba_sq.jpg" title="RocketBowl Image" /> RocketBowl Plus puts a futuristic twist on the traditional bowling experience. Bowl across the rolling contours of the RocketBowl Dome at the 1958 Kalamazoo World's Fair. Use special rocket-powered bowling balls to curve, boost, and hop your way over hills, around water traps, across bridges, and through winding chutes, all at a fun and relaxing pace. Knock over special 'dollar pins', collect bonus coins, and wager on matches against local pros to fatten your wallet and buy more advanced RocketBowl balls.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 04:10:41</pubDate>		</item>		<item>			<title>Zap!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Zap/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fcd9ee6ff67fcaf9225e59282b14d85f_sq.jpg" title="Zap! Image" /> Experience the excitement that brought down the house at IndieGamesCon 2004. Zap! - a 2D vector graphics multiplayer team action strategy game that plays like a cross between Robotron and Tribes with the graphical blend of Asteroids and Pac-Man. As a 2D game Zap can be played with keyboard+mouse or (recommended) a dual-analog gamepad. Zap has several game types, including CTF, Zone Control, Retrieve, Soccer, Hunters and Rabbit, and it supports familiar features like hierarchal V-menu chat and recorded voice.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 04:19:19</pubDate>		</item>		<item>			<title>Rack 'Em Up Road Trip</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/roadtrip/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9ef4c9cde84e36c4b3f58f729c0eec3c_sq.jpg" title="Rack 'Em Up Road Trip Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/7d16ed30d428aa94db38989603997859/"><img class="userImageS" align="right" src="http://www.greatgamesexperiment.com//userimages/7/7d16ed30d428aa94db38989603997859_s.jpg" /></a>Shoot an exciting and colorful game of pool alone or online in this cross country cue ball hitting adventure! It's all there: <span style="font-weight: bold;color: red;">8-Ball, 9-ball, UK 8-Ball, Snooker, 3-Ball and 14.1</span>. Whatever your preference, <a href="http://garagegames.com/products/113/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">rack 'em up</span></a> and experience the most incredibly fun pool game around! Sink a few balls or try to run the table - it's up to you.<a href="http://www.greatgamesexperiment.com/screenshot/b2bb278fde801ec76a4afe4d88f9fd1c/"><img class="userImageS" align="right" src="http://www.greatgamesexperiment.com//userimages/b/b2bb278fde801ec76a4afe4d88f9fd1c_s.jpg" /></a> <br />
<br />
Reign over opponents worldwide with online multiplayer and gloat with your own personalized trophy case to show off your victories!<br />
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<strong>Developer</strong>: GarageGames<br />
<strong>Publisher</strong>: Oberon Media<br />
<strong>Release Date</strong>: October 2006<div style="clear:both;"></div> ]]></description>			<pubDate>31 Oct 2006 06:33:05</pubDate>		</item>		<item>			<title>Gamma Bros</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gammabros/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a44e481deb6aa0aaf794c1a0467a9c_sq.jpg" title="Gamma Bros Image" /> The Gamma Brothers spend their days working in a huge space station near Jupiter.  No one works harder than Buzz and Zap. What could they possibly be working on? Something very important, no doubt.<br />
<br />
The Gamma Brothers also understand the importance of not working.  Every day at quitting time they hop into their commuter vehices for the long, difficult journey back to earth.  Every day on their way home, they are attacked by ships and creatures of unknown origin. Every day, to and from work, they must survive many vicious and clever alien attacks! <br />
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It is up to YOU to guide the Gamma Brothers home.  Prepare yourself for the ultimate space commute battle!  After all, it is dinner time on earth, and the Gamma Brothers' families will not be pleased if you don't get Buzz and Zap home safely.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 12:41:00</pubDate>		</item>		<item>			<title>FizzBall</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fizzball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7f717512b15c230430fd7dd338f62f5f_sq.jpg" title="FizzBall Image" /> Why has everyone fled the islands? There's not a person in sight! Who will feed the animals and find out what scared the people away? Professor Fizzwizzle, of course!<br />
<br />
			Bounce bubbles, rescue hungry animals, and solve a mystery, all at the same time! Download FizzBall now, and get playing!<br />
<br />
			- Over 180 levels of brick-busting, animal-rescuing mayhem!<br />
			- Includes over 40 special bonus levels!<br />
			- Easy to learn and control<br />
			- In the Animal Sanctuary you can visit the animals you've rescued!<br />
			- Over 60 adorable species to rescue!<br />
			- Special kids' mode with more forgiving gameplay and educational quizzes!  <br />
			- Win dozens of cool trophies by accomplishing special feats!<br />
			- Compete with players from around the globe for online high scores!<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 03:12:42</pubDate>		</item>		<item>			<title>Bubblomania X</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblomaniax/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a851cb3857b53ea020ba40d69635075_sq.jpg" title="Bubblomania X Image" /> Bubblomania X is an original arcade game, full of thrill and action, featuring cute and funky graphics, and great music!<br />
<br />
Colorful bubbles are floating up, and you have to pop them by moving the pin on top. Some bubbles contain goodies or bonus points, while other must be avoided.<br />
