<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>This Month's Most Popular Games on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/popular/month/?utm_source=feed&utm_medium=rss ]]></link>		<description>This Month's Most Popular Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>This Month's Most Popular Games on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/popular/month/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Purple Place</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gbj/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5a10c7bcfe7cc136f6395e7eeb58f2d8_sq.gif" title="Purple Place Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2008 05:58:47</pubDate>		</item>		<item>			<title>Pokemon Diamond and Pearl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonDP/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ef8883cddbfd905d02250ab4e89d1943_sq.jpg" title="Pokemon Diamond and Pearl Image" /> In this 4th generation of the pokemon game series, once again you play as a boy or girl dreaming of becoming a great trainer. You set out into the world of Shinou with the task of catching, training, and possibly breeding strong pokemon. You will need these in order to beat the eight gym leaders in this game, after which you are able to challenge the Elite Four and the current champion to become the new reigning champion.<br />
But along the way you will get involved in the plot of Team Galaxy, who intends to awaken a legendary pokemon. This legendary pokemon, like in Ruby and Sapphire, depends on the version of the game you own. Namely Dialga for Diamond and Palkia for Pearl.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>20 Jan 2007 12:10:37</pubDate>		</item>		<item>			<title>Pokemon Crater</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonCrater/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ab951e3a8df44eee1ec2bf7a18459097_sq.gif" title="Pokemon Crater Image" /> About the Arena / FAQ<br />
<br />
What is the Pokemon Crater Battle Arena?<br />
The Pokemon Crater Battle Arena is an online game where you can catch your own online Pokemon and battle them against other players.<br />
<br />
How much does it cost?<br />
Nothing! The game is absolutely free to play.<br />
<br />
Will my personal information be viewable to other players?<br />
Only if you want it to be. Your email and other information not directly related to the game is hidden from other members by default, but you may choose for them to be shown.<br />
<br />
What are the basics I need to know to play the game?<br />
When you sign up, you'll choose a starter Pokemon. To catch more Pokemon, simply move around on one of the maps until another one appears. You can battle this Pokemon and try to capture it. If you capture it, it will be added to your team and you can use it to battle other people and catch more Pokemon!<br />
<br />
When you try to login, you keep getting a message that your session has expired.<br />
This site uses cookies to login to the arena. When the 'Session Expired' page always appears when you try to login, this means that cookies are not enabled on your browser. Change your cookie settings to accept cookies and this problem should go away.<br />
<br />
What's the difference between Normal, Shiny, Dark, Metallic, and Ghostly Pokemon?<br />
Shiny Pokemon have 25% more HP than Normal Pokemon and Dark Pokemon do 25% more damage than Normal Pokemon. Metallic Pokemon cannot be effected by status effects (Confusion, Freezing, etc) and Ghostly Pokemon have a chance to scare the defending Pokemon whenever they attack (scaring is another status effect, so Metallics are immune to it).<br />
<br />
How do I catch legendary Pokemon?<br />
Legendary Pokemon will appear randomly on the maps once you have beat every gym leader and both sets of elite 4.<br />
<br />
Where is (pokemon name) found?<br />
All Pokemon appear randomly on the maps. Different Pokemon are found in the caves maps versus the grass maps, and water pokemon are only found in the water.<br />
<br />
How do you switch pokemon in your team with a pokemon in your pokemon box?<br />
Go to the &quot;Your Pok&Atilde;&copy;mon Team&quot; page, there should be a &quot;Switch&quot; option, which lets you switch Pokemon. But remember, you need at least 7 pokemon in order to switch. You can't trade or release Pokemon that are in your party, only those that are in your box. If you do not have at least 7 Pokemon, you will have to catch more so you will able to switch them out of your party.<br />
<br />
How do I get on the Top 100 Trainers list?<br />
It takes a lot of time and patience to get on the top trainers. You need to have a lot of high level pokemon with a lot of experience, and many, many battles won to get on the top 100.<br />
<br />
I forgot my password! What can I do?<br />
If you provided your email, you can go here and enter your username and it will be emailed to you: Forgot Password.<br />
<br />
Can I battle my friends and how do I do it?<br />
You can battle your friends in a live battle. Either find them on the map and click &quot;show battles: on&quot; below the map and you'll find a link to battle them. You can also just enter their username on the &quot;Battle an Online Member&quot; page if they are online.<br />
<br />
Can I battle other people when they are not online?<br />
You can battle people who aren't online by going to the &quot;Battle Any Member&quot; page. However, their Pokemon will be computer controlled.<br />
<br />
What are the stones (ie: Moon Stone, Water Stone, Thunder Sone, etc.)?<br />
These stones are for evolving some of the pokemon that require a stone to evolve. Before you evolve them, you will need to buy the appropriate stone and it will be used when you evolve that Pokemon.<br />
<br />
Why are some attacks so expensive?<br />
Attacks that are not normal or share a type with your Pokemon are much more expensive, since if you want an attack that does not match your Pokemon, it should cost more to teach them that attack.<br />
