<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged 'Medieval' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/Medieval/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged 'Medieval' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged 'Medieval' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/Medieval/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Crusader Kings</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crusaderkings/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d1f2e5f95e5ba3d2e958d74a5a3c05f7_sq.jpg" title="Crusader Kings Image" /> <div class="user_quote"><blockquote class="user_quote">Play as the leader of a glorious dynasty, amass prestige and piety and the world will whisper your name. Increase the greatness of your lands and your treasure coffins. Build Cathedrals and Castles. Appoint vassals and battle traitors. Introduce laws and set taxes, interact with hundreds of courtiers and nobles.</blockquote></div>
<br />
It is recommended to apply the <a href="http://www.paradoxplaza.com/index.php?option=com_content&amp;task=view&amp;id=39&amp;Itemid=120" target="_blank" rel="nofollow">patches</a> before playing!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Dec 2006 06:07:09</pubDate>		</item>		<item>			<title>Crowns of Power</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cop/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d809e4bd69a6a01c7d7f415a2d2b688_sq.png" title="Crowns of Power Image" /> A totally free and new MMORPG from Rampid Interactive. Small servers with intense PvP and PvE action. Still in beta testing phase.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 07:17:42</pubDate>		</item>		<item>			<title>Asheron's Call</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/asherons-call/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43ff44b930c9cb967e1579371653a5a1_sq.jpg" title="Asheron's Call Image" /> <div class="user_quote"><blockquote class="user_quote">The Portal to Dereth Has Opened!</blockquote></div>
<br />
Welcome to the online role-playing game Asheron's Call, where thousands of players inhabit a beautiful 3D fantasy world to make friends and seek out perilous adventure. Customize your alter ego with a unique appearance and balance of heroic skills, then enter a magical frontier of terrible monsters, breathtaking vistas, and fast alliances. With over 500 square miles that offer ever more wonders to explore, Asheron's Call gives you a world of unparalleled scope and freedom, the richest setting yet for creating your personal saga or joining your friends in an epic campaign.<br />
<br />
The sun sets in a fine shroud of mist, reddening the stucco of a cheery hilltop inn as wind sighs through the groves; in the mountains, a giant banderling shadows a warrior party amid a lulling patter of snow; and somewhere below the flagstones of the deepest Empyrean excavation, the clicking, chittering Olthoi share mad and bloody dreams. Fond human fantasies meet strange nightmares in the magical realm of Dereth. Escape into 500 square miles of hills, mountains, deserts, forests, towns, and dungeons, where no invisible boundaries interrupt your journey over the vast open spaces. With or without the stunning effects of 3D hardware acceleration, your computer becomes the window on a living world. Storms sweep the countryside, the sun sinks into the west, the moons rise and fall, and dawn creeps over the horizon.<br />
<br />
Asheron's Call develops a heroic fantasy setting familiar enough to draw you in yet mysterious enough to draw you onward. A varied host of monsters populate the benighted, medieval terrain; mysterious artifacts of great power embellish vast treasure hoards; and sorcerers, fighters, and rogues plot both heroic alliances and base villainy. However, Asheron's Call retains a strong flavor all its own, with an original backstory and creatures, and unparalleled flexibility in character creation and development. After selecting your attire and facial features from millions of possible combinations, customize your skill set to make your character truly unique. As you defeat foes, you can allocate experience to not only specific skills but also the base attributes like strength and intelligence. And the allegiance system grants you power and prestige as you recruit followers to your service. Enter the vast and magical world of Dereth, where a new and heroic identity awaits you!<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Persistent online rpg in fantasy realms.<br /></li><br />
<li class="user_li">Developer's made bold changes to rpg's of the time of origin, normalizing character classes and magic.<br /></li><br />
<li class="user_li">Multi-part quests are only part of the adventure options over an expanse of (currently) 9 servers.<br /></li><br />