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Bubblomania X features 8 game modes and online topscores.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:06:17</pubDate>		</item>		<item>			<title>Bubblomania</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblomania/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d75c3365d0a73ada26c0a99f60b14ac_sq.jpg" title="Bubblomania Image" /> Bubblomania is the online remake of the cute and psychedelic bubble popping game.<br />
<br />
<h2><a href="http://www.bubblomania.com" target="_blank" rel="nofollow">Play it now!</a></h2><div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:43:53</pubDate>		</item>		<item>			<title>Rampage</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rampage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5f84591011935fcd7f149e890d322417_sq.jpg" title="Rampage Image" /> This is easy. You're a scientist and you &quot;accidentally&quot; became an abominable monster a la King Kong or Godzilla. What's life like as a monster? Well, there's a lot of destruction involved. You fight off tanks and helicopters, destroy buildings, eat people (and their food), and generally wreak havok on the world. All in a day's work.<br />
<br />
<strong> </strong><div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 05:54:11</pubDate>		</item>		<item>			<title>Beach Ball Break</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/beachballbreak/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c59a849f6ea57873495500a1b2870259_sq.jpg" title="Beach Ball Break Image" /> Check out some great coastal photography by Steven Pinker as you bust through 35 wet and sandy levels.  This game focuses on the simple pleasures!<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 12:49:54</pubDate>		</item>		<item>			<title>Buccaneer - The pursuit of Infamy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Buccaneer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a3c0bce0d0fcc41796360598933e4155_sq.jpg" title="Buccaneer - The pursuit of Infamy Image" /> Buccaneer: The Pursuit of Infamy is a single and multiplayer game where players strive to become the most infamous of all pirate captains. Race against the clock to amass Infamy points, snatching plunder from under the nose of your opponents while avoiding the deadly Ships of the Crown.<br />
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<a href="http://www.stickmanstudios.co.uk" target="_blank" rel="nofollow">Click Here</a><br />
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Take your pirate ship into any of the charted territories and pillage your way into the Hall of Infamy, where your name can stand with the likes of Edward &quot;Blackbeard&quot; Teach.  <br />
 Three single player campaigns, where you will get to control a number of different ships classes as you progress from humble pirate captain to governor of the province.  <br />
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 Numerous different objectives and strategies for winning the game, some obvious... some devious.  <br />
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 Manic plundering action with up to 8 human players as well as computer controlled shipping.  <br />
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 Easy to control ship with independent port and starboard cannon batteries.  <br />
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 Adjustable camera positions including telescopic &quot;Crow's Nest&quot; view to aid in spotting plunder from a safe distance.  <br />
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 Play &quot;Where Be Willy?&quot; and see if you can find our wayward corsair.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 04:44:15</pubDate>		</item>		<item>			<title>Maze Runner Advanced</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43ac127c68f72c2955d2403ce7b309d4_sq.jpg" title="Maze Runner Advanced Image" /> This is a game which you can make while reading <a href="http://www.garagegames.com/products/87/" target="_blank" rel="nofollow">The Game Programmer's Guide To Torque</a>.<br />
<br />
This is the alpha version of the game, containing polished art (by <a href="http://www.greatgamesexperiment.com/user/Canon" target="_blank" rel="nofollow">Canon</a> of <a href="http://www.frogames.net/" target="_blank" rel="nofollow">frogames</a>) as well as an editor so you can make your own levels.<br />
<br />
This game is available for Windows and OSX.  Give it at try and if you enjoy playing it, consider checking out the book and other products make by me at the <a href="http://gamers.hallofworlds.com/products/" target="_blank" rel="nofollow">Hall Of Worlds Products Page.</a>  Also check out <a href="http://www.greatgamesexperiment.com/user/Canon" target="_blank" rel="nofollow">Canon</a>'s work over at <a href="http://www.frogames.net/" target="_blank" rel="nofollow">frogames</a>. They've got some great content packs for TGE and and upcoming game.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 10:41:22</pubDate>		</item>		<item>			<title>LaserAge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/laserage/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/31fda2df115c76d17bcea13ad16db751_sq.jpg" title="LaserAge Image" /> LaserAge is a retro game similar to Galaxian and Galaga clones. This shooter features power-ups and is highly detailed, combining nostalgia with 24-bit color. Four levels have 100 waves of ships. Destroy 15 enemies with 13 power-ups. You can play in windowed and full-screen modes; then show off your skills to the world with Web-based high scores. Your ship can be controlled with the mouse, which comes in handy when you're trying to dodge enemy fire. The Gold version features a new interface and a massive list of bug fixes.<br />
