<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged '2006' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/2006/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged '2006' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged '2006' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/2006/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
<br />
It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>		<item>			<title>Within a Deep Forest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/withinadeepforest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8172cc7a5549196e171acb1c81866b71_sq.png" title="Within a Deep Forest Image" /> Within a Deep Forest is a freeware 2D platform game for Windows, featuring challenging gameplay, beautiful music, an evil doctor, infinite cuteness, and a deep forest.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 02:38:21</pubDate>		</item>		<item>			<title>Defcon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/defcon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d3635013ac7c4e32cdda1cabd4b1851b_sq.jpg" title="Defcon Image" /> You play the role of a military Commander hidden deep within an Underground bunker. Your mission - to successfully exterminate your enemy's civilian population whilst disabling their ability to attack your own. Start by launching your battleships, subs and bombers in order to decimate your opponent's defences. Scramble together your alliances but remember only one can stand victorious.<br />
<br />
Prepare your pre-emptive strike before one of your supposed allies gets the same idea. Choose the perfect moment for betrayal, obliterating your opponents with an apocalyptic thermonuclear barrage, but get it wrong and their devastating counter attack will bring you to your knees!<br />
<br />
<strong>It's Global Thermonuclear War, and nobody wins. But maybe - just maybe - you can lose the least.</strong><div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 03:32:09</pubDate>		</item>		<item>			<title>BZFlag</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bzflag/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/46c8cbe97f71da37561747c5fbe50fe2_sq.png" title="BZFlag Image" /> BZFlag is a free multiplayer multiplatform 3D tank battle game. The name stands for Battle Zone capture Flag.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Dec 2006 09:27:06</pubDate>		</item>		<item>			<title>Frets on Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fretsonfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/796d16f458e9988f5641a75f6eb443f6_sq.png" title="Frets on Fire Image" /> Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 04:17:44</pubDate>		</item>		<item>			<title>Knytt</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/knytt/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/83e6e0db6011be470d9c42d031497dbd_sq.png" title="Knytt Image" /> The Knytt was abducted by an alien! Traveling through space, the UFO flies into a meteor and crashes on a nearby planet. Luckily, the Knytt and the alien survive, but the UFO is a wreck. How can the Knytt possibly find it's way back home again?<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 12:42:22</pubDate>		</item>		<item>			<title>Grand Theft Auto: Vice City Stories</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GTAVCS/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0ec72aabc91022e8ea6683f09531cd2a_sq.jpg" title="Grand Theft Auto: Vice City Stories Image" /> Vice City, 1984. Opportunity abounds in a city emerging from the swamps, its growth fueled by the violent power struggle in a lucrative drugs trade. Construction is everywhere as a shining metropolis rises from foundations of crime and betrayal. <br />
<br />
As a soldier, Vic Vance has always protected his dysfunctional family, his country, himself. One bad decision later and that job is about to get much harder. Kicked out onto the streets of a city torn between glamour and gluttony, Vic is faced with a stark choice - build an empire or be crushed.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 09:29:27</pubDate>		</item>		<item>			<title>Walaber's Trampoline</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/walaberstrampoline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/caed04f4407aa34002022f10b50a43fa_sq.jpg" title="Walaber's Trampoline Image" /> Walabers Trampoline is an action trampoline simulation game for the Windows PC. The game uses powerful physics and animation to create a very realistic looking 3D trampoline game. Utilizing an unique control scheme using only 7 buttons, players can perform almost every move possible on the trampoline- including multiple flips and twists in different positions.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 08:24:46</pubDate>		</item>		<item>			<title>TrackMania Nations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tmnations/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e7ed4513fb25f23010b788815ddda98d_sq.png" title="TrackMania Nations Image" /> TrackMania nations is a free stunt racing game released by its developer, Nadeo, to promote the game series and the Electronic Sports World Cup.