<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'Windows, Pocket, strategy' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/Windows/Pocket/strategy/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'Windows, Pocket, strategy' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'Windows, Pocket, strategy' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/Windows/Pocket/strategy/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>When Orcs Attack!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/woa/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/82914b563233f994e04ce14d4ac5de77_sq.png" title="When Orcs Attack! Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>19 Sep 2007 08:37:54</pubDate>		</item>		<item>			<title>NERO</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/206a350d25562ef18e410b238e0c26cd_sq.png" title="NERO Image" /> Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 05:23:36</pubDate>		</item>		<item>			<title>Mayhem Intergalactic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mayhemintergalactic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d913fc8d8c1acba1b4520c96e8813df9_sq.png" title="Mayhem Intergalactic Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>06 Sep 2007 05:07:13</pubDate>		</item>		<item>			<title>Avenue of Death</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/avenueofdeath/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e1aee811c7e9d361c8bc755e0726db9_sq.jpg" title="Avenue of Death Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Sep 2007 01:28:36</pubDate>		</item>		<item>			<title>Battleships Forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battleshipsforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12bf439d74c0c5a1897f442d01bbbcc1_sq.png" title="Battleships Forever Image" /> <strong>Introduction</strong><br />
Battleships Forever is a freeware tactical Real Time Strategy game that puts you in command of a small fleet of warships in space. Combat and damage mechanics are extremely detailed. Everything is simulated in game if possible. There are no abitrary &quot;to hit chance&quot; values in Battleships Forever. The game also features many innovative mechanics that you've never seen before. For example, the Cronus Battleship sports a Flux Shield generator that allows you to draw a defensive force shield around your ships in any shape you want. Another example are the Deflector modules that are used extensively through the game. These modules make a single section of a ship totally invulnerable to fire. This means that you will have to manoeuvre your ships to attack sections of the enemy ships not protected by Deflectors while keeping your own protected sections facing the enemy. Position is paramount!<br />
<br />
Players will command picked fleets made up of Battleships, Destroyers and Patrol Craft. The completed game will include ten campaign missions and multiple skirmish modes.<br />
<br />
<small>Battleships Forever is inspired by and loosely based on <a href="/game/warningforever" class="game_link">Warning Forever</a> by Hikoza.T.Ohkubo</small><div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 12:51:03</pubDate>		</item>		<item>			<title>Spy a Solution</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/spyasolution/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/db2440f03ab8f9b229081b22218a6665_sq.jpg" title="Spy a Solution Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Aug 2007 08:21:22</pubDate>		</item>		<item>			<title>Creatrix</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Creatrix/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3ac430e2acfcb5e36fb0a7f292c8c319_sq.png" title="Creatrix Image" /> A game unlike any other, with fast paced arcade action combined with a deep gameplay strategy. <br />
<br />
Construct your Contraptions out of a wide variety of Devices, then send them onto the Battleground to face your opponent's creations.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2006 04:53:17</pubDate>		</item>		<item>			<title>X-COM: Ufo Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Xcom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6617c03aba80dfe4fb02f622b3a4fd9c_sq.gif" title="X-COM: Ufo Defense Image" /> Turn-based strategy game that seamlessly combines two different elements- tactical squad battles and resource management.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 04:38:58</pubDate>		</item>		<item>			<title>Empires and Dungeons</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/EmpiresAndDungeons/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a849468700a40c9043b5cc83864ee0a3_sq.gif" title="Empires and Dungeons Image" /> Would you like continent-spanning battles of great armies, or delving through forbidden dungeons looking for treasure? If you have trouble choosing between the two (and hey, who doesn't?), Empires &amp; Dungeons may be the game for you!<br />
<br />
Empires And Dungeons is a simple, fast-playing hybrid of strategy and role-playing. You are a medieval lord in a fantasy kingdom battling against rivals for control of the throne. You must hunt resources, upgrade your castle, raise an army, and battle armies in a quick-paced strategy game.<br />
<br />
There are also randomly-generated dungeons to explore, loaded with magical artifacts to aid you and vast treasures to finance your campaign. Battle fierce monsters, and gain experience, honor, and quest items needed to vanquish your rivals and take the throne!<br />
<br />