<br />
Genre: Arcade<br />
Developer: Ingava<br />
Version: 2.0A<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 08:46:07</pubDate>		</item>		<item>			<title>Oddictive</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oddictive/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9ef9a311b189357c1ca5c882c5e3cc1_sq.jpg" title="Oddictive Image" /> In a world festering in cookie cutter match-3 puzzle games, one game stands out of the pack with authority and moons the rest of the games with it's cool sarcastic attitude. Oddictive promises to rob you of your free time and never give it back, not even if you beg for it.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 01:23:04</pubDate>		</item>		<item>			<title>Contra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/contra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/87b6ebaaa7b28fda96f3f749cc13bafa_sq.jpg" title="Contra Image" /> Playing with fire and murder in the eyes.<br />
Keep squeezing that trigger and never let go.<br />
If it moves, shoot it.<br />
If it doesn't move, shoot it anyway just to be sure.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:14:23</pubDate>		</item>		<item>			<title>Gem Ball: Ancient Legends</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gemball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/78446682aa227568a10b86fd79485773_sq.jpg" title="Gem Ball: Ancient Legends Image" /> Gem Ball is a 3D arcade game. In Gem Ball it is not enough to simply keep the ball going. You are to follow certain strategy as you can win only by triggering a chain of events. Gem Ball offers an adventure where the myths of Ancient Egypt will lead you through perilous dangers to achieve the great goal of restoring the long lost gifts of Amon Ra, the King of Gods.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 12:29:52</pubDate>		</item>		<item>			<title>Nuts &amp; Scrap</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nuts/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a7656194c9dc5d26351ba598c008381f_sq.jpg" title="Nuts &amp; Scrap Image" /> &quot;Nuts &amp; Scrap&quot; is a platform arcade game, with some touches of a graphical adventure title featuring two fearless robots whose mission is to save the human race, which is endangered by an evil doctor trying to take over the world.<br />
<br />
The game sports fun 3D pre-rendered graphics and a spectacular sound track that will delight the gamer on the various locations where the action takes place.<br />
<br />
DevilishGames is an indie software development company from Spain created by David Ferriz &amp; Fran Ferriz. They have been awarded prizes for their games in the last five &quot;Art Futura &amp; Sony Playstation&quot; game development contests, among others. &quot;Nuts &amp; Scrap&quot; won one of them.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 10:02:16</pubDate>		</item>		<item>			<title>Neon Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/neonwars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/926906892d0f54853a6eb2fa8730adf8_sq.jpg" title="Neon Wars Image" /> An easy to pick up arcade game that keeps you coming back for more. The graphics are great and the music keeps your blood flowing.<br />
<br />
Easy enough to pick up for some casual play but difficulty picks up for intense competition for high scores.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Dec 2006 03:55:07</pubDate>		</item>		<item>			<title>Starry Sky</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starrysky/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86de7d9a8574170f4610df8d621b9cf5_sq.png" title="Starry Sky Image" /> Starry Sky is a simple arcade game in which you play as a blue circle fighting against red squares. Yup- that's about it. You use the arrow keys to move the character around the screen and use the spacebar to make the character light up. When the character is lit, which can only be done for a limited time, you can destroy enemies. Otherwise if you are hit by an enemy, you lose some of your health. The objective of the game is to finish all 10 waves with as much health as possible.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 12:00:53</pubDate>		</item>		<item>			<title>Bullet Candy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bulletcandy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/593a523e2a5188bdad175e52a832d80d_sq.jpg" title="Bullet Candy Image" /> Just like Geometry Wars, Bullet Candy has you dodging and firing other space ships in intense 360 degree action. Collect the little space ships and shoot the other ones into tiny little pieces.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 12:27:37</pubDate>		</item>		<item>			<title>Scrubbles</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scrubbles/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9ccf9fea91df380ce4ca960289b49385_sq.jpg" title="Scrubbles Image" /> Just like Bust-A-Move, Scrubbles is a bubble-popping arcade-puzzle game. What sets Scrubbles apart is its humor and overall fun factor.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Jan 2007 05:04:24</pubDate>		</item>		<item>			<title>Alien Abduction</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alienabduction/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/33f042e1f9a3563aadfaafb89d39fb88_sq.gif" title="Alien Abduction Image" /> Alien Abduction was formed from the inspiration of the classic arcade game Defender along with other twitchy arcade shooters like Mutant Storm. Classic arcade action mixed with twitchy on your toes action. Alien Abduction should not be missed.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 02:05:58</pubDate>		</item>		<item>			<title>DemonStar: SM2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/demonstarsm2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d4765ded0cf6bcb6fff667eeb93eb05b_sq.gif" title="DemonStar: SM2 Image" /> DemonStar: Secret Missions 2 is a vertical scrolling spaceship shooter. DemonStar: Secret Missions 2 is the latest spinoff of Demon Star games. Packed with arcade style action, graphics and sound. DemonStar: SM2 also comes with online multiplayer action. Join in the fun today<br />
