<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games Tagged '1994' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/month/1994/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games Tagged '1994' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games Tagged '1994' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/month/1994/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Marathon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/marathon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b66fcc4fa7f617aeff7443379dae28f0_sq.jpg" title="Marathon Image" /> Marathon is a classic sci-fi shooter created for MacOS.  It spawned two sequels - <a href="/game/marathon2" class="game_link">Marathon 2: Durandal</a> and <a href="/game/marathoninfinity" class="game_link">Marathon Infinity</a>.<br />
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Bungie went on to create one of the most successful games of all time: <a href="/game/halo" class="game_link">Halo: Combat Evolved</a>.<br />
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<strong>Developer:</strong> Bungie Software<br />
<strong>Released:</strong> 1994<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 12:15:30</pubDate>		</item>		<item>			<title>Beneath a Steel Sky</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/beneathasteelsky/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9a5d96d399f1556cf3452ca01c84d1d6_sq.jpg" title="Beneath a Steel Sky Image" /> Beneath a Steel Sky is a science fiction adventure game released in 1994 by Revolution Games. It was released as freeware in 2003 and can be run on modern computers using <a href="http://www.scummvm.org/" target="_blank" rel="nofollow">ScummVM</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Dec 2006 04:51:55</pubDate>		</item>		<item>			<title>Battle Bugs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlebugs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/20a5821340a2e4f44f04ce96bb595d2d_sq.jpg" title="Battle Bugs Image" /> Description from the box:<br />
<br />
The Alluring odor of last week's pizza lies heavy in the air.  Antennae strain and agony etches lines of pain into the faces of the cockroaches.  With monumental effort, these warriors raise the flag above the carnage in the pepperoni.<br />
<br />
This is Battle Bugs.  A game of military strategy where insect troops rage across tabletops and storm junk food targets.  Standing in their way are legions of enemy bugs, armed to the teeth.  You-and your battle smarts-guide your troops to glory.  Will your armada of spiders cross the cola lake in time to save the flag?  Will the suicide run of kamikaze mosquito take out the praying mantis?  At what cost?  At what price of victory?<div style="clear:both;"></div> ]]></description>			<pubDate>30 Jan 2007 06:05:06</pubDate>		</item>		<item>			<title>Lode Runner: The Legend Returns</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/legendreturns/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6ff1e5733abc17ca86eb2e926ecb4b32_sq.jpg" title="Lode Runner: The Legend Returns Image" /> From the box description:<br />
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You're the ultimate thief, racing underground through the Evil Empire to regain your people's treasures.  You'll be a rich famous hero-if you're not ripped to bits by the deadly Mad Monks, that is.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 06:12:09</pubDate>		</item>		<item>			<title>Bouncers</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bouncers/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/2399e68c2c9b0f263b22260a6e80f3d8_sq.gif" title="Bouncers Image" /> In bouncers, you actually are the basketball.  You face off against another basketball as you try to jump into the hoop.  The problem is that you can't jump high enough to make in into the hoop.  To fix this problem, you must jump on top of your opponent in order to get enough air to make it into the basket.<br />
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There are 8 different characters to choose from, each with their own stories and intro videos.  The courts to play in range from underwater, to standard, and even to on the moon.  Also, there are powerups such as flying shoes which make you jump higher.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 06:37:00</pubDate>		</item>		<item>			<title>Death Gate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/deathgate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6362f69d3cc59c799d9923506ee0313d_sq.jpg" title="Death Gate Image" /> Two thousand years ago the Sartan split the world into five realms, with one race in each realm. Your character, Haplo, happens to be of Patryn who were banished to the deadly Labyrinth. <br />
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In Death Gate you are tasked by Lord Xar to retrieve the pieces of the World Seal. Xar wants to use the pieces to undo the split of the five realsm and have revenge on the Sartan.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Feb 2007 06:38:23</pubDate>		</item>		<item>			<title>Earthsiege</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/earthsiege/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1540a8b8e226881b1691ca3694734e98_sq.jpg" title="Earthsiege Image" /> Five hundred years in the future, mankind is fighting a desperate battle for survival.  Sentient Cybris war machines have rebelled against their human masters and crushed the great military powers of the world.  Using stolen Cybrid technology, bands of Guerrilla fighters have survived the prolonged assaults and are now beginning to carry the fight to the machines.  The next few months will tell whether man or machine inherits the Earth...<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 06:05:16</pubDate>		</item>		<item>			<title>Worms</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/worms/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c0afc8fb7b5a0e7e4fa17757db492f59_sq.jpg" title="Worms Image" /> Worms is is a classic strategy game where each player controls a team of four worms, trying to destroy each other. The worms have a wide array of weapons at their disposal, many of them which are subject to influences from wind and gravity.<br />
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Each game takes place on a randomly generated level in one of the ten available styles, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). <br />
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The way the level looks at the start is never what it looks like at the end, since almost all weapons leave considerable marks in the terrains.<div style="clear:both;"></div> ]]></description>			<pubDate>17 Feb 2007 06:23:42</pubDate>		</item>		<item>			<title>Demon's Crest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/demonscrest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fcebc0cf05cb6931c1dce99e46c94467_sq.jpg" title="Demon's Crest Image" /> The Red Arremer demon Firebrand is on a quest to collect all of the elemental Crests, magical stones which preside over their respective elements (Fire, Earth, Water, Air, Time, and Heaven). It is said that when all crests are combined, the Crest of Infinity will appear, allowing its holder infinite power, and the ability to conquer any and all realms with it. However, during his quest, he is gravely wounded in a battle with the Demon Dragon in his efforts to claim the Crest of Heaven, and his nemesis Phalanx uses Firebrand's moment of weakness to attack him and steal all of his crests for himself, with the exception of the Crest of Fire which was broken into pieces in the fight (Firebrand still has one shard of it at the game's outset). Having fallen back to earth in the coliseum where he fought the Dragon earlier, Fireband is forced to destroy him for good to survive, so that he can go after Phalanx and reclaim the Crests. Whether Firebrand wants them for power, or for glory, is never stated.<br />
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Main Characters<br />
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    <li class="user_li">Firebrand: The story's anti-hero. Known as the Red Blaze by the lesser demons who fear him. He has the ability to tap into the power of the crests to increase his powers, or even take on entirely new forms.<br /></li><br />
    <li class="user_li">Phalanx: The arch-nemesis of Firebrand. He desires the crests for himself, so that he may summon the Crest of Infinity and obtain ultimate power to conquer both the demon realm and the human worlds.<br /></li><br />
    <li class="user_li">Arma: A general in service of Phalanx, Arma has been given orders to hunt down and retrieve the Crest of Fire from Firebrand. The player encounters Arma on several occasions throughout the game, each time receiving one of the Crests he was given for safekeeping as spoils of victory (first the Crest of Earth, then the Crest of Wind, and finally the Crest of Time). Upon losing the Time Crest to Firebrand, Arma seals himself within it to help Firebrand in his quest to defeat Phalanx.<br /></li><br />
Gameplay<br />
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The gameplay is a mix of standard platforming, with mild RPG elements and occasional side-scrolling shooter sequences. Each level can be played multiple times, and often the player has to revisit a level with new Crests to access areas, items and bosses that he could not before.<br />
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The player collects different 'crests' which, when equipped during the game, allowing you to change into different-ability Firebrands. Some of the powers possible are Earth, Wind and Water. The player also collects talismans, magic potions and other equipment during their journey.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 10:45:20</pubDate>		</item>	</channel></rss>