<br />
What do the points mean?<br />
The points are calculated from your total experience, average experience, and total battles won. They are the same points as are displayed on the top 100 trainers list and are meant to show your relative progress. Don't be discouraged if they are really low, many of the people on the top trainers list have been here for years.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 06:14:23</pubDate>		</item>		<item>			<title>Pokemon Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PokemonOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4a742daa8b8980dd71b4cce092b4d2c8_sq.jpg" title="Pokemon Online Image" /> <a href="http://www.greatgamesexperiment.com/screenshot/2fa4ff9dee0de79b962d672bcbd84f87/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fa4ff9dee0de79b962d672bcbd84f87_sq.gif" /></a>Pokemon Online (POL) is a Massively Multiplayer Online Role-Playing Game (MMORPG) that involves quests, player personalisation, persistent NPCs, sparring and general exploration. Players will have the ability to train and catch pokemon while battling other trainers online in real-time. The POL game is closely based on the original Pokemon Gameboy games, with most of the traditional elements remaining intact. The POL enviroment is completely 2D and replicates the graphics used in the original games. The POL MMORPG has the ability to support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/7114d87e1962606bdab1a9d521e681b5/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/7/7114d87e1962606bdab1a9d521e681b5_sq.jpg" /></a>The POL game has no end, it just keeps evolving. POL has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. POL has been a prominent part of the Pokemon fandom since 1999. Beyond providing the fundamentals of any MMORPG - a dedicated team, a fantastic forum community, and professionalism, Pokemon Online has made for itself a mission. Pokemon Online seeks to involve the community wherever possible.<br />
<br />
Pokemon Online has proven itself to be innovative in its approaches to nearly everything - from being the first Pokemon MMORPG project to incorporating a community-driven spirit into the development of the game. This is a site where you aren''t just a fan - you''re a member. This is a community. This is where you can contribute on your own time, as much or as little as you want. This is the ultimate Pokemon MMORPG. This is Pokemon Online.<br />
<br />
Check out the group for <a href="/group/pokemon" class="game_link">Pokemon Fans of the World!</a><div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 09:43:39</pubDate>		</item>		<item>			<title>3 Foot Ninja</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/3footninja/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9788670df1999736c145053db594986a_sq.jpg" title="3 Foot Ninja Image" /> Help little ninja defeat enemies and collect all the scrolls to move to the next level.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 05:25:18</pubDate>		</item>		<item>			<title>3 Foot Ninja II</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/3footninja2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/65fbba2a2f7710e124313c9ff25fff6f_sq.gif" title="3 Foot Ninja II Image" /> Take an amazing journey in a far away place. Fight the evil enemies and return the Princess to the King of the southern lands.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 05:38:52</pubDate>		</item>		<item>			<title>Alien Attack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alienattackflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6677fffba9c9a6377cdb0544c4f3f16a_sq.gif" title="Alien Attack Image" /> Defend your Mars base and eliminate all alien ships - avoid friendly fire at all cost!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 05:45:04</pubDate>		</item>		<item>			<title>Tankbuster</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tankbuster/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/727810948690b01c5b223d4b534878d9_sq.jpg" title="Tankbuster Image" /> Tankbuster!  Blow up many different types of targets (2), while evading enemy fire.  Defend your homeland from hordes of rampaging tanks!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 05:47:41</pubDate>		</item>		<item>			<title>Alien Clones</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alienclonesflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/61a23bc56c62d1d4d31cbc831d515495_sq.gif" title="Alien Clones Image" /> Be fast and accurate - defend yourself from the onslaught of alien clones.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 05:56:25</pubDate>		</item>		<item>			<title>Marble Blast Gold</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MarbleBlastGold/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7bb3c299bede807376b6b38b60762d35_sq.jpg" title="Marble Blast Gold Image" /> <h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #ff0000;">Are You Ready To Roll?<div style="clear: both"></div></span></h1>
<strong>Marble Blast Gold</strong> is an arcade action game with simple yet addictive gameplay, suitable for players of any age. In the rich cartoon landscape of Marble Blast Gold, players will race their marbles through moving platforms, dangerous hazards, sparkling treasures and power up enhancements in an effort to complete each course in record time.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/8f8dbfbd9d6cf98f1a5b3b2efb0e3d25/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/8/8f8dbfbd9d6cf98f1a5b3b2efb0e3d25_sq.gif" /></a>Marble Blast Gold introduces new players to the game with a set of progressively more difficult beginner <strong>training levels</strong>, each designed to showcase a power up or game hazard. The hazards players will face in Marble Blast include <strong>powerful fans</strong>, whirling tornados, <strong>land mines</strong>, pinball-style bumpers, narrow catwalks, moving pistons, dizzying chasms, and more.<br />
<br />