Empires &amp; Dungeons is  fast, easy to learn, addictive, and  most of all fun! Download the free trial tonight and conquer your own empire!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 12:28:28</pubDate>		</item>		<item>			<title>Kingdom Elemental</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/KingdomElemental/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c49fd066eca92befafe6a185b0b9282_sq.jpg" title="Kingdom Elemental Image" /> Kingdom Elemental is a light-hearted and comical real time tactics game with serious game play. Set in a fantasy setting Kingdom Elemental takes core game play elements from RTS, tactics and RPG games and combines them into a game that is easy to play without investing most of your real life.  Kingdom Elemental features an unlimited number of possible tactics by pitting combinations of your ten hero units and their unique abilities against waves after waves of enemies ranging from the lowly kobold to the mighty minotaur.<br />
 <br />
Kingdom Elemental combines the popular fantasy, strategy, tactics and RPG genres into a compact gameplay package.  It is easy to pick up and play and has a simple 2d interface to get users involved in the 3d action.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 12:34:44</pubDate>		</item>		<item>			<title>Styrateg</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/styrateg/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae408481360a239815a1d755da5e664d_sq.gif" title="Styrateg Image" /> Are you in the mood for some great turn-based strategy? Or a fantasy quest that cuts straight to the tactical combat? Styrateg combines simple yet compelling turn-based strategy with traditional roleplaying-game elements to create an easy-to-learn, fast-playing adventure!<br />
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Your odyssey begins when you receive a letter from your old friend, Gregorius, now a prior in the western march. Evil is pouring over the border and the kingdom's armies are being overrun. He begs you to defend the kingdom with your unique powers and martial skill. Before long, you will amass a small army of your own to protect the kingdom and strike back at the heart of the invading darkness!<br />
<br />
Styrateg allows you to play one of several characters with their individual special abilities. As you undertake several quests your character will gain experience, levels, magical items, and new powers. You will also gain new and unusual troops to command as you do battle with ferocious enemy forces. The turn-based gameplay allows you to take your time with your moves, but the pace remains brisk and exciting.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Nov 2006 03:30:32</pubDate>		</item>		<item>			<title>Total Annihilation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/totalannihilation/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a75750654f7e425ac8327ecc85e33e7f_sq.jpg" title="Total Annihilation Image" /> A long time ago, the galaxy was ruled by a wise and benevolent central body known as the Core (named after their location, at the core of the galaxy, although some believe it is a portmanteau of &quot;Consciousness Repository&quot;). This organization pushed scientific progress and planetary colonization forward until the human race covered almost the entire galaxy. Ironically, it was the Core's final triumph against mortality that would prove to be its undoing, for when the Core mandated uploading all peoples' brain patterns into machines in a method known as &quot;patterning,&quot; there was a massive rebellion from the Arm (named after their location, an arm of the spiral galaxy), an organization which banded together from the edges of the galaxy and demanded to keep their physical bodies. A war like no other began, which has since raged on for four thousand years. The Core copy their finest warriors' brains into fighting robots, and the Arm respond with cloning and powerful manned units.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:43:04</pubDate>		</item>		<item>			<title>Supreme Commander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/supremecommander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/26b885c799fcc747b0dccad6151c27b9_sq.jpg" title="Supreme Commander Image" /> Supreme Commander marks the next-evolution in the RTS genre by being the first strategy game to deliver strategic and tactical gaming that actually impacts whether a battle is won or lost. With a distinct emphasis on scope and ease-of-use, Supreme Commander is set in the 37th century, where you direct one of three warring factions of humanity as their Supreme Commander.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 04:59:04</pubDate>		</item>		<item>			<title>Starscape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starscape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/403318fee8655c0c0c0a9db72f97f640_sq.jpg" title="Starscape Image" /> With most of its crew missing and its weapons systems ruined the space<br />
research station Aegis is all but lost. As the last remaining pilot you must help<br />
rebuild the station's defences, acquire alien technology and create your own uniquely<br />
configured set of fighters. By mining the asteroids within the grid dimension, valuable resources can be harvested to fuel the Aegis' molecular furnace and build devastating weaponry. Within the nodes of the grid you will encounter allies to aid in the struggle to escape, uncover the terrible purpose of the evil Archnid race and learn why you and the rest of the crew were brought here.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:03:08</pubDate>		</item>		<item>			<title>Roach Toaster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/roachtoaster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3dd3b6fa1948b649ccd3ae3cd4abd919_sq.jpg" title="Roach Toaster Image" /> Roach Toaster is an original (no really) freeware, turn based strategy game made in Game Maker.<br />