<br />
Download the demo for <strong>DemonStar: SM2 </strong>today!<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 04:26:51</pubDate>		</item>		<item>			<title>KaiJin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/KaiJin/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8f4de94a467eea8cb5dd694b233ae5d7_sq.jpg" title="KaiJin Image" /> <strong>Year 2546 - Planet Terria</strong><br />
For too long, genetically modified grown food, and pollution from the ocean and environment created a harmful impact on the natural food chain of Planet Terria.<br />
<br />
The insects and ocean dwellers mutated in wildly unusual ways and became stronger and more intelligent.<br />
<br />
Some began to develop brain abnormalities, which resulted in an increased aptitude of 5000% in their IQ's. As their new intellect grew, so did their appetite for planet domination.<br />
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They now feel that Terrians are their Public Enemy Number One. So, they developed a secret army and are now ready to eradicate the Terrians with all of their mutant force.<br />
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<strong>You and your ship, the &quot;Kai-jin&quot; are the last hope for the Terrian Kind...</strong><div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 04:43:17</pubDate>		</item>		<item>			<title>Wacky Sleigh Ride</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wsr/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f9e77a533e3d61efca0b730571d3e63e_sq.jpg" title="Wacky Sleigh Ride Image" /> Wacky Sleigh Ride (WSR) is a Christmas fun-racer. You can show your driving skills on three different courses either in training mode or mulitplayer against other players!<br />
WSR is created with the TORQUE GAME ENGINE from <a href="http://www.garagegames.com" target="_blank" rel="nofollow">GarageGames.com</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jan 2007 04:09:48</pubDate>		</item>		<item>			<title>Gundown</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gundown/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d5712500963ab31bc30fab8768dc173_sq.png" title="Gundown Image" /> Gundown an oldschool arcade game at heart, where you must obliterate every soldier, ship, motorcycle or pixel that moves by controlling your artillery contraption. Use upgrades between rounds to beef up your firepower. Addictive!<br />
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Liberally taking aspects from popular arcade games like Space Invaders and the likes, Gundown borrows the similar gamestyle but adds in its own unique style of elements, such as: angled shots which require more tactic on the player's behalf, firepower upgrades to leave more destruction, and plenty of particle effects to keep the player's bloodlust at bay. :)<br />
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Controls are simple to use, and the gameplay is simple to grasp. Gundown is a game that is simple enough to get used to, but offers a continually challenge experience.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jan 2007 02:32:44</pubDate>		</item>		<item>			<title>Blazing Angels  Squadrons of WWII</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BlazingAngels/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/324f86bb31aea9bf9b64a497cb588e42_sq.jpg" title="Blazing Angels  Squadrons of WWII Image" /> WWII Flight sim where you're the commander f the Blazing Angels. You start as a volunteer in WWII fighting with the british and French, then move on to other campaigns of the war such as Pearl Harbor, Guadalcanal, Normandy (D-Day), North Africa, and even a bombing raid on Tokyo. It's more of an arcade type game, with in air repairs, unlimited ammo, and simple commands, but it's fun and challenging, and there's plenty of unlocks through the campaign and even in arcade mode, and Ace Duels with AI opponents in the same type of aircraft you're flying.<br />
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The Mutiplayer is where this game shines with several modes like Co-op, and duels, or simplay to see who can down the most aircraft. It's a fun title, but don't buy it new. Pick up a used copy and enjoy the game, as this title isn't for everyone.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Jan 2007 05:21:18</pubDate>		</item>		<item>			<title>Torque Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TorqueCombat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/06c91eb042a6ce14f0c53f8bc27e203f_sq.jpg" title="Torque Combat Image" /> <strong>Torque Combat</strong> is a game StarterKit included with the <a href="http://www.garagegames.com/products/torque/x/" target="_blank" rel="nofollow">TorqueX</a> game engine by <a href="/user/GarageGames" class="publisher_link">GarageGames</a>.  It is bundled with full source code and demonstrates:<br />
<ul class="user_list"><br />
