<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Popular Games Tagged 'turn-based, indie' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/alltime/turn-based/indie/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Popular Games Tagged 'turn-based, indie' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Popular Games Tagged 'turn-based, indie' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/alltime/turn-based/indie/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Deadly Rooms of Death: Journey to Rooted Hold</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drod/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/661999da87a50fd40b58eeeba10e60d5_sq.jpg" title="Deadly Rooms of Death: Journey to Rooted Hold Image" /> Swordplay and puzzles combine in this thinking man's dungeon crawl.  It's simple to learn, with just a handful of commands to master.  But the unique gameplay provides an amazing depth.  A detailed overhead view shows monsters, obstacles, and other game elements.  You have as much time as you like to contemplate your next move.  So this is a good game for relaxing, but also terrifically involving once you get started.  You'll be hooked by the story of Beethro and his troublesome nephew, Halph.  Our heroes set off on a harmless jaunt, but end up far below the surface, chased by a clownish madman.  They begin to uncover a vast, underground bureaucracy, and things only get stranger the further they delve.  You've got over 350 rooms ahead--each one a singular challenge for you to conquer.  A level editor, online features, and enthusiastic player community make this a game you can play for years.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 03:56:23</pubDate>		</item>		<item>			<title>Decker</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/decker/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d7370a74bf09596fa39ab7f62ef5d453_sq.gif" title="Decker Image" /> Welcome to the 22nd century. In the game of Decker, you are a hacker who specializes in breaking into corporate computer systems, for which you are handsomely paid. Of course, these corporations don't idly sit by and allow you free run of their systems. The systems are guarded by Intrusion Countermeasure programs (ICE), which attempt to kick you out of the system, or possibly even kill you. <br />
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The basic equipment of a Decker is the cyberdeck. This wonderful piece of hardware plugs directly into your brain in order to allow you experience the full virtual reality world of the matrix. While in the matrix, you use programs to attempt to bypass the security measures of the corporate systems, or to crash them if all else fails.<br />
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You start out unskilled, unknown, and underequipped, but as you gain experience, you will increase your skills, hardware, and reputation in order to combat more difficult and dangerous systems. That is, if you don't get your brain fried in the process.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 05:48:21</pubDate>		</item>		<item>			<title>Scorched 3D</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/scorched3d/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a0c73d53a4e7a5a3f1840dc3c974f87a_sq.jpg" title="Scorched 3D Image" /> Scorched 3D is a game based on the classic DOS game <a href="/game/scorchedearth" class="game_link">Scorched Earth</a>. Scorched 3D adds amongst other new features a 3D island environment and LAN and internet play. <br />
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The gameplay remains much like in the original game. Aiming towards a certain opponent is earily done with the A button, and after that the aiming with angle and power is exactly as in Scorched Earth. However, some weapons will react differently when landing due to the three dimensional terrain.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Feb 2007 01:38:57</pubDate>		</item>		<item>			<title>King of Dragon Pass</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kodp/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c4196eb3f4ec5f10c6732cdab862416d_sq.jpg" title="King of Dragon Pass Image" /> King of Dragon Pass is the saga of the colonization of a magical land in Glorantha (RuneQuest/Hero Wars). Your ragged clan have been driven from their homeland and have settled in the land of Dragon Pass. Your decisions will shape their future, determining whether they are remembered as a great clan, or dissappear in the winds of time.<div style="clear:both;"></div> ]]></description>			<pubDate>24 Feb 2007 04:53:20</pubDate>		</item>		<item>			<title>Drain Storm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DrainStorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/a5c15c5a0380e49da891954406df6624_sq.jpg" title="Drain Storm Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>25 Jul 2007 12:03:04</pubDate>		</item>		<item>			<title>Scorched Planets</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ScorchedPlanets/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/177d064362d8f40d8b11ebc597118643_sq.jpg" title="Scorched Planets Image" /> An epic space battle consumes a future galaxy as its eccentric inhabitants fight for domination.  Your mission is to join the conflict and hurl everything you have at the enemy.  Choose between races such as evil Dragons and the United Hamster Federation and take command of their inter-planetary super cannon.  Select your projectile, aim, fire and watch your foes panic as the chaos ensues.  Use weapons such as the Earthworm Bomb and the Kitchen Sink to outsmart and disgrace your opponents.  Your task will not be easy; Space is a dangerous place indeed.  Asteroids, comets, and multiple gravity fields will hinder your attacks, or even turn them against you.  With every successful strike you earn money to increase your bizarre arsenal and move one step closer to complete domination.  Hone your mastery in single player then humiliate your friends in multiplayer in this comic, space-themed artillery game.  Let the destruction begin!<br />
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Download at <a href="http://www.scorchedplanets.com" target="_blank" rel="nofollow">http://www.scorchedplanets.com</a><div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 10:09:23</pubDate>		</item>		<item>			<title>Undercroft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/undercroft/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/178b798c91ec7061c84b5f07c8f4b0fb_sq.jpg" title="Undercroft Image" /> Undercroft is a role-playing game developed by the Czech independent developer Rake in Grass. It offers a &quot;3D in 2D&quot; first-person perspective, turn-based combat, lots of quests and lots of puzzles.<br />
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Story of the game:<br />
&lt;i&gt;Rumors go around the land that a great evil has risen on an old abandoned royal graveyard near the city of Dolbrad. Deads are walking around the place killing everybody, who try to explore secrets of the tombs.<br />