<br />
It has bad graphics but awesome gameplay... Who cares?<br />
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Take control of an elite team of soldiers to destroy the neighbourhood's roaches.<br />
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P.S. Watch out for Roach Toaster 2!<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 12:06:29</pubDate>		</item>		<item>			<title>Dominions 3: The Awakening</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dom3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/05431a97be17723d048b9de0c8c8d2be_sq.jpg" title="Dominions 3: The Awakening Image" /> The Dominions series are created by [user=Illwinter] studios (2 guys) out of Finland and published by [user=Shrapnel Games], one of the last online refuges of PC-based, independently produced war- and strategy-games. Dominions is a turn-based game of province conquest, income management, army customisation and management, combat tactics and management and ultra-light diplomacy (single player that is, multiplayer you can make diplomacy as intricate as you like). Finally, there's bit of stat-based hero management, as your units age, obtain experience and battle wounds, learn new spells and obtain power-up items (crafted by trained mages and based on supply of magic gems). It's a blend of <a href="/game/civilization" class="game_link">Sid Meier's Civilization</a>, <a href="/game/risk" class="game_link">Risk</a>, [game=Heroes of Might &amp; Magic], [game=Europa Universalis] and about 10 different mythologies, fictional and historical. Just for kicks, there is a dash of roguelike, <a href="/game/nethack" class="game_link">Nethack</a>ish randomness, in that in any particular battle any of your carefully groomed commanders may die a sudden, horrible death regardless of how well-protected you think they are.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Nov 2006 08:57:25</pubDate>		</item>		<item>			<title>Hearts of Iron 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hoi2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/df211911988b55088e5dc290c17c4206_sq.jpg" title="Hearts of Iron 2 Image" /> Hearts of Iron 2 is the sequel to the most appreciated World War II PC game of true Grand Strategic scope ever made. As in its forbear, the map spans the entire world and allows you to play one of over 175 countries during the course of World War II. The game is completely revised with an updated combat system, a new map, revised and easy-to-use interface, new technology tree and hundreds of other updates and improvements.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 12:54:59</pubDate>		</item>		<item>			<title>Defcon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/defcon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d3635013ac7c4e32cdda1cabd4b1851b_sq.jpg" title="Defcon Image" /> You play the role of a military Commander hidden deep within an Underground bunker. Your mission - to successfully exterminate your enemy's civilian population whilst disabling their ability to attack your own. Start by launching your battleships, subs and bombers in order to decimate your opponent's defences. Scramble together your alliances but remember only one can stand victorious.<br />
<br />
Prepare your pre-emptive strike before one of your supposed allies gets the same idea. Choose the perfect moment for betrayal, obliterating your opponents with an apocalyptic thermonuclear barrage, but get it wrong and their devastating counter attack will bring you to your knees!<br />
<br />
<strong>It's Global Thermonuclear War, and nobody wins. But maybe - just maybe - you can lose the least.</strong><div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 03:32:09</pubDate>		</item>		<item>			<title>Victoria - an Empire under the Sun</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/victoria/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/18860f0cb001d49069104ce31c331726_sq.jpg" title="Victoria - an Empire under the Sun Image" /> <div class="user_quote"><blockquote class="user_quote">Guide your nation from the era of absolute monarchies of the early 19th century to evolve into a fully industrialized Great Power at the dawn of the 20th century! You must make sure that you stay ahead in wealth and strength, and skillfully manage the democratization process without disintegrating.</blockquote></div>
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It is recommended to apply the <a href="http://www.paradoxplaza.com/index.php?option=com_content&amp;task=view&amp;id=39&amp;Itemid=120" target="_blank" rel="nofollow">patches</a> before playing!<br />
<br />
Currently one expansion: <a href="http://www.greatgamesexperiment.com/game/revolutions/" target="_blank" rel="nofollow">Victoria : Revolutions</a><div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 05:39:46</pubDate>		</item>		<item>			<title>Victoria - Revolutions</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/revolutions/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f30fc7652f12fc21ead216412221d41f_sq.jpg" title="Victoria - Revolutions Image" /> <div class="user_quote"><blockquote class="user_quote">&quot;Victoria: An Empire Under the Sun&quot; was hailed by some critics as the ultimate World Domination and Empire-Building simulation. The new expansion is in a similar vein while offering several new and exciting features. Among other things, players can continue their Victoria: Revolutions games in HoI2 Doomsday, thus extending the gameplay for both games.</blockquote></div>
