<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'Playstation, core, puzzle' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/Playstation/core/puzzle/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'Playstation, core, puzzle' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'Playstation, core, puzzle' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/Playstation/core/puzzle/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>You Don't Know Jack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ydkj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5a7e8c4c896e52f329cb81050b1710d_sq.jpg" title="You Don't Know Jack Image" /> <div class="user_quote"><blockquote class="user_quote"><h3><em>You Don't Know Jack</em>: the show where high culture and pop culture collide!</h3></blockquote></div>
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<em>You Don't Know Jack</em> is a series of quiz show-inspired computer games which combine trivia and comedy. The games are known for their humor and challenge, as well as simple presentation. The games rarely use graphics, relying heavily on voice acting and text.<br />
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The games have recently been revived at the <a href="http://www.youdontknowjack.com/" target="_blank" rel="nofollow">YDKJ official website</a>, where new episodes are released every weekday. These are developed in Flash and are available to play for free within your web browser.<br />
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<strong>Category:</strong> Quiz<br />
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<strong>Release Date:</strong> Varied<br />
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<strong>Developer:</strong> Jellyvision<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:13:20</pubDate>		</item>		<item>			<title>Clock Tower</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Clock-Tower/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/dea26b6b68397df30e60f6e711c196b1_sq.jpg" title="Clock Tower Image" /> <span style="color: green;">Note:  This is the second of the Clock Tower series, and is called &quot;Clock Tower 2&quot; in Japan.    The first release was simply &quot;Clock Tower&quot; a Japanese-only realease for the SNES/Famicom, but was eventually renamed &quot;Clock Tower: The First Fear&quot; when  later ported to Playstation (also Japanese only) and Windows 95. <br />
<br />
Because the Japanese Famicom/SNES edition remained &quot;Clock Tower&quot;, this next installment became &quot;Clock Tower 2&quot; in Japan, but simply &quot;Clock Tower&quot; to North America.  These titles would be followed by Clock Tower 2: The Struggle Within (Clock Tower: Ghost Head in Japan), and then Clock Tower 3, the latest installment to date.</span><br />
<br />
<div class="user_quote"><blockquote class="user_quote">Playing Clock Tower is like watching an intense slasher film, with one heart-stopping sequence after the next.</blockquote></div>
 In the mountains of Romsdaaren, Norway, stands the Barrows Family Mansion, an unwholesome, brooding manor perched atop a large cliff. Home to the Barrows family for generations, locals grew to depend on the clock tower of this once peaceful family. They would tend their flocks of sheep in surrounding fields by the dependable tones of the great tower. It was for this reason that the local people began to call the mansion the Clock Tower.<br />
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In 1986, however, the mistress of the Barrows Mansion gave birth to twins, and from the day they were born it was obvious the twins were not normal and were of evil nature.<br />
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The twins were given the names Bobby and Dan. Their unwary parents knew that there was a foreboding evil about them, but who could have possibly known that the two were later to become the most feared and malicious murderers of our century - the infamous giant scissors with which their murders were committed became their namesake - they were called, simply, the Scissormen.<br />
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In 1995, a young girl from the Granite Orphanage, her parents died when she was quite small, was lured into the Barrows Mansion where she was attacked by a monster wielding a giant pair of scissors - yet no one wanted to believe the orphan girl when she returned to town, terrified and alone, claiming to have been attacked by the infamous killer.<br />
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That monster had, in fact, been Bobby Barrow, the Scissorman. She managed to escape from the terrible horrors, destroy the monster, and flee the mansion, yet she simply could not manage to convince anyone of authority of what had happened - in part because they could never find a body.<br />
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For the next year, all of Norway was caught up with the sensationalized Scissorman Murderer. Everyone was enthralled and completely relieved that he was dead - though authorities denied his existence.<br />
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That is, until the brutal murders started again...<br />
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        (<em>from the original ASCII press release for Clock Tower</em>)<br />
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<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Evade the insane psycho killer Bobby &quot;The Scissorman&quot; Barrows in the Barrows Family Mansion, solving a mystery while he continues to stalk you.<br /></li><br />
<li class="user_li">Navigate your way through the game's story and around Scissorman's blade in a direct continuation of the original story.<br /></li><br />
<li class="user_li">3 major scenarios follow a prologue in which main characters are selected, seperated by interludes in which you can explore the town and search for further clues.<br /></li><br />
<li class="user_li">Single player point and click horror-survival adventure in chilling 3D settings.<br /></li><br />
<li class="user_li">5 playable characters interact with a varied ensemble of other characters who might help you unravel the mystery. <br /></li><br />
<li class="user_li">When Bobby attacks find a hiding place or a useful object to fend him off.  If he directly confronts only the &quot;panic button&quot; can save you from death by scissors!<br /></li><br />
<li class="user_li">Player actions result in various outcomes and numerous endings.<br /></li></ul>
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Developer:  Human Entertainment<br />
Publisher:  ASCII Entertainment Software, Inc.<br />
Released:  December 13, 1996 (Japan), September 30, 1997 (North America)<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 03:55:31</pubDate>		</item>		<item>			<title>Bubble Bobble</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblebobble/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d576121a0ee1b05a773ab46c35c55e7_sq.jpg" title="Bubble Bobble Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>02 Aug 2007 12:42:25</pubDate>		</item>		<item>			<title>Fade to Black</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fadetoblack/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fffe879a4a4b5273c5b9d79d1f2ca2da_sq.jpg" title="Fade to Black Image" /> Fade to Black is the sequel to <a href="/game/flashback" class="game_link">Flashback</a>, again letting the player control Conrad B., the hero from Flashback. Instead of the side view that Flashback had, Fade to Black features third person 3d gameplay, not unlike <a href="/game/tombraider" class="game_link">Tomb Raider</a> (and in fact, this game predated Tomb Raider by a year).<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 04:35:08</pubDate>		</item>		<item>			<title>Koudelka</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Koudelka/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0400c631c31650df3f27ecf6d31eb5d2_sq.jpg" title="Koudelka Image" /> Koudelka is a console role-playing game for the PlayStation. It is the first game in the series that would become Shadow Hearts.<br />
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Hiroki Kikuta, most known for composing the music to Secret of Mana and Seiken Densetsu III (also known as Secret of Mana II) while working at Squaresoft, created Sacnoth in 1997 with funding from the video game company SNK. Unhappy with what he considered as the disjointed, juvenile, and stagnant nature of most RPGs, Kikuta had intended to take the genre in a whole new direction. Koudelka was to be his magnum opus, the game that would show the world just how far RPGs could go.<br />
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The initial plot of the game centered around 3 investigators coming to Nemeton Monastery in Wales in the year 1899: Koudelka Iasant, a young girl with supernatural powers arrives at the Monastery after receiving troubling visions. She quickly runs into Edward Plunkett, an adventurer, and Father James O'Flaherty, a priest, who are also investigating the Monastery for various reasons. It is likely that Edward Plunkett in the game is modeled after the historical Edward Plunkett, 18th Baron Dunsany. The monastery was used as a prison in the 1700s, and more recently as the site of dark rituals.<br />
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Now you play as the group of three people- Koudelka, Edward and James, as you are drawn further and further into the darkness of Nemeton monasterys old stories and secrets. Now find what lies beyond the hidden doors and all of Nemetons dark history.<br />
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Source Wikipedia<div style="clear:both;"></div> ]]></description>			<pubDate>18 Jun 2007 08:13:13</pubDate>		</item>	</channel></rss>