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Stories reached a small remote town, where travellers and merchants meet. In the tavern they talked timorously about ferocious corpses wandering the graveyard during nights.<br />
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Then party of adventurers entered the scene loudly (strenghtened by couple of beers). They bet with the merchants without consideraition, that they will enter the graveyard and bring gold from king's tomb to show, that no real man (or woman) should fear couple of rotten corpses.<br />
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From this moment YOU control the next steps of the hotheaded adventurers, who started twists of erratic events with just one simple and unwise bet. Lead them to the horror graveyard only to prepare future, they could never expect.&lt;/i&gt;<div style="clear:both;"></div> ]]></description>			<pubDate>06 Jun 2007 04:50:01</pubDate>		</item>		<item>			<title>iKonquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ikonquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/775e1632244ade44d2eecf2484ca0fb1_sq.png" title="iKonquest Image" /> iKonquest is a simple turn-based strategy multiplayer game of galactic conquest. The object is to conquer the entire (2 dimensional) galaxy. Each planet produces a fixed number of ships every turn. The game currently can only be played with other players. No AI has been programmed yet. It's a simple game similar to risk without the border restrictions.<br />
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The original game was created by Rick Raddatz in 1987. A second game for the K desktop environment called Konquest was developed initially prior to 1999? by Russell Steffen. Much of the concept was borrowed from the Konquest source repository.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Feb 2007 08:30:39</pubDate>		</item>		<item>			<title>Drash Roguelike</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/drashrl/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9779621cb74877e6b82f545d0a2a21bb_sq.png" title="Drash Roguelike Image" /> Mt. Drash: The Roguelike, is a roguelike game based in the ancient game Escape from Mt. Drash; it takes the main idea from the original and puts fast paced gameplay on it.<br />
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In the game, the Stranger from another world, is caught by evil garriontrots, a race of interdimensional beings, and given a chance to gain your freedom by fighting your way through different levels fulls of monsters and dangers.<br />
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Drash Roguelike is a fast paced roguelike game in which both strategy and tactics are very important to survive, you must carefully decide how you want to shape your character, as the options are limited. There are no experience points or levels, all advancement is made by transversing the levels of the Arena. There are combat tactics and magic spells for a great variety of interaction types. <br />
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This game has an active web community at http://www.santiagoz.com/web<br />
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Thereby you can share your comments and ask questions about the game and download the latest version.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 11:31:26</pubDate>		</item>		<item>			<title>My Bogle</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MyBogle/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57f5b35472da2ed3aef402fb9f201502_sq.jpg" title="My Bogle Image" /> My Bogle is a small group tactics game, where your characters (called &quot;Bogle&quot;, with a long O) engage in strategic and fun combat against online opponents in a variety of game types. It's extremely accessible and yet there's plenty of depth just waiting to be uncovered. It's turn-based play makes it ideal for casual pickup and play and yet the turns are quick and fast paced so as to keep the action moving.<br />
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My Bogle will be launching along side our Friends Play Free invitation service. What that means is that when you buy My Bogle, you'll get to send invitations to your friends and family, who can then download and play the full version of My Bogle online against you anytime they want, without any restrictions. The only caveat is that if they want to play when you're not around, then they'll need to buy the game too. Think of it a bit like Frisbee for Video Games. As long as you own a Frisbee, you can play it with anybody you want, right? You don't think &quot;hey, I wonder if the person I'm throwing this to has a license to catch it.&quot; And that way your friends can be exposed to the great game of Frisbee for free (all thanks to you), but they can only play Frisbee when you're around unless they go out and buy one for themselves. Video Games should be more like Frisbee, and that's what Friends Play Free is all about.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 09:40:52</pubDate>		</item>		<item>			<title>Band of Bugs</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/bandofbugs/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/88a3ca55800cad64ec7cca18350e820f_sq.png" title="Band of Bugs Image" /> Band of Bugs is a turn-based tactics game featuring insect warriors, a built-in map editor, and original online play features.  Originally developed for Live Arcade, Band of Bugs features extensive Live support including sharing custom maps.<div style="clear:both;"></div> ]]></description>			<pubDate>23 May 2007 06:54:56</pubDate>		</item>		<item>			<title>Kudos Rock Legend</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rocklegend/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/54a336d915b0dc1b22bc5dd6b2de68c3_sq.jpg" title="Kudos Rock Legend Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>04 Oct 2007 09:52:01</pubDate>		</item>		<item>			<title>Dragon Kingdoms III</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dragonkingdoms3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/715de2529888bc1bfb95f7ea2bdca11e_sq.png" title="Dragon Kingdoms III Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>31 Oct 2007 11:48:30</pubDate>		</item>		<item>			<title>Democracy 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/democracy2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/41c6a157e9d91cad9dec42c8c109b4a0_sq.gif" title="Democracy 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>10 Dec 2007 08:58:03</pubDate>		</item>		<item>			<title>Warbands - Rise of Baron Muntu</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Warbands/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c55a53cfb677e8cd1732e6eeee02c9a3_sq.jpg" title="Warbands - Rise of Baron Muntu Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2008 01:07:11</pubDate>		</item>		<item>			<title>Kudos 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kudos2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13bed87c8945e23a4a886d9cb9c548e4_sq.jpg" title="Kudos 2 Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>01 Oct 2008 11:27:41</pubDate>		</item>	</channel></rss>