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:26:01</pubDate>		</item>		<item>			<title>Armadillo Run</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/armadillorun/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/92260044739d68b408c1fe9eabc7e8b5_sq.png" title="Armadillo Run Image" /> Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space. There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 02:13:47</pubDate>		</item>		<item>			<title>Rocky the Monkey</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rockythemonkey/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4d590a7c4ad9e2b33711aaa4c55384f0_sq.png" title="Rocky the Monkey Image" /> Rocky the Monkey is a deep strategy game set up in a post-apocalyptic world. Ice caps are melting and water levels are rising at an impressive speed. As a monkey willing to survive, you will have to climb up a series of misteriously floating rocks. Luckily, having been bitten by a radioactive spider, you have gained the ability to shoot webs at will. However, power comes at a price, and you will have to eat bananas constantly to survive. Will you be able to defeat all evil and save the universe?<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 06:22:53</pubDate>		</item>		<item>			<title>Freeciv</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/freeciv/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/37682d35d34e0e2f9d8257fe0981b555_sq.png" title="Freeciv Image" /> Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: <br />
To become the greatest civilization.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2006 12:49:47</pubDate>		</item>		<item>			<title>America's Army</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/americasarmy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/632df845372f9f8bc3807ed51112bbd4_sq.png" title="America's Army Image" /> America's Army is a tactical multiplayer first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 08:54:23</pubDate>		</item>		<item>			<title>Mu-cade</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mucade/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a9b39b7b400d9479869828b4e5c041e2_sq.png" title="Mu-cade Image" /> The Physics Centipede Invasion, where you fight to keep yourself from being pushed off the small arena and into the botomless void below it.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:45:53</pubDate>		</item>		<item>			<title>Titanion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/titanion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fe828c4bfb7eacf838f7b33e8ee9a346_sq.png" title="Titanion Image" /> Titanion is a scrolling shoot 'em up, along the lines of classics such as Galaga.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:58:52</pubDate>		</item>		<item>			<title>The Battle for Wesnoth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wesnoth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/74a68b975486b12870f55b13eba28d81_sq.jpg" title="The Battle for Wesnoth Image" /> The Battle for Wesnoth is a free, turn-based strategy game with a fantasy theme. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 10:48:36</pubDate>		</item>		<item>			<title>Toblo</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/toblo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/015a382c248ef0eb7120740e72685a2e_sq.png" title="Toblo Image" /> Toblo is a free, fast-paced capture the flag game that has two teams using the world as weaponry, throwing bombs, and generally destroying things. During the course of a Toblo capture the flag match, the structures in the wild and wacky world full of colorful blocks are reduced to block rubble.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 06:41:34</pubDate>		</item>		<item>			<title>F.E.A.R. Combat</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fearcombat/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39100bdcdc217c544fd3f251589aeefb_sq.png" title="F.E.A.R. Combat Image" /> F.E.A.R. Combat is the complete multiplayer component of <a href="/game/FEAR" class="game_link">F.E.A.R.</a> and includes all the updates, additional official maps and additional official game modes all in one downloadable file. F.E.A.R. Combat users can play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Dec 2006 02:23:14</pubDate>		</item>		<item>			<title>OpenTTD</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/openttd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c45dd1d8dac8ddfacb17c76157daef29_sq.png" title="OpenTTD Image" /> OpenTTD is a clone of the Microprose game <a href="/game/transporttycoondeluxe" class="game_link">Transport Tycoon Deluxe</a>, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. New features include buildables like new airports and canals, and also allows multiplayer matches over LAN or internet for up to ten players.<br />
<br />
<br />
<br />
Note that OpenTTD <em>requires the original version of Transport Tycoon Deluxe data files</em> in order to function.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 09:00:14</pubDate>		</item>		<item>			<title>Blast Miner</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blastminer/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86ecc098c0f56e1a5292fd4b002b0a74_sq.jpg" title="Blast Miner Image" /> Blast Miner is a physics based action strategy game where you use TNT, gas cans and stones to cause huge explosions to dig through the earth. It's awesome, seriously just play the demo or watch some gameplay movies. Explosions people! You can't go wrong with that.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 05:39:21</pubDate>		</item>		<item>			<title>The Odyssey: Winds of Athena</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/theodyssey/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e01e526e1e0f9049bbebc79668a17e47_sq.png" title="The Odyssey: Winds of Athena Image" /> Step into the shoes of the Goddess Athena and help guide Ulysses' fleet to safety. Fend-off Cyclopes, Harpies and more while creating currents and winds to lead the boats to their destination.<br />
<br />