<li class="user_li">TorqueX 2D Framework<br /></li><li class="user_li">Local multiplayer capabilities with keyboard or Xbox360 game pad<br /></li><li class="user_li">Two different types of game play: Assault and Sumo<br /></li><li class="user_li">Playing a TorqueX game on a retail Xbox 360 through the <a href="http://msdn.microsoft.com/directx/XNA/creators/default.aspx" target="_blank" rel="nofollow">XNA Creator's Club</a><br /></li></ul><div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 02:52:18</pubDate>		</item>		<item>			<title>Spy Hunter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spyhunter/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13120e60b01fb0be15c83c68a3a40ca5_sq.jpg" title="Spy Hunter Image" /> Spy Hunter is an action/driving game. It places the player as the driver of a &quot;spy&quot; vehicle. The object of the game is to travel the freeways and hunt down and destroy as many enemy vehicles as possible, while protecting and not harming innocent civilian vehicles.<br />
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The view is aerial, much like a helicopter vantage point. The screen scrolls vertically underneath the player's car. An arrangement of the Peter Gunn theme music plays throughout.<br />
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The game begins with the player driving a vehicle, the G-6155 Interceptor (fictitious, but modelled on a 1983 Z28; its name derives from the date of birth of game designer George Gomez). Soon, the player starts to encounter enemy vehicles which try to force the player's car off the road and crash. Each enemy vehicle has its own special feature, such as tire slashers or bulletproof armor.<br />
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Points are scored for distance travelled (a counter increments the score while the player is driving) and destroying enemy vehicles, however these points are not added for several seconds should an innocent civilian car be destroyed. There is a lead-in time where the player has an initial endless supply of cars. After the lead-in time expires, the player must earn extra cars with high scores. The first extra car is earned at a default value of 30,000 points, but this value can vary depending on settings; up to 3 additional cars are awarded at similar increments.<br />
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The player must be careful to avoid harming innocent civilian vehicles. There are three types of such vehicles &acirc;&euro;&rdquo; two automobiles (one pink in color, the other light blue) and a motorcycle. Destroying these vehicles causes the score meter to halt for a few seconds (in effect subtracting points from the player's score) and will result in the weapons van (see below) arriving only once instead of twice in that sequence (it is also possible to inadvertently destroy the weapons van itself; doing so produces the same consequences as destroying a civilian vehicle). A very hard, direct crash with a civilian vehicle can result in the player losing a car.<br />
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Initially, the only weapons the player's car has available are two front-mounted machine guns with an endless supply of ammunition. Early on, these guns and the player's driving skill (the player can attempt to force or ram enemy cars off the road) are his only means of defense against the &quot;bad guy&quot; hordes. Eventually, however, the player encounters an ally, the Weapons Van. The player drives past the weapons van &acirc;&euro;&rdquo; which is bright red in color &acirc;&euro;&rdquo; parked on the side of the road. The van accelerates past the player's car and drops a ramp. The player can then drive up the ramp and enter the back of the van. The van then pulls to the side of the road and the spy car is equipped with a new weapon. A symbol atop the weapons van indicates which type of special weapon it carries. The weapons van appears twice in each sequence, or &quot;territory&quot; (forks in the road, where the player must bear either to the right or to the left, marking the boundary between one territory and the next). The player is not compelled to use the weapon supplied by the van; if uninterested, the player can simply ignore the van and drive past it.<br />
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There are three special weapons in all and they can all be equipped simultaneously (though this is rare). The special weapons consist of an oil slick, a smoke screen and missiles. Each special weapon has a limited number of uses, for example, the smoke screen can be used four times (three times in some game versions). The special weapons are activated via dedicated buttons on the steering wheel. Once weapons are depleted, the car can be refitted with a new supply from the weapons van (the ammunition can be refilled in this manner before it is totally depleted, and entering the weapons van and receiving the same type of weapon twice in the same territory results in the supply of ammunition being doubled - this does not apply for all game versions). If the car is destroyed, either by being forced off the road or shot, all weapons other than the machine guns are lost when the car returns to the road.<br />
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There are four enemy vehicles in all, each dark blue in color and possessing its own special characteristic:<br />
<br />
    <li class="user_li">Switchblade (subtitled Never To Be Trusted) with tire slashers (knives pop out of this car's tires and can force the player's car to crash if they touch his tires)<br /></li>    <li class="user_li">The Road Lord (subtitled Bullet Proof Bully) with bulletproof armor plating (the machine guns are ineffective against these cars)<br /></li>    <li class="user_li">Limousines called The Enforcer (equipped with Double Barrel Action) featuring a shotgun-toting thug who attempts to shoot the player's car<br /></li>    <li class="user_li">Helicopters called The Mad Bomber (subtitled Master Of The Sky) which attempts to take out the player with bombs. This enemy can only be destroyed with missiles (these can also unintentionally destroy the other enemies &acirc;&euro;&rdquo; and conceivably, the player's car itself &acirc;&euro;&rdquo; if they miss the helicopter, as missing shots can fall back onto the roadway - Missiles do not fall back in some game versions).<br /></li><br />