<li class="user_li">Technical stability in a game that is believed to have supported well over 100,000 players at it's peak.<br /></li><br />
<li class="user_li">Extensive support, documentation, and online communities.<br /></li><br />
<li class="user_li">Asheron's Call is not a static game, the threat changes, and the world along with it.<br /></li><br />
<li class="user_li">Complex and dynamic magic system, with a spell economy in place to limit the effectiveness of certain spells.<br /></li><br />
<li class="user_li">Numerous melee and missile weapons include sword, staff, dagger, axe, mace, spear, bow, crossbow and more, as well as unarmed combat.<br /></li><br />
<li class="user_li">Complex allegiance system of monarchs, patrons and vassels benefits allies in building XP.<br /></li><br />
<li class="user_li">Attentive administration of the server community roots out unscrupulous cheats in order to keep the game fun and sporting for the rest.<br /></li><br />
<li class="user_li">Latest expansion &quot;Thrones of Destiny&quot; updated the graphics engine as well as making changes to gameplay dynamics (2005).<br /></li><br />
<li class="user_li">Subscription fee of $12.95 per month at time of this posting are in addition to the purchase price of the game(s).<br /></li></ul>
<br />
Developer:  Turbine Entertainment Software<br />
Publisher:  Microsoft (1999-2004) then by Turbine who continue to publish and support the content(2004- )<br />
Released:   october 31, 1999<br />
<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
    <li class="user_li">Multimedia PC with 333 MHz processor or higher<br /></li>    <li class="user_li">Microsoft Windows 98, Me, 2000 or XP<br /></li>    <li class="user_li">64 MB RAM<br /></li>    <li class="user_li">300 MB available hard drive space for typical install, 100 MB available hard drive space for swap file<br /></li>    <li class="user_li">4x CD-ROM drive or higher<br /></li>    <li class="user_li">Microsoft Mouse or compatible pointing device<br /></li>    <li class="user_li">Internet access<br /></li><br />
<br />
<span style="color: green;">The expansions Dark Majesty and Throne of Destiny (the latest and current edition of Asheron's Call) have added content to this original version, which has outlived it's own sequel as Turbine Software continues to sell and support Asheron's Call.  The &quot;buy now&quot; link for this game may not apply to the original content.</span><div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 02:21:36</pubDate>		</item>		<item>			<title>Dark Messiah</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DarkMessiah/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/42bfce77768d156f67d23ddf9fe8fa18_sq.jpg" title="Dark Messiah Image" /> A dark cloud has fallen over the Might and Magic universe, and as the young hero Sareth, you must stop the spread of this dismal plague. Your epic journey begins 18 years after the events of Heroes V, and now, the revelations of your past may light the way in your pursuit of the truth. As you explore the secluded region of Ashan, you'll be confronted by the Dark Messiah's many minions, such as the orcs, the savage goblins, the elusive trolls, the fire-breathing dragons and the most morbid of all, the dreadful undead.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Jan 2007 06:46:29</pubDate>		</item>		<item>			<title>Asheron's Call 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Asherons-Call2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07adb425c3fe9f5bc4442c6bf554b17c_sq.gif" title="Asheron's Call 2 Image" /> Asheron's Call 2 was the short-lived would be successor to the successful mmorpg Asheron's Call.  The original title enjoyed great popularity, with speculation (uncomfirmed by Microsoft) that subscription reached as high as 120,000 players at it's peak.  Asheron's Call 2 did not meet the expectations of the publishers, having launched in November of 2002 with &quot;Asheron's Call 2: Fallen Kings&quot; and continuing on with the &quot;Legions&quot; content expansion until the plug was pulled on December 30, 2005.<br />
<br />
The original game still lives beyond it's sequel, now having been returned to the control of the developer Turbine Entertainment Software, and has moved on to it's second expansion &quot;Asheron's Call: Thrones of Destiny&quot;, currently the latest content available.<br />
<br />
As for Asheron's Call 2, although players were chiefly approving of the content, gameplay dynamics and greatly enhanced graphics, the original Asheron's Call player base was somewhat divided, and at release the game suffered initial problems of server instability, engine bugs, balance and combat flaws, and critical chat system problems.  Also of note are the high system requirements, challenging to many gamers of the time, and perhaps even moreso to the rpg community in particular. <br />
<br />