Follow one of the most famous stories ever written as you retrace the route of Ulysses in his attempt to return home from the Trojan wars. Incredibly realistic water current behavior will amaze and challenge you as you use your godly powers to protect the Hero's fleet.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Dec 2006 08:35:01</pubDate>		</item>		<item>			<title>Master of Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/masterofdefense/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/717567eca4138229abd8fff9d629dfbb_sq.jpg" title="Master of Defense Image" /> Master Of Defense is a strategy game that lets you assume the role of a brave hero, who has been chosen to save the ancient kingdom from the hordes of monsters. The challenge of the game is to ward off relentless attacks of monsters and prevent them from capturing people in your castle.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 05:22:56</pubDate>		</item>		<item>			<title>Play with Fire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/playwithfire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/335ffc2d8c71736ac912d86d445e822f_sq.png" title="Play with Fire Image" /> Play with Fire is a highly unusual platform puzzle game in which you play a giant ball of fire--and burn things down.<div style="clear:both;"></div> ]]></description>			<pubDate>16 Jan 2007 02:19:56</pubDate>		</item>		<item>			<title>DragonFable</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonfable/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a71aa499f9fb8b73be26f9f12d7b0a6_sq.png" title="DragonFable Image" /> DragonFable is an fully animated role playing game built to run in your web browser. Build a character and explore our ever expanding world to battle monsters, find treasure, and participate in our ongoing epic storyline quests and special events.<br />
<br />
DragonFable is in an ongoing perpetual development! Even as you read this new monsters are being made, new items crafted, and dungeons overflowing with horrible surprises are being designed to test your bravery and intellect. We listen carefully to player suggestions and feedback on the forums making DragonFable's growth the result of our entire community!<div style="clear:both;"></div> ]]></description>			<pubDate>24 Jan 2007 03:47:41</pubDate>		</item>		<item>			<title>Big Brain Academy</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bigbrainacademy/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/541e20743d51e2f68d3f98f3107a6683_sq.jpg" title="Big Brain Academy Image" /> A stress reliever application for the DS, Big Brain Academy features 15 activities that test your brain powers in areas like logic, memory, math and analysis. Free your mind by working through a number of simple yet deep problems. There are five different types of challenges. The game is playable by all ages, with only one cartridge needed for eight players and each activity takes less than a minute to complete.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 12:43:07</pubDate>		</item>		<item>			<title>Clubhouse Games</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/clubhousegames/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a87e5f943904bff987172404b11e3f82_sq.jpg" title="Clubhouse Games Image" /> It's game night and everyone's invited! Play more than 40 classic board, card and party games alone, with friends or via Nintendo Wi-Fi Connection.<br />
<br />
With familiar favorites like checkers, darts and poker, Clubhouse Games is for everyone and part of the Touch Generations library. Video game newcomers will appreciate the easy-to-use interface.<br />
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Players can challenge up to seven friends with one game card via Multi-Card Play or DS Download Play. Can't play checkers without shouting &quot;KING ME!&quot; across the table? The in-game (PictoChat -like) feature takes table talk to a new level.<br />
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There's no need to lug around cards or boards when you want to play a quick game. Clubhouse Games is one-stop gaming that will appeal to everyone's tastes, whether they're in the mood for bowling, backgammon, bridge or billiards.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 01:05:51</pubDate>		</item>		<item>			<title>Baten Kaitos Origins</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/batenkaitosorigins/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7d6541ab5a5464881f0c4b7ce66c8b6f_sq.jpg" title="Baten Kaitos Origins Image" /> Baten Kaitos Origins is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean, a Gamecube exclusive title released in 2004. The plot revolves around a group of characters who are struggling to discover the source of frightening changes (both natural and political) that are occurring in their world. During their journey, they will learn many details and help flesh out the first game- including how the despotic Empire government came to be.<br />
<br />
In the initial stages, your party will progress in a linear fashion, moving from one area to the next along a set path. After you play the game for a while, you'll acquire a ship that lets you visit areas in the order of your choosing, allowing you to either pursue optional side-quests or blast through the main mission as you see fit.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 01:52:09</pubDate>		</item>		<item>			<title>TOMB RAIDER: LEGEND</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tombraiderlegend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0d91d6c33356d6092c0c1fe4311189d0_sq.jpg" title="TOMB RAIDER: LEGEND Image" /> In a race against time, Lara must travel across the globe to unearth history's greatest weapon. A legendary artifact of such immense power it could threaten humanity's very existence.<br />