<br />
Expansion for <a href="http://www.greatgamesexperiment.com/game/victoria/" target="_blank" rel="nofollow">Victoria : an Empire under the Sun</a><div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 05:53:54</pubDate>		</item>		<item>			<title>Crusader Kings</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crusaderkings/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d1f2e5f95e5ba3d2e958d74a5a3c05f7_sq.jpg" title="Crusader Kings Image" /> <div class="user_quote"><blockquote class="user_quote">Play as the leader of a glorious dynasty, amass prestige and piety and the world will whisper your name. Increase the greatness of your lands and your treasure coffins. Build Cathedrals and Castles. Appoint vassals and battle traitors. Introduce laws and set taxes, interact with hundreds of courtiers and nobles.</blockquote></div>
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It is recommended to apply the <a href="http://www.paradoxplaza.com/index.php?option=com_content&amp;task=view&amp;id=39&amp;Itemid=120" target="_blank" rel="nofollow">patches</a> before playing!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 06:07:09</pubDate>		</item>		<item>			<title>Heroes of Might and Magic III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/homm3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b451ad5ddfa1012c83b8bbd674c9f201_sq.jpg" title="Heroes of Might and Magic III Image" /> <div class="user_quote"><blockquote class="user_quote">Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by New World Computing for Microsoft Windows and released by the 3DO Company in 1999. An Apple Macintosh port was released by 3DO, and a Linux port was released by Loki Software, both later that year. It is the third installment of the Heroes of Might and Magic series.</blockquote></div>
<br />
Recommended to play with all expansions and the fan made mod &quot;<a href="http://wakeofthegods.strategyplanet.gamespy.com/" target="_blank" rel="nofollow">In the Wake of Gods</a>&quot;.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 07:33:26</pubDate>		</item>		<item>			<title>Bontago</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bontago/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c08a87914ee24c5f8b08970c83986692_sq.gif" title="Bontago Image" /> Bontago is a single or multiplayer 3d real-time strategy/puzzle game. By stacking blocks each player increses their area of influence, and can build closer and closer to the goal in the middle of each level.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 10:02:40</pubDate>		</item>		<item>			<title>Wulfram</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wulfram/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ed0d6d70f7fb1bbd21c5927249eeae06_sq.jpg" title="Wulfram Image" /> In a place and time far away from where we are today, two intergalactic forces fight for control over a few strategic planets. In large antigravity hovertanks battle lines are being drawn. A commander controls mammoth spaceships orbiting far above the battlefield. New temporary military bases are being built as the enemy is destroying old ones. The goal? Complete annihilation of the enemy. Welcome to Wulfram II, welcome to the struggle of your life.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Dec 2006 08:53:23</pubDate>		</item>		<item>			<title>Sacrifice</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sacrifice/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/349bf021066450e3d9d0794a089600e7_sq.jpg" title="Sacrifice Image" /> Sacrifice is a beautiful and innovative RTS played from the battlefield instead of above it; through an adventurous campaign, you, as a great mage, must decide which of the five elemental gods to serve, and thus the fate of the world as it approaches Armageddon.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:03:24</pubDate>		</item>		<item>			<title>Starcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/starcraft/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/af8220b8031aa3a6ffc5108e92781b62_sq.jpg" title="Starcraft Image" /> An excellent RTS.  Control one of three races to battle and destroy the opponents.  The three races have different properties and abilities, but the balance in gameplay is superb.  <br />
<br />
Made by Blizzard, creators of Warcraft.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 01:22:55</pubDate>		</item>		<item>			<title>Alien Sovereign</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/AlienSovereign/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c6f2a9e9179d33e16545cd972635d5b4_sq.jpg" title="Alien Sovereign Image" /> Alien Sovereign, turn-based strategy game set in the future that puts you in charge of a fledgling space empire.  The design goals are to limit player decisions to big important ones and full games that can be played in less than a day.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 02:10:35</pubDate>		</item>		<item>			<title>X3 - The Reunion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/x3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1e76bd650bbd9b7514ac5c94546210d3_sq.jpg" title="X3 - The Reunion Image" /> The Sequel to the award winning X2: The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X3: Reunion will be more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates will behave far more realistically.<br />
<br />
The Technology<br />
