<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'PC, in-development' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/PC/in-development/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'PC, in-development' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'PC, in-development' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/PC/in-development/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Zombie Town</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zombietown/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cc460a23fea65642a8770c1e13e7260e_sq.jpg" title="Zombie Town Image" /> A project I'm doing for one of my classes.  Right now all I have done is the physical assets done.  This includes all the meshes, textures, emitters, animations, etc.  I still have coding to do like the AI, user interface, and things like damage.  It's a class assignment so it's never going to be released to the public so sorry if you actually looking forward to this being completed.<br />
<br />
Special thanks to Redheadstock and Metal-CX from DeviantArt.com for their custom Photoshop brushes (Flames Fire Photoshop Brushes and Grunge 'n Rust 2nd Edition respectively).  I used them to create some of the textures in my level.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jun 2007 11:17:09</pubDate>		</item>		<item>			<title>Ghostbusters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Ghostbusters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/26fb69bf877ee70c933824aaf42773ad_sq.jpg" title="Ghostbusters Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2008 11:04:20</pubDate>		</item>		<item>			<title>Men of War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/menofwar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/421ae3c59d8c2e52a0b4c9e9a8ce8d88_sq.jpg" title="Men of War Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2008 08:09:17</pubDate>		</item>		<item>			<title>Bixby and the Isle of Charms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/isleofcharms/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6de748cbc726ca199563417cbbc07fa5_sq.jpg" title="Bixby and the Isle of Charms Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2008 05:24:47</pubDate>		</item>		<item>			<title>polyglot</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/polyglot/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/63fd11a236b53b93c6c10d90ecdb6c35_sq.jpg" title="polyglot Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2008 10:21:53</pubDate>		</item>	</channel></rss>