<br />
Take Lara back to the tombs with totally new moves and hi-tech gadgetry in her most explosive adventure ever.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 08:42:09</pubDate>		</item>		<item>			<title>Tenchu: Dark Secret</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tenchuds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0faf1c47335d55b862577f1f15bde7d_sq.jpg" title="Tenchu: Dark Secret Image" /> Tenchu: Dark Secret takes place after the events of Tenchu: Birth of the Stealth Assassins (the second game in the series, but the first chronologically). The plot revolves around Princess Shizu, a young woman who is married to a cruel warlord named Lord Hakkaku. After an attempt on her life, she is discovered by Rikimaru and Ayama of the Azuma Shinobi Ryu ninja clan. They vow to protect her from further harm and discover the identity of her mysterious assailant.<br />
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Characters: Ayame, a young ninja prodigy who excels at stealth attacks. Though calm and collected on the battlefield, she can be a pain off of it. Rikimaru, an experienced ninja and the leader of the Azuma Shinobi Ryu ninja clan. As a perfectionist who has dedicated himself to the art of war, he can hold his own in face-to-face combat. Kagemasa Hakkaku, the evil warlord of Hakkaku. His lust for power makes him feared by all. Princess Shizu, Kagemasa Hakkaku's wife. She holds a mysterious secret that could destroy Ayame and Rikimaru. Akunosuke Murai, the fallen general of Toda who now leads a group of mountain bandits. Kurokaze, a mysterious ninja whose skills are feared throughout the land.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 01:24:34</pubDate>		</item>		<item>			<title>Vector's Revenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/vectorsrevenge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9cc952dbc5ce953e7028610809ab1c28_sq.png" title="Vector's Revenge Image" /> Coded for a mini-competition, this is a remake of the most famous original concept game on the Atari 2600, Yar's Revenge.<br />
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Watch the video to see how to play - it's simple but also confusing for people who never played the original.<br />
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<div class="user_quote"><span class="quote_from">Howard Scott Warshaw said,</span><blockquote class="user_quote"> Sorry it took me so long to check this out, but I have to say that I think it is wonderful!<br />
<br />
You really got the essence of the game down and I think you improved the graphics somewhat.<br />
<br />
You have my blessing for sure.</blockquote></div>
<br />
<strong>UPDATE: Version 1.1 released on 5th Feb 2007, featuring:-<br />
<br />
Changed the way extra lives are awarded to attempt to balance the game, added a pause &quot;P&quot; key in the interests of sanity, added slight difference in difficulty curve.<br />
<br />
<em>If you want to upload scores then you must get this version as the code has been changed.</em></strong><br />
<br />
Please download the game and enjoy. 100% Freeware!<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 02:11:40</pubDate>		</item>		<item>			<title>Blocksum</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blocksum/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29f4295b39b57073f434f8b5b57e638c_sq.png" title="Blocksum Image" /> Blocksum is a very new typed action puzzle game. For everyone who can add numbers to 20.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:04:52</pubDate>		</item>		<item>			<title>Invisible Vision</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/invisiblevision/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f0c300515484b7fd963d3a0f29f132a4_sq.jpg" title="Invisible Vision Image" /> In Invisible Vision you control a submarine trying to gun down other submarines with your torpedoes while avoiding enemy torpedoes and mines. Rather than trying to replicate some sort of realistic water, Invisible Vision is almost abstract in its display, showing submarines, mines and ripples in the water as wireframes only.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 10:43:15</pubDate>		</item>		<item>			<title>Dotstream</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dotstream/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/47e1e3395c385b83c730e65f4f9db3fb_sq.jpg" title="Dotstream Image" /> Dotstream is a racing game, but rather than controlling a car, spaceship, or anything like that, you control a solitary pixel racing against other pixels.<br />
<br />
Dotstream is part of the first series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 03:40:08</pubDate>		</item>		<item>			<title>Boundish</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/boundish/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e24746b7d738a2c32008db2a7aa80120_sq.jpg" title="Boundish Image" /> Boundish is a revist of the classic game Pong, with five new variants based on the original game.<br />
<br />
Boundish is part of the first series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 03:44:21</pubDate>		</item>		<item>			<title>Dialhex</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dialhex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/719d3a0bbddda33c8ded3ec99d25a9a0_sq.jpg" title="Dialhex Image" /> Dialhex is a colour-matching puzzle game. Triangles drop down from the top, and the player has to turn them in groups of six to piece a hexagon in one colour together to eliminate them. As the game progresses more and more different colours appear.<br />
<br />