Although Turbine and Microsoft proved capable and commited to addressing the many release issues, the game never overcame the poor launch.  Although the publishers have not disclosed the numbers, it is estimated that Asheron's Call 2 peaked briefly at about 50,000 players, and was closer to 10,000 at the time that is was cancelled.<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Brand new graphics engine, new combat system and an updated interface.<br /></li><br />
<li class="user_li">Third person adventure in a subscription based mmorpg.<br /></li><br />
<li class="user_li">Combat, exploration and adventure in the persistent lush fantasy world of Dereth.<br /></li><br />
<li class="user_li">Free monthly (or sometimes bi-monthly) content updates.<br /></li><br />
<li class="user_li">Create from a choice of 3 basic races, each with dozens of branches on the skill tree available to develop a unique character.<br /></li><br />
<li class="user_li">Complex gameplay and combat systems based on a hybrid class-skill system.  Player rank levelling according to XP, increasing and unlocking skill potentials.<br /></li></ul>
<br />
Developer:  Turbine Entertainment Software<br />
Publisher: Microsoft, subsequently Turbine Entertainment Software<br />
Released: November 22, 2002<br />
<br />
<span style="color: blue;">System Requirements</span><br />
98SE/2000/ME/XP, 2 GHz CPU, 1GB RAM, 128MB DirectX 9.0-compliant video card w/ T&amp;L and vertex shaders, 56K Internet access, compliant sound card<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 11:28:53</pubDate>		</item>		<item>			<title>The Wheel of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/The-Wheel-of-Time/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8572dbe71d7da05beef16bfb570207d3_sq.jpg" title="The Wheel of Time Image" /> <div class="user_quote"><blockquote class="user_quote">Enter the Wheel of Time and dare to seize ultimate power.</blockquote></div>
<br />
Based on Robert Jordan's best-selling series of fantasy novels, The Wheel Of Time is a gaming experience that will become your world.  A first person action/strategy game with story-rich elements set in a lush, high resolution universe of mystery and wonder.  A single player quest through mystical and expansive environments.  Unique multiplayer dynamics with three game types.  All with strategic spell combat.  Because power is not given...TAKE IT!<br />
<br />
Wheel of Time is a first-person 3-D action/strategy with role playing elements.  The environments are taken directly from the pages of Jordan's books, vast in scope and shaped around the quest of Elayna Sedai, Keeper of the Chronicles of the White Tower.  Other characters from the fictional work are also portrayed faithfully in the single player quest, as you vye with them for the remaining seals needed to unlock the greatest of powers.<br />
<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Seize power by the strategic use of over 40 mystical artifacts.<br /></li><br />
<li class="user_li">Totally immersive 3D environments with rich, state-of-the-art graphics.<br /></li><br />
<li class="user_li">The richly-textured world of Robert Jordan's hugely popular novels brought to life!<br /></li><br />
<li class="user_li">Enhanced Unreal engine technology in blazing real-time!<br /></li><br />
<li class="user_li">First person action in single player quest and multiplayer. <br /></li><br />
<li class="user_li">Wonderful atmospheres enriched by a great soundtrack of Celtic-rock fusion music created for the project by a colaborration of Robert Berry and Lief Sorbye. <br /></li></ul>
<br />
Developer: Legend Entertainment Company, under license from Robert Jordan<br />
Publisher:  GT Interactive Software<br />
Release Date: Oct 31, 1999 in the US, February 11, 1998 in Japan and Europe<br />
<br />
<div class="user_quote"><span class="quote_from">Alex Harris of ACTIVENETWORK said,</span><blockquote class="user_quote">Wheel of Time uses an enhanced version of the Unreal engine to bring Robert Jordan's world to life. In addition to the Unreal engine's core capabilities like 24-bit color (with MMX), multiple dynamic (and colored) light sources, complex geometry, smooth character animation, real moving/rotating brushes, seamless level transition, and a powerful scripting language, they have endowed the engine with a host of WoT-specific effects. The particle system they created for Wheel of Time makes for some of the coolest explosions and smoke effects you've ever seen. In addition, they went in and provided support for weather effects like rain, snow and wind.</blockquote></div>
<br />
<span style="color: blue;">System Requirements</span><br />
Pentium 200, 32MB RAM, 500MB HD space, Windows 9x compatible sound card, 3-D accelerator, DirectX 6.1, internet connection required for online play.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 07:41:31</pubDate>		</item>		<item>			<title>Tower Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/towerdefense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c7d0c58993ca21ecbdf9d058dde1969b_sq.jpg" title="Tower Defense Image" /> Developer: Roman Sanine<br />