It is possible for the player to convert his car into a boat by voluntarily driving through a special boathouse located infrequently alongside the road; or at certain intervals the player will be compelled to enter the water, with the words &quot;Bridge Out&quot; appearing on the screen a few seconds before such forced entry. The boat driving sequence is very similar to the normal driving sequence, but provides a break from the regular action. In the water, the three enemies besides the helicopter are replaced by two others: The Barrel Dumper, which travels ahead of the boat and throws barrels into the water which must be evaded, and Doctor Torpedo, which shoots projectiles at the boat (using the oil slick on either of these characters results in their destruction by burning). At the end of this sequence, the player drives through another boathouse and his vehicle is instantly changed back into a car.<br />
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Also, at irregular intervals the words &quot;Icy Road Ahead&quot; will appear on the screen; a few seconds later the scene changes to a &quot;Winter Wonderland,&quot; and driving becomes more treacherous; however, some of the weapons &acirc;&euro;&rdquo; particularly the oil slick &acirc;&euro;&rdquo; will become more effective in destroying the enemy vehicles.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Jan 2007 03:17:18</pubDate>		</item>		<item>			<title>Paper Ball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/paperball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b31a9eb9ffd503167137dbeb2ea5f4db_sq.gif" title="Paper Ball Image" /> Paper Ball is a unique remake of the old classic Arkanoid. With new &quot;hand-drawn&quot; graphics and some new gameplay features Paper Ball is a fun addictive arcade game.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 04:14:30</pubDate>		</item>		<item>			<title>Mr. Smoozles Goes Nutso</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/msgn/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/65bad48d34ee4631ec2cd129755d3ee1_sq.jpg" title="Mr. Smoozles Goes Nutso Image" /> Play as Ed as he strives to avoid Mr. Smoozles, who's been turned completely nutso by the evil Goragons, who have also completely messed up reality.<br />
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Can Ed stop the Goragons' plans, save his friends, restore Mr. Smoozles' mind and return the world to normal at the same time as ensuring his valuable collection of Geeks Monthly comes to no harm?  Only with your help he can!<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 07:02:31</pubDate>		</item>		<item>			<title>Mutant Storm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mutantstorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7bfebf0ee29a26a1d11ab527426239c_sq.jpg" title="Mutant Storm Image" /> Inspired by RoboTron, Smash TV and Llamatron. Mutant Storm is a classic arcade game with a new age twist. One hand controls the firing the other controls the movement. Simple controls and addictive gameplay with decent graphics set Mutant Storm apart.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Jan 2007 01:27:17</pubDate>		</item>		<item>			<title>Galcon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/galcon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/42c048245f7fe9c2273c39144924bbc4_sq.png" title="Galcon Image" /> Galcon is an awesome high-paced multi-player galactic action-strategy game. You send swarms of ships from planet to planet to take over the galaxy. It's arcade action risk with planets! Anyone can play - only takes 30 seconds to learn.  Multi-player network game for up to 12 players with teams.  15 different single player missions against 7 different computer players. Attack planets with thousands of swarming ships!  Short battles, epic warfare - only 5 minutes per round.  Net ranking of all net players.  Good times guaranteed!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 06:58:24</pubDate>		</item>		<item>			<title>3-D Ultra Minigolf</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/3dultraminigolf/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/58c1f38aa7e5323b7c3f199f71774d2e_sq.jpg" title="3-D Ultra Minigolf Image" /> 3-D Ultra Minigolf is another game in the 3D Ultra series by Dynamix.  The game has 18 holes to play through, and includes standard mini golf holes as well as crazier themed ones.  To start off, there are the normal windmill, lighthouse, and sawmill holes.  However, there are also many creative and crazier holes.  One will send the player back in time to play with dinosaurs, one is in space, and another takes place at a haunted house. <br />
<br />
The game can be controlled in two different ways.  You can either click and hold the mouse button, or you can use the &quot;true swing&quot; method where you move the mouse to indicate how hard you want to hit the ball.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 07:00:54</pubDate>		</item>		<item>			<title>Rotation!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ed4b8dcca35c1197d485baa8ac3127ad_sq.jpg" title="Rotation! Image" /> There's a fair few &quot;reaction tests&quot; across the internet, and most of them follow one cliche idea or another - click at the right time, click the right amount of times and so on. This one is slightly different, and requires a bit more thinking than the standard methods.<br />
<br />