To get past these obstacles, players can find and use five different ability enhancing power ups - the <strong>SuperSpeed</strong>, <strong>SuperJump</strong>, <strong>SuperBounce</strong>, <strong>Shock Absorber</strong> and <strong>Gyrocopter</strong>. Some levels contain gravity modifiers, which allow the player to change the direction of gravity.<br />
<br />
Marble Blast Gold comes with 100 whimsical and challenging levels, as well as the ability for advanced players to craft and share their own levels. Each level has 'gold standard' set for the high score, so you can <strong>test your skills</strong> against the record 'gold' times. Marble Blast Gold is sure to provide many hours of fun for the whole family.<br />
<br />
<strong>Features:</strong><ul class="user_list"><br />
<li class="user_li">100 Whimsically Challenging Levels<br /></li><li class="user_li">Unique Power-Ups - Including Gyrocopter and Super Bounce<br /></li><li class="user_li">Beautiful Full Screen Display<br /></li><li class="user_li">Delightful Sounds and Music<br /></li></ul><div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 05:59:23</pubDate>		</item>		<item>			<title>Alpha Attack</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/alphattackflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b39ec01c08cfec5bfe6fbe5382aeeaf2_sq.jpg" title="Alpha Attack Image" /> Can you save the planet from the alpha bombs? Defeat the threat before our cities are destroyed! A great educational game that teaches typing while defending the world.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:00:18</pubDate>		</item>		<item>			<title>Crashdown</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crashdown/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3b382d801825afb142ad176f502c9a5e_sq.gif" title="Crashdown Image" /> Try to clear the squares as quickly as you possibly can.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 10:46:35</pubDate>		</item>		<item>			<title>Battle Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battlepongflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/85a5cb047167d8f9df2d87ebb94f23be_sq.jpg" title="Battle Pong Image" /> Pong with a difference - destroy your opponent to win the game!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:11:09</pubDate>		</item>		<item>			<title>Battleships</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battleshipsflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b53f4aa577d8ddf37f53028ce2654336_sq.jpg" title="Battleships Image" /> Can you be the savior and destroy the enemy fleet.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:13:29</pubDate>		</item>		<item>			<title>Puzzle Poker</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/PuzzlePoker/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/08f53d7e54ea089af01c90f93caa0fbc_sq.jpg" title="Puzzle Poker Image" /> Twenty five cards in five rows are dealt to you. You quickly spot the cards for a Full House and arrange them onto one line to form a hand. That was easy! Ch-ching! Five hundred chips. Now you spot four Kings! That's worth 1,000 chips. You start moving them onto a single line, but it messes up your Full House. OK, a little bit of finesse, and you are able to save both the Full House and the Four of a Kind. Now you notice the clock running down. Do you cash in or take a chance to get more points, maybe losing what you already have? You wonder what kind of scores your friends in your Club have. Will this hand be good enough to compete?<br />
<br />
Developed by <a href="/user/Top Meadow" class="developer_link">Top Meadow</a><div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:14:52</pubDate>		</item>		<item>			<title>Boom Boom Volleyball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/boomboomvolleyball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/496a0f9683c60f0b047b0e3d71fda0c8_sq.gif" title="Boom Boom Volleyball Image" /> Beach volleyball with an added BOOM!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:16:19</pubDate>		</item>		<item>			<title>DS4: Experimental Shooter</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ds4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4f9b8fce9af7c7ba4cb5a44fc6616e62_sq.png" title="DS4: Experimental Shooter Image" /> Here's the shooter I've been working on for the last couple of weeks, my first attempt at a game following the so-called rules of rapid prototyping. I think it worked out fairly well.<br />
<br />
Arrow keys to move, 'Z' to shoot, but if you *do nothing*, your missile lockons start to add up.  Wait as long as you can before moving or shooting, at which point your missiles fire.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 04:33:04</pubDate>		</item>		<item>			<title>ThinkTanks</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ThinkTanks/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/36df0d83d96fc4f135f25b72f4bc2b05_sq.jpg" title="ThinkTanks Image" /> <h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Charge in, take aim and take off!</u><div style="clear: both"></div></span></h1>
<a href="http://www.greatgamesexperiment.com/screenshot/8fd54565db296359b381c0732ada4f90/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/8/8fd54565db296359b381c0732ada4f90_sq.jpg" /></a><br />
ThinkTanks is a tank combat game designed to be a blast for the new and experienced gamer alike with lighthearted, fast paced pandemonium. Either battling against brain-hungry bots in solo play or going head-to-head against others online, ThinkTanks has something for everyone.<br />
<br />
<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Solo Play</u><div style="clear: both"></div></span></h1>
<br />
You find yourself in a ThinkTank... just one of many brain slaves imprisoned by Alien Mind Control-- only you have managed to escape their brain rays. But the moment you are free, you are besieged on all sides by insane bot-tanks. You must destroy or be destroyed and keep on your toes at all times. Luckily you can collect powerups that give you wacky weapons to help you stay alive. As you progress through each level, the bot tanks get smarter, stronger and crazier as Alien Mind Control reprograms the bot tanks to match your wits. Your goal is to beat the bosses, then rescue your brain-brethren and continue the fight on other worlds.<br />
