<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Popular Games Tagged 'tycoon, core' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/alltime/tycoon/core/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Popular Games Tagged 'tycoon, core' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Popular Games Tagged 'tycoon, core' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/alltime/tycoon/core/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>RollerCoaster Tycoon 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rct2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd2f651114ec7823bc4dc35d5c2d717_sq.jpg" title="RollerCoaster Tycoon 2 Image" /> RollerCoaster Tycoon 2 is the second game in the RollerCoaster Tycoon series. The basic gameplay is: you build a theme park with rides and shops and scenery. There are many scenarios to play each with the own goals and challenges to complete.<br />
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There is also a editor, where you can design your own scenarios. This game adds a few things to the first game, the obvious: new scenarios, slightly improved graphics, more rides, shops and scenery. But other than these there wasn't much this game has to offer that the first one didn't. Even so it is a very good game, with a lot of replayability.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Apr 2007 11:10:22</pubDate>		</item>		<item>			<title>Outpost Kaloki</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/outpostkaloki/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/617a0cedba80d5cc7ff0adf87f7d0947_sq.gif" title="Outpost Kaloki Image" /> Whoever thought managing a space station in the middle of nowhere would be such an adventure? Outpost Kaloki is a light-hearted, comical 3D strategy / management game. Featuring gorgeous cartoon-style graphics and a whimsical storyline, Outpost Kaloki puts you in charge of new space station which you must grow into profitability.<br />
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Keep the princess happy, and keep your customers happier as you attract new and bizarre visitors to your deep-space lemonade stands, parks, and laboratories. Chat with a variety of genuinely strange alien creatures. Great fun for the whole family!<div style="clear:both;"></div> ]]></description>			<pubDate>08 Dec 2006 12:06:08</pubDate>		</item>		<item>			<title>Locomotion</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/locomotion/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5fa899fb40321a4ebd34822ab30cf49f_sq.jpg" title="Locomotion Image" /> Chris Sawyer, creator of the original &quot;Transport Tycoon&quot;, returns to the game that made his name with &quot;Locomotion&quot;. Players work to build a fledgling transport company into a massively profitable organisation with buses, trains, planes, boats and the all-new trams.<br />
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The core gameplay remains much the same as the original - transporting cargo from one station to another brings in profit, and if you make more profit than your competitors you're in the right lines.<br />
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Several little tweaks improve the experience, though - the graphics, though not stunning, have been redrawn to include more detail and can now be rotated in ninety-degree increments, making long roads much easier to build. AI has been improved over the notorious Transport Tycoon opponents, but should that prove unsatisfying there is also full LAN and online multiplayer.<div style="clear:both;"></div> ]]></description>			<pubDate>23 Feb 2007 03:19:27</pubDate>		</item>		<item>			<title>Game Biz 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gamebiz2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12151505d03493a146309922f63d5c56_sq.gif" title="Game Biz 2 Image" /> Go back in time to 1980, and see if you can make your mark in the up-and-coming &quot;video game&quot; business. Try and keep pace with the rapid changes in platforms (Atari 2600 or Colecovision? Apple II or Commodore 64? Mac or PC?) over the years, visit trade shows, hire and manage employees, build corporate headquarters, make deals with publishers, and build yourself into the future game development powerhouse!<br />
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Game Biz 2 is freeware.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:04:12</pubDate>		</item>		<item>			<title>Sid Meier's Railroads!</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/railroads/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/798042dde56ff16d0bade326210da4ec_sq.gif" title="Sid Meier's Railroads! Image" /> Sid Meier's Railroads! marks the return of the watershed title in simulation/strategy gaming that launched the popular tycoon series<div style="clear:both;"></div> ]]></description>			<pubDate>05 Apr 2007 12:18:34</pubDate>		</item>	</channel></rss>