Extensive development has gone into the X3 engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. Coupled with the massively enhanced A.L. (Artificial Life) system, X3: REUNION will present players with an ever changing, evolving universe; where a player<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 03:38:49</pubDate>		</item>		<item>			<title>Magic Pearls</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MagicPearls/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cf4f9a0415b5395fd939853129423bc0_sq.jpg" title="Magic Pearls Image" /> Your mission is to push the Magic Pearls into their assigned slots in as few moves as possible. The pearls can only be pushed, never pulled, and those slots can seem to have a mind of their own sometimes!<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 07:23:42</pubDate>		</item>		<item>			<title>Outpost Kaloki</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outpostkaloki/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/617a0cedba80d5cc7ff0adf87f7d0947_sq.gif" title="Outpost Kaloki Image" /> Whoever thought managing a space station in the middle of nowhere would be such an adventure? Outpost Kaloki is a light-hearted, comical 3D strategy / management game. Featuring gorgeous cartoon-style graphics and a whimsical storyline, Outpost Kaloki puts you in charge of new space station which you must grow into profitability.<br />
<br />
Keep the princess happy, and keep your customers happier as you attract new and bizarre visitors to your deep-space lemonade stands, parks, and laboratories. Chat with a variety of genuinely strange alien creatures. Great fun for the whole family!<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 12:06:08</pubDate>		</item>		<item>			<title>Warcraft 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/war2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75014af012c4ee0306f1193b5a4627ef_sq.jpg" title="Warcraft 2 Image" /> Warcraft II Battle.net Edition is the continuation of the ruthless clash between the armies of the noble Humans and the brutish Orcs. From the initial, unexpected invasion of the Orcish Horde to the quest of the Great Alliance to forever seal the Dark Portal that links their two worlds, you will experience the epic saga of the mighty battle to gain dominance over the kingdom of Azeroth. Along the way you'll need to carefully manage your limited resources to successfully construct and rule your medieval empire while engaging in real-time tactical warfare over land, sea and air.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 02:25:32</pubDate>		</item>		<item>			<title>Dungeon Keeper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dungeonkeeper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/96bac0724eb0abc1830a33a9948ea03d_sq.jpg" title="Dungeon Keeper Image" /> Dungeon Keeper is a PC strategy game released by Bullfrog Productions in July 1997. The game puts the player into the role of the &quot;dungeon keeper&quot;: instead of valiantly storming a dungeon like a hero, killing monsters and taking the treasures, the player builds the dungeons, recruits the monsters, sets the traps, and fends off the (computer-controlled) heroes that regularly attempt to come in.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 06:32:27</pubDate>		</item>		<item>			<title>Wild Metal</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wildmetal/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/21ffb035a81c775d7daa7dc77a1dc266_sq.png" title="Wild Metal Image" /> Wild Metal is a 3D strategic vehicular combat game set in a distant land, in which you command armed roving vehicles to disrupt dangerous automated military units that have overtaken the Tehric planetary system.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 08:41:38</pubDate>		</item>		<item>			<title>Moonbase Commander</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/moonbasecommander/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c87853af90ecb419ffc78c4e8e74d70a_sq.jpg" title="Moonbase Commander Image" /> Moonbase Commander is a turn-based strategy game where players compete to spread a web-like base across a lunar battlefield while annihilating their opponents. Players can select from four factions each of which has a unique look for it's units and a specifically voiced adviser (although all four have identical capabilities) and compete alone or in teams against other humans (locally or via the net) or the assorted Bots that are included. Competition takes place on a variety of terrain, sometimes barren and empty sometimes green and full of rivers.<br />
<br />
Once a battle is started, players take turns using a limited supply of energy to launch weapons against their enemies or launch new buildings to expand their base. Both are done with a simple aim and force interface similar to Worms or most early golf games so it takes some skill to land a building exactly where you want it. Because buildings are connected to your main hub with a web of power lines, careful planning is required to avoid leaving important nodes unprotected. There are 18 different weapons and buildings each with an energy cost based on how powerful and useful it is. Ultimately, you must destroy an enemy's main hub unit to eliminate him from the battle.<br />
<br />
Moonbase Commander has a minutes to learn, lifetime to master quality. There's never enough energy to do everything you want to and your opposition is always breathing down your neck. Should you risk a tricky shot to place an expensive shield generator by your hub or just settle for launching waves of cheap cluster bombs at those enemy anti-air batteries in hopes of overwhelming them. Maybe you should just bide your time and send up a few more observation balloons. The possibilities are surprisingly limitless in this simple yet complex game.<br />
<br />