<br />
<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Quickplay Battle Mode</u><div style="clear: both"></div></span></h1>
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/2fc6aa195ed29a76ee0b9f8535966987/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/2/2fc6aa195ed29a76ee0b9f8535966987_sq.jpg" /></a>Upon entering, you are immediately engaged by heavy artillery. This is no-holds-barred warfare and to the victor go the points. You can be catapulted or thrust in any direction by rolling over the boost and jump pads to escape attack or rush the enemy. The lush, green hills are scattered with bots on the warpath, bots choking in their own smoke, floating orbs with special powers and ammunition, boulders, trees, AND the dreaded pit of doom. The goal here is to keep your brain intact, and triumph over bots of every shape, size, speed and skill.<br />
<br />
<h1><span style="clear: both;padding:5px;display: block;text-align: center;font-weight: bold;color: #666633;"><u>Scrum</u><div style="clear: both"></div></span></h1>
<br />
You are cast into a veritable feeding frenzy of tanks. You need to simultaneously track the position of your tank relative to the scrum ball using your radarscope, while navigating your tank along the bumpy terrain. If you are quick enough to pick up the ball yourself, you must make a mad dash to the goal, evading the thirsty pack of mad bots heavy on your trail. You win by capturing the most scrum balls in the allotted time.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/d7fb5dde1538ed5df212583a27e1a978/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/d/d7fb5dde1538ed5df212583a27e1a978_sq.gif" /></a>Both On-line BattleMode and Scrum games have team-play variants and online chat that allow players to play together cooperatively.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:35:46</pubDate>		</item>		<item>			<title>Bloomin' Gardens</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bloomingardens/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/09542280df51b47f36461473e63be2c7_sq.jpg" title="Bloomin' Gardens Image" /> Put your green fingers to the test! Can you keep the garden manageable?<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:28:47</pubDate>		</item>		<item>			<title>Blox forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bloxforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e09cae9ae861c8f051b1576569ab7db0_sq.jpg" title="Blox forever Image" /> Can you get your brain round matching all of the blox together to clear each level.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:32:42</pubDate>		</item>		<item>			<title>Bubble Trouble</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubbletrouble/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d39e21f2714c274448f8a80d8f044e8_sq.gif" title="Bubble Trouble Image" /> Are you up the challenge to clear all the bubbles and get yourself out of trouble<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:39:18</pubDate>		</item>		<item>			<title>Bug On A Wire</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bugonawire/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f99ff1fcb670a5454930fe4bacd9e07_sq.jpg" title="Bug On A Wire Image" /> Can you guide your bug safely home and avoid getting eaten?<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:41:53</pubDate>		</item>		<item>			<title>TubeTwist</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TubeTwist/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8a5116954aef30d06213448ef3bbcb0a_sq.jpg" title="TubeTwist Image" /> The goal of the game is to construct a machine that will guide the professors' famous Macroton devices from their starting positions to a final reactor tube where their energy will be extracted and stored for later use. Over thirty different tubes of various shapes and sizes must be combined to complete the machines including spirals, switches, anti-gravity devices, twisty turns, and precipitous drops.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:49:43</pubDate>		</item>		<item>			<title>Bunch</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bunchflash/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/431c9ec1f56b945eff3c5e0f64180afd_sq.jpg" title="Bunch Image" /> Bunch the balls and collect the points.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:50:04</pubDate>		</item>		<item>			<title>Bubblezoid</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bubblezoid/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/691a5211e828191d554fc92d1c9d942a_sq.jpg" title="Bubblezoid Image" /> Don't let the bubbles invade the screen!<br />
<br />
Make bubble combos of three or more bubbles of the same color to pop them up and accumulate points, time attack mode will require you to be a quick shooter if you want to make it to the online top 10 players. <br />
<br />
Select &quot;How to play&quot; from the game menu to learn more.<br />
<br />
What's new in 1.1 ?<br />
<br />
- Animated background<br />
- Launched bubbles will bounce off the walls<br />
- Bubble clumps will drop, not only single bubbles<br />
- XBox 360 Controller added (forced use if detected)<br />
- Music composed by Erik McClure<br />
- XBox 360 Version (XNA Launcher required)<br />