<br />
Since WarCraft 3 I have had a strange fascination with tower defense games. I really like slow strategic games with virtually infinite possibilities. To a passive onlooker tower defenses may not seem very in depth. It appears that you simply are placing towers next to paths to kill creatures before they can get to the center. In truth these games can be quite complex. You need to decide what towers to build, where, when and at what stage they should be upgraded. (and to which degree)<br />
<br />
Building the right tower a square in the wrong direction or a round to late can mean the difference between a stonewall and a leaky defense. If you are playing a team tower defense you will certainly be called a noob if you leak before the later rounds.<br />
<br />
This tower defense lacks tower diversity in that all towers only have a range and damage rating. It is much more exciting when you have towers that have special effects even if its as simple as a set of land and air towers. The one thing this TD does have that seems to be unique is a never ending cycle. Basically each round monsters get progressively stronger until they breach walls. This is great but it would be much better with a leader board.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Mar 2007 02:04:07</pubDate>		</item>		<item>			<title>Arden: The World of William Shakespeare</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/arden/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f80ed5cf0e0a35ed27802d6cc82088be_sq.jpg" title="Arden: The World of William Shakespeare Image" /> The Synthetic Worlds Initiative is constructing a synthetic world,<br />
Arden, based on the works of William Shakespeare. When launched, Arden<br />
will provide users with a fun experience that also immerses them in<br />
the narrative, language, and culture of the world's greatest writer.<br />
It will also serve as a laboratory for research on macro-level social<br />
phenomena, and the impact of the technology on those who use it.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Mar 2007 12:04:19</pubDate>		</item>		<item>			<title>Darklands</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darklands/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b6c1adb9b4852aa1c24dea42c22bedb4_sq.jpg" title="Darklands Image" /> Darklands was a long and engaging role-playing game from 1992 where you guided a party of four adventurers around medieval Germany.  It was very open-ended, in that you could travel to any city and get quests from just about anyone (as long as your reputation was high enough).  There wasn't magic in the traditional sense, although characters with the right skills could conjure potions or pray to different saints to receive important blessings.  There was also a long main plot which took the party through numerous cities and dungeons, although you could keep playing even after defeating the final bad guy.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Apr 2007 09:36:32</pubDate>		</item>		<item>			<title>Medieval: Total War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/medievaltw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cb45c021b7a0e925c307450adc2978d8_sq.jpg" title="Medieval: Total War Image" /> This sequel to Shogun: Total War duplicates the in-depth real-time strategy gameplay from its predecessor and transplants it to the Middle Ages. On top of that, the game features new levels of depth, accessibility, gameplay and strategy, replicating the blood-soaked battles from medieval times. Battles are staged in the deserts of the Far East, the tallest mountains, plains and the forests of Europe. Massive armies lay siege to mighty fortresses and pound them into dust with catapults and cannons as players command medieval armies of knights, men-at-arms, archers and siege weapons in bloody quests to become the masters of Europe.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 07:19:58</pubDate>		</item>		<item>			<title>Elddem</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/elddem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0d0efed6b81f1632bae3c7d3df8410a_sq.png" title="Elddem Image" /> Elddem The MMORPG is a completely Free 3D MMO with many quests and items to find and do. Currently more information can be found at http://www.elddem.com. We will add more information here soon!<div style="clear:both;"></div> ]]></description>			<pubDate>01 May 2007 07:41:00</pubDate>		</item>		<item>			<title>UberKing</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/uberking/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9e3f053762008a529346ffd173a0bb8a_sq.png" title="UberKing Image" /> Um... It's management game... and it's realtime... and er...  stuff.<div style="clear:both;"></div> ]]></description>			<pubDate>11 May 2007 11:47:40</pubDate>		</item>		<item>			<title>Furcadia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/furcadia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/15a779bba6cfcf51008eac96e6353235_sq.gif" title="Furcadia Image" /> Furcadia is the magical world where the animals have learned to walk upon two legs and speak. Create your own customizable avatar and start exploring the friendly, graphical environment with rich, player-driven content. Our established online community grew over years and has become a second home to many. Furcadia invites you to an interactive experience unlike any other.<br />