<em>(from the <a href="http://www.mobygames.com" target="_blank" rel="nofollow">Moby Games</a> <a href="http://www.mobygames.com/game/moonbase-commander" target="_blank" rel="nofollow">Moonbase Commander site</a>)</em><div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 08:55:01</pubDate>		</item>		<item>			<title>Dark Legions</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darklegions/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6c5255d09bf24f9ab6fa0e7795beceff_sq.jpg" title="Dark Legions Image" /> A beautiful mix of strategy and action.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 07:53:55</pubDate>		</item>		<item>			<title>Star Trek ConQuest Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/conquestonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12509f0fb939a86e8cc86d68b0c79942_sq.jpg" title="Star Trek ConQuest Online Image" /> Star Trek ConQuest Online was a strategy game with trading card game mechanics and virtual collectible game pieces. The game is no longer active, but it represents what was probably the first melding of the experimental virtual collectible game with a popular franchise.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 09:18:36</pubDate>		</item>		<item>			<title>Freeciv</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/freeciv/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/37682d35d34e0e2f9d8257fe0981b555_sq.png" title="Freeciv Image" /> Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: <br />
To become the greatest civilization.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 12:49:47</pubDate>		</item>		<item>			<title>PoxNora</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/poxnora/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4560f275ac306ed334ddfe0d24a85515_sq.jpg" title="PoxNora Image" /> PoxNora is a collectible turn-based strategy game where you build a Magic-style deck from hundreds of online &quot;runes&quot;.  You use those runes in game by deploying champions to the battlefield and casting spells.  Champions move and attack each turn similar to miniature-based combat.  The game features tons of unique abilities and great artwork.<br />
<br />
Registration and and a &quot;training&quot; deck are free.  Additional rune packs can be purchased.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 04:19:46</pubDate>		</item>		<item>			<title>The Battle for Wesnoth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wesnoth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/74a68b975486b12870f55b13eba28d81_sq.jpg" title="The Battle for Wesnoth Image" /> The Battle for Wesnoth is a free, turn-based strategy game with a fantasy theme. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 10:48:36</pubDate>		</item>		<item>			<title>gate 88</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gate88/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d5d3a01598d830ee5a1ba70160beada_sq.png" title="gate 88 Image" /> Relive a childhood daydream of deep space intergalactic battle inspired by <a href="/game/herzogzwei" class="game_link">Herzog Zwei</a>, Star control, SubSpace, <a href="/game/homeworld" class="game_link">Homeworld</a>, and <a href="/game/parsec47" class="game_link">PARSEC47</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 05:42:12</pubDate>		</item>		<item>			<title>Neighbors From Hell</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/NeighborsFromHell/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8454664a70d7d927367d3f8ef253512b_sq.jpg" title="Neighbors From Hell Image" /> In Neighbors From Hell you star as Woody, a player in a new game show who must infiltrate a neighbor's house to perform mischief in order to please the audience. Woody relies upon resourcefulness and imagination, attempting to boost the show's ratings by performing increasingly trickier pranks upon his unsuspecting neighbors.<br />
<br />
The game challenges your puzzle solving skills, as Woody must search for and utilize objects found at the neighbor's home, typically while the neighbors (and their pets) are going about their own varied routines, so stealth is also a must!<br />
<br />
Neighbors from Hell is a strategy game, produced by Jowood Productions of Austria and published for Windows PC in 2003. Xbox and Gamecube versions came 2 years later. The spelling can also be found as &quot;Neighbours&quot;.<br />
<br />
<span style="color: blue;">Features</span> include 14 levels, an easy to use interface and controls, cartoon-style graphics, and an excellent soundtrack.<br />
<br />
Available for Gamecube, Xbox and Windows PC<br />
<br />
<span style="color: blue;">Minimum pc requirements:</span> Pentium compatible MMX processor, 166 MHz, 64MB RAM, Windows 95/98/ME/2000/XP, DirectX 8-compatible graphics card w/16mb RAM, DirectX 8-compatible sound card, 130mb hard drive space.<br />
<br />
<span style="color: green;">Trivia:  In November of 2006 game producer JoWooD announced the acquisition of DreamCatcher Games.</span><div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 03:35:52</pubDate>		</item>		<item>			<title>Sid Meier's Alpha Centauri</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Sid-Meiers-Alpha-Centauri/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f5689ee0da523cd253b0ed9166efe7be_sq.jpg" title="Sid Meier's Alpha Centauri Image" /> <div class="user_quote"><blockquote class="user_quote">Legendary designer Sid Meier presents the next evolution in strategy games, with the most addictive, compelling gameplay yet. Explore the alien planet that is your new home and uncover its myriad mysteries. Discover over 75 extraordinary technologies. Build over 60 base upgrades and large-scale secret projects for your empire. Conquer your enemies with a war machine that you design from over 32,000 possible unit types.</blockquote></div>