- Source code included<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 05:06:35</pubDate>		</item>		<item>			<title>Bush Shoot Out</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bushshootout/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b10142010cbe2150ed9d50c145711441_sq.jpg" title="Bush Shoot Out Image" /> Make sure that Bush and Condoleezza get out of the White House alive!<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:56:07</pubDate>		</item>		<item>			<title>Orbz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Orbz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9f207c8930e00b9f9a58b764ab479c96_sq.jpg" title="Orbz Image" /> Orbz is an action/arcade game set in colorful 3D environments. The object of the game is to shoot your orb at targets located throughout 14 distinct courses in a race to score the most points. Game play contains both intense action and also strategy in planning the best scoring shots. Power-ups, like the &quot;Money Shot&quot; and &quot;Curse of the Goober&quot;, are also available to either give you a scoring advantage or to slow down your opponents.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:57:51</pubDate>		</item>		<item>			<title>Dark Horizons : Lore Invasion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DHLore/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/27aed2f096926613eda4b7fe9400cecf_sq.jpg" title="Dark Horizons : Lore Invasion Image" /> DH: Lore Invasion puts the player into the very mind of the most lethal war machines ever to engage combat in the war-torn Earth of 2155. Connected by a remote neural link, you control your Mechanized Assault Vehicle (MAV) in a squad of allied warriors while seeking to claim soil for the faction to which you've pledged your allegiance. Can you lead your people to peace in a harsh universe where reflexes and nerves of steel are the touchstones of victory? Or will your enemy overpower you with superior resolve and unrelenting firepower? How will you write the Lore of the future?<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 07:06:04</pubDate>		</item>		<item>			<title>Wildlife Tycoon: Venture Africa</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WT-VentureAfrica/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a291bfda2199b5c5f38a944ac0f6890f_sq.jpg" title="Wildlife Tycoon: Venture Africa Image" /> <h1><span style="font-weight: bold;color: #ff0000;">Strategy</span></h1><a href="http://www.greatgamesexperiment.com/screenshot/86110925d971dd6470c197f21fdb2d98/"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/8/86110925d971dd6470c197f21fdb2d98_sq.jpg" /></a><br />
<strong>Create and control</strong> lions, elephants, zebras, and more in this unique and deceptively deep strategy game. To succeed you'll have to discover the unique behaviors of each species and build food and water sources to suit them. Plan your ecosystem well so that you can help both predator and prey achieve balance in the wild.<br />
<br />
<a href="http://www.greatgamesexperiment.com/screenshot/c1ed07ec2051ac30e4331160adbb2796/"><img class="userImageSQ" align="left" src="http://www.greatgamesexperiment.com//userimages/c/c1ed07ec2051ac30e4331160adbb2796_sq.jpg" /></a><h1><span style="font-weight: bold;color: #ff0000;">Simulation</span></h1>
<strong>The Animal Kingdom awaits!</strong> Your virtual animals behave just like they do in the wild. Lions cull herds of zebras by hunting the young and weak. Elephants take over watering holes, driving off other thirsty animals. Hyenas travel far and wide to find meat, and then bring food back for their helpless young. Wildlife Tycoon: Venture Africa is more than just a game, it's the ultimate ecosystem simulator!<br />
<br />
<h1><span style="font-weight: bold;color: #ff0000;">Adventure</span></h1>
Join Dr. Willoughby and Miss Carrilou on their <strong>hot-air balloon safari</strong> over the wild lands of Africa. In Story Mode, you'll unlock new chapters of their story, all told through animal-themed limericks! In the open-ended Sandbox Mode, you can earn high scores and unlock deleted poems, historical facts and more. If you enjoy witty writing, you will enjoy this game.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 08:57:03</pubDate>		</item>		<item>			<title>RocketBowl</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/RocketBowl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6d9aeb6470f0f7b2ef8a39f4a652a7ba_sq.jpg" title="RocketBowl Image" /> RocketBowl Plus puts a futuristic twist on the traditional bowling experience. Bowl across the rolling contours of the RocketBowl Dome at the 1958 Kalamazoo World's Fair. Use special rocket-powered bowling balls to curve, boost, and hop your way over hills, around water traps, across bridges, and through winding chutes, all at a fun and relaxing pace. Knock over special 'dollar pins', collect bonus coins, and wager on matches against local pros to fatten your wallet and buy more advanced RocketBowl balls.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 09:10:41</pubDate>		</item>		<item>			<title>Zap!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Zap/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fcd9ee6ff67fcaf9225e59282b14d85f_sq.jpg" title="Zap! Image" /> Experience the excitement that brought down the house at IndieGamesCon 2004. Zap! - a 2D vector graphics multiplayer team action strategy game that plays like a cross between Robotron and Tribes with the graphical blend of Asteroids and Pac-Man. As a 2D game Zap can be played with keyboard+mouse or (recommended) a dual-analog gamepad. Zap has several game types, including CTF, Zone Control, Retrieve, Soccer, Hunters and Rabbit, and it supports familiar features like hierarchal V-menu chat and recorded voice.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 09:19:19</pubDate>		</item>		<item>			<title>Chain Reaction</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ChainReaction/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/38be264650d808cf9bb30a9791911dcb_sq.jpg" title="Chain Reaction Image" /> The guys who brought you The Incredible Machine have returned to their roots with their first game offering in almost three years. Chain Reaction is a brilliantly executed family puzzle game.<br />
<br />