<br />
There's many exciting things you can do here! Roleplay in an enchanting medieval setting, be yourself and socialize with other players, participate in games, make friends, join a guild, tell stories and meet interesting people from all over the world! You can even use our intuitive building tool to dream up your own world and make it real and accessible to other Furcadia members! <br />
<br />
Furcadia is a fully graphical, Massively Multiplayer Online Social Game (MMOSG) with an isometric perspective, making it easy to interact with others. The fantasy theme appeals to all ages and makes Furcadia an online experience for the whole family. Comparable low system requirements and an easy-to-use interface make Furcadia appealing to a large audience. Player-created content ensures that no Furcadia visit is like another, and new surprises await you whenever you dive into Furcadia, leaving the real world behind you.<div style="clear:both;"></div> ]]></description>			<pubDate>18 May 2007 10:29:40</pubDate>		</item>		<item>			<title>Lords of the Realm II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/LordsoftheRealmII/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7dfdd7b21199aebee2eb156dca5a0daf_sq.png" title="Lords of the Realm II Image" /> Strategy/action game that combines turn-based gameplay with real-time combat. This sequel boasts an entirely new engine producing refined gameplay and improved graphics (although the game is now a few years old). Set in a medieval world the gameplay involves resource management and strategic combat. You take the role of a local ruler who attempts to build up his power base until he gains control of the entire land. In order to do this, you'll have to keep you subjects happy or they'll move elsewhere. You control many areas of your fiefdom including rationing, agriculture, trade, weapons production, building and the development of your army. During combat you can allow the computer to automatically work out the results. The game has a lot of depth and a tutorial is incorporated to help you. Good cutscenes intersperse the action. Alongside the single-player game, is a multi-player mode over LAN, Net or modem/serial connection.<div style="clear:both;"></div> ]]></description>			<pubDate>22 May 2007 09:42:53</pubDate>		</item>		<item>			<title>Tzar: The Burden of the Crown</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tzar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a6708087fb34ffbeb44bf0934f34548e_sq.jpg" title="Tzar: The Burden of the Crown Image" /> Tzar is a fantasy-medieval real-time strategy game with a touch of RPG. You play one of three distinct races, European, Asian or Arabian. Your civilization and your economy will depend on your ability to harvest four different resources, master two different trade methods and defend your kingdom with powerful and unique warriors. Expect to conquer territory fighting with - or against - Ninjas and Samurais, Stone Golems, Ogres and Dwarven Axe throwers, flying units like Dragons, Flying Carpets and Bats as well as a host of powerful ships like Pinques, Hulks and Galleons.<div style="clear:both;"></div> ]]></description>			<pubDate>25 May 2007 02:32:21</pubDate>		</item>		<item>			<title>Crusader Kings : Deus Vult</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deusvult/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3344627cc5be84ed7fdc88f10473bd4a_sq.jpg" title="Crusader Kings : Deus Vult Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Oct 2007 05:23:14</pubDate>		</item>		<item>			<title>Orc Smash Face</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/orcsmashface/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f342d5326720dd1b0613d5cabf5dfb4b_sq.jpg" title="Orc Smash Face Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2008 11:13:40</pubDate>		</item>		<item>			<title>Open Battle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/openbattle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f8b47de6ff050cbd6cd9032b34afb8a4_sq.jpg" title="Open Battle Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>08 Aug 2008 11:07:18</pubDate>		</item>	</channel></rss>