<br />
War and natural disaster have finally destroyed the Earth, and a UN starship bound for the earthlike planet &quot;Chiron&quot; remains as the last hope to further humanity. The ship is thought to be carrying the &quot;best and brightest&quot; of our race, but even before arriving at Alpha Centauri rival factions form, and the challenge to preserve civilization begins again.<br />
<br />
A landmark in turn-based strategy gaming, Alpha Centauri subtly introduces the player to a wealth of real historical, scientific and cultural information while engaging them in the challenging, and sometimes daunting, task of creating and maintaining a new civilization.<br />
<br />
Developed by Firaxis Games, Sid Meier's Alpha Centauri was published for Windows in 1999 by Electronic Arts, and for Mac in 2000 by Aspyr. A Linux version was published by Loki in 2001.<br />
<br />
<span style="color: blue;">System requirements:</span> Pentium 133 MHz CPU, 16MB RAM, 60 MB Hard drive<br />
<br />
A recommended expansion pack, &quot;Sid Meier's Alien Crossfire&quot; is also available.<br />
<br />
Gamespot's 1999 &quot;Turn-Based Game of the Year&quot; is just one of dozens of awards won by Sid Meier's Alpha Centauri!<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 05:18:14</pubDate>		</item>		<item>			<title>Blitz Blox</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blitzblox/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b57b09a698aa5787c7b1c17c75108cc0_sq.jpg" title="Blitz Blox Image" /> A furious block-dropping game that pits you against your opponent on the same playing field. Defend your blocks, attack your enemy's blocks. Make use of special blocks to turn the tables. Play against calculating AI or against another player<br />
<br />
<strong>Developer:</strong> <a href="http://www.blade-edge.com" target="_blank" rel="nofollow">Blade Edge Software</a><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 02:02:43</pubDate>		</item>		<item>			<title>Galaxy Conquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/galaxyconquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0e0c8cab4cb2e3e7cb595ec40354deed_sq.jpg" title="Galaxy Conquest Image" /> Take over the galaxy, fighting for space against as many as 4 players, human and computer. Place your planets to take over your opponent's systems to win in one of 4 main modes of gameplay. Watch out also for hidden special systems, which can both hinder and facilitate your path to utter conquest<br />
<br />
<strong>Developer:</strong> <a href="http://www.blade-edge.com" target="_blank" rel="nofollow">Blade Edge Software</a><div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 02:53:03</pubDate>		</item>		<item>			<title>Afterlife</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Afterlife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/101a7ffa273945a241249e2aab6ed7e4_sq.jpg" title="Afterlife Image" /> As a Demiurge, your job is providing an afterlife for arriving souls.  Constructing and managing Heaven and Hell are at your disgression, including whether you even provide both options!  But in spite of your somewhat godlike powers, you are expected to make the whole thing profitable while providing services divine and infernal for the eternal residents of your &quot;planet&quot;.<br />
<br />
Only the most dedicated sim players are likely to keep up with the high management requirements, though the game's unique humor and barrage of puns makes the game fun for all (Guess which realm contains a prison called San Quentin Tarantino?).<br />
<br />
Your responsibilities are extensive, as you must train angels and demons, advance technologies, and plan and manage effective zones within your realms.  Your management expertise must include a &quot;feng shui&quot; sort of skill for balancing the &quot;vibe&quot; of adjacent structures for maximum efficiency. <br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<br />
<ul class="user_list"><br />
<li class="user_li">Interface will seem familiar to Sim City 2000 players, though the excellent 3D isometric graphics, unique wit and outstanding soundtrack stand apart.<br /></li><br />
<li class="user_li">Soundtrack by Peter McConnell, whose extensive work for LucasArts included the many Star Wars titles of the 1990's, Grim Fandango, Sam &amp; Max Hit the Road, The Dig and so many others.<br /></li><br />
<li class="user_li">Single player only, featuring 3 difficulty levels.<br /></li><br />
<li class="user_li">Game doesn't actually end unless your management fails badly, causing the Four Surfers from Apocalypso pay a visit and you're back to square one!<br /></li></ul>
<br />
<br />
Developed and published by Lucasarts, June 1996<br />
<br />
<span style="color: blue;">System Requirements</span><br />
<br />
MAC:  Requirements: MacOS version 7.1 or higher 33Mhz 68040 or higher, PowerPC recommended Double Speed CD-ROM drive or faster 8MB of RAM, 5 MB free; 16MB recommended 256 color 13&quot; or larger display required 8MB hard disk space<br />
<br />
PC:  486 DX2-66 MHz or higher, Min 8Mb memory,MS-DOS 6.00 or higher, Hard drive required with 1Mb free, Double speed CD-ROM drive or faster, MSCDEX version 2.2 or higher, 256 color VGA or SVGA display (PCI or VLB recommended), SoundBlaster 2.0, Sound Blaster Pro, Sound Blaster 16, AWE32, Pro Audio Spectrum, Gravis UltraSound, Ensoniq Soundscape, and 100% compatibles, Microsoft compatible mouse.<br />
<br />