Chain Reaction is a family puzzle game for young and old alike. Learn cause-and-effect physics as you progress through an assortment of levels.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 09:32:50</pubDate>		</item>		<item>			<title>Produce Panic</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ProducePanic/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5791e43cf3b9ee7e0309f085f57222f8_sq.jpg" title="Produce Panic Image" /> This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency. It deals with mature subject matter and may not be suitable for anyone needing adult supervision or pre-school toys.<br />
<br />
Welcome to the first Penny Arcade game for the PC! Produce Panic Features the Fruit F%$ker 2000, but is based on the whole series in general. This game is something of a genre variety pack in that it has a little something for everyone. Run (or fly) around as your favorite juicer in an all out death match, or play cooperatively with friends and compete against other teams of Fruit F@$kers to capture their receipt so they can be taken back to the store. There will also be racing and space dogfights. A little something for everyone!<br />
<br />
Let the juicing begin!<br />
<br />
<strong>WARNING: This game deals with mature subject matter</strong>. It may not be suitable for anyone needing adult supervision or pre-school toys. This game is in no way condoned by Jesus, the Catholic Church, or any standard of human decency.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 09:49:49</pubDate>		</item>		<item>			<title>Mega Man X5</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megamanx5/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/17133a54ce57df80a55662587477220a_sq.jpg" title="Mega Man X5 Image" /> Mega Man X5 is the fifth main game in the Mega Man X series by Capcom. It was released in 2000 for the PlayStation, three years after Mega Man X4, and in 2002 for PC. This was re-released on January 10, 2006 as part of the Mega Man X Collection for the GameCube and PlayStation 2.<br />
<br />
An indeterminate amount of time after the events of Mega Man X4, a new plot to destroy the Maverick Hunters is hatched by Sigma, who has been revived again (as in X4, it is unknown who revived him or how). Sigma, after conducting research on the origin and design of Zero, decides to discover how to unlock Zero's true power, hopefully destroying X in the process. Sigma attacks the Maverick Hunters directly, intending to lose. When he does, he spreads a Maverick virus across the Earth, throwing it into chaos. Meanwhile, a Reploid mercenary named Dynamo is hired by Sigma to make the Space Colony Eurasia collide with Earth. The Hunters have only 16 hours to avoid collision.<br />
<br />
X5 was developed by a different team than X4, and this is very evident in the style of gameplay. The most prominent difference in this iteration is the time limit of 16 hours, until the space station Eurasia crashes into Earth. If the crash is not prevented, this does not end the game - it merely changes the course of the story. Every time the player enters a stage, one hour is expended. Due to the nature of the storyline, there are multiple endings to the game. Which ending is seen depends on such factors as whether or not the crash of Eurasia is prevented, and whether X or Zero is used to defeat the last boss.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 05:24:21</pubDate>		</item>		<item>			<title>Cyber Mice Party</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cybermiceparty/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8b69cd6125ff5bc4f4e43d8fa6549b44_sq.jpg" title="Cyber Mice Party Image" /> Rescue all the mice by showing them the way to the cheese.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:01:11</pubDate>		</item>		<item>			<title>Minions of Mirth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MinionsOfMirth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac81fb8a7bea2854afec834a640090d1_sq.jpg" title="Minions of Mirth Image" /> Minions of Mirth is a single player game and huge MMORPG with tons of features, all without a monthly fee.  Choose from 12 races and 16 classes and play on 3 different realms - this game is HUGE!  Multiclass your characters with secondary and tertiary classes to increase their power!  Summon and play as many different monsters from Dust Mites to Blightborn Dragons.  Create and modify characters in game on the fly, and control a party of up to 6 members through a single avatar.  Minions of Mirth is not your typical MMORPG.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:05:48</pubDate>		</item>		<item>			<title>Mega Man X6</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megamanx6/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29900aa9002438751daf2b34c40fa02e_sq.jpg" title="Mega Man X6 Image" /> Mega Man X6 is the sixth main game in the Mega Man X series by Capcom, and is the first to not be directed by series creator Keiji Inafune. It was released in 2001 for the PlayStation. The game was released for the PC in 2003 as well, but only in Asia. The game was re-released on January 10th, 2006 as part of the Mega Man X Collection for the GameCube and PlayStation 2.<br />
<br />
The story begins three weeks after the Eurasia Incident - with Zero missing, presumed dead, and the Earth's surface rendered uninhabitable - when a Reploid researcher named Gate, curious about the state of the world, stumbles across the Eurasia colony crash site, where finds what he thinks is a piece of debris and takes it back to his lab to analyze it. A week later, Gate is revealed to have gained tremendous power, and as a result becomes Maverick and begins plotting against the Maverick Hunters.<br />
<br />