Dialhex is part of the first series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 03:47:23</pubDate>		</item>		<item>			<title>Coloris</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/coloris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc3b242b8930c6a446a7bf46298cde9f_sq.jpg" title="Coloris Image" /> Coloris is a colour matching game. The player has to match up rows of squares on a grid. The matching isn't done by switching squares around (which is common in games like this), instead the player changes the colour of squares by activating them and moving them through a colour spectrum.<br />
<br />
Coloris is part of the second series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 04:36:30</pubDate>		</item>		<item>			<title>Orbital</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/orbital/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9afc2fcf906824dd88663653e77a5a9e_sq.jpg" title="Orbital Image" /> In Orbital you control a small planet exercising gravitational pull on other objects, the goal is to grow larger and larger by absorbing smaller objects to in the end be able to trap a star in your orbit.<br />
<br />
Orbital is part of the second series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 04:50:03</pubDate>		</item>		<item>			<title>Digidrive</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/digidrive/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/38dd06ed74bf8ab66d79c23f5c94d79c_sq.jpg" title="Digidrive Image" /> In Digidrive the player has to sort red, black, and white shapes into rows. The shapes are coming from four directions, which also are the directions they can be sorted in. Collecting the same colour shapes prolongs the game and gives a higher score.<br />
<br />
Digidrive is part of the second series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 05:13:53</pubDate>		</item>		<item>			<title>Soundvoyager</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/soundvoyager/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/65e2f5d04abea9b3833fdcb1d8c7222e_sq.jpg" title="Soundvoyager Image" /> Soundvoyager is an audiogame, and while there is some graphical output, the game is played by reacting to the music and sounds.<br />
<br />
Soundvoyager is part of the second series of games in Nintendo's bit Generations collection of games for the Gameboy Advance.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 05:26:34</pubDate>		</item>		<item>			<title>Euclidean Crisis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euclideancrisis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cbf6303b6357f5de8fe15636e7a1d018_sq.png" title="Euclidean Crisis Image" /> Euclidean Crisis is a multiplayer real-time strategy game played using a touchscreen stylus and voice commands. The game can also be played with a mouse. <br />
<br />
Players control a diverse team of units on a two-dimensional battlefield, and must destroy their opponents' energy cores while protecting their own. Players tell units where to go by drawing out paths, and give orders using special gestures and voice activated commands. The game is rendered in a retro aesthetic featuring simple shapes (hence the origin of the title) in a world with colorful, psychedelic visual effects synced to the music.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 01:02:18</pubDate>		</item>		<item>			<title>Cultivation</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cultivation/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/81b7410386bf09c594b6a887ffa71749_sq.png" title="Cultivation Image" /> Cultivation is a game about a community of gardeners growing food for themselves in a shared space.<br />
<br />
Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources---there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties.<br />
<br />
All of the graphics, sounds, melodies, and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps---instead, each object has a uniquely &quot;grown&quot; appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 03:37:14</pubDate>		</item>		<item>			<title>Ray-Hound</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rayhound/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7bbbaf0bf4b52e82efb8cfb1ab961601_sq.png" title="Ray-Hound Image" /> In Ray-Hound you control a space ship in a circular arena where you have to survive for as long as possible and eliminate all turrets that keep shooting on you. Unfortunately you don't have a gun yourself, so instead you capture the shots the turrets fire at you and use their own shots againts the turrets<br />
<br />
Ray-Hound is created by Hikoza Ohkubo, creator of <a href="/game/warningforever" class="game_link">Warning Forever</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 01:37:01</pubDate>		</item>		<item>			<title>pingK</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/pingk/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/069d07048bb6902a041b2c32632571f8_sq.jpg" title="pingK Image" /> This game is a pimped up version of the original <a href="/game/pong" class="game_link">Pong</a>, but now the player has the ability to give the ball a spin.<br />
<br />