<span style="color: green;">Trivia! Typing SAMNMAX three times while holding the shift key unleashes a hoard of bunnies (Maxes) which destroy your afterlife by their relentless hopping.</span><br />
<br />
MS-DOS/Windows 95 compatible.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 09:26:21</pubDate>		</item>		<item>			<title>Oasis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oasis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1811a7b12b5620f297806fefafc71aaa_sq.png" title="Oasis Image" /> You are the future Scarab King. Your father, the Falcon King, has been murdered. Egypt has plunged into chaos, and an evil fog has covered your father's empire.  Using your magical staff, you will lift the fog and rebuild the empire. Your followers will flock to you and obey your commands. <br />
<br />
You will discover cities, build roads, and develop new technologies.  Your goal is to seek out the Oasis and the Obelisk it contains, and to protect it from the barbarian hordes. <br />
<br />
Once your presence in a kingdom is discovered, you have a limited number of turns before the barbarian horde arrives. Spend your turns wisely, develop your kingdom carefully, or watch the barbarian hordes smash it to rubble!  <br />
<br />
If your kingdom survives with the Obelisk intact, you will be able to retrieve its Glyph, and the power to restore order to the land. Earn twelve Glyphs from twelve different levels, and you will have the power to restore the empire, dispel the fog forever, and become the Scarab King.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 01:36:53</pubDate>		</item>		<item>			<title>artifact</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/artifact/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9c1009137e4873404ccbef2290c18812_sq.jpg" title="artifact Image" /> Build an empire from a single city. Form alliances with other players. Search the world for the Ancient Artifacts and claim them for your own. Use their powers to help you and your allies conquer the world!<br />
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Compete against Live Opponents - Real, Live Players from all over the United States and the World come together to battle for control of the Artifacts. Not only do you compete with other players, but you can also create alliances with them to &quot;guard your back&quot; while you're offline. More than just a game, Artifact has been a thriving online community since 1999! <br />
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The Thrill of Real-time Combat - All building, movement and combat are resolved in &quot;real time.&quot; Build your empire, scout your neighbors, and wage war on your enemies, all in real time. <br />
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The Challenge of a Persistent World - Artifact is always running. When you log out, your empire is still there--your population is still growing, your workers are still working, your military is still there defending your holdings. Your enemies will still be there too, so make sure you have allies you can trust! <br />
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Free to Play! - Artifact is FREE to play for as long as you like. Learn to play without paying a cent, or go for Full Access right from the start. It's your choice!<div style="clear:both;"></div> ]]></description>			<pubDate>21 Dec 2006 08:48:15</pubDate>		</item>		<item>			<title>The Settlers II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/thesettlers2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2223dcea4d0373dae61fd995a07cc326_sq.jpg" title="The Settlers II Image" /> This is the second game in the popular Settlers series. As in the first game, you start with just one main building from which you have to extend a network of roads and buildings. Resource management is important, and so planning your kingdom's infrastructure is an important part of the game.<br />
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There are more than 30 different professions your men can have, and many different building types. Of course, there are other settlers in your area, too, so war is unavoidable.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 04:07:22</pubDate>		</item>		<item>			<title>Age of Empires</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/AOE1/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/451a05abd618ccf5bb3b9f438aef7376_sq.png" title="Age of Empires Image" /> Age of Empires involves building a civilization consisting of many different groups, such as the Greeks, Egyptians, etc. that start out in the stone age, and gradually move up to the final stage which is iron. There are 6 different types of fighting that can occur. One being sword, 2 being archery, 3 being mounted horse, 4 being religious between priests, 5 being battles between catapults and ballistas, and 6 being between ships. Many of the different types are mixed in with each other, such as archery horsemen. AoE was one of many great strategy games based around previous civilizations.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 10:25:38</pubDate>		</item>		<item>			<title>Star Wars Empire at War: Forces of Corruption</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sweawfoc/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e3c5d7ca08bfbbb8e110ca531436fde4_sq.jpg" title="Star Wars Empire at War: Forces of Corruption Image" /> Expansion to the best-selling Star Wars Empire at War, you get to control a new faction, the Zann Consortium, led by the criminal mastermind Tyber Zann. With all-new tactics like bribery, piracy, kidnapping and racketeering, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 05:46:23</pubDate>		</item>	</channel></rss>