The gameplay is very similar to Mega Man X5. The player can select X with the option to outfit him with different armors offering unique abilities (most of which have to be downloaded, as always, through Dr. Light's hidden capsules.) Zero can be unlocked after finding and defeating the Zero Nightmare, bringing his own weapons and techniques to the fold, including a refined Z-Saber fighting style. Both characters can be equipped with various items earned after rescuing Reploids throughout every level, boosting their abilities further.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 05:49:31</pubDate>		</item>		<item>			<title>Field Goal Challenge</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fieldgoalchallenge/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0aef2b29a138807d7619384e3e36abff_sq.gif" title="Field Goal Challenge Image" /> Kick the ball through the goal posts to complete a levels.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:09:55</pubDate>		</item>		<item>			<title>Mega Man X4</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/megamanx4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/009a28e2f4bef1a52d258cd9da4ddba4_sq.jpg" title="Mega Man X4 Image" /> Mega Man X4 is the fourth game in the Mega Man X series. This game was originally released on July 31st, 1997 for the Sega Saturn in North America. Both the Sega Saturn and PlayStation versions were soon released simultaneously on August 1st, 1997 in Japan. The PC version was released in January 1st, 1998, and runs in operating systems after and including Windows 95. It was part of the Mega Man X Collection for the Nintendo GameCube and PlayStation 2.<br />
<br />
Following the third defeat of Sigma, Cain Labs issues an initiative to create a supplementary military force to complement the Maverick Hunters. The army, called the Repliforce, is a strict military regime led by General and his second-in-command, Colonel.<br />
<br />
Six months following the inception of the group, Cain Labs finds its methods to be ineffective, questionable, and potentially dangerous in the Maverick defense. To make matters worse, behind the scenes, General has been meeting with a mysterious figure who plots the Hunters' demise, insinuating that they are a &quot;significant threat&quot; to the Repliforce's jurisdiction.<br />
<br />
Mayhem breaks out when the Sky Lagoon, a massive floating city, is sent crashing down onto the city below it, killing millions of civilians, humans and Reploids alike. The game begins here where either X or Zero is dispatched to investigate possible causes of the disaster only to become entangled, once again, in a struggle against Sigma to save the world.<br />
<br />
At the beginning of the game, the player chooses to play either as X or Zero. Though both of them go through the same stages, they operate differently, and get different challenges from the terrain. They must avoid obstacles like falling debris and spikes, and destroy enemy robots to reach the end of the stages.<br />
<br />
X wields a plasma cannon on his arm (X-Buster) that he uses to attack from a distance. It can be charged to fire stronger shots. He can dash to go beneath enemy shots, or also to jump twice as far as he usually can, letting him get to hard-to-reach places. When he defeats one of the eight bosses, he will gain a new weapon for his Buster, which fires an attack similar to one of the boss'. They have limited ammo, however, which is shown by an energy bar next to his health bar. In some stages, X will find capsules that contain upgrades that greatly enhance his capabilities.<br />
<br />
Zero is more melee-oriented, and must get up close and personal with his foes. Though he is more prone to being damaged than X, his Z-Saber's power and accuracy compensate. Not all of his moves are weapon-based, so he learns different skills from the bosses, such as ones that increase his movement skills (such as double-jumping and air-dashing). From other bosses, he gains battle techniques, performed with combinations of a button and a direction on the control pad.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 04:58:31</pubDate>		</item>		<item>			<title>X Operations</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/xops/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1283de706de7b3a068d89abf42d8cd68_sq.png" title="X Operations Image" /> A free, fun FPS game with 007 Goldeneye-styled graphics. An online client is also available.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 04:28:12</pubDate>		</item>		<item>			<title>GISH</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gish/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/21e604be7e4158e7de80cb1b58817383_sq.jpg" title="GISH Image" /> As an amorphous ball of tar that rolls and squishes around, players experience a one-of-a-kind, 2D side-scrolling action-adventure game featuring unique gameplay only provided by GISH.<br />
<br />
<strong>Developer</strong>: Chronic Logic<br />
<strong>Publisher</strong>: Chronic Logic<br />
<strong>Release Date</strong>: September 2004<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:29:09</pubDate>		</item>		<item>			<title>Gravity</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gravity/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c30c3c3e634479bef89c3605a7e4c833_sq.jpg" title="Gravity Image" /> Guide your spaceship safely through all of the missions.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:30:37</pubDate>		</item>		<item>			<title>Tribal Trouble</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/TribalTrouble/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e68764bb0f444f5429ffc8f7363c287e_sq.jpg" title="Tribal Trouble Image" /> Tribal Trouble is a fast paced humorous real time strategy game with a fairly simple yet very challenging gameplay. Your job is to lead your cartoonish and somewhat clueless kinsmen (be it Vikings or Natives) to victory by eliminating all other tribes.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:42:29</pubDate>		</item>		<item>			<title>Gyroball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gyroball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/29ca72a7e6d9eecc320f245ec40e2262_sq.gif" title="Gyroball Image" /> Navigate your gyroball to the glowing goal of each level without falling off the platforms.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 11:52:11</pubDate>		</item>		<item>			<title>Dimenxian</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Dimenxian/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b4dd1038c0439f6887e559c069aaefbb_sq.jpg" title="Dimenxian Image" /> Dimenxian is a first person shooter with a twist.  The first installment focusing on teaching basic algebra will have you puzzle solving and battling island creatures, and kids will actually want to play!  Each stage is broken down like a textbook and teaches you the skills you will need to survive and progress in the upcoming levels.  In Dimenxian you WILL learn Math or DIE trying!<div style="clear:both;"></div> ]]></description>			<pubDate>23 Sep 2006 12:00:01</pubDate>		</item>		<item>			<title>Plasma Pong</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/plasmapong/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e9e64b1ea440e01d7e9cfeaa8b6ade25_sq.jpg" title="Plasma Pong Image" /> Plasma Pong is a variation of Pong that utilizes real-time fluid dynamics to drive the game environment.<br />