Gameplay is very similar to Pong, but the ability to add a spin to the ball means an extra level of strategy is added. The ball can be spun to an extreme degree so far that you risk spinning it into your own goal.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 06:38:08</pubDate>		</item>		<item>			<title>Ichor</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ichor/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c093aa1a6aad1215c5b302f09003e58b_sq.png" title="Ichor Image" /> Ichor is an action game based in fluid dynamics. Each player floats around the screen, trying to engulf his opponent with his own color.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Feb 2007 08:48:06</pubDate>		</item>		<item>			<title>Break 'em All</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breakemallds/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6b23074ee19e1074dbce1e8159c54012_sq.jpg" title="Break 'em All Image" /> Jam packed with levels ranging from the super simple to mensa difficult, Break'em All offers classic arcade puzzle solving action as players fight their way through multiple levels and out-duel challenging bosses. Three unique gameplay modes such as Tokoton, Quest and Survival offer compelling single player action or multiplayer games for 2-8 players via the wireless feature for Nintendo DS. Players will control their paddle with pin-point accuracy using the touch pad and stylus and select from diverse bonus powers to power-up their ball.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 04:31:41</pubDate>		</item>		<item>			<title>Forbidden Memories: The Descendant Hero</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fmthedescendanthero/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7b383e31ea06b197f68ac837d6258f4e_sq.png" title="Forbidden Memories: The Descendant Hero Image" /> ----------------------------------<br />
<br />
<span style="font-size: 16px;font-weight: bold;">This game is currently in-development. Only a technical demo, displaying some programming and basic gameplay.<br />
<br />
DOWNLOAD SIZE: 30mb</span><br />
<br />
<span style="font-size: 16px;font-weight: bold;color: blue;font-style: italic;">Note: You now do not need RM2K3 to play!!<br />
Font Error may occur, to fix this follow the instructions within the &quot;Fonts Fix For The Game&quot; folder.</span><br />
<br />
An RPG By LuckyLupinLiman, a.k.a. Li_Li<br />
<br />
----------------------------------<br />
<br />
<strong>Summary:</strong><br />
Take control of Amanda, a full fledged bowman with the power to change her appearance through a varied choice of life... With the power to wield destructive black magic and constructive white magic... With the power to control the life of others.<br />
<br />
----------------------------------<br />
<br />
<strong>Background Prologue:<br />
Forbidden Memories: The Descendant Hero<br />
Prologue Story<br />
LuckyLupinLiman Studios</strong><br />
<br />
&quot;We, the Musahsina beings - Masters of the elements, protectors of the world.<br />
No evil dwells deep within us.&quot;<br />
<br />
&quot;The humans are becoming aware of their existence. These people are not like us.<br />
Their souls twistable to their personal dark desires.<br />
Their souls susceptible to the torments of their world.&quot;<br />
<br />
&quot;The apex of our control; the forms of Light and Dark magic.<br />
Sealed within our most treasured relic.&quot;<br />
<br />
&quot;The Spiritbound Gem, in our hands can do nothing but good.<br />
It grants us our livelihood. Our own creation.&quot;<br />
<br />
&quot;We have spread to the farthest corners of Essina, our Spiritbound gem locked away.<br />
We are but Wise people in a disturbing world of men.<br />
The few that survived the corrupting of the gem are in hiding.<br />
Wherever they can hide from prying eyes.&quot;<br />
<br />
&quot;We know not what happens in the world today; nothing but humans being dominant.<br />
I fear if we expose ourselves to them, our very nature will change. Maybe even destroyed.&quot;<br />
<br />
----------------------------------<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 12:40:54</pubDate>		</item>		<item>			<title>Acidbomb</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/acidbomb/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/154f7a15146b8dc0b75901abc8753ab7_sq.png" title="Acidbomb Image" /> Acidbomb is a fifty level puzzle game where you must find the pistons used to trigger a bomb and defuse them before time runs out. There are many bombs scattered around the world, from biological bombs that have hair-sensitive triggers to napalm bombs that are exploding at the seams, to nuclear warheads that have challenged even the highest trained bomb defusal agent.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 07:56:20</pubDate>		</item>		<item>			<title>Sid Meier's Railroads!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/railroads/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/798042dde56ff16d0bade326210da4ec_sq.gif" title="Sid Meier's Railroads! Image" /> Sid Meier's Railroads! marks the return of the watershed title in simulation/strategy gaming that launched the popular tycoon series<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 12:18:34</pubDate>		</item>		<item>			<title>WWE Smackdown VS Raw 2006</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/svr06/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ae2ac761856d85d292ff1a25b2d978b_sq.jpg" title="WWE Smackdown VS Raw 2006 Image" /> WWE SmackDown! vs. RAW 2006 expands on THQ's popular multi-million unit-selling franchise with a number of key new features. The Buried Alive Casket match, two new wrestler attributes (Stamina and Hardcore), and a realistic momentum system all combine to turn the series away from its arcade roots and towards that of a simulation. Further additions to the game include a more robust online mode, improved character models and facial animations, a streamlined character creation mode, and more interactive backgrounds. Developed exclusively for the PlayStation 2, with USB link features to its PSP counterpart.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Apr 2007 11:04:31</pubDate>		</item>	</channel></rss>