There are two things to focus on, each of them a ring with 15 circles. You can rotate the outer ring with your mouse. When the colors of each of the circles match up, click the left mouse. If you've aligned them properly, you'll get points and extra time. Otherwise, you'll just lose some points. Then, the colors reset and you try again. Try to get the most rings possible in a minute and earn yourself a highscore!<br />
<br />
There are 3 gamemodes, and 8 &quot;skins&quot;.<br />
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Also, the song featured is named Obscurity, written by Dark Nebula.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 04:01:31</pubDate>		</item>		<item>			<title>Ball 4 Revamped</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ball4r/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1125dbd47bb5f5b84849562e2294c8ac_sq.png" title="Ball 4 Revamped Image" /> Guide your ball through 100 small levels, attempting to make it through in the best time.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 04:51:59</pubDate>		</item>		<item>			<title>Flying Invaders</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FlyingInvaders/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9cc44bde54bfccac7783fbbf57911bd9_sq.png" title="Flying Invaders Image" /> From the classics is born yet another clone! <br />
<br />
The Flying Invaders is a free space invaders (tm) clone, but there is more, this clone comes complete with source! <br />
<br />
Thats right, you can download not only a playable game, but the source code to see how to make the game yourself!<br />
<br />
I wrote this game for beginners using Aurora who wanted to know how to use 3d and 2d together to make something unique, but as a challenge, I used the 2d surface that one would normally use for the HUD to place the game on, and the backdrop is a rotating sun, with an orbiting planet that has its very own moon!<br />
<br />
I left alot of features out of the game so that others who are learning could add in what could already be there, this was to reduce the complexity of the code since the target audience in mind was new game developers!<br />
<br />
This was written in Aurora, so you would need to get a demo version of Aurora and once you load the project, simply follow the instructions for creating a BASS.Lib file and then compile away!<br />
<br />
(Or just download the full working game)<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 09:01:16</pubDate>		</item>		<item>			<title>Incrediball: The Seven Sapphires</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/incrediball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4122f9a42f37704a1850a29009d40f90_sq.jpg" title="Incrediball: The Seven Sapphires Image" /> Destroy piles of bricks in beautifully rendered environments to uncover ancient treasure in a trek around the world. Lots of power-ups, lots of levels, and lots of fun.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 11:50:20</pubDate>		</item>		<item>			<title>Xbox Live Arcade Unplugged vol1</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/livearcadeunplugged1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/02a24300ef1d3207c62457d6a73940b3_sq.jpg" title="Xbox Live Arcade Unplugged vol1 Image" /> A collection of games from Xbox Live Arcade in one DVD to play offline at any time.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 10:52:54</pubDate>		</item>		<item>			<title>Bouncers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bouncers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2399e68c2c9b0f263b22260a6e80f3d8_sq.gif" title="Bouncers Image" /> In bouncers, you actually are the basketball.  You face off against another basketball as you try to jump into the hoop.  The problem is that you can't jump high enough to make in into the hoop.  To fix this problem, you must jump on top of your opponent in order to get enough air to make it into the basket.<br />
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There are 8 different characters to choose from, each with their own stories and intro videos.  The courts to play in range from underwater, to standard, and even to on the moon.  Also, there are powerups such as flying shoes which make you jump higher.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 06:37:00</pubDate>		</item>		<item>			<title>RIP 3: The Last Hero</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RIP3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/ce53e9ffd7a3c8767b16db27468b888b_sq.jpg" title="RIP 3: The Last Hero Image" /> In the middle of the 22nd century Earth was conquered by an unknown invader. With advanced technology and witchcraft as his weapons, the enemy seized the planet and declared himself dictator.One more step - and the boundaries between the worlds of living and dead will be blurred. We need friends to make the army and save the world. Start the battle! Play alone and with friends!<br />
This game contains Hot Seat &acirc;&euro;&ldquo; 2 players fight tog&ETH;&micro;ther against the enemy hordes.<br />
The new version running under Win Vista is available now!  In the full version you will also experience:<br />
100 levels<br />
6 chilling characters<br />
25 kinds of weaponry<br />
9 types of military vehicles<br />
12 unique bosses<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 01:12:50</pubDate>		</item>		<item>			<title>Hunchback</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hinchback/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/ba7550061fb34a900fae439474f94cd6_sq.jpg" title="Hunchback Image" /> Remake of the arcade classic hunchback.<br />
Platform game where you must avoid hazards like fireballs, arrows and angry guards on your journey over the castle walls to save your love, Esmerelda.<br />
<br />
