<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Popular Games Tagged 'tactical, in-development' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/alltime/tactical/in-development/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Popular Games Tagged 'tactical, in-development' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Popular Games Tagged 'tactical, in-development' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/alltime/tactical/in-development/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Metal Gear Solid 4: Guns of the Patriots</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mgs4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://www.greatgamesexperiment.com/images/game.anon_sq.jpg" title="Metal Gear Solid 4: Guns of the Patriots Image" /> <strong>Little is still known about this game. All info can change from now till release.</strong><br />
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For the new game, series hero Solid Snake moves into a battlefield scenario, which will bring many new challenges in the harshest of infiltration missions. The drama and chaos of the battlefield, as well as questions of who to trust in war, will set the scene for a new era in the Metal Gear Solid series. <br />
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Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is a stealth-based game directed by Hideo Kojima and Shuyo Murata. Guns of the Patriots is currently being developed by Kojima Productions exclusively for the PlayStation 3 video game console. It is the last iteration in the Metal Gear Solid series. The game uses the motto &quot;No Place to Hide!&quot;, and is being developed with the central theme of &quot;Sense&quot;.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 01:50:49</pubDate>		</item>		<item>			<title>Blobbies Wars</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/blobbieswars/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d656ad70e424742e8fd007368ab10512_sq.gif" title="Blobbies Wars Image" /> NEWS 14-03-07<br />
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We are currently developing the game for PC in a more simplified version. No release date yet.<br />
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+++<br />
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Blobbies Wars is the 1st Tactical Party game, a mix of both party games and common T-RPG mechanisms. Blobbies Wars is represented by these key ideas:<br />
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- Create a turn by turn tactical game, simple, fun and playable for everyone.<br />
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- Bring dynamism between each turn to the tactical game with stress games asking the player reflexes and rhythm. In one sentence, you don't have to wait anymore for your opponent.<br />
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- Keep an interesting replay value with various game modes including cooperative multi player mode and an epic solo adventure.<br />
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Blobbies Wars creates new alternatives for theT-RPG genre. Blobbies Wars project has been developed on the Nintendo Game Boy. But the concept is broader and Blobbies Wars is suited for Nintendo DS and other platforms as well.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Dec 2006 03:52:19</pubDate>		</item>		<item>			<title>Duels of Existance (WT)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/duels/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7b0c2fd239955297e5bc93c5e460127a_sq.jpg" title="Duels of Existance (WT) Image" /> Duels of Existance is the working title for a Flash based game that is in creation.  <br />
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The game will center on tactical skill, customizable party system, online play, and many more features.<br />
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The game currently needs development help.  If you are a experienced developer and would like to help, please leave a note.<br />
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copyright (c) 2007, Brandon Barnes<div style="clear:both;"></div> ]]></description>			<pubDate>08 Mar 2007 02:19:09</pubDate>		</item>		<item>			<title>Battleships Forever</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/battleshipsforever/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/12bf439d74c0c5a1897f442d01bbbcc1_sq.png" title="Battleships Forever Image" /> <strong>Introduction</strong><br />
Battleships Forever is a freeware tactical Real Time Strategy game that puts you in command of a small fleet of warships in space. Combat and damage mechanics are extremely detailed. Everything is simulated in game if possible. There are no abitrary &quot;to hit chance&quot; values in Battleships Forever. The game also features many innovative mechanics that you've never seen before. For example, the Cronus Battleship sports a Flux Shield generator that allows you to draw a defensive force shield around your ships in any shape you want. Another example are the Deflector modules that are used extensively through the game. These modules make a single section of a ship totally invulnerable to fire. This means that you will have to manoeuvre your ships to attack sections of the enemy ships not protected by Deflectors while keeping your own protected sections facing the enemy. Position is paramount!<br />
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Players will command picked fleets made up of Battleships, Destroyers and Patrol Craft. The completed game will include ten campaign missions and multiple skirmish modes.<br />
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<small>Battleships Forever is inspired by and loosely based on <a href="/game/warningforever" class="game_link">Warning Forever</a> by Hikoza.T.Ohkubo</small><div style="clear:both;"></div> ]]></description>			<pubDate>17 Jun 2007 12:51:03</pubDate>		</item>		<item>			<title>Dropzone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dropzone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/55a693de62f8e89553815a3be44def6f_sq.jpg" title="Dropzone Image" /> A team-based multiplayer combat game between high-speed mecha.  Currently in development and using placeholder meshes from Tribes 2.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 11:14:21</pubDate>		</item>		<item>			<title>White Rock</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/whiterock/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01e1202a20c29fdd7d32e1b5e79e0a91_sq.jpg" title="White Rock Image" /> In the year 2320, war raged across the vast continent of Antarctica. Soldiers donning mechanized suits of nano armor now push across the frozen landscape to regain control of the most advanced scientific facility known to man. White Rock Research Facility(WWRF) is how the civilians recognize it but, to the soldiers it is the most heavily fortified location on Earth.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 03:43:49</pubDate>		</item>		<item>			<title>Micro-Warrior</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Micro-Warrior/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7873087fa07e1d3801f6cb7018b986df_sq.jpg" title="Micro-Warrior Image" /> This game is played like a 3rd person shooter--inside of infected human hosts!<br />
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In active developement with <a href="http://www.chroniclogic.com/" target="_blank" rel="nofollow">Chronic Logic</a>.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Dec 2006 10:38:07</pubDate>		</item>		<item>			<title>Wakfu</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wakfu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e090c1b15f0dc064d9ce02be18a40079_sq.gif" title="Wakfu Image" /> <div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2007 02:53:40</pubDate>		</item>	</channel></rss>