<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'car, drive' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/car/drive/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'car, drive' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'car, drive' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/car/drive/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Streets of Sim City</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/streetsofsimcity/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c16ebb9d49d6c198a7cf07c1dcc5fd06_sq.jpg" title="Streets of Sim City Image" /> Streets of SimCity is a 1997 racing and vehicular combat computer game published by Maxis. The novelty of this game stemmed mostly from the fact that the player could race cars around cities that had been created in SimCity 2000. The game is in full 3D, which was a departure from Maxis's normal fare. It is one of the few games in the Maxis series that Will Wright did not work on, and the last Maxis game to be developed and released without supervision by Electronic Arts (which acquired Maxis in 1997 and assisted development of Maxis games thereafter). Despite features such as being able to load cities from SimCity 2000, the game was known more for its bugs, including unexpected crashes, issues with vehicles stuck in buildings, people walking backwards and being able to drive through trees.<br />
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The game is known to be the black sheep of the &quot;sim&quot; line, since it in no way actually simulates driving with precision. It instead focuses more on the goals of blowing up other enemy cars, winning races, evading cops, and hitting the occasional cow. The game can be controlled with a keyboard, a joystick, or a gamepad. As a result, the game was mostly only popular with SimCity 2000 users, which like SimCopter, allowed players to explore SimCity 2000 cities, created by themselves or otherwise. There is also a network mode in which players can play deathmatches with up to seven other individuals.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 02:12:45</pubDate>		</item>		<item>			<title>Ignition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ignition/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8de7840620af75a24632043d20f71bcb_sq.jpg" title="Ignition Image" /> Use the mouse to control your car through various tracks. You have 1  minute to complete all of the tracks before getting to the next level of even more difficult tracks. One minute goes by pretty fast when you are trying to work through a maze.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jun 2007 06:09:59</pubDate>		</item>		<item>			<title>Sumo Racers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SumoRacers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9189562ac6ec129f418ee25bc53a5d8_sq.jpg" title="Sumo Racers Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Sep 2008 01:05:06</pubDate>		</item>	</channel></rss>