Updated graphics and funky sound track gives the game a fresk lick of paint but the same game play that made it a &quot;one more go&quot; game remains.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Feb 2007 05:07:13</pubDate>		</item>		<item>			<title>Elephants</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/elephants/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/60070be52ccc7b7600e3d67999a4cfa5_sq.png" title="Elephants Image" /> Save giraffes while jumping on a rolled up squirrel! Watch out for the angry natives!<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 11:12:57</pubDate>		</item>		<item>			<title>Sopwith XNA</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sopwithxna/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cca2e6cf7b52cc0e7a0fa5b5d676e4b7_sq.jpg" title="Sopwith XNA Image" /> Sopwith XNA is a remake/update of Sopwith II. I have tried to keep the fun simple gameplay intact, whilst adding a few extra bits and pieces of my own. This was a small project designed to let me learn better game development using XNA, as well as trying to keep focused on a single project through to completion.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 10:43:01</pubDate>		</item>		<item>			<title>Ridge Racer 6</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ridgeracer6/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1f2a14c94241486e044e0de71b4cdb7b_sq.jpg" title="Ridge Racer 6 Image" /> Like previous Ridge Racer titles, the focus of gameplay is on placing first out of 14 in numerous 3-lap races across several tracks and numerous cars. In most races, the player can earn up to three nitrous boosts by successfully drifting around corners without crashing, which can then be used to give the player a short burst of speed. Some races are labelled as &quot;no-nitrous&quot;, which prevent the player from earning any nitrous during the race, though the player can optionally enable nitrous. If the player wins using this option, the race is considered complete, but noted for breaking the no-nitrous rule. Some races are also Duels between the player and a single computer opponent, who is usually equipped with a much better car that the player can select from.<br />
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Ridge Racer 6 introduces a career-mode &quot;World Xplorer&quot;, a branching-tree arrangement of races in which the player can only attempt races next to a race that has already been successfully completed. The layout of the races in the Xplorer is such that the position of a race will indicate what class of car can be used (horizontal position) and the difficulty of the course (vertical position). Rewards can be obtained by completing certain races or completing all races that enclose an area on the Xplorer, and usually offers new cars but also include additional variations of the tracks (mirroring and reverse) or new branches added to the tree. A player can also engage in quick races and time challenges for any track and car that has been unlocked.<br />
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There are thirty new circuits available including few called &quot;Surfside Resort, Harborline 765&quot; and around 130 cars (including 10 special). Online multiplayer is possible with up to 14 players racing against each other and downloadable content is available via Microsoft's Xbox Live service. Players can download another player's &quot;ghost&quot; replay from Xbox Live and try to beat it.<br />
<br />
--The Ridge Racer 6 Wiki<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 03:43:09</pubDate>		</item>		<item>			<title>Lunar Rescue Remake</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lunarrescueremake/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cc9ca17ecb13dc0ad90d2d004a671202_sq.png" title="Lunar Rescue Remake Image" /> Tribute to the Taito classic arcade machine from Trevor Smila Storey.<br />
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Controls a lunar lander module that must navigate through a field of asteroids to the bottom of the screen, rescue an astronaut by hovering above a plateau, and travel back up to the top through a swarm of enemy ships.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 01:32:43</pubDate>		</item>		<item>			<title>Shopper Rush</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shopperrush/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/94f507128e456e56023179cc9c6207bf_sq.png" title="Shopper Rush Image" /> You desperately want the new hot gadget and you're ready to do whatever it takes to get it. However, you share the same thought with over a thousand other people!<br />
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Shopper Rush is a 2D game in where you control a single character in a sea of AI players. Some levels will throw over 1200 AI players at you at the same time and your job is to get from one side of the shopping mall to the other, and be one of the 30 first customers in order to get your long-awaited gadget.<br />
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You also have a couple of tricks in order to get there before everyone else does. You can bump into people so they'll fall, you can push tables and other objects in their way, sprint past them or even spin around and make everyone around you fall. Great if you're stuck somewhere!<br />
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The basic game mechanics are based on group behavior and flow dynamics. For example; If 100 people are rushing to the stairs, chances are that it will clog up and you're probably better of taking the slightly longer route around it.<br />
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The game is a 5 week project at the University Of Sk&Atilde;&para;vde and deadline for the game is February the 16:th. It is also participating in the Swedish Game Awards.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 04:55:54</pubDate>		</item>	</channel></rss>