<br />
Players have several new abilities that add fun twists to the classic game. In the game you can inject plasma fluid into the environment, create a vacuum from your paddle, and blast shockwaves into the playing area. All these abilities have fluid-based kinetic effects on the ball, making Plasma Pong a fast-paced and exciting game.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 07:39:25</pubDate>		</item>		<item>			<title>HackIT</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hackit/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6a5f0250e06dc386db7b41097c4e26b2_sq.jpg" title="HackIT Image" /> A unique 3D Puzzle Game developed by THE CORE TEAM<br />
<br />
Background Storyline:<br />
Marvin the superhero on his arrival home from a hard day at the office (saving the world) realizes that a masterly criminal has mined all his valuable belongings. Everything, including the TV, aquarium, chess set, games console, etc. all have time bombs attached, what is he to do ?. By a stroke of luck, our superhero has large library of technical blue prints, sketches, detailed drawings and other high-tech equipment, which has served him well in his past.<br />
<br />
Let's help Marvin defuse all the bombs to get back his stuff in an undamaged condition.<br />
<br />
Gameplay:<br />
Challenge your mind in a game where you disarm bombs by solving 45 unique mind cracking puzzles against the clock in a veriety of 15 unique environments.<br />
<br />
Each bomb consists of highly explosive material and a disordered electronic circuit that must be reorder to get disarmed. If you do not win the race against the clock all your belongings go BOOM!!<br />
<br />
Features:<br />
- 4 different game modes.<br />
- Wide range of challanginging puzzle layouts ranging from easy 4 solution unit layouts up to high sophisticated layouts with up to 15 solution units.<br />
- 15 unique game environments.<br />
- 45 unique puzzles to solve.<br />
- Breathtaking visual arts.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Sep 2006 09:01:06</pubDate>		</item>		<item>			<title>Air Ace Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/airace/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b63b7471dfcf4712619a30886b3f6844_sq.png" title="Air Ace Online Image" /> Air Ace is a multiplayer only world war two fighter combat game. Players battle it out for supremacy of the skies. Using high-end shader graphics and a unique physics engine with the Torque Shader engine as its core, the game features intense dogfighting action.<br />
<br />
Gameplay is very straightforward, you fly, you fight, you die. Various game modes can be set on the server, dogfight, team dogfight, capture the bases etc. But our aim is to get you into combat within the first 20 seconds.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Sep 2006 06:23:15</pubDate>		</item>		<item>			<title>Bridge Construction Set</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/BridgeConstructionSet/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/da90472cd8d38712c8d6a3f3833b6091_sq.jpg" title="Bridge Construction Set Image" /> In the Bridge Construction Set you design and build bridges and then stress test them to see how your creations hold up under pressure. If when test vehicles pass over your bridge they make it safely across you know you've succeeded. If they plummet into the river you know you need to go back to the drawing board.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Sep 2006 05:24:58</pubDate>		</item>		<item>			<title>Marble Blast Ultra</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MarbleBlastUltra/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec2014d6ceab493b43028dfb2db0a055_sq.jpg" title="Marble Blast Ultra Image" /> <a href="http://www.marbleblastultra.com/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">Marble Blast Ultra</span></a> is the latest in the classic Marble Blast series. Get ready for an arcade action masterpiece with stay-up-all-night gameplay and an insane level of visual polish.<br />
<a href="http://www.garagegames.com/products/28/" rel="nofollow" target="_blank"><img class="userImageSQ" align="right" src="http://www.greatgamesexperiment.com//userimages/e/e39194c5a02347c3259fb4dc58e37c11_sq.gif" /></a><br />
Suitable for players of any age, <a href="http://www.marbleblastultra.com/" target="_blank" rel="nofollow"><span style="font-size: 16px;font-weight: bold;color: blue;">Marble Blast Ultra</span></a> transports you to a futuristic 'astrolab' arena suspended high in the clouds. Compete against each other by navigating your marbles through moving platforms and dangerous hazards, while collecting rare gems and power-up enhancements, in an effort to complete each course in record time. Compete head to head in Xbox Live Arcade multiplayer.<br />
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<div class="user_quote"><span class="quote_from">Dale Nardozzi - TeamXbox said,</span><blockquote class="user_quote">Marble Blast Ultra is one of the more entertaining Xbox Live Arcade games; it stands alone in its genre.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Sep 2006 09:25:14</pubDate>		</